ForeverDB

Cette page n'est pas encore traduite. Version anglaise

Blizzard's WoW: Forever Journey ends in Sweden: the dungeons and zone they name

Blizzard's thumbnail for its video WoW: Forever Journey EP.3 | Sweden (ft. Guzu, Valter Skarsgård & AnnieFuchsia)

· ForeverDB

The final episode of Blizzard's WoW: Forever Journey takes Guzu, Valter Skarsgård and AnnieFuchsia to Sweden for a fishing stunt, a surströmming quiz and a Shadowfang Keep run. We check the dungeon, Sunken Temple and the new Riverglades zone against our client data, and cover the three spell names the captions catch along the way.

This is Blizzard's official video on the World of Warcraft YouTube channel. The dungeon, zone, ability and talent names and numbers here come from the WoW Forever client (build 1.60.1.70862). Classic Era numbers are shown only as the "before" side.

The last episode of the WoW: Forever Journey is a travel video, not a patch note. Guzu, Valter Skarsgård and AnnieFuchsia sit in a gaming truck in Sweden, follow two filmed "quests" (first fishing, then a trip to a castle), take a surströmming quiz, and finish on a Shadowfang Keep run on stream. Along the way they name real dungeons and a zone, so we checked each one against our data.

WoW: Forever Journey EP.3 | Sweden (ft. Guzu, Valter Skarsgård & AnnieFuchsia), a video by World of Warcraft
WoW: Forever Journey EP.3 | Sweden (ft. Guzu, Valter Skarsgård & AnnieFuchsia) (World of Warcraft on YouTube)

The short version

  • The castle they run is Shadowfang Keep. Guzu reads it off the dungeon map, naming the courtyard, the stables, Baron Silverlaine and the ring, and Archmage Arugal. All of that is in our dungeon data.
  • Valter keeps bringing up Sunken Temple, the dungeon where he fell in a hole and died. His character was later placed below that hole in Season of Discovery, a separate game mode.
  • They drive through Riverglades to go fishing. Riverglades is a zone that is new in Forever.
  • Faction banter runs the whole video, and the client really does have the "Wrong Faction" error Valter jokes about when someone cheers for the Horde at Worgen.
  • The captions also catch three real spell names in passing (Bite, Setup, Heal). We list what the client has for each, plus everything the video skips for Hunter, Rogue, Priest and Warlock.

Claim by claim

ClaimBlizzard saysThe client saysVerdict
Shadowfang KeepGuzu reads the dungeon map, naming the courtyard, the stables, Baron Silverlaine and the ring, and Archmage Arugal.Shadowfang Keep has those bosses; the client's floor name is "The Courtyard" and the area is the "Stables".Matches.
Sunken TempleValter fell in a hole and died; his character sits below the hole in Season of Discovery.Sunken Temple is in the client. The cameo is a separate game mode the Forever client does not carry.Dungeon matches; cameo is another mode.
Riverglades"We're in Riverglades now," as they drive to fish.Riverglades is a zone, flagged new in Forever.Matches, and it is new.
Alliance and HordeFaction banter throughout; "Worgens are Alliance. Wrong faction."Both Alliance and Horde are in our data, and the client has the "Wrong Faction" error.Matches.
Horde FlagA Horde flag in the truck Valter leaves "untouched. Out of respect."Horde Flag is a real item.Matches.
"the perfect setup"Guzu jokes about "the perfect setup" near the well.Setup Setup is a real Subtlety talent, now in tier 1 (level 10).A real talent; not discussed.
"heal him""Why did you not heal him?" when Valter dies.Heal Heal is a Priest spell from level 16.A real spell; not discussed.
"a little bite"The surströmming "bite" in the quiz.Bite Bite is a Hunter pet ability from level 1.A real pet ability; not discussed.

Dungeon, zone, faction and item rows checked against our world data; the three spell rows are words the captions happen to land on.

Shadowfang Keep, Sunken Temple and Riverglades

The castle in the final "quest" is a stand-in for a real dungeon. On stream Guzu points at the map and names it.

This is the courtyard of Shadowfang Keep. Blizzard, WoW: Forever Journey EP.3 | Sweden (ft. Guzu, Valter Skarsgård & AnnieFuchsia) (18:09)

He is right. Shadowfang Keep is in our data with the layout he describes: the courtyard, the stables where the horses are, Baron Silverlaine and the ring, the bat boss, and Archmage Arugal as the rare up top. The client's own floor name for that first room is "The Courtyard", and the area is the "Stables".

This is where you kill Baron Silverlaine. You get the ring. Blizzard, WoW: Forever Journey EP.3 | Sweden (ft. Guzu, Valter Skarsgård & AnnieFuchsia) (18:20)

Valter cannot stop bringing up the hole.

So this is the dungeon called Sunken Temple. Blizzard, WoW: Forever Journey EP.3 | Sweden (ft. Guzu, Valter Skarsgård & AnnieFuchsia) (1:58)

That dungeon is Sunken Temple in our data. The part he is proud of is the cameo.

If you go into Season of Discovery, go into Sunken Temple and then go down below that hole, you will see my character there. Blizzard, WoW: Forever Journey EP.3 | Sweden (ft. Guzu, Valter Skarsgård & AnnieFuchsia) (15:38)

That is a Season of Discovery thing, a separate game mode, so the Forever client does not carry it. The dungeon itself is here.

Before the castle, they drive to fish.

We're in Riverglades now. Blizzard, WoW: Forever Journey EP.3 | Sweden (ft. Guzu, Valter Skarsgård & AnnieFuchsia) (8:21)

Riverglades is on the map, and it is new in Forever. The fishing "quest", with its parchment and reward, is a filmed stunt, not a quest the client knows about.

The faction jokes run from start to finish, and one of them is a real client error.

Worgens are Alliance. Wrong faction. Blizzard, WoW: Forever Journey EP.3 | Sweden (ft. Guzu, Valter Skarsgård & AnnieFuchsia) (18:38)

Alliance and Horde are both in our data, and the client has the "Wrong Faction" message he is joking about. The Horde Flag in the truck is a real item too.

The classes they name in passing

Nobody in the video sits down to talk about abilities, but the captions land on three real spell names. Here is what the client has for each.

  • Bite Bite is a Hunter pet ability. Pets learn it from level 1, and it goes up to Rank 8 at level 56, with a 100 yd range. In the video "a little bite" is the surströmming, not the pet.
  • Setup Setup is a Subtlety Rogue talent. It adds a combo point after you dodge an attack or fully resist a spell, with a 15%, 30% or 45% chance across its three ranks. In Forever it sits in Subtlety tier 1 (level 10); in Classic Era it was tier 4.
  • Heal Heal is a Priest spell learned from the trainer at level 16. In Forever it heals for less than Classic Era: rank 4 heals 611 to 691 instead of 712 to 804, though it carries more of your spell power (0.857 of it at rank 1, up from 0.729).

What we have, and what we don't

Our data backs up the places they name, but the stunts around them are not in the game.

  • We have Shadowfang Keep with its bosses, including Baron Silverlaine and Archmage Arugal, the "The Courtyard" floor and the "Stables" area; Sunken Temple with its bosses; Riverglades on the map, flagged new in Forever; the Alliance and Horde factions; and the Horde Flag item.
  • We do not have the filmed quests. "A Matter of Patience" (fishing) and "Into the Shadows" (the castle) are props, so there are no catch tables or quest rewards for them in the client.
  • The Sunken Temple hole cameo belongs to Season of Discovery, a different game mode, so the Forever client has no record of it.
  • Launch timing, such as the parchment's promise that the gates open, is a schedule the client does not carry. Our Riverglades detail is still thin, so there is little for players to test there yet.

What the video didn't mention

Hunter

Beast Mastery

  • Focused Fire Focused Fire is a new tier 2 talent (level 15). At rank 2 it adds 2% to all damage you and your pet deal while your pet is out. It took Classic's Improved Eyes of the Beast slot.
  • Summon Hawk Summon Hawk is a new tier 4 talent (level 25). It sends a hawk to dive-bomb for 32 (plus 5% of ranged attack power) Physical damage over 18 sec, up to 2 hawks at once, sharing a cooldown with Arcane Shot.
  • Eyes of the Beast Eyes of the Beast now lasts 2 min instead of 1 min (level 14).
  • Aspect of the Monkey Aspect of the Monkey now has a 100 yd range instead of self (level 4).

Marksmanship

  • Careful Aim Careful Aim is a new tier 2 talent (level 15). At rank 5 it turns 100% of your Intellect into Attack Power.
  • Improved Stings Improved Stings is a new tier 2 talent (level 15): rank 3 adds 20% Serpent Sting damage, cuts 6 sec off Viper Sting, and adds 45 sec to Scorpid Sting.
  • Arcane Shot Arcane Shot hits harder at every rank; rank 8 does 280 instead of 183 (level 6 for rank 1).
  • Hunter's Mark Hunter's Mark is stronger at every rank; rank 4 gives 143 ranged attack power instead of 110 (level 6 for rank 1).
  • Sniper Shot Sniper Shot is a new tier 7 talent (level 40), a long-range shot for ranged damage plus 320.

Survival

  • Lacerate Lacerate is now a class ability from level 30, with ranks at 30, 40, 50 and 60. It was a Season of Discovery rune, so nothing in Classic Era trained it.
  • Predator's Edge Predator's Edge is a new tier 4 talent (level 25): rank 5 adds 30% melee ability crit damage and 50% off-hand weapon damage.
  • Expose Prey Expose Prey is a new tier 5 talent (level 30) that gives your attacks a 10% chance to let you use Mongoose Bite. It replaced Classic's Killer Instinct.
  • Immolation Trap Immolation Trap now has a 30 sec cooldown instead of 15 sec at every rank (level 16 for rank 1).
  • Raptor Strike Raptor Strike does less: rank 8 is weapon damage plus 70 instead of plus 140.

All 83 Hunter changes, rank by rank →

Rogue

Assassination

  • Blood Splatter Blood Splatter is a new tier 3 talent (level 20): it adds 6 sec to Rupture and 9 sec to Garrote.
  • Venom Venom is a new tier 5 talent (level 30): your Shank raises Poison damage 30% and poison apply chance 20% for 6 sec.
  • Mutilate Mutilate is a tier 7 talent (level 40). Rank 1 now costs 60 Energy instead of 40, hits both weapons for 90% weapon damage plus 39 each, and does 20% more to poisoned targets.
  • Expose Armor Expose Armor strips more armour: rank 5 is 450 per combo point instead of 340 (level 14 for rank 1).
  • Rupture Rupture does less: rank 6 is 105 over 6 sec instead of 180 (level 20 for rank 1).

Combat

  • Puncturing Wounds Puncturing Wounds is a new tier 2 talent (level 15): rank 3 adds 30% Backstab crit, 15% Mutilate crit, and a 45% chance for Backstab to add a combo point. It replaced Improved Backstab.
  • Shank Shank is a new ability (level 24), with ranks at 24 and 44.
  • Flawless Execution Flawless Execution is a new tier 4 talent (level 25) that cuts 15 Energy off Eviscerate. It took Dagger Specialization's slot.
  • Flash of Steel Flash of Steel is a new tier 6 talent (level 35): rank 5 gives Shank 15 more Energy and 2.0 sec less cooldown.

Subtlety

  • Dirty Tricks Dirty Tricks is a new tier 2 talent (level 15): rank 2 cuts the Energy cost of Sap and Blind by 50%.
  • Quick Getaway Quick Getaway is a new tier 4 talent (level 25): rank 2 lets you keep 1 more target sapped and adds 30% move speed for 3 sec after a Sap.
  • Death Mark Death Mark is a new tier 7 talent (level 40), a finishing move with ranks at 40, 48, 56 and 60.
  • Boot Knife Boot Knife is a new tier 6 talent (level 35): rank 5 gives Shank a 100% chance to add 2 combo points. It replaced Deadliness.
  • Premeditation Premeditation now works in or out of Stealth and adds 2 combo points you must use within 20 sec (level 20).

All 62 Rogue changes, rank by rank →

Priest

Discipline

  • Power in Light Power in Light is a new tier 1 talent (level 10): rank 5 adds 10% Smite and Penance damage to targets with your Holy Fire or Shadow Word: Pain.
  • Twin Disciplines Twin Disciplines is a new tier 1 talent (level 10): rank 5 adds 5% to your instant spells' damage and healing.
  • Penance Penance is a new tier 5 talent (level 30), with ranks at 30, 40, 50 and 60. Rank 1 costs 150 Mana, has a 36 yd range, and does 42 Holy damage or 126 healing instantly and every 1 sec for 2 sec. It was a Season of Discovery spell.
  • Power Word: Fortitude Power Word: Fortitude is stronger and lasts longer: rank 6 gives 70 Stamina instead of 54 for 1 hour instead of 30 min (level 1 for rank 1).
  • Power Word: Shield Power Word: Shield absorbs a touch less: rank 10 shields 928 instead of 942 (level 6 for rank 1).

Holy

  • Divine Grace Divine Grace is a new ability (level 10), with ranks at 10, 18, 26, 34, 42 and 50.
  • Chastise Chastise is a new ability (level 20), with ranks at 20, 30, 40, 50 and 60.
  • Holy Binding Holy Binding is a new tier 4 talent (level 25): Flash Heal on someone else also heals you for 50% as much.
  • Prayer of Mending Prayer of Mending is a new tier 7 talent (level 40). Rank 1 costs 210 Mana, heals 172, and jumps up to 5 times within 20 yards over 30 sec. It was a Season of Discovery spell.
  • Smite Smite does much less: rank 8 is 160 to 180 instead of 371 to 415 (level 1 for rank 1).
  • Renew Renew heals less: rank 10 is 830 over 15 sec instead of 970 (level 8 for rank 1).

Shadow

  • Shadow Word: Death Shadow Word: Death is now a class ability from level 32, with ranks at 32, 40, 48 and 56. It was a Season of Discovery rune.
  • Improved Mind Flay Improved Mind Flay is a new tier 3 talent (level 20): rank 2 makes each tick of Mind Flay hit 20% harder than the last.
  • Dark Inspiration Dark Inspiration is a new tier 4 talent (level 25): rank 5 raises your and your party's Spirit by 15% for 10 sec after Mind Blast or a full Mind Flay.
  • Early Demise Early Demise is a new tier 6 talent (level 35): rank 2 adds 30% crit to Shadow Word: Death on targets at or below 20% health.
  • Mind Blast Mind Blast does less: rank 9 is 472 to 498 instead of 503 to 531 (level 10 for rank 1).
  • Shadow Word: Pain Shadow Word: Pain does less but scales better: rank 8 is 762 over 18 sec instead of 852, at a 0.2 coefficient instead of 0.167 (level 4 for rank 1).

All 88 Priest changes, rank by rank →

Warlock

Affliction

  • Malevolence Malevolence is a new tier 4 talent (level 25): rank 5 adds 5% crit to your Shadow spells.
  • Wrack Wrack is a new tier 7 talent (level 40): 86 Shadow damage every 1 sec and 10% more from your other Shadow damage-over-time for 6 sec. It replaced Dark Pact.
  • Pandemic Pandemic is a new tier 3 talent (level 20): rank 3 adds 100% crit damage to several of your damage-over-time spells.
  • Corruption Corruption does less but scales better: rank 7 is 438 over 18 sec instead of 822, at a 0.2 coefficient instead of 0.167 (level 4 for rank 1).
  • Bane of Agony Bane of Agony is the renamed Curse of Agony: rank 6 does 552 over 24 sec instead of 1044 (level 8 for rank 1).

Demonology

  • Demonic Aegis Demonic Aegis is a new tier 2 talent (level 15): rank 2 adds 30% to Demon Skin and Demon Armor.
  • Improved Felhunter Improved Felhunter is a new tier 5 talent (level 30): rank 3 adds 30% to your Felhunter's effects and cuts 6 sec off its Spell Lock. It replaced Improved Subjugate Demon.
  • Demonic Knowledge Demonic Knowledge is a new tier 5 talent (level 30): rank 3 adds spell damage worth up to 100% of your level while your demon is out.
  • Demonic Brand Demonic Brand is a new tier 4 talent (level 25) that brands a Searing Pain target for your pet to burn.

Destruction

  • Molten Skin Molten Skin is a new tier 2 talent (level 15): rank 5 cuts all damage you take by 10%.
  • Bane of Havoc Bane of Havoc is a new tier 5 talent (level 30): 15% of your damage to other targets also hits the cursed one for 5 min. It replaced Improved Immolate.
  • Fire and Brimstone Fire and Brimstone is a new tier 5 talent (level 30): rank 3 adds 25% crit to Conflagrate.
  • Shadow Bolt Shadow Bolt does less: rank 10 is 253 to 283 instead of 482 to 538, though rank 3 now scales at 0.8 instead of 0.56 (level 1 for rank 1).
  • Immolate Immolate does less: rank 8 is 275 over 15 sec plus 158 instead of 510 over 15 sec plus 279 (level 1 for rank 1).

All 92 Warlock changes, rank by rank →

Sources

Explore next