Voleur
Rotations et guide · Guide JcE · Guide JcJ · Builds de talents · Capacités · Calculateur de talents · Macros · Modifications par rapport à Classic · Poisons
Autres classes : Guerrier, Paladin, Chasseur, Prêtre, Chaman, Mage, Démoniste, Druide
Les voleurs sont des assassins de mêlée basés sur l’énergie, construits autour des points de combo, des mouvements finaux et des ouvertures en furtivité. Forever leur donne Estropier (un talent d’Assassinat au niveau 30) et le mouvement final Toxine (le talent ultime d’Assassinat, qui augmente les dégâts et l’application des poisons), Achèvement pour les Eviscérations avec Poison mortel, ainsi que les talents de Combat Blessures transperçantes pour les crits d’Attaque sournoise et Exécution parfaite, qui rend Eviscération moins chère.
Assassinat (Melee DPS)
Assassinat est la spécialisation poisons de Forever : Estropier frappe avec les deux armes pour 2 points de combo et des dégâts supplémentaires contre les cibles empoisonnées, tandis que Toxine est un mouvement final qui augmente de 30 % les dégâts des poisons et leur probabilité d’application. Achèvement fait évoluer Eviscération avec les cumuls de Poison mortel, et Scelle le destin ainsi que Sang froid alimentent les crits.
Combat (Melee DPS)
Combat est la spécialisation de dégâts soutenus et réguliers, avec Attaque pernicieuse ou Attaque sournoise, Débiter et Eviscération, aux épées, haches, masses, armes de pugilat ou dagues. Taillader et trancher est un talent unique dont le bonus suit votre arme (attaques supplémentaires pour les haches et les épées, crit pour les dagues et les armes de pugilat, pénétration d’armure pour les masses), Poussée d'adrénaline et Déluge de lames sont les fenêtres de burst, et Exécution parfaite, un talent de Combat de palier 4, réduit de 10 le coût en énergie d’Eviscération. Le Combat aux dagues se construit avec Attaque sournoise et Blessures transperçantes, un talent de Combat de palier 2.
Finesse (Melee DPS)
Finesse est une spécialisation d’ouverture et de burst avec Préméditation, Embuscade et Préparation, surtout pour le JcJ et les combats courts. Hémorragie est le générateur et augmente désormais de 15 % vos dégâts de Rupture, et Lames dentelées ajoute de la pénétration d’armure et 30 % de dégâts de Rupture, ce qui fait de Rupture le mouvement final principal.
Trucs et astuces : ce que ForeverDB a appris
Assassination
Mis à jour le 28 octobre 2026 pour la version 1.60.1.70658 · De le simulateur de DPS, le client du jeu
- Simulateur: Cold Blood (3 min cooldown): the simulator uses it right before Eviscerate; it's worth 2% of your DPS at levels 30-39. (niveaux 30–39)
- Simulateur: Best consumable at levels 30-39: Elixir of Agility (+3.1% DPS in the simulator); then Tender Wolf Steak (+3.1%). (niveaux 30–39)
- Simulateur: The party buff that helps you most at levels 30-39 is Blessing of Might from a Paladin: +5.3% DPS in the simulator. (niveaux 30–39)
- Simulateur: Where your damage comes from at levels 30-39: auto attacks 46%, Sinister Strike 28%, Off hand 20% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveaux 30–39)
- Spéculation: The simulator uses Classic's rule here (Eviscerate at 5 combo points (Classic: 3% of attack power per combo point)); the Forever client doesn't give the number: Eviscerate is worth 6.8% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (niveaux 30–39)
- Simulateur: Slice and Dice is worth 4.1% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (niveaux 30–39)
- Simulateur: Stat values at level 30 (simulator, 1 attack power = 1): Agility 1.54, Strength 1, hit rating 0.86. (niveau 30)
- Simulateur: Best consumable at levels 20-29: Elixir of Agility (+5% DPS in the simulator); then Tender Wolf Steak (+5%). (niveaux 20–29)
- Simulateur: The party buff that helps you most at levels 20-29 is Blessing of Might from a Paladin, worth +8.7% DPS in the simulator. (niveaux 20–29)
- Simulateur: At levels 20-29, your damage splits roughly like this: auto attacks 47%, Sinister Strike 26%, Off hand 23% (simulator, recommended build, best gear, 60 s single-target fight). (niveaux 20–29)
- Spéculation: The simulator uses Classic's rule here (Eviscerate at 5 combo points (Classic: 3% of attack power per combo point)); the Forever client doesn't give the number: Eviscerate accounts for 4.5% of your DPS at levels 20-29. The simulator's fight without it did that much less damage. (niveaux 20–29)
- Simulateur: Slice and Dice accounts for 3.8% of your DPS at levels 20-29. The simulator's fight without it did that much less damage. (niveaux 20–29)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 40 yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Cold Blood has a 3 min cooldown at levels 40-49 (client data): about once every second or third pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 50 yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Cold Blood has a 3 min cooldown at levels 50-59 (client data): about once every second or third pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 60 yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Cold Blood has a 3 min cooldown at level 60 (client data): about once every second or third pull. (niveau 60)
Comment le jouer aux niveaux niveaux 30–39 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Slice and Dice: Quand il vous manque: Keep it up: 92% of the sim's fight; worth 4.1% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Eviscerate: Dès qu’il est prêt: Cast it when it's ready; worth 6.8% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Sinister Strike: Comblez les vides avec: Your filler: cast it when nothing above is ready; worth 44.1% of your DPS (Simulateur, Client Forever)
Maintenir:
- Slice and Dice sur vous, au moins 90 % du temps (Simulateur, Client Forever)
Délais de récupération:
- Cold Blood: with:Eviscerate (Simulateur, Client Forever, Guide ForeverDB)
Avant le pull:
- Blessing of Might (Simulateur, Client Forever)
- Battle Shout (Simulateur, Client Forever)
- Blessing of Kings (Simulateur, Client Forever)
- Elixir of Agility (Simulateur, Client Forever)
- Tender Wolf Steak (Simulateur, Client Forever)
- Mark of the Wild (Simulateur, Client Forever)
- Scroll of Agility II (Simulateur, Client Forever)
- Elixir of Ogre Strength (Simulateur, Client Forever)
Dernières modifications:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 6 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : 30-30: added Sinister Strike; 30-30: removed Ambush, Backstab; 30-30: Slice and Dice worth 1.9% -> 4.2%; 30-30: Eviscerate worth 2.8% -> 6.9%; 2 new tip(s) (the simulator or the site's data changed)
Combat
Mis à jour le 28 octobre 2026 pour la version 1.60.1.70658 · De le simulateur de DPS, le client du jeu
- Spéculation: The class guide's rotation card uses Slice and Dice here and the simulator disagrees: check it in game before trusting either: Leave Slice and Dice out of single-target fights at levels 30-39: the simulator's 60 s fight did 2.4% more damage without it. The class guide disagrees, so treat this as a lead to test. (niveaux 30–39)
- Simulateur: Blade Flurry (2 min cooldown): the simulator uses it on the pull; it's worth 1.2% of your DPS at levels 30-39. (niveaux 30–39)
- Simulateur: Best consumable at levels 30-39: Elixir of Agility (+3.2% DPS in the simulator); then Tender Wolf Steak (+3.2%). (niveaux 30–39)
- Simulateur: The party buff that helps you most at levels 30-39 is Blessing of Might from a Paladin: +5.6% DPS in the simulator. (niveaux 30–39)
- Simulateur: Where your damage comes from at levels 30-39: auto attacks 47%, Sinister Strike 26%, Off hand 25% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveaux 30–39)
- Simulateur: Stat values at level 30 (simulator, 1 attack power = 1): Agility 1.49, Strength 1, hit rating 0.72. (niveau 30)
- Simulateur: Best consumable at levels 20-29: Elixir of Agility (+5% DPS in the simulator); then Tender Wolf Steak (+5%). (niveaux 20–29)
- Simulateur: The party buff that helps you most at levels 20-29 is Blessing of Might from a Paladin, worth +8.8% DPS in the simulator. (niveaux 20–29)
- Simulateur: At levels 20-29, your damage splits roughly like this: auto attacks 48%, Sinister Strike 28%, Off hand 23% (simulator, recommended build, best gear, 60 s single-target fight). (niveaux 20–29)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 40 yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blade Flurry has a 2 min cooldown and costs 25 Energy at levels 40-49 (client data): about once every second or third pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 50 yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blade Flurry has a 2 min cooldown and costs 25 Energy at levels 50-59 (client data): about once every second or third pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 60 yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Blade Flurry has a 2 min cooldown and costs 25 Energy at level 60 (client data): about once every second or third pull. (niveau 60)
Comment le jouer aux niveaux niveaux 30–39 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Eviscerate: Dès qu’il est prêt: Cast it when it's ready; worth 1.2% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Sinister Strike: Comblez les vides avec: Your filler: cast it when nothing above is ready; worth 38% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
Délais de récupération:
- Blade Flurry: À l’engagement (Simulateur, Client Forever, Guide ForeverDB)
Avant le pull:
- Blessing of Might (Simulateur, Client Forever)
- Battle Shout (Simulateur, Client Forever)
- Blessing of Kings (Simulateur, Client Forever)
- Elixir of Agility (Simulateur, Client Forever)
- Tender Wolf Steak (Simulateur, Client Forever)
- Mark of the Wild (Simulateur, Client Forever)
- Scroll of Agility II (Simulateur, Client Forever)
- Elixir of Ogre Strength (Simulateur, Client Forever)
À éviter:
- Leave Slice and Dice out of single-target fights at levels 30-39: the simulator's 60 s fight did 2.4% more damage without it. (Simulateur)
Dernières modifications:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 6 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : 30-30: added Sinister Strike; 30-30: removed Ambush, Backstab (the simulator or the site's data changed)
Subtlety
Mis à jour le 28 octobre 2026 pour la version 1.60.1.70658 · De le simulateur de DPS, le client du jeu
- Simulateur: Best consumable at levels 30-39: Elixir of Agility (+3.2% DPS in the simulator); then Tender Wolf Steak (+3.2%). (niveaux 30–39)
- Simulateur: The party buff that helps you most at levels 30-39 is Blessing of Might from a Paladin: +5.6% DPS in the simulator. (niveaux 30–39)
- Simulateur: Where your damage comes from at levels 30-39: auto attacks 48%, Hemorrhage 23%, Off hand 22% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveaux 30–39)
- Simulateur: Stat values at level 30 (simulator, 1 attack power = 1): Agility 1.53, Strength 1, hit rating 0.93. (niveau 30)
- Simulateur: At levels 20-29, Elixir of Agility is your best consumable (+5.1% DPS in the simulator). Tender Wolf Steak is equally good at +5.1%. (niveaux 20–29)
- Simulateur: At levels 20-29, Blessing of Might from a Paladin is the party buff that helps you most, at +8.8% DPS in the simulator. (niveaux 20–29)
- Simulateur: At levels 20-29, your damage comes from: auto attacks 50%, Off hand 24%, Sinister Strike 20% (simulator: recommended build, best gear, 60 s single-target fight). (niveaux 20–29)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 40 yet: the order here is the site's rotation card for levels 40-49, with cooldowns and costs from the Forever client. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Premeditation has a 2 min cooldown at levels 40-49 (client data): about once every second or third pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Preparation has a 10 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Vanish has a 5 min cooldown at levels 40-49 (client data): plan on once per dungeon wing, not per pull. (niveaux 40–49)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 50 yet: the order here is the site's rotation card for levels 50-59, with cooldowns and costs from the Forever client. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Premeditation has a 2 min cooldown at levels 50-59 (client data): about once every second or third pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Preparation has a 10 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Vanish has a 5 min cooldown at levels 50-59 (client data): plan on once per dungeon wing, not per pull. (niveaux 50–59)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: No simulation at level 60 yet: the order here is the site's rotation card for level 60, with cooldowns and costs from the Forever client. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Premeditation has a 2 min cooldown at level 60 (client data): about once every second or third pull. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Preparation has a 10 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (niveau 60)
- Spéculation: Above the level cap (30): the client has these levels, but nobody can play them yet: Vanish has a 5 min cooldown at level 60 (client data): plan on once per dungeon wing, not per pull. (niveau 60)
Comment le jouer aux niveaux niveaux 30–39 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Slice and Dice: Quand il vous manque: Keep it up: 90% of the sim's fight; the sim gains little from it (Simulateur, Client Forever, Guide ForeverDB)
- Eviscerate: Dès qu’il est prêt: Cast it when it's ready (Simulateur, Client Forever, Guide ForeverDB)
- Ghostly Strike: Dès qu’il est prêt: Cast it when it's ready (20 s cooldown); the sim gains little from it (Simulateur, Client Forever, Guide ForeverDB)
- Hemorrhage: Comblez les vides avec: Your filler: cast it when nothing above is ready; worth 2.2% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
Maintenir:
- Slice and Dice sur vous, au moins 85 % du temps (Simulateur, Client Forever)
Avant le pull:
- Blessing of Might (Simulateur, Client Forever)
- Battle Shout (Simulateur, Client Forever)
- Blessing of Kings (Simulateur, Client Forever)
- Elixir of Agility (Simulateur, Client Forever)
- Tender Wolf Steak (Simulateur, Client Forever)
- Mark of the Wild (Simulateur, Client Forever)
- Scroll of Agility II (Simulateur, Client Forever)
- Elixir of Ogre Strength (Simulateur, Client Forever)
Dernières modifications:
- : new bracket 30-39; new bracket 40-49; new bracket 50-59; new bracket 60-60; 12 new tip(s) (level 40-60 cards)
- : client build 1.60.1.70532 -> 1.60.1.70658 (new client build 1.60.1.70658)
- : 30-30: removed Ambush; 1 tip(s) dropped (the simulator or the site's data changed)
Dernières modifications de chaque spécialisation. Réétudié chaque semaine et après chaque nouvelle version du jeu.
Équipement optimal (best in slot) à tous les niveaux : Assassinat, Combat, Finesse
Meilleurs métiers pour Voleur: Travail du cuir + Dépeçage.
Capacités de Voleur
- Invisible
- Eviscération (niveau 1)
- Attaque pernicieuse (niveau 1)
- Camouflage (niveau 1)
- Attaque sournoise (niveau 4)
- Vol à la tire (niveau 4)
- Suriner (niveau 6)
- Evasion (niveau 8)
- Assommer (niveau 10)
- Débiter (niveau 10)
- Sprint (niveau 10)
- Coup de pied (niveau 12)
- Exposer l'armure (niveau 14)
- Garrot (niveau 14)
- Feinte (niveau 16)
- Embuscade (niveau 18)
- Rupture (niveau 20)
- Distraction (niveau 22)
- Disparition (niveau 22)
- Détection des pièges (niveau 24)
- Coup bas (niveau 26)
- Achèvement (niveau 30)
- Désarmement de piège (niveau 30)
- Aiguillon perfide (niveau 30)
- Cécité (niveau 34)
- Chute amortie (niveau 40)
Questions fréquentes
What's the best race for a Rogue in WoW Forever?
It depends on your faction and spec. ForeverDB's best race for each class lists the picks, and every racial is on the races page. Forever reworked most racials, so Classic advice does not carry over.
Alliance:
- Human: Ruthless adds a flat 2% critical strike chance to all spells and attacks (no longer sword only), Will to Survive instantly breaks all stuns, and Perception spots stealthed enemies for 20 sec.
- Night Elf: Quickness makes you harder to detect in Stealth and adds 1% dodge with 2% movement speed, Elune's Light adds 10% critical strike chance for 15 sec, and Shadowmeld is a second way to drop out of sight.
- Gnome: Eureka! makes your non-periodic damaging abilities cost 10% less Energy and deal 10% more damage for 8 sec, and Escape Artist frees you from snares and roots.
Horde:
- Orc: Blood Fury raises Attack Power and Spell Power by 10% for 15 sec, Hardiness shortens stuns by 20%, and Savage adds a flat 1% critical strike chance with all attacks (Rogues can use axes in Forever).
- Undead: Will of the Forsaken removes Charm, Fear and Sleep, and Touch of the Grave drains a little Health as you hit.
- Troll: Berserking raises attack and casting speed by 10%, and Rapid Regeneration restores half your Health over 6 sec out of combat.
No race is uniquely best for a Rogue; pick for your spec and whether you PvP.
Sources : Which race to play: best races for every class · Races and racials · vérifié sur la version 1.60.1.70532Is there a Rogue levelling guide for Forever?
Yes. ForeverDB has a full Leveling a Rogue to 30 guide built from the Forever beta client: which race to pick, every ability by level, what to press on one or several enemies, class quests, gear and dungeons, and the mistakes new Rogues make.
For talents, the Rogue builds page has level 20 and level 30 levelling builds for all three trees (Combat, Assassination and Subtlety), with the reason for every point and a talent calculator. Combat is the most forgiving to level with: any one-handed weapon works and you don't need to stand behind the mob.
Everything Forever changed for Rogues is on the Rogue changes page.
Sources : Leveling a Rogue to 30 · Rogue talent builds and rotations · Rogue changes in Forever · vérifié sur la version 1.60.1.70532How much damage does Mutilate do and when do Rogues get it?
Yes, Rogues can learn Mutilate at level 30, the current beta cap. It is a new Assassination talent in Forever (tier 5) and was not in Classic Era's Rogue tree.
Rank 1, from the Forever client: instantly attacks with both weapons for 75% weapon damage plus 17 with each weapon, with the damage increased by 20% against poisoned targets, and it awards 2 combo points. It costs 60 Energy. There are higher ranks at levels 40, 50 and 60, but those are above the current cap.
Our Rogue levelling guide notes that in the client Mutilate needs a dagger in each hand, even though its tooltip doesn't say so, so keep your second-best dagger for the off hand if you level Assassination.
Sources : Mutilate (Forever client) · Leveling a Rogue to 30 · Rogue changes in Forever · vérifié sur la version 1.60.1.70532Données du client de la bêta de WoW Forever, version 1.60.1.70658, extraites le .