Prêtre
Rotations et guide · Guide JcE · Guide JcJ · Builds de talents · Capacités · Calculateur de talents · Macros · Modifications par rapport à Classic
Autres classes : Guerrier, Paladin, Chasseur, Voleur, Chaman, Mage, Démoniste, Druide
Les prêtres sont des soigneurs en tissu et des lanceurs de sorts d'Ombre. Forever leur offre un vaste nouvel arsenal : Pénitence pour Discipline, Soins de lien, Litanie de Lumière et Prière de guérison pour Sacré (tous des talents), et Mot de l’ombre : Mort de base pour Ombre. Esprit divin devient un sort de maître de classe au niveau 30. Plusieurs nouveaux sorts sont raciaux : Plan d’urgence et Éclair déconcertant (Gnome), Grâce divine (Humain), Sombre sacrifice (Mort-vivant) et Châtiment (Nain).
Discipline (Healer)
Dans Forever, Discipline est une spécialisation d'absorption et de soins de burst, économe en mana. Pénitence, le talent de Discipline du palier 5, canalise une lumière sacrée pour soigner un allié ou blesser un ennemi, avec 12 sec de temps de recharge. Mot de pouvoir : Bouclier prévient les dégâts (Protection de l’âme supprime son temps de recharge), et les Gnomes reçoivent Plan d’urgence, un filet de sécurité à long temps de recharge. Focalisation améliorée et Infusion de puissance renforcent les moments clés, et Égide divine transforme les soins critiques non périodiques en boucliers.
Sacré (Healer)
Sacré est le soigneur de débit brut. Forever ajoute Prière de guérison (le dernier talent de Sacré, un soin rebondissant avec un temps de recharge de 10 sec) et Soins de lien (un talent de palier 4 qui soigne la cible et vous-même), et les Humains obtiennent Grâce divine (soin instantané d’urgence). Litanie de Lumière, un nouveau talent de palier 5, rembourse du mana quand vous alternez entre différents sorts de soins, et Direction spirituelle transforme l’Esprit en puissance des soins.
Ombre (Caster DPS)
Ombre cumule les DoT et les sorts canalisés en Forme d'Ombre, avec Tissage de l'ombre qui augmente vos dégâts d'Ombre. Forever rend Mot de l’ombre : Mort disponible de base comme un coup de grâce instantané avec contrecoup sur le lanceur, et les prêtres Mort-vivant reçoivent Sombre sacrifice pour convertir de la vie en mana. Etreinte vampirique soigne votre groupe grâce à vos dégâts d'Ombre.
Trucs et astuces : ce que ForeverDB a appris
Discipline
Mis à jour le 28 octobre 2026 pour la version 1.60.1.70658 · De le client du jeu
- Client Forever: No simulation for this spec yet: the order here is the site's rotation card for levels 30-39, with cooldowns and costs from the Forever client. (niveaux 30–39)
- Client Forever: Inner Focus has a 3 min cooldown at levels 30-39 (client data): about once every second or third pull. (niveaux 30–39)
- Client Forever: Contingency Plan has a 10 min cooldown at levels 30-39 (client data): plan on once per dungeon wing, not per pull. (niveaux 30–39)
- Client Forever: Divine Grace has a 10 min cooldown at levels 30-39 (client data): plan on once per dungeon wing, not per pull. (niveaux 30–39)
- Client Forever: There is no simulation for this spec yet. The order shown is the site's rotation card for levels 20-29, using cooldowns and costs from the Forever client. (niveaux 20–29)
- Client Forever: Contingency Plan has a 10 min cooldown at levels 20-29. You can use it once per dungeon wing, not every pull. (niveaux 20–29)
- Client Forever: Divine Grace has a 10 min cooldown at levels 20-29. You can use it once per dungeon wing, not every pull. (niveaux 20–29)
- Client Forever: Desperate Prayer has a 10 min cooldown at levels 20-29. You can use it once per dungeon wing, not every pull. (niveaux 20–29)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Power Infusion has a 3 min cooldown at levels 40-49 (client data): about once every second or third pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Inner Focus has a 3 min cooldown at levels 40-49 (client data): about once every second or third pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Grace has a 10 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Contingency Plan has a 10 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Power Infusion has a 3 min cooldown at levels 50-59 (client data): about once every second or third pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Inner Focus has a 3 min cooldown at levels 50-59 (client data): about once every second or third pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Grace has a 10 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Contingency Plan has a 10 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Power Infusion has a 3 min cooldown at level 60 (client data): about once every second or third pull. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Inner Focus has a 3 min cooldown at level 60 (client data): about once every second or third pull. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Grace has a 10 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Contingency Plan has a 10 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (niveau 60)
Comment le jouer aux niveaux niveaux 30–39 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Power Word: Shield: Dès qu’il est prêt: On the tank first; rank 5 absorbs 291 before Improved Power Word: Shield, and Soul Warding in the healing build takes away its 4 sec cooldown. (Guide ForeverDB, Client Forever)
- Penance: Dès qu’il est prêt: On cooldown on the most injured player: 126 healing instantly and every 1 sec for 2 sec, 12 sec cooldown. (Guide ForeverDB, Client Forever)
- Renew: Quand il vous manque: Keep it on the tank. (Guide ForeverDB, Client Forever)
- Heal: Dès qu’il est prêt: Rank 3 heals 490 to 556; your main efficient heal. (Guide ForeverDB, Client Forever)
- Flash Heal: Dès qu’il est prêt: Fast heal for sudden damage. (Guide ForeverDB, Client Forever)
Maintenir:
- Renew sur vous, au moins 0 % du temps (Guide ForeverDB, Client Forever)
Délais de récupération:
- Inner Focus: as needed (Guide ForeverDB, Client Forever)
- Contingency Plan: À l’engagement (Guide ForeverDB, Client Forever)
- Divine Grace: as needed (Guide ForeverDB, Client Forever)
Dernières modifications:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 15 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : tip wording or values (the simulator or the site's data changed)
Holy
Mis à jour le 28 octobre 2026 pour la version 1.60.1.70658 · De le client du jeu
- Client Forever: No simulation for this spec yet: the order here is the site's rotation card for levels 30-39, with cooldowns and costs from the Forever client. (niveaux 30–39)
- Client Forever: Divine Grace has a 10 min cooldown at levels 30-39 (client data): plan on once per dungeon wing, not per pull. (niveaux 30–39)
- Client Forever: There is no simulation for this spec yet. The rotation shown is the site's rotation card for levels 20-29, using cooldowns and costs from the Forever client. (niveaux 20–29)
- Client Forever: Divine Grace has a 10 min cooldown at levels 20-29, according to client data. Plan on using it once per dungeon wing, not once per pull. (niveaux 20–29)
- Client Forever: Desperate Prayer has a 10 min cooldown at levels 20-29, according to client data. Plan on using it once per dungeon wing, not once per pull. (niveaux 20–29)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Grace has a 10 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Grace has a 10 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation for this spec yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Inner Focus has a 3 min cooldown at level 60 (client data): about once every second or third pull. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Divine Grace has a 10 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (niveau 60)
Comment le jouer aux niveaux niveaux 30–39 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Renew: Quand il vous manque: Keep it on the tank; rank 4 heals 160 over 15 sec, and Improved Renew adds 15%. (Guide ForeverDB, Client Forever)
- Heal: Dès qu’il est prêt: Main heal: rank 3 heals 490 to 556, and Improved Healing makes it 15% cheaper. (Guide ForeverDB, Client Forever)
- Binding Heal: Dès qu’il est prêt: When you're hurt too: heals the target and you for 223 to 271 in one cast, and switching to it from Heal triggers Litany of Light. (Guide ForeverDB, Client Forever)
- Flash Heal: Dès qu’il est prêt: Fast heal for spikes. (Guide ForeverDB, Client Forever)
- Power Word: Shield: Dès qu’il est prêt: On the tank for sudden danger. (Guide ForeverDB, Client Forever)
Maintenir:
- Renew sur vous, au moins 0 % du temps (Guide ForeverDB, Client Forever)
Délais de récupération:
- Divine Grace: as needed (Guide ForeverDB, Client Forever)
Dernières modifications:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 7 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : tip wording or values (the simulator or the site's data changed)
Shadow
Mis à jour le 28 octobre 2026 pour la version 1.60.1.70658 · De le simulateur de DPS, le client du jeu
- Spéculation: The class guide's rotation card uses Devouring Plague here and the simulator disagrees: check it in game before trusting either: Leave Devouring Plague out of single-target fights at levels 30-39: the simulator's 60 s fight did 7.5% more damage without it. The class guide disagrees, so treat this as a lead to test. (niveaux 30–39)
- Spéculation: The class guide's rotation card uses Mind Flay here and the simulator disagrees: check it in game before trusting either: Leave Mind Flay out of single-target fights at levels 30-39: the simulator's 60 s fight did 3.7% more damage without it. The class guide disagrees, so treat this as a lead to test. (niveaux 30–39)
- Simulateur: Best consumable at levels 30-39: Scroll of Intellect II (+6.4% DPS in the simulator); then Lesser Arcane Elixir (+3.4%). (niveaux 30–39)
- Simulateur: The party buff that helps you most at levels 30-39 is Arcane Intellect from a Mage: +8.3% DPS in the simulator. (niveaux 30–39)
- Simulateur: Where your damage comes from at levels 30-39: Mind Flay 32%, Shadow Word: Pain 20%, Devouring Plague 14% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveaux 30–39)
- Simulateur: Shadow Word: Pain is worth 7.7% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. It kept it on the target 79% of the time. (niveaux 30–39)
- Simulateur: Wand is worth 7.5% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (niveaux 30–39)
- Simulateur: Stat values at level 30 (simulator, 1 spell power = 1): Intellect 2.95. (niveau 30)
- Simulateur: Your best consumable at levels 20-29 is Lesser Arcane Elixir (+5.7% DPS in the simulator), followed by Briny Seafood Stew (+5.3%). (niveaux 20–29)
- Simulateur: The party buff that helps you most at levels 20-29 is Arcane Intellect from a Mage, worth +5.3% DPS in the simulator. (niveaux 20–29)
- Simulateur: At levels 20-29, your damage splits roughly like this: Mind Flay 32%, Shadow Word: Pain 18%, Starshards 18% (simulator, recommended build, best gear, 60 s single-target fight). (niveaux 20–29)
- Simulateur: Shadow Word: Pain accounts for 11.8% of your DPS at levels 20-29. The simulator's fight without it did that much less damage, and it was on the target 79% of the time. (niveaux 20–29)
- Simulateur: Your Wand accounts for 4.6% of your DPS at levels 20-29. The simulator's fight without it did that much less damage. (niveaux 20–29)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 40 yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 50 yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 60 yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (niveau 60)
Comment le jouer aux niveaux niveaux 30–39 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Shadow Word: Pain: Quand il est absent de la cible: Keep it on the target: up 79% of the sim's fight; worth 7.7% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Starshards: Dès qu’il est prêt: Cast it when it's ready (30 s cooldown); worth 4.2% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Mind Blast: Dès qu’il est prêt: Cast it when it's ready (8 s cooldown); worth 1.7% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Wand: out of mana: Only when you're out of mana; worth 7.5% of your DPS (Simulateur)
Maintenir:
- Shadow Word: Pain sur la cible, au moins 75 % du temps (Simulateur, Client Forever)
Avant le pull:
- Arcane Intellect (Simulateur, Client Forever)
- Blessing of Wisdom (Simulateur, Client Forever)
- Blessing of Kings (Simulateur, Client Forever)
- Mark of the Wild (Simulateur, Client Forever)
- Scroll of Intellect II (Simulateur, Client Forever)
- Lesser Arcane Elixir (Simulateur, Client Forever)
- Briny Seafood Stew (Simulateur, Client Forever)
- Elixir of Wisdom (Simulateur, Client Forever)
À éviter:
- Leave Devouring Plague out of single-target fights at levels 30-39: the simulator's 60 s fight did 7.5% more damage without it. (Simulateur)
- Leave Mind Flay out of single-target fights at levels 30-39: the simulator's 60 s fight did 3.7% more damage without it. (Simulateur)
Dernières modifications:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 3 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : tip wording or values (the simulator or the site's data changed)
Dernières modifications de chaque spécialisation. Réétudié chaque semaine et après chaque nouvelle version du jeu.
Équipement optimal (best in slot) à tous les niveaux : Discipline, Sacré, Ombre
Meilleurs métiers pour Prêtre: Couture + Enchantement.
Capacités de Prêtre
- Incantation focalisée
- Soins inférieurs (niveau 1)
- Mot de pouvoir : Robustesse (niveau 1)
- Châtiment (niveau 1)
- Mot de l'ombre : Douleur (niveau 4)
- Mot de pouvoir : Bouclier (niveau 6)
- Oubli (niveau 8)
- Rénovation (niveau 8)
- Éclair déconcertant (niveau 10)
- Prière du désespoir (niveau 10, de la quête de classe de Classic Desperate Prayer (rang 1))
- Grâce divine (niveau 10)
- Maléfice de faiblesse (niveau 10, de la quête de classe de Classic Hex of Weakness (rang 1))
- Attaque mentale (niveau 10)
- Résurrection (niveau 10)
- Eclats stellaires (niveau 10, de la quête de classe de Classic Returning Home (rang 1))
- Toucher de faiblesse (niveau 10, de la quête de classe de Classic Touch of Weakness (rang 1))
- Feu intérieur (niveau 12)
- Guérison des maladies (niveau 14)
- Cri psychique (niveau 14)
- Soins (niveau 16)
- Dissipation de la magie (niveau 18)
- Châtiment (niveau 20, de la quête de classe de Classic A Lack of Fear (rang 1))
- Plan d’urgence (niveau 20)
- Sombre sacrifice (niveau 20, de la quête de classe de Classic Devouring Plague (rang 1))
- Peste dévorante (niveau 20)
- Grâce d'Elune (niveau 20, de la quête de classe de Classic Elune's Grace)
- Gardien de peur (niveau 20)
- Réaction (niveau 20, de la quête de classe de Classic Arcane Feedback (rang 1))
- Soins rapides (niveau 20)
- Flammes sacrées (niveau 20)
- Apaisement (niveau 20)
- Entraves des morts-vivants (niveau 20)
- Garde de l'ombre (niveau 20, de la quête de classe de Classic Shadowguard (rang 1))
- Vision télépathique (niveau 22)
- Brûlure de mana (niveau 24)
- Esprit divin (niveau 30)
- Contrôle mental (niveau 30)
- Prière de soins (niveau 30)
- Protection contre l'Ombre (niveau 30)
- Abolir maladie (niveau 32)
- Mot de l’ombre : Mort (niveau 32)
- Lévitation (niveau 34)
- Soins supérieurs (niveau 40)
- Puits de lumière (niveau 40)
- Rénovation du Puits de lumière (niveau 40)
- Prière de robustesse (niveau 48)
- Prière de protection contre l'Ombre (niveau 56)
- Prière d'Esprit (niveau 60)
Questions fréquentes
Can Priests wear all cloth armour in WoW Forever?
Yes. Cloth is the only armour type Priests can equip in Forever, so every cloth piece fits them, at every slot. They cannot wear leather, mail or plate.
For weapons, Priests use one-handed maces, staves, daggers and wands, and they cannot use shields.
The full breakdown is on the Priest class page.
Sources : Priest in WoW Forever · vérifié sur la version 1.60.1.70532Données du client de la bêta de WoW Forever, version 1.60.1.70658, extraites le .