Paladin
Rotations et guide · Guide JcE · Guide JcJ · Builds de talents · Capacités · Calculateur de talents · Macros · Modifications par rapport à Classic
Autres classes : Guerrier, Chasseur, Voleur, Prêtre, Chaman, Mage, Démoniste, Druide
Les paladins sont des hybrides en plaques qui soignent, tankent et combattent en mêlée avec les Sceaux et Jugement. Forever les remanie en profondeur : Horion sacré est un talent Sacré de niveau 30 et la nouvelle Vigile de Lumière (un talent de niveau 40) le transforme en soin de groupe, chaque paladin gagne Frappe sacrée au niveau 6, Protection obtient Sceau de fureur, Jugement de fureur, Jugement rapide et Rempart de templier, et Vindicte gagne Sentence sacrée et le talent de niveau 40 Effet de lumière, dont les échos de sceau officialisent l'alternance de sceaux. Consécration et Bénédiction des rois sont des capacités d'instructeur au niveau 20.
Sacré (Healer)
Sacré est un soigneur ciblé solide et efficace qui dispose désormais aussi de vrais soins de groupe grâce à Vigile de Lumière et Horion sacré. Lumière sacrée est le gros soin et, aux valeurs de base, aussi le plus économe en Mana, Eclair lumineux est le soin rapide et peu coûteux, et Illumination rembourse du mana sur les critiques. Faveur divine garantit un critique pour les urgences.
Protection (Tank)
Forever transforme Protection en un vrai tank : Sceau de fureur ajoute des dégâts sacrés et, avec un bouclier, des boucliers d'absorption à chaque coup, tandis que Jugement libère Jugement de fureur pour infliger des dégâts et provoquer. Frappe sacrée (à partir du niveau 6) ajoute de la menace sacrée entre les Jugements, Consécration (apprise au niveau 20) gère les groupes, et Bouclier sacré complète la menace. Le mana revient grâce aux blocages de Spécialisation Bouclier (6 % du Mana maximal au rang 3) et à Sceau de fureur amélioré, dont le client laisse la valeur de base vide. Jugement rapide ajoute une seconde provocation et Rempart de templier un bouclier d'absorption d'urgence.
Vindicte (Melee DPS)
Vindicte manie une lente arme à deux mains et s'appuie sur Sceau d'autorité, les critiques et Vengeance. Forever donne à chaque paladin Frappe sacrée, une attaque instantanée avec un délai de récupération de 10 sec, Sentence sacrée pour qu'elle frappe plus fort et rafraîchisse vos Jugements, et Effet de lumière, le talent de niveau 40 au bas de la section, qui récompense l'alternance de sceaux : remplacer un sceau laisse un Écho qui applique son effet à votre prochain swing. Jugement et Exorcisme comblent les creux.
Trucs et astuces : ce que ForeverDB a appris
Holy
Mis à jour le 28 octobre 2026 pour la version 1.60.1.70658 · De le client du jeu
- Client Forever: No simulation for this spec yet: the order here is the site's rotation card for levels 30-39, with cooldowns and costs from the Forever client. (niveaux 30–39)
- Client Forever: Divine Favor has a 2 min cooldown at levels 30-39 (client data): about once every second or third pull. (niveaux 30–39)
- Client Forever: Blessing of Protection has a 5 min cooldown and costs 45 Mana at levels 30-39 (client data): plan on once per dungeon wing, not per pull. (niveaux 30–39)
- Client Forever: Lay on Hands has a 20 min cooldown at levels 30-39 (client data): plan on once per dungeon wing, not per pull. (niveaux 30–39)
- Client Forever: Voice of Truth has a 3 min cooldown at levels 30-39 (client data): about once every second or third pull. (niveaux 30–39)
- Client Forever: There is no simulation for this spec yet. The order shown is the site's rotation card for levels 20-29, using cooldowns and costs from the Forever client. (niveaux 20–29)
- Client Forever: Blessing of Protection has a 5 min cooldown and costs 25 Mana at levels 20-29. You can use it once per dungeon wing, not every pull. (niveaux 20–29)
- Client Forever: Lay on Hands has a 20 min cooldown at levels 20-29. You can use it once per dungeon wing, not every pull. (niveaux 20–29)
- Client Forever: Divine Protection has a 5 min cooldown and costs 35 Mana at levels 20-29. You can use it once per dungeon wing, not every pull. (niveaux 20–29)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Favor has a 2 min cooldown at levels 40-49 (client data): about once every second or third pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blessing of Protection has a 5 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Lay on Hands has a 20 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Shield has a 5 min cooldown and costs 75 Mana at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Favor has a 2 min cooldown at levels 50-59 (client data): about once every second or third pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blessing of Protection has a 5 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Lay on Hands has a 20 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Shield has a 5 min cooldown and costs 110 Mana at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Favor has a 2 min cooldown at level 60 (client data): about once every second or third pull. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blessing of Protection has a 5 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Lay on Hands has a 20 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Shield has a 5 min cooldown and costs 110 Mana at level 60 (client data): plan on once per dungeon wing, not per pull. (niveau 60)
Comment le jouer aux niveaux niveaux 30–39 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Holy Light: Dès qu’il est prêt: Rank 5 heals 425 to 479. Cast a lower rank for steady damage to save Mana. (Guide ForeverDB, Client Forever)
- Holy Shock: Dès qu’il est prêt: Instant, 10 sec cooldown, 20 yd range: rank 1 heals 110 to 118. Use it when a heal must land now or while you move. (Guide ForeverDB, Client Forever)
- Flash of Light: Dès qu’il est prêt: Rank 2 heals 62 to 70. Use it only for quick top-ups. (Guide ForeverDB, Client Forever)
- Purify: Dès qu’il est prêt: Remove poisons and diseases. Purifying Power makes it cheaper. (Guide ForeverDB, Client Forever)
Délais de récupération:
- Divine Favor: as needed (Guide ForeverDB, Client Forever)
- Blessing of Protection: as needed (Guide ForeverDB, Client Forever)
- Lay on Hands: as needed (Guide ForeverDB, Client Forever)
- Voice of Truth: as needed (Guide ForeverDB, Client Forever)
Dernières modifications:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 15 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : new Blizzard post (a new Blizzard post)
Protection
Mis à jour le 28 octobre 2026 pour la version 1.60.1.70658 · De le client du jeu
- Client Forever: No simulation for this spec yet: the order here is the site's rotation card for levels 30-39, with cooldowns and costs from the Forever client. (niveaux 30–39)
- Client Forever: Templar's Bulwark has a 5 min cooldown and costs 110 Mana at levels 30-39 (client data): plan on once per dungeon wing, not per pull. (niveaux 30–39)
- Client Forever: There is no simulation for this spec yet. The order shown is the site's rotation card for levels 20-29, using cooldowns and costs from the Forever client. (niveaux 20–29)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Templar's Bulwark has a 5 min cooldown and costs 110 Mana at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Templar's Bulwark has a 5 min cooldown and costs 110 Mana at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Templar's Bulwark has a 5 min cooldown and costs 110 Mana at level 60 (client data): plan on once per dungeon wing, not per pull. (niveau 60)
Comment le jouer aux niveaux niveaux 30–39 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Righteous Fury: Quand il vous manque: Before the pull, when you tank: 90% more threat from your Holy attacks for 30 min, and Improved Righteous Fury's damage reduction on top. (Guide ForeverDB, Client Forever)
- Seal of Fury: Quand il vous manque: Rank 3 at 26 adds 14 Holy damage per swing. Keep a shield on for the absorbs. (Guide ForeverDB, Client Forever)
- Judgement: Dès qu’il est prêt: On cooldown for Holy damage and a 4 sec taunt. (Guide ForeverDB, Client Forever)
- Holy Strike: Dès qu’il est prêt: On cooldown. Rank 4 arrives at 28. (Guide ForeverDB, Client Forever)
- Exorcism: Dès qu’il est prêt: Undead and Demons only. Rank 2 arrives at 28. (Guide ForeverDB, Client Forever)
Maintenir:
- Seal of Fury sur vous, au moins 0 % du temps (Guide ForeverDB, Client Forever)
Délais de récupération:
- Swift Judgement: as needed (Guide ForeverDB, Client Forever)
- Hammer of Justice: as needed (Guide ForeverDB, Client Forever)
- Templar's Bulwark: as needed (Guide ForeverDB, Client Forever)
Avant le pull:
- Righteous Fury (Guide ForeverDB, Client Forever)
Dernières modifications:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 6 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : tip wording or values (the simulator or the site's data changed)
Retribution
Mis à jour le 28 octobre 2026 pour la version 1.60.1.70658 · De le simulateur de DPS, le client du jeu
- Simulateur: Best consumable at levels 30-39: Bear Brisket (+1.6% DPS in the simulator); then Scroll of Strength II (+1.5%). (niveaux 30–39)
- Simulateur: The party buff that helps you most at levels 30-39 is Battle Shout from a Warrior: +2.9% DPS in the simulator. (niveaux 30–39)
- Simulateur: Where your damage comes from at levels 30-39: auto attacks 45%, Seal of Command 23%, Holy Strike 19% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveaux 30–39)
- Simulateur: Judgement is worth 48.3% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (niveaux 30–39)
- Spéculation: The simulator uses Classic's rule here (Seal of Command: 70% of weapon damage as Holy, 7 times a minute (Speculation: Classic's rate; the client has none)); the Forever client doesn't give the number: Seal of Command is worth 34.5% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (niveaux 30–39)
- Simulateur: Stat values at level 30 (simulator, 1 attack power = 1): Strength 2, hit rating 1.43, Agility 1.03. (niveau 30)
- Simulateur: Your best consumable at levels 20-29 is Bear Brisket (+2.3% DPS in the simulator), followed by Scroll of Strength II (+2.1%). (niveaux 20–29)
- Simulateur: The party buff that helps you most at levels 20-29 is Battle Shout from a Warrior, worth +4.1% DPS in the simulator. (niveaux 20–29)
- Simulateur: At levels 20-29, your damage splits roughly like this: auto attacks 51%, Seal of Command 22%, Holy Strike 16% (simulator, recommended build, best gear, 60 s single-target fight). (niveaux 20–29)
- Simulateur: Judgement accounts for 45.3% of your DPS at levels 20-29. The simulator's fight without it did that much less damage. (niveaux 20–29)
- Spéculation: The simulator uses Classic's rule here (Seal of Command: 70% of weapon damage as Holy, 7 times a minute (Speculation: Classic's rate; the client has none)); the Forever client doesn't give the number: Seal of Command accounts for 32.6% of your DPS at levels 20-29. The simulator's fight without it did that much less damage. (niveaux 20–29)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 40 yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 50 yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 60 yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (niveau 60)
Comment le jouer aux niveaux niveaux 30–39 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Seal of the Crusader: Dès qu’il est prêt: Cast it when it's ready; worth 14.8% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Judgement: Dès qu’il est prêt: Cast it when it's ready (10 s cooldown); worth 48.3% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Seal of Command: Quand il vous manque: Keep it up: 95% of the sim's fight; worth 34.5% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Holy Strike: Comblez les vides avec: Your filler: cast it when nothing above is ready; worth 19.7% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
Maintenir:
- Seal of Command sur vous, au moins 95 % du temps (Simulateur, Client Forever)
Avant le pull:
- Battle Shout (Simulateur, Client Forever)
- Blessing of Kings (Simulateur, Client Forever)
- Mark of the Wild (Simulateur, Client Forever)
- Bear Brisket (Simulateur, Client Forever)
- Scroll of Strength II (Simulateur, Client Forever)
- Elixir of Ogre Strength (Simulateur, Client Forever)
- Elixir of Agility (Simulateur, Client Forever)
Dernières modifications:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 3 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : tip wording or values (the simulator or the site's data changed)
Dernières modifications de chaque spécialisation. Réétudié chaque semaine et après chaque nouvelle version du jeu.
Équipement optimal (best in slot) à tous les niveaux : Sacré, Protection, Vindicte
Meilleurs métiers pour Paladin: Forge + Minage.
Capacités de Paladin
- Eclair lumineux amélioré
- Détection des morts-vivants
- Aura de dévotion (niveau 1)
- Lumière sacrée (niveau 1)
- Jugement de piété (niveau 1)
- Sceau de piété (niveau 1)
- Bénédiction de puissance (niveau 4)
- Jugement (niveau 4)
- Protection divine (niveau 6)
- Frappe sacrée (niveau 6)
- Sceau du Croisé (niveau 6)
- Marteau de la justice (niveau 8)
- Purification (niveau 8)
- Bénédiction de protection (niveau 10)
- Imposition des mains (niveau 10)
- Fureur vertueuse (niveau 10)
- Sceau de fureur (niveau 10)
- Jugement du Croisé (niveau 12)
- Rédemption (niveau 12, de la quête de classe de Classic The Tome of Divinity (rang 1))
- Bénédiction de sagesse (niveau 14)
- Aura de vindicte (niveau 16)
- Bénédiction de liberté (niveau 18)
- Bénédiction des rois (niveau 20)
- Consécration (niveau 20)
- Exorcisme (niveau 20)
- Eclair lumineux (niveau 20)
- Jugement d'autorité (niveau 20)
- Aura de concentration (niveau 22)
- Jugement de justice (niveau 22)
- Sceau de justice (niveau 22)
- Renvoi des morts-vivants (niveau 24)
- Jugement de fureur (niveau 25)
- Révocation (niveau 26)
- Salut (niveau 26)
- Aura de résistance à l'Ombre (niveau 28)
- Intervention divine (niveau 30)
- Jugement de lumière (niveau 30)
- Sceau de lumière (niveau 30)
- Aura de résistance au Givre (niveau 32)
- Bouclier divin (niveau 34)
- Aura de résistance au Feu (niveau 36)
- Jugement de sagesse (niveau 38)
- Sceau de sagesse (niveau 38)
- Bénédiction de lumière (niveau 40)
- Marteau du vertueux (niveau 40)
- Epuration (niveau 42)
- Marteau de courroux (niveau 44)
- Bénédiction de sacrifice (niveau 46)
- Colère divine (niveau 50)
- Bénédiction de puissance supérieure (niveau 52)
- Bénédiction de sagesse supérieure (niveau 54)
- Bénédiction des rois supérieure (niveau 60)
- Bénédiction de lumière supérieure (niveau 60)
- Salut collectif (niveau 60)
Questions fréquentes
What does the Paladin's Holy Strike do and when do you learn it?
Holy Strike is a melee strike every Paladin trains at level 6. It is instant, costs a little mana and has a 10 second cooldown, so it is your main damage and threat button while levelling.
It hits for a share of your weapon damage plus a set amount of Holy damage, and both grow with each rank. Rank 1 does 25% weapon damage plus 10 to 14 Holy; the linked Rank 3 does 32% plus 17 to 21 (learned at level 20); the top Rank 8 reaches 50% weapon damage plus 81 to 105 Holy at level 60. There are eight ranks in all, trained from level 6 to 60.
Every spec has a talent built around it: Holy Power in Holy, Iron Creed in Protection and Sacred Arbiter in Retribution. Iron Creed (Protection, from level 35) raises Holy Strike's threat by 25% and, while Righteous Fury is up, makes it cut your damage taken by 10% for 6 seconds, so it anchors Paladin tanking.
Sources : Holy Strike (Rank 3) · Outlook: Paladin · Forever Class Deep Dives — Paladin · vérifié sur la version 1.60.1.70532Données du client de la bêta de WoW Forever, version 1.60.1.70658, extraites le .