Paladin
Rotationen & Guide · PvE-Guide · PvP-Guide · Talent-Builds · Fähigkeiten · Talentrechner · Makros · Änderungen gegenüber Classic
Andere Klassen: Krieger, Jäger, Schurke, Priester, Schamane, Magier, Hexenmeister, Druide
Paladine sind Plattenhybride, die heilen, tanken und mit Siegeln und Richturteil im Nahkampf kämpfen. Forever überarbeitet sie stark: Heiliger Schock ist ein Heilig-Talent auf Stufe 30, und das neue Lichtwacht (ein Talent auf Stufe 40) macht daraus eine Gruppenheilung, jeder Paladin erhält auf Stufe 6 Heiliger Stoß, Schutz erhält Siegel des Furors, Richturteil des Furors, Schnelles Richturteil und Bollwerk des Templers, und Vergeltung erhält Heiliger Richter und das Talent Wendung des Lichts auf Stufe 40, dessen Siegel-Echos das Siegel-Twisting offiziell machen. Weihe und Segen der Könige sind Lehrerfähigkeiten auf Stufe 20.
Heilig (Healer)
Heilig ist ein starker, effizienter Einzelziel-Heiler, der jetzt durch Lichtwacht plus Heiliger Schock auch echte Gruppenheilung hat. Heiliges Licht ist die große Heilung und bei Basiswerten auch die Mana-effizienteste, Lichtblitz ist die schnelle, günstige Heilung, und Illumination erstattet bei kritischen Treffern Mana. Göttliche Gunst garantiert einen kritischen Treffer für Notfälle.
Schutz (Tank)
Forever macht aus Schutz einen echten Tank: Siegel des Furors fügt jedem Schlag heiligen Schaden und, mit Schild, Absorptionsschilde hinzu, während Richturteil Richturteil des Furors entfesselt, um Schaden zu verursachen und zu spotten. Heiliger Stoß (ab Stufe 6) fügt zwischen den Richturteilen heilige Bedrohung hinzu, Weihe (auf Stufe 20 erlernt) kümmert sich um Gruppen, und Heiliger Schild rundet die Bedrohung ab. Mana kommt durch Blocken mit Schild-Spezialisierung zurück (6% des maximalen Manas bei Rang 3) und durch Verbessertes Siegel des Furors, dessen Grundwert der Client leer lässt. Schnelles Richturteil fügt einen zweiten Spott hinzu und Bollwerk des Templers ein Notfall-Absorptionsschild.
Vergeltung (Melee DPS)
Vergeltung führt eine langsame Zweihandwaffe und setzt auf Siegel des Befehls, kritische Treffer und Rache. Forever gibt jedem Paladin Heiliger Stoß, einen Sofortangriff mit 10 Sek. Abklingzeit, Heiliger Richter, damit er härter trifft und deine Richturteile erneuert, und Wendung des Lichts, das Talent auf Stufe 40 am Ende des Bereichs, das Siegel-Twisting belohnt: Wenn du ein Siegel ersetzt, hinterlässt es ein Echo, das seinen Effekt bei deinem nächsten Schlag anwendet. Richturteil und Exorzismus füllen die Lücken.
Tipps & Tricks: was ForeverDB gelernt hat
Holy
Aktualisiert 28. Oktober 2026 für Version 1.60.1.70658 · Von der Spielclient
- Forever-Client: No simulation for this spec yet: the order here is the site's rotation card for levels 30-39, with cooldowns and costs from the Forever client. (Stufen 30–39)
- Forever-Client: Divine Favor has a 2 min cooldown at levels 30-39 (client data): about once every second or third pull. (Stufen 30–39)
- Forever-Client: Blessing of Protection has a 5 min cooldown and costs 45 Mana at levels 30-39 (client data): plan on once per dungeon wing, not per pull. (Stufen 30–39)
- Forever-Client: Lay on Hands has a 20 min cooldown at levels 30-39 (client data): plan on once per dungeon wing, not per pull. (Stufen 30–39)
- Forever-Client: Voice of Truth has a 3 min cooldown at levels 30-39 (client data): about once every second or third pull. (Stufen 30–39)
- Forever-Client: There is no simulation for this spec yet. The order shown is the site's rotation card for levels 20-29, using cooldowns and costs from the Forever client. (Stufen 20–29)
- Forever-Client: Blessing of Protection has a 5 min cooldown and costs 25 Mana at levels 20-29. You can use it once per dungeon wing, not every pull. (Stufen 20–29)
- Forever-Client: Lay on Hands has a 20 min cooldown at levels 20-29. You can use it once per dungeon wing, not every pull. (Stufen 20–29)
- Forever-Client: Divine Protection has a 5 min cooldown and costs 35 Mana at levels 20-29. You can use it once per dungeon wing, not every pull. (Stufen 20–29)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Favor has a 2 min cooldown at levels 40-49 (client data): about once every second or third pull. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blessing of Protection has a 5 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Lay on Hands has a 20 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Shield has a 5 min cooldown and costs 75 Mana at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Favor has a 2 min cooldown at levels 50-59 (client data): about once every second or third pull. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blessing of Protection has a 5 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Lay on Hands has a 20 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Shield has a 5 min cooldown and costs 110 Mana at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (Stufe 60)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Favor has a 2 min cooldown at level 60 (client data): about once every second or third pull. (Stufe 60)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blessing of Protection has a 5 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (Stufe 60)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Lay on Hands has a 20 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (Stufe 60)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Shield has a 5 min cooldown and costs 110 Mana at level 60 (client data): plan on once per dungeon wing, not per pull. (Stufe 60)
So spielst du sie auf Stufen 30–39: Priorität, Procs und Abklingzeiten
Was du drücken musst, der Reihe nach. Wirke den ersten, der bereit ist und dessen Bedingung erfüllt ist.
- Holy Light: Immer wenn bereit: Rank 5 heals 425 to 479. Cast a lower rank for steady damage to save Mana. (ForeverDB-Guide, Forever-Client)
- Holy Shock: Immer wenn bereit: Instant, 10 sec cooldown, 20 yd range: rank 1 heals 110 to 118. Use it when a heal must land now or while you move. (ForeverDB-Guide, Forever-Client)
- Flash of Light: Immer wenn bereit: Rank 2 heals 62 to 70. Use it only for quick top-ups. (ForeverDB-Guide, Forever-Client)
- Purify: Immer wenn bereit: Remove poisons and diseases. Purifying Power makes it cheaper. (ForeverDB-Guide, Forever-Client)
Abklingzeiten:
- Divine Favor: as needed (ForeverDB-Guide, Forever-Client)
- Blessing of Protection: as needed (ForeverDB-Guide, Forever-Client)
- Lay on Hands: as needed (ForeverDB-Guide, Forever-Client)
- Voice of Truth: as needed (ForeverDB-Guide, Forever-Client)
Letzte Änderungen:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 15 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : new Blizzard post (a new Blizzard post)
Protection
Aktualisiert 28. Oktober 2026 für Version 1.60.1.70658 · Von der Spielclient
- Forever-Client: No simulation for this spec yet: the order here is the site's rotation card for levels 30-39, with cooldowns and costs from the Forever client. (Stufen 30–39)
- Forever-Client: Templar's Bulwark has a 5 min cooldown and costs 110 Mana at levels 30-39 (client data): plan on once per dungeon wing, not per pull. (Stufen 30–39)
- Forever-Client: There is no simulation for this spec yet. The order shown is the site's rotation card for levels 20-29, using cooldowns and costs from the Forever client. (Stufen 20–29)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Templar's Bulwark has a 5 min cooldown and costs 110 Mana at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Templar's Bulwark has a 5 min cooldown and costs 110 Mana at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (Stufe 60)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: Templar's Bulwark has a 5 min cooldown and costs 110 Mana at level 60 (client data): plan on once per dungeon wing, not per pull. (Stufe 60)
So spielst du sie auf Stufen 30–39: Priorität, Procs und Abklingzeiten
Was du drücken musst, der Reihe nach. Wirke den ersten, der bereit ist und dessen Bedingung erfüllt ist.
- Righteous Fury: Wenn es bei dir fehlt: Before the pull, when you tank: 90% more threat from your Holy attacks for 30 min, and Improved Righteous Fury's damage reduction on top. (ForeverDB-Guide, Forever-Client)
- Seal of Fury: Wenn es bei dir fehlt: Rank 3 at 26 adds 14 Holy damage per swing. Keep a shield on for the absorbs. (ForeverDB-Guide, Forever-Client)
- Judgement: Immer wenn bereit: On cooldown for Holy damage and a 4 sec taunt. (ForeverDB-Guide, Forever-Client)
- Holy Strike: Immer wenn bereit: On cooldown. Rank 4 arrives at 28. (ForeverDB-Guide, Forever-Client)
- Exorcism: Immer wenn bereit: Undead and Demons only. Rank 2 arrives at 28. (ForeverDB-Guide, Forever-Client)
Aufrechterhalten:
- Seal of Fury auf dir, mindestens 0% der Zeit (ForeverDB-Guide, Forever-Client)
Abklingzeiten:
- Swift Judgement: as needed (ForeverDB-Guide, Forever-Client)
- Hammer of Justice: as needed (ForeverDB-Guide, Forever-Client)
- Templar's Bulwark: as needed (ForeverDB-Guide, Forever-Client)
Vor dem Pull:
- Righteous Fury (ForeverDB-Guide, Forever-Client)
Letzte Änderungen:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 6 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : tip wording or values (the simulator or the site's data changed)
Retribution
Aktualisiert 28. Oktober 2026 für Version 1.60.1.70658 · Von der DPS-Simulator, der Spielclient
- Simulator: Best consumable at levels 30-39: Bear Brisket (+1.6% DPS in the simulator); then Scroll of Strength II (+1.5%). (Stufen 30–39)
- Simulator: The party buff that helps you most at levels 30-39 is Battle Shout from a Warrior: +2.9% DPS in the simulator. (Stufen 30–39)
- Simulator: Where your damage comes from at levels 30-39: auto attacks 45%, Seal of Command 23%, Holy Strike 19% (simulator: recommended build, best gear for the level, 60 s single-target fight). (Stufen 30–39)
- Simulator: Judgement is worth 48.3% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (Stufen 30–39)
- Spekulation: The simulator uses Classic's rule here (Seal of Command: 70% of weapon damage as Holy, 7 times a minute (Speculation: Classic's rate; the client has none)); the Forever client doesn't give the number: Seal of Command is worth 34.5% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (Stufen 30–39)
- Simulator: Stat values at level 30 (simulator, 1 attack power = 1): Strength 2, hit rating 1.43, Agility 1.03. (Stufe 30)
- Simulator: Your best consumable at levels 20-29 is Bear Brisket (+2.3% DPS in the simulator), followed by Scroll of Strength II (+2.1%). (Stufen 20–29)
- Simulator: The party buff that helps you most at levels 20-29 is Battle Shout from a Warrior, worth +4.1% DPS in the simulator. (Stufen 20–29)
- Simulator: At levels 20-29, your damage splits roughly like this: auto attacks 51%, Seal of Command 22%, Holy Strike 16% (simulator, recommended build, best gear, 60 s single-target fight). (Stufen 20–29)
- Simulator: Judgement accounts for 45.3% of your DPS at levels 20-29. The simulator's fight without it did that much less damage. (Stufen 20–29)
- Spekulation: The simulator uses Classic's rule here (Seal of Command: 70% of weapon damage as Holy, 7 times a minute (Speculation: Classic's rate; the client has none)); the Forever client doesn't give the number: Seal of Command accounts for 32.6% of your DPS at levels 20-29. The simulator's fight without it did that much less damage. (Stufen 20–29)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 40 yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (Stufen 40–49)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 50 yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (Stufen 50–59)
- Spekulation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 60 yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (Stufe 60)
So spielst du sie auf Stufen 30–39: Priorität, Procs und Abklingzeiten
Was du drücken musst, der Reihe nach. Wirke den ersten, der bereit ist und dessen Bedingung erfüllt ist.
- Seal of the Crusader: Immer wenn bereit: Cast it when it's ready; worth 14.8% of your DPS (Simulator, Forever-Client, ForeverDB-Guide)
- Judgement: Immer wenn bereit: Cast it when it's ready (10 s cooldown); worth 48.3% of your DPS (Simulator, Forever-Client, ForeverDB-Guide)
- Seal of Command: Wenn es bei dir fehlt: Keep it up: 95% of the sim's fight; worth 34.5% of your DPS (Simulator, Forever-Client, ForeverDB-Guide)
- Holy Strike: Fülle die Lücken damit: Your filler: cast it when nothing above is ready; worth 19.7% of your DPS (Simulator, Forever-Client, ForeverDB-Guide)
Aufrechterhalten:
- Seal of Command auf dir, mindestens 95% der Zeit (Simulator, Forever-Client)
Vor dem Pull:
- Battle Shout (Simulator, Forever-Client)
- Blessing of Kings (Simulator, Forever-Client)
- Mark of the Wild (Simulator, Forever-Client)
- Bear Brisket (Simulator, Forever-Client)
- Scroll of Strength II (Simulator, Forever-Client)
- Elixir of Ogre Strength (Simulator, Forever-Client)
- Elixir of Agility (Simulator, Forever-Client)
Letzte Änderungen:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 3 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : tip wording or values (the simulator or the site's data changed)
Die neuesten Änderungen jeder Spezialisierung. Jede Woche und nach jeder neuen Spielversion neu untersucht.
Beste Ausrüstung für jede Stufe: Heilig, Schutz, Vergeltung
Beste Berufe für Paladin: Schmiedekunst + Bergbau.
Fähigkeiten: Paladin
- Verbesserter Lichtblitz
- Untote spüren
- Aura der Hingabe (Stufe 1)
- Heiliges Licht (Stufe 1)
- Richturteil der Rechtschaffenheit (Stufe 1)
- Siegel der Rechtschaffenheit (Stufe 1)
- Segen der Macht (Stufe 4)
- Richturteil (Stufe 4)
- Göttlicher Schutz (Stufe 6)
- Heiliger Stoß (Stufe 6)
- Siegel des Kreuzfahrers (Stufe 6)
- Hammer der Gerechtigkeit (Stufe 8)
- Läutern (Stufe 8)
- Segen des Schutzes (Stufe 10)
- Handauflegung (Stufe 10)
- Zorn der Gerechtigkeit (Stufe 10)
- Siegel des Furors (Stufe 10)
- Richturteil des Kreuzfahrers (Stufe 12)
- Erlösung (Stufe 12, aus der Classic-Klassenquest The Tome of Divinity (Rang 1))
- Segen der Weisheit (Stufe 14)
- Aura der Vergeltung (Stufe 16)
- Segen der Freiheit (Stufe 18)
- Segen der Könige (Stufe 20)
- Weihe (Stufe 20)
- Exorzismus (Stufe 20)
- Lichtblitz (Stufe 20)
- Richturteil des Befehls (Stufe 20)
- Aura der Konzentration (Stufe 22)
- Richturteil der Gerechtigkeit (Stufe 22)
- Siegel der Gerechtigkeit (Stufe 22)
- Untote vertreiben (Stufe 24)
- Richturteil des Furors (Stufe 25)
- Widerrufen (Stufe 26)
- Rettung (Stufe 26)
- Aura des Schattenwiderstands (Stufe 28)
- Göttliches Eingreifen (Stufe 30)
- Richturteil des Lichts (Stufe 30)
- Siegel des Lichts (Stufe 30)
- Aura des Frostwiderstands (Stufe 32)
- Gottesschild (Stufe 34)
- Aura des Feuerwiderstands (Stufe 36)
- Richturteil der Weisheit (Stufe 38)
- Siegel der Weisheit (Stufe 38)
- Segen des Lichts (Stufe 40)
- Hammer der Rechtschaffenen (Stufe 40)
- Reinigung des Glaubens (Stufe 42)
- Hammer des Zorns (Stufe 44)
- Segen der Opferung (Stufe 46)
- Heiliger Zorn (Stufe 50)
- Großer Segen der Macht (Stufe 52)
- Großer Segen der Weisheit (Stufe 54)
- Großer Segen der Könige (Stufe 60)
- Großer Segen des Lichts (Stufe 60)
- Massenrettung (Stufe 60)
Häufige Fragen
What does the Paladin's Holy Strike do and when do you learn it?
Holy Strike is a melee strike every Paladin trains at level 6. It is instant, costs a little mana and has a 10 second cooldown, so it is your main damage and threat button while levelling.
It hits for a share of your weapon damage plus a set amount of Holy damage, and both grow with each rank. Rank 1 does 25% weapon damage plus 10 to 14 Holy; the linked Rank 3 does 32% plus 17 to 21 (learned at level 20); the top Rank 8 reaches 50% weapon damage plus 81 to 105 Holy at level 60. There are eight ranks in all, trained from level 6 to 60.
Every spec has a talent built around it: Holy Power in Holy, Iron Creed in Protection and Sacred Arbiter in Retribution. Iron Creed (Protection, from level 35) raises Holy Strike's threat by 25% and, while Righteous Fury is up, makes it cut your damage taken by 10% for 6 seconds, so it anchors Paladin tanking.
Quellen: Holy Strike (Rank 3) · Outlook: Paladin · Forever Class Deep Dives — Paladin · auf Version 1.60.1.70532 geprüftDaten aus dem WoW Forever Beta-Client, Build 1.60.1.70658, extrahiert am .