Schurke
Rotationen & Guide · PvE-Guide · PvP-Guide · Talent-Builds · Fähigkeiten · Talentrechner · Makros · Änderungen gegenüber Classic · Gifte
Andere Klassen: Krieger, Paladin, Jäger, Priester, Schamane, Magier, Hexenmeister, Druide
Schurken sind energiebasierte Nahkampf-Assassinen, die auf Combopunkte, Abschlussbewegungen und Eröffnungen aus der Tarnung ausgelegt sind. Forever gibt ihnen Verstümmeln (ein Meucheln-Talent auf Stufe 30) und die Abschlussbewegung Toxin (das Endtalent von Meucheln, das Giftschaden und Giftanwendung erhöht), Gnadenstoß für Ausweiden mit Tödlichem Gift sowie die Kampf-Talente Durchbohrende Wunden für kritische Treffer mit Meucheln und Perfekte Ausführung, das Ausweiden günstiger macht.
Meucheln (Melee DPS)
Meucheln ist die Gift-Spezialisierung in Forever: Verstümmeln trifft mit beiden Waffen, gibt 2 Combopunkte und verursacht zusätzlichen Schaden gegen vergiftete Ziele, während Toxin eine Abschlussbewegung ist, die Giftschaden und Anwendungschance um 30% erhöht. Gnadenstoß lässt Ausweiden mit den Stapeln von Tödlichem Gift skalieren, und Schicksal besiegeln sowie Kaltblütigkeit sorgen für kritische Treffer.
Kampf (Melee DPS)
Kampf ist die Spezialisierung für stetigen Dauerschaden mit Finsterer Stoß oder Meucheln, Zerhäckseln und Ausweiden, geführt mit Schwertern, Äxten, Streitkolben, Faustwaffen oder Dolchen. Niedermetzeln ist ein einzelnes Talent, dessen Bonus deiner Waffe folgt (zusätzliche Angriffe bei Äxten und Schwertern, kritische Treffer bei Dolchen und Faustwaffen, Rüstungsdurchdringung bei Streitkolben), Adrenalinrausch und Klingenwirbel sind die Burst-Fenster, und Perfekte Ausführung, ein Kampf-Talent der Reihe 4, senkt die Energiekosten von Ausweiden um 10. Der Dolch-Kampf-Build setzt auf Meucheln und Durchbohrende Wunden, ein Kampf-Talent der Reihe 2.
Täuschung (Melee DPS)
Täuschung ist eine Eröffnungs- und Burst-Spezialisierung mit Konzentration, Hinterhalt und Vorbereitung, vor allem für PvP und kurze Kämpfe. Blutsturz ist der Combopunktgenerator und erhöht jetzt deinen Schaden durch Blutung um 15%, und Gezahnte Klingen fügt Rüstungsdurchdringung und 30% Blutungsschaden hinzu, wodurch Blutung zur wichtigsten Abschlussbewegung wird.
Tipps & Tricks: was ForeverDB gelernt hat
Assassination
Aktualisiert 28. Oktober 2026 für Version 1.60.1.70658 · Von der DPS-Simulator, der Spielclient
- Simulator: Cold Blood (3 min cooldown): the simulator uses it right before Eviscerate; it's worth 2% of your DPS at levels 30-39. (Stufen 30–39)
- Simulator: Best consumable at levels 30-39: Elixir of Agility (+3.1% DPS in the simulator); then Tender Wolf Steak (+3.1%). (Stufen 30–39)
- Simulator: The party buff that helps you most at levels 30-39 is Blessing of Might from a Paladin: +5.3% DPS in the simulator. (Stufen 30–39)
- Simulator: Where your damage comes from at levels 30-39: auto attacks 46%, Sinister Strike 28%, Off hand 20% (simulator: recommended build, best gear for the level, 60 s single-target fight). (Stufen 30–39)
- Spekulation: The simulator uses Classic's rule here (Eviscerate at 5 combo points (Classic: 3% of attack power per combo point)); the Forever client doesn't give the number: Eviscerate is worth 6.8% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (Stufen 30–39)
- Simulator: Slice and Dice is worth 4.1% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (Stufen 30–39)
- Simulator: Stat values at level 30 (simulator, 1 attack power = 1): Agility 1.54, Strength 1, hit rating 0.86. (Stufe 30)
- Simulator: Best consumable at levels 20-29: Elixir of Agility (+5% DPS in the simulator); then Tender Wolf Steak (+5%). (Stufen 20–29)
- Simulator: The party buff that helps you most at levels 20-29 is Blessing of Might from a Paladin, worth +8.7% DPS in the simulator. (Stufen 20–29)
- Simulator: At levels 20-29, your damage splits roughly like this: auto attacks 47%, Sinister Strike 26%, Off hand 23% (simulator, recommended build, best gear, 60 s single-target fight). (Stufen 20–29)
- Spekulation: The simulator uses Classic's rule here (Eviscerate at 5 combo points (Classic: 3% of attack power per combo point)); the Forever client doesn't give the number: Eviscerate accounts for 4.5% of your DPS at levels 20-29. The simulator's fight without it did that much less damage. (Stufen 20–29)
- Simulator: Slice and Dice accounts for 3.8% of your DPS at levels 20-29. The simulator's fight without it did that much less damage. (Stufen 20–29)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 40 yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Cold Blood has a 3 min cooldown at levels 40-49 (client data): about once every second or third pull. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 50 yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Cold Blood has a 3 min cooldown at levels 50-59 (client data): about once every second or third pull. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 60 yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (Stufe 60)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Cold Blood has a 3 min cooldown at level 60 (client data): about once every second or third pull. (Stufe 60)
So spielst du sie auf Stufen 30–39: Priorität, Procs und Abklingzeiten
Was du drücken musst, der Reihe nach. Wirke den ersten, der bereit ist und dessen Bedingung erfüllt ist.
- Slice and Dice: Wenn es bei dir fehlt: Keep it up: 92% of the sim's fight; worth 4.1% of your DPS (Simulator, Forever-Client, ForeverDB-Guide)
- Eviscerate: Immer wenn bereit: Cast it when it's ready; worth 6.8% of your DPS (Simulator, Forever-Client, ForeverDB-Guide)
- Sinister Strike: Fülle die Lücken damit: Your filler: cast it when nothing above is ready; worth 44.1% of your DPS (Simulator, Forever-Client)
Aufrechterhalten:
- Slice and Dice auf dir, mindestens 90% der Zeit (Simulator, Forever-Client)
Abklingzeiten:
- Cold Blood: with:Eviscerate (Simulator, Forever-Client, ForeverDB-Guide)
Vor dem Pull:
- Blessing of Might (Simulator, Forever-Client)
- Battle Shout (Simulator, Forever-Client)
- Blessing of Kings (Simulator, Forever-Client)
- Elixir of Agility (Simulator, Forever-Client)
- Tender Wolf Steak (Simulator, Forever-Client)
- Mark of the Wild (Simulator, Forever-Client)
- Scroll of Agility II (Simulator, Forever-Client)
- Elixir of Ogre Strength (Simulator, Forever-Client)
Letzte Änderungen:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 6 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : 30-30: added Sinister Strike; 30-30: removed Ambush, Backstab; 30-30: Slice and Dice worth 1.9% -> 4.2%; 30-30: Eviscerate worth 2.8% -> 6.9%; 2 new tip(s) (the simulator or the site's data changed)
Combat
Aktualisiert 28. Oktober 2026 für Version 1.60.1.70658 · Von der DPS-Simulator, der Spielclient
- Spekulation: The class guide's rotation card uses Slice and Dice here and the simulator disagrees: check it in game before trusting either: Leave Slice and Dice out of single-target fights at levels 30-39: the simulator's 60 s fight did 2.4% more damage without it. The class guide disagrees, so treat this as a lead to test. (Stufen 30–39)
- Simulator: Blade Flurry (2 min cooldown): the simulator uses it on the pull; it's worth 1.2% of your DPS at levels 30-39. (Stufen 30–39)
- Simulator: Best consumable at levels 30-39: Elixir of Agility (+3.2% DPS in the simulator); then Tender Wolf Steak (+3.2%). (Stufen 30–39)
- Simulator: The party buff that helps you most at levels 30-39 is Blessing of Might from a Paladin: +5.6% DPS in the simulator. (Stufen 30–39)
- Simulator: Where your damage comes from at levels 30-39: auto attacks 47%, Sinister Strike 26%, Off hand 25% (simulator: recommended build, best gear for the level, 60 s single-target fight). (Stufen 30–39)
- Simulator: Stat values at level 30 (simulator, 1 attack power = 1): Agility 1.49, Strength 1, hit rating 0.72. (Stufe 30)
- Simulator: Best consumable at levels 20-29: Elixir of Agility (+5% DPS in the simulator); then Tender Wolf Steak (+5%). (Stufen 20–29)
- Simulator: The party buff that helps you most at levels 20-29 is Blessing of Might from a Paladin, worth +8.8% DPS in the simulator. (Stufen 20–29)
- Simulator: At levels 20-29, your damage splits roughly like this: auto attacks 48%, Sinister Strike 28%, Off hand 23% (simulator, recommended build, best gear, 60 s single-target fight). (Stufen 20–29)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 40 yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blade Flurry has a 2 min cooldown and costs 25 Energy at levels 40-49 (client data): about once every second or third pull. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 50 yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blade Flurry has a 2 min cooldown and costs 25 Energy at levels 50-59 (client data): about once every second or third pull. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 60 yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (Stufe 60)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blade Flurry has a 2 min cooldown and costs 25 Energy at level 60 (client data): about once every second or third pull. (Stufe 60)
So spielst du sie auf Stufen 30–39: Priorität, Procs und Abklingzeiten
Was du drücken musst, der Reihe nach. Wirke den ersten, der bereit ist und dessen Bedingung erfüllt ist.
- Eviscerate: Immer wenn bereit: Cast it when it's ready; worth 1.2% of your DPS (Simulator, Forever-Client, ForeverDB-Guide)
- Sinister Strike: Fülle die Lücken damit: Your filler: cast it when nothing above is ready; worth 38% of your DPS (Simulator, Forever-Client, ForeverDB-Guide)
Abklingzeiten:
- Blade Flurry: Beim Pull (Simulator, Forever-Client, ForeverDB-Guide)
Vor dem Pull:
- Blessing of Might (Simulator, Forever-Client)
- Battle Shout (Simulator, Forever-Client)
- Blessing of Kings (Simulator, Forever-Client)
- Elixir of Agility (Simulator, Forever-Client)
- Tender Wolf Steak (Simulator, Forever-Client)
- Mark of the Wild (Simulator, Forever-Client)
- Scroll of Agility II (Simulator, Forever-Client)
- Elixir of Ogre Strength (Simulator, Forever-Client)
Vermeiden:
- Leave Slice and Dice out of single-target fights at levels 30-39: the simulator's 60 s fight did 2.4% more damage without it. (Simulator)
Letzte Änderungen:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 6 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : 30-30: added Sinister Strike; 30-30: removed Ambush, Backstab (the simulator or the site's data changed)
Subtlety
Aktualisiert 28. Oktober 2026 für Version 1.60.1.70658 · Von der DPS-Simulator, der Spielclient
- Simulator: Best consumable at levels 30-39: Elixir of Agility (+3.2% DPS in the simulator); then Tender Wolf Steak (+3.2%). (Stufen 30–39)
- Simulator: The party buff that helps you most at levels 30-39 is Blessing of Might from a Paladin: +5.6% DPS in the simulator. (Stufen 30–39)
- Simulator: Where your damage comes from at levels 30-39: auto attacks 48%, Hemorrhage 23%, Off hand 22% (simulator: recommended build, best gear for the level, 60 s single-target fight). (Stufen 30–39)
- Simulator: Stat values at level 30 (simulator, 1 attack power = 1): Agility 1.53, Strength 1, hit rating 0.93. (Stufe 30)
- Simulator: At levels 20-29, Elixir of Agility is your best consumable (+5.1% DPS in the simulator). Tender Wolf Steak is equally good at +5.1%. (Stufen 20–29)
- Simulator: At levels 20-29, Blessing of Might from a Paladin is the party buff that helps you most, at +8.8% DPS in the simulator. (Stufen 20–29)
- Simulator: At levels 20-29, your damage comes from: auto attacks 50%, Off hand 24%, Sinister Strike 20% (simulator: recommended build, best gear, 60 s single-target fight). (Stufen 20–29)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 40 yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Premeditation has a 2 min cooldown at levels 40-49 (client data): about once every second or third pull. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Preparation has a 10 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Vanish has a 5 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 50 yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Premeditation has a 2 min cooldown at levels 50-59 (client data): about once every second or third pull. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Preparation has a 10 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Vanish has a 5 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 60 yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (Stufe 60)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Premeditation has a 2 min cooldown at level 60 (client data): about once every second or third pull. (Stufe 60)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Preparation has a 10 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (Stufe 60)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Vanish has a 5 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (Stufe 60)
So spielst du sie auf Stufen 30–39: Priorität, Procs und Abklingzeiten
Was du drücken musst, der Reihe nach. Wirke den ersten, der bereit ist und dessen Bedingung erfüllt ist.
- Slice and Dice: Wenn es bei dir fehlt: Keep it up: 90% of the sim's fight; the sim gains little from it (Simulator, Forever-Client, ForeverDB-Guide)
- Eviscerate: Immer wenn bereit: Cast it when it's ready (Simulator, Forever-Client, ForeverDB-Guide)
- Ghostly Strike: Immer wenn bereit: Cast it when it's ready (20 s cooldown); the sim gains little from it (Simulator, Forever-Client, ForeverDB-Guide)
- Hemorrhage: Fülle die Lücken damit: Your filler: cast it when nothing above is ready; worth 2.2% of your DPS (Simulator, Forever-Client, ForeverDB-Guide)
Aufrechterhalten:
- Slice and Dice auf dir, mindestens 85% der Zeit (Simulator, Forever-Client)
Vor dem Pull:
- Blessing of Might (Simulator, Forever-Client)
- Battle Shout (Simulator, Forever-Client)
- Blessing of Kings (Simulator, Forever-Client)
- Elixir of Agility (Simulator, Forever-Client)
- Tender Wolf Steak (Simulator, Forever-Client)
- Mark of the Wild (Simulator, Forever-Client)
- Scroll of Agility II (Simulator, Forever-Client)
- Elixir of Ogre Strength (Simulator, Forever-Client)
Letzte Änderungen:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 12 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : 30-30: removed Ambush; 1 tip(s) dropped (the simulator or the site's data changed)
Die neuesten Änderungen jeder Spezialisierung. Jede Woche und nach jeder neuen Spielversion neu untersucht.
Beste Ausrüstung für jede Stufe: Meucheln, Kampf, Täuschung
Beste Berufe für Schurke: Lederverarbeitung + Kürschnerei.
Fähigkeiten: Schurke
- Verschwunden
- Ausweiden (Stufe 1)
- Finsterer Stoß (Stufe 1)
- Verstohlenheit (Stufe 1)
- Meucheln (Stufe 4)
- Taschendiebstahl (Stufe 4)
- Solarplexus (Stufe 6)
- Entrinnen (Stufe 8)
- Kopfnuss (Stufe 10)
- Zerhäckseln (Stufe 10)
- Sprinten (Stufe 10)
- Tritt (Stufe 12)
- Rüstung schwächen (Stufe 14)
- Erdrosseln (Stufe 14)
- Finte (Stufe 16)
- Hinterhalt (Stufe 18)
- Blutung (Stufe 20)
- Ablenken (Stufe 22)
- Verschwinden (Stufe 22)
- Fallen entdecken (Stufe 24)
- Fieser Trick (Stufe 26)
- Gnadenstoß (Stufe 30)
- Falle entschärfen (Stufe 30)
- Nierenhieb (Stufe 30)
- Blenden (Stufe 34)
- Sicheres Fallen (Stufe 40)
Häufige Fragen
What's the best race for a Rogue in WoW Forever?
It depends on your faction and spec. ForeverDB's best race for each class lists the picks, and every racial is on the races page. Forever reworked most racials, so Classic advice does not carry over.
Alliance:
- Human: Ruthless adds a flat 2% critical strike chance to all spells and attacks (no longer sword only), Will to Survive instantly breaks all stuns, and Perception spots stealthed enemies for 20 sec.
- Night Elf: Quickness makes you harder to detect in Stealth and adds 1% dodge with 2% movement speed, Elune's Light adds 10% critical strike chance for 15 sec, and Shadowmeld is a second way to drop out of sight.
- Gnome: Eureka! makes your non-periodic damaging abilities cost 10% less Energy and deal 10% more damage for 8 sec, and Escape Artist frees you from snares and roots.
Horde:
- Orc: Blood Fury raises Attack Power and Spell Power by 10% for 15 sec, Hardiness shortens stuns by 20%, and Savage adds a flat 1% critical strike chance with all attacks (Rogues can use axes in Forever).
- Undead: Will of the Forsaken removes Charm, Fear and Sleep, and Touch of the Grave drains a little Health as you hit.
- Troll: Berserking raises attack and casting speed by 10%, and Rapid Regeneration restores half your Health over 6 sec out of combat.
No race is uniquely best for a Rogue; pick for your spec and whether you PvP.
Quellen: Which race to play: best races for every class · Races and racials · auf Version 1.60.1.70532 geprüftIs there a Rogue levelling guide for Forever?
Yes. ForeverDB has a full Leveling a Rogue to 30 guide built from the Forever beta client: which race to pick, every ability by level, what to press on one or several enemies, class quests, gear and dungeons, and the mistakes new Rogues make.
For talents, the Rogue builds page has level 20 and level 30 levelling builds for all three trees (Combat, Assassination and Subtlety), with the reason for every point and a talent calculator. Combat is the most forgiving to level with: any one-handed weapon works and you don't need to stand behind the mob.
Everything Forever changed for Rogues is on the Rogue changes page.
Quellen: Leveling a Rogue to 30 · Rogue talent builds and rotations · Rogue changes in Forever · auf Version 1.60.1.70532 geprüftHow much damage does Mutilate do and when do Rogues get it?
Yes, Rogues can learn Mutilate at level 30, the current beta cap. It is a new Assassination talent in Forever (tier 5) and was not in Classic Era's Rogue tree.
Rank 1, from the Forever client: instantly attacks with both weapons for 75% weapon damage plus 17 with each weapon, with the damage increased by 20% against poisoned targets, and it awards 2 combo points. It costs 60 Energy. There are higher ranks at levels 40, 50 and 60, but those are above the current cap.
Our Rogue levelling guide notes that in the client Mutilate needs a dagger in each hand, even though its tooltip doesn't say so, so keep your second-best dagger for the off hand if you level Assassination.
Quellen: Mutilate (Forever client) · Leveling a Rogue to 30 · Rogue changes in Forever · auf Version 1.60.1.70532 geprüftDaten aus dem WoW Forever Beta-Client, Build 1.60.1.70658, extrahiert am .