Völker
Die Volksfähigkeiten jeder WoW Forever-Rasse aus dem Spielclient, welche Klassen jede Rasse sein kann, und unsere Wahl der besten Rassen für jede Klasse. Forever hat die meisten Volksfähigkeiten geändert, daher lassen sich Ratschläge aus Classic nicht übertragen. Wie viele Spieler welche Rasse wählen: Bevölkerung.
Beste Rassen für jede Klasse
- Krieger (Allianz): Mensch, Nachtelf, Zwerg
- Krieger (Horde): Orc, Tauren, Troll
- Paladin (Allianz): Mensch, Zwerg
- Paladin (Horde): Untoter
- Jäger (Allianz): Nachtelf, Zwerg, Mensch, High Order Skyborne
- Jäger (Horde): Orc, Troll, Tauren, Windshaper Skyborne
- Schurke (Allianz): Mensch, Nachtelf, Gnom
- Schurke (Horde): Orc, Untoter, Troll
- Priester (Allianz): Mensch, Zwerg, Nachtelf, Gnom
- Priester (Horde): Untoter, Troll
- Schamane (Allianz): Zwerg
- Schamane (Horde): Orc, Troll, Tauren, Windshaper Skyborne
- Magier (Allianz): Mensch, Gnom, High Order Skyborne
- Magier (Horde): Orc, Troll, Untoter
- Hexenmeister (Allianz): Mensch, Gnom
- Hexenmeister (Horde): Orc, Untoter, Troll
- Druide (Allianz): Nachtelf, High Order Skyborne
- Druide (Horde): Tauren, Windshaper Skyborne
Jede Rasse und ihre Volksfähigkeiten
- Mensch (Allianz; Jäger, Magier, Paladin, Priester, Schurke, Hexenmeister, Krieger): Wachsamkeit: Dramatically increases stealth detection for 20 sec.; Gnadenlos: Increases your critical strike chance with all spells and attacks by 1%.; Unbeugsamkeit: Spirit increased by 10%.; Überlebenswille: Instantly removes all Stun effects.
- Orc (Horde; Jäger, Magier, Schurke, Schamane, Hexenmeister, Krieger): Kochendes Blut: Increases Attack Power and Spell Power by 10% for 15 sec.; Zähigkeit: Duration of Stun effects on you reduced by 20%.; Fluch brechen: Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.; Command: Damage dealt by Hunter and Warlock pets increased by 5%.
- Zwerg (Allianz; Jäger, Paladin, Priester, Schurke, Schamane, Krieger): Großwildjäger: Damage dealt versus Beasts increased by 5%.; Schatzsucher: Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until cancelled.; Steingestalt: Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.; Artisan's Precision: Increases your chance to hit with spells and attacks by 1%.
- Nachtelf (Allianz; Druide, Jäger, Priester, Schurke, Krieger): Elunes Licht: Increases your critical strike chance with all spells and attacks by 10% for 15 sec.; Schnelligkeit: Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.; Schattenmimik: Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.; Irrwischgeist: Transform into a wisp upon death, increasing movement speed by 75%.
- Untoter (Horde; Magier, Paladin, Priester, Schurke, Hexenmeister, Krieger): Kannibalismus: When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.; Berührung des Grabes: Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health.; Unterwasseratmung: Underwater breath lasts 300% longer than normal.; Wille der Verlassenen: Instantly removes all Charm, Fear and Sleep effects.
- Tauren (Horde; Druide, Jäger, Schamane, Krieger): Grüner Daumen: Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.; Durchhaltevermögen: Total Health increased by 5%.; Ebenenlaufen: Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect. It no longer increases mounted speed.; Kriegsdonner: Stuns up to 5 enemies within 8 yds for 2 sec.
- Gnom (Allianz; Magier, Priester, Schurke, Hexenmeister, Krieger): Technologist: Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.; Entfesselungskünstler: Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.; Heureka!: Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 sec.; Wacher Geist: Maximum Mana increased by 5%.
- Troll (Horde; Jäger, Magier, Priester, Schurke, Schamane, Hexenmeister, Krieger): Wildtierschlächter: Damage dealt versus Beasts increased by 5%.; Berserker: Increases your spellcasting and attack speed by 10% until cancelled.; Rasche Regeneration: Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.; Regeneration: Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.
- Himmelsgeborener des Hohen Ordens (Allianz; Druide, Jäger, Magier, Schurke, Krieger): Elementareinblick: Damage dealt versus Elementals increased by 5%.; Leylinie lesen: Increases your Health and Mana regeneration by 50% for 15 sec (not while Innervate is on you). Used at a ley line, it also makes you Attuned for 1 hour: while Attuned, Read Leyline gives 100%. Attuned lasts through death.; Himmelssicht: Increases your movement speed by 15% for 15 sec. Used at an elemental convergence, it also makes you Charged for 1 hour: while Charged, Skysight gives 30%. Charged lasts through death.; Luftwandeln: Glide downward through the air for 10 sec while controlling your direction of travel.; Windgesegnet: Increases your spellcasting, melee, and ranged Haste by 2%.
- Himmelsgeborener der Windformer (Horde; Druide, Jäger, Schurke, Schamane, Krieger): Elementareinblick: Damage dealt versus Elementals increased by 5%.; Leylinie lesen: Increases your Health and Mana regeneration by 50% for 15 sec (not while Innervate is on you). Used at a ley line, it also makes you Attuned for 1 hour: while Attuned, Read Leyline gives 100%. Attuned lasts through death.; Himmelssicht: Increases your movement speed by 15% for 15 sec. Used at an elemental convergence, it also makes you Charged for 1 hour: while Charged, Skysight gives 30%. Charged lasts through death.; Luftwandeln: Glide downward through the air for 10 sec while controlling your direction of travel.; Windgesegnet: Increases your spellcasting, melee, and ranged Haste by 2%.
Deine ersten 10 Stufen, nach Volk und Klasse
- Mensch: Jäger, Magier, Paladin, Priester, Schurke, Hexenmeister, Krieger
- Orc: Jäger, Magier, Schurke, Schamane, Hexenmeister, Krieger
- Zwerg: Jäger, Paladin, Priester, Schurke, Schamane, Krieger
- Nachtelf: Druide, Jäger, Priester, Schurke, Krieger
- Untoter: Magier, Paladin, Priester, Schurke, Hexenmeister, Krieger
- Tauren: Druide, Jäger, Schamane, Krieger
- Gnom: Magier, Priester, Schurke, Hexenmeister, Krieger
- Troll: Jäger, Magier, Priester, Schurke, Schamane, Hexenmeister, Krieger
- Himmelsgeborener des Hohen Ordens: Druide, Jäger, Magier, Schurke, Krieger
- Himmelsgeborener der Windformer: Druide, Jäger, Schurke, Schamane, Krieger
Daten aus dem WoW Forever Beta-Client, Build 1.60.1.70658, extrahiert am .