Chaman
Rotations et guide · Guide JcE · Guide JcJ · Builds de talents · Capacités · Calculateur de talents · Macros · Modifications par rapport à Classic
Autres classes : Guerrier, Paladin, Chasseur, Voleur, Prêtre, Mage, Démoniste, Druide
Les chamans sont des hybrides à totems qui soignent, lancent des sorts élémentaires ou combattent au corps à corps. Forever ajoute Explosion de lave comme talent Élémentaire du palier 5 et Remous comme talent ultime de Restauration, Dextérité mentale et Rage long-voyante pour Amélioration, ainsi que des outils de totems pour plus de confort : Appel des éléments, Appel des ancêtres et Appel des esprits posent jusqu'à quatre totems en un seul lancer de 3 sec, et Rappel totémique les récupère contre du mana.
Elémentaire (Caster DPS)
Élémentaire ouvre avec Horion de flammes et utilise Explosion de lave, le talent Élémentaire du palier 5 de Forever au niveau 30, qui inflige 20% de dégâts en plus quand Horion de flammes est sur la cible, comme attaque à 10 sec de temps de recharge. Eclair sert de remplissage et Chaîne d'éclairs gère les dégâts de zone. Empressement élémentaire (palier 2) accélère Eclair, Chaîne d'éclairs et Explosion de lave et mène à Surcharge de foudre, Fureur élémentaire (palier 6) double le bonus des critiques des sorts, Elemental Mastery (palier 7) accélère Eclair et Explosion de lave et supprime le temps de recharge de Chaîne d'éclairs pendant 15 sec, et Appel des flammes renforce désormais aussi Explosion de lave.
Amélioration (Melee DPS)
Amélioration est un chaman de mêlée avec Arme Furie-des-vents, Rafale et Courroux naturel, soutenu par de puissants totems de groupe. Forever construit l’arbre autour de l’Intelligence : Dextérité mentale transforme l’Intelligence en puissance d’attaque, Focalisation chamanique rend les horions et Bouclier de foudre 45 % moins chers, Courroux naturel monte au palier 4, et Arme du Maelström et Rage long-voyante se trouvent tout en bas. Appel des éléments pose jusqu’à quatre totems préréglés, comme Furie-des-vents, Totem de force de la terre, Totem de source de mana et un totem de feu, en une seule incantation de 3 sec.
Restauration (Healer)
Le chaman Restauration est un soigneur de groupe avec Salve de guérison et les totems. Forever ajoute Remous comme talent de Restauration de palier 7 : un soin instantané plus un HoT qui renforce Salve de guérison lancée sur cette cible. La boucle consiste à lancer Remous sur le tank, Salve de guérison à partir de lui, et à combler avec Vague de soins ou Vague de soins inférieurs, tandis que Pleine conscience et Bouclier d’eau maintiennent votre mana.
Trucs et astuces : ce que ForeverDB a appris
Elemental
Mis à jour le 7 novembre 2026 pour la version 1.60.1.70862 · De le simulateur de DPS, le client du jeu
Learning from players: DPS. Collecting comparable fights before publishing observed cast patterns.
Observed cast patterns, not a proven optimal rotation. Gear, buffs, healing assignments and incoming damage can explain performance differences. HPS is effective healing; overhealing does not increase it. HPS counts effective healing, APS counts recorded shield absorption, and EHPS is their combined rate. Shield application sizes and overhealing do not increase EHPS. Healing assignments and incoming damage still limit healer comparisons. Build groups use the version reported by the log; some logs omit the hotfix build number.
- Spéculation: The class guide's rotation card uses Searing Totem here and the simulator disagrees: check it in game before trusting either: Leave Searing Totem out of single-target fights at level 60: the simulator's 60 s fight did 1.6% more damage without it. The class guide disagrees, so treat this as a lead to test. (niveau 60)
- Spéculation: The class guide's rotation card uses Flame Shock here and the simulator disagrees: check it in game before trusting either: Leave Flame Shock out of single-target fights at level 60: the simulator's 60 s fight did 1% more damage without it. The class guide disagrees, so treat this as a lead to test. (niveau 60)
- Simulateur: Clearcasting (from Elemental Focus): Your next damage spell has its mana cost reduced by 100%. Cast Lightning Bolt within 15 sec, before it fades. In the simulator it comes 2.51 times a 60 s fight. (niveau 60)
- Simulateur: Best consumable at level 60: Elixir of Greater Intellect (+6.5% DPS in the simulator); then Scroll of Intellect IV (+4.5%). (niveau 60)
- Simulateur: The party buff that helps you most at level 60 is Arcane Intellect from a Mage: +8.4% DPS in the simulator. (niveau 60)
- Simulateur: Where your damage comes from at level 60: Lightning Bolt 72%, Flame Shock 15%, Lightning Overload 11% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveau 60)
- Simulateur: Mana runs short at level 60: in the simulator's 60 s fight you spend 10.4 s unable to cast. Drink between pulls and start full. (niveau 60)
- Simulateur: Stat values at level 60 (simulator, 1 spell power = 1): Intellect 2.41, crit rating 0.47. (niveau 60)
- Simulateur: Best consumable at levels 20-29: Scroll of Intellect IV (+6.6% DPS in the simulator); then Greater Arcane Elixir (+2.5%). (niveaux 20–29)
- Simulateur: The party buff that helps you most at levels 20-29 is Blessing of Wisdom from a Paladin: +7.7% DPS in the simulator. (niveaux 20–29)
- Simulateur: Where your damage comes from at levels 20-29: Lightning Bolt 72%, Flame Shock 14%, Searing Totem 13% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveaux 20–29)
- Simulateur: Searing Totem is worth 8.6% of your DPS at levels 20-29: the simulator's fight without it did that much less damage. (niveaux 20–29)
- Simulateur: Flame Shock is worth 3.7% of your DPS at levels 20-29: the simulator's fight without it did that much less damage. It kept it on the target 70% of the time. (niveaux 20–29)
- Simulateur: Mana runs short at levels 20-29: in the simulator's 60 s fight you spend 12.5 s unable to cast. Drink between pulls and start full. (niveaux 20–29)
- Simulateur: Clearcasting (from Elemental Focus): Your next damage spell has its mana cost reduced by 100%. Cast Lightning Bolt within 15 sec, before it fades. In the simulator it comes 2.74 times a 60 s fight. (niveaux 30–39)
- Simulateur: Best consumable at levels 30-39: Greater Arcane Elixir (+5% DPS in the simulator); then Baked Salmon (+4.7%). (niveaux 30–39)
- Simulateur: The party buff that helps you most at levels 30-39 is Arcane Intellect from a Mage: +3% DPS in the simulator. (niveaux 30–39)
- Simulateur: Where your damage comes from at levels 30-39: Lightning Bolt 71%, Flame Shock 16%, Searing Totem 9% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveaux 30–39)
- Simulateur: Flame Shock is worth 6.8% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. It kept it on the target 92% of the time. (niveaux 30–39)
- Simulateur: Searing Totem is worth 4.4% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (niveaux 30–39)
- Simulateur: At levels 30-39, the simulator's 60 s fight has you unable to cast for 2.7 s. Drink between pulls and start full. (niveaux 30–39)
- Simulateur: Clearcasting (from Elemental Focus): Your next damage spell has its mana cost reduced by 100%. Cast Lightning Bolt within 15 sec, before it fades. In the simulator it comes 2.16 times a 60 s fight. (niveaux 40–49)
- Simulateur: Best consumable at levels 40-49: Elixir of Greater Intellect (+10.2% DPS in the simulator); then Scroll of Intellect IV (+4.8%). (niveaux 40–49)
- Simulateur: The party buff that helps you most at levels 40-49 is Blessing of Wisdom from a Paladin: +7% DPS in the simulator. (niveaux 40–49)
- Simulateur: At levels 40-49, your damage splits like this: Lightning Bolt 68%, Flame Shock 15%, Lightning Overload 10% (simulator, recommended build, best gear for the level, 60 s single-target fight). (niveaux 40–49)
- Simulateur: Mana runs short at levels 40-49: in the simulator's 60 s fight you spend 14.2 s unable to cast. Drink between pulls and start full. (niveaux 40–49)
- Spéculation: The class guide's rotation card uses Searing Totem here and the simulator disagrees: check it in game before trusting either: Leave Searing Totem out of single-target fights at levels 50-59: the simulator's 60 s fight did 2.6% more damage without it. The class guide disagrees, so treat this as a lead to test. (niveaux 50–59)
- Spéculation: The class guide's rotation card uses Flame Shock here and the simulator disagrees: check it in game before trusting either: Leave Flame Shock out of single-target fights at levels 50-59: the simulator's 60 s fight did 1.2% more damage without it. The class guide disagrees, so treat this as a lead to test. (niveaux 50–59)
- Simulateur: Clearcasting (from Elemental Focus): Your next damage spell has its mana cost reduced by 100%. Cast Lightning Bolt within 15 sec, before it fades. In the simulator it comes 1.953 times a 60 s fight. (niveaux 50–59)
- Simulateur: Best consumable at levels 50-59: Elixir of Greater Intellect (+9.8% DPS in the simulator); then Scroll of Intellect IV (+6.7%). (niveaux 50–59)
- Simulateur: The party buff that helps you most at levels 50-59 is Arcane Intellect from a Mage: +8.5% DPS in the simulator. (niveaux 50–59)
- Simulateur: Where your damage comes from at levels 50-59: Lightning Bolt 76%, Lightning Overload 11%, Flame Shock 11% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveaux 50–59)
- Simulateur: Mana runs short at levels 50-59: in the simulator's 60 s fight you spend 19.2 s unable to cast. Drink between pulls and start full. (niveaux 50–59)
Comment le jouer aux niveaux niveau 60 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Lightning Bolt: Comblez les vides avec: Your filler: cast it when nothing above is ready; worth 81.6% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
Réagir à:
- Quand Clearcasting se déclenche : Lightning Bolt dans les 15 s: Your next damage spell has its mana cost reduced by 100%. (Simulateur, Client Forever)
Avant le pull:
- Arcane Intellect (Simulateur, Client Forever)
- Blessing of Wisdom (Simulateur, Client Forever)
- Elixir of Greater Intellect (Simulateur, Client Forever)
- Blessing of Kings (Simulateur, Client Forever)
- Scroll of Intellect IV (Simulateur, Client Forever)
- Mark of the Wild (Simulateur, Client Forever)
- Greater Arcane Elixir (Simulateur, Client Forever)
- Baked Salmon (Simulateur, Client Forever)
À éviter:
- Leave Searing Totem out of single-target fights at level 60: the simulator's 60 s fight did 1.6% more damage without it. (Simulateur)
- Leave Flame Shock out of single-target fights at level 60: the simulator's 60 s fight did 1% more damage without it. (Simulateur)
Dernières modifications:
- : 50-59: removed Flame Shock; 50-59: Lightning Bolt worth 80.6% -> 83.3%; 1 new tip(s) (client build or hotfix rebuild)
- : client build 1.60.1.70790 -> 1.60.1.70862; new Blizzard post (new client build 1.60.1.70862)
- : 20-29: Lightning Bolt worth 69.4% -> 67%; 60-60: removed Searing Totem, Flame Shock; 60-60: Lightning Bolt worth 86.4% -> 81.6%; 2 new tip(s) (client build or hotfix rebuild)
Enhancement
Mis à jour le 7 novembre 2026 pour la version 1.60.1.70862 · De le simulateur de DPS, le client du jeu
Learning from players: DPS. Collecting comparable fights before publishing observed cast patterns.
Observed cast patterns, not a proven optimal rotation. Gear, buffs, healing assignments and incoming damage can explain performance differences. HPS is effective healing; overhealing does not increase it. HPS counts effective healing, APS counts recorded shield absorption, and EHPS is their combined rate. Shield application sizes and overhealing do not increase EHPS. Healing assignments and incoming damage still limit healer comparisons. Build groups use the version reported by the log; some logs omit the hotfix build number.
- Simulateur: Best consumable at level 60: Elixir of Greater Strength (+2% DPS in the simulator); then Bear Bruscitti (+1.6%). (niveau 60)
- Simulateur: The party buff that helps you most at level 60 is Arcane Intellect from a Mage: +7.5% DPS in the simulator. (niveau 60)
- Simulateur: Where your damage comes from at level 60: auto attacks 33%, Stormstrike 23%, Flame Shock 16% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveau 60)
- Simulateur: Stormstrike is worth 18.7% of your DPS at level 60: the simulator's fight without it did that much less damage. (niveau 60)
- Simulateur: Flame Shock is worth 6.6% of your DPS at level 60: the simulator's fight without it did that much less damage. It kept it on the target 79% of the time. (niveau 60)
- Simulateur: Mana runs short at level 60: in the simulator's 60 s fight you spend 4 s unable to cast. Drink between pulls and start full. (niveau 60)
- Simulateur: Stat values at level 60 (simulator, 1 attack power = 1): Intellect 8.76, Strength 2, crit rating 1.65. (niveau 60)
- Simulateur: At levels 20-29, Elixir of Greater Strength is your best consumable (+1.4% DPS in the simulator). (niveaux 20–29)
- Simulateur: The party buff that helps you most at levels 20-29 is Blessing of Kings from a Paladin: +3.4% DPS in the simulator. (niveaux 20–29)
- Simulateur: At levels 20-29, your damage splits like this: auto attacks 51%, Earth Shock 17%, Flame Shock 13% (simulator, recommended build, best gear for the level, 60 s single-target fight). (niveaux 20–29)
- Simulateur: Flame Shock is worth 9% of your DPS at levels 20-29: the simulator's fight without it did that much less damage. It kept it on the target 89% of the time. (niveaux 20–29)
- Simulateur: Searing Totem is worth 8.7% of your DPS at levels 20-29: the simulator's fight without it did that much less damage. (niveaux 20–29)
- Simulateur: At levels 30-39, Bear Bruscitti is your best consumable (+1.7% DPS in the simulator). Scroll of Strength IV comes second at +1.5%. (niveaux 30–39)
- Simulateur: At levels 30-39, Blessing of Kings from a Paladin gives you the biggest party buff boost: +4% DPS in the simulator. (niveaux 30–39)
- Simulateur: At levels 30-39, your damage splits like this: auto attacks 35%, Stormstrike 25%, Windfury Attack 14% (simulator, recommended build, best gear for the level, 60 s single-target fight). (niveaux 30–39)
- Simulateur: Stormstrike is worth 21.9% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. (niveaux 30–39)
- Simulateur: Flame Shock is worth 6.3% of your DPS at levels 30-39: the simulator's fight without it did that much less damage. It kept it on the target 88% of the time. (niveaux 30–39)
- Simulateur: Best consumable at levels 40-49: Bear Bruscitti (+1.8% DPS in the simulator); then Elixir of Greater Agility (+1.8%). (niveaux 40–49)
- Simulateur: At levels 40-49, Mark of the Wild from a Druid gives you the biggest party buff boost: +5.7% DPS in the simulator. (niveaux 40–49)
- Simulateur: Where your damage comes from at levels 40-49: auto attacks 32%, Stormstrike 25%, Windfury Attack 13% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveaux 40–49)
- Simulateur: Stormstrike is worth 20% of your DPS at levels 40-49: the simulator's fight without it did that much less damage. (niveaux 40–49)
- Simulateur: Flame Shock is worth 6.7% of your DPS at levels 40-49: the simulator's fight without it did that much less damage. It kept it on the target 78% of the time. (niveaux 40–49)
- Simulateur: At levels 40-49, the simulator's 60 s fight has you unable to cast for 3.5 s. Drink between pulls and start full. (niveaux 40–49)
- Simulateur: Best consumable at levels 50-59: Elixir of Greater Strength (+2.7% DPS in the simulator); then Bear Bruscitti (+2.2%). (niveaux 50–59)
- Simulateur: The party buff that helps you most at levels 50-59 is Mark of the Wild from a Druid: +6.5% DPS in the simulator. (niveaux 50–59)
- Simulateur: Where your damage comes from at levels 50-59: auto attacks 33%, Stormstrike 24%, Flame Shock 14% (simulator: recommended build, best gear for the level, 60 s single-target fight). (niveaux 50–59)
- Simulateur: Stormstrike is worth 18% of your DPS at levels 50-59: the simulator's fight without it did that much less damage. (niveaux 50–59)
- Simulateur: Flame Shock is worth 7.1% of your DPS at levels 50-59: the simulator's fight without it did that much less damage. It kept it on the target 84% of the time. (niveaux 50–59)
- Simulateur: Mana runs short at levels 50-59: in the simulator's 60 s fight you spend 4.1 s unable to cast. Drink between pulls and start full. (niveaux 50–59)
Comment le jouer aux niveaux niveau 60 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Searing Totem: Quand il vous manque: Keep it up: 91% of the sim's fight; the sim gains little from it (Simulateur, Client Forever, Guide ForeverDB)
- Stormstrike: Dès qu’il est prêt: Keep it up: 60% of the sim's fight; worth 18.7% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Flame Shock: Quand il est absent de la cible: Keep it on the target: up 79% of the sim's fight; worth 6.6% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
- Earth Shock: Comblez les vides avec: Your filler: cast it when nothing above is ready; worth 9.6% of your DPS (Simulateur, Client Forever, Guide ForeverDB)
Maintenir:
- Flame Shock sur la cible, au moins 75 % du temps (Simulateur, Client Forever)
Avant le pull:
- Arcane Intellect (Simulateur, Client Forever)
- Mark of the Wild (Simulateur, Client Forever)
- Blessing of Kings (Simulateur, Client Forever)
- Battle Shout (Simulateur, Client Forever)
- Blessing of Wisdom (Simulateur, Client Forever)
- Blessing of Might (Simulateur, Client Forever)
- Elixir of Greater Strength (Simulateur, Client Forever)
- Bear Bruscitti (Simulateur, Client Forever)
- Scroll of Strength IV (Simulateur, Client Forever)
Dernières modifications:
- : tip wording or values (client build or hotfix rebuild)
- : client build 1.60.1.70790 -> 1.60.1.70862; new Blizzard post (new client build 1.60.1.70862)
- : 50-59: Earth Shock worth 13.9% -> 11.9%; 60-60: added Searing Totem; 60-60: Earth Shock worth 12.3% -> 9.6%; 2 new tip(s); 1 tip(s) dropped (client build or hotfix rebuild)
Restoration
Mis à jour le 7 novembre 2026 pour la version 1.60.1.70862 · De le client du jeu
Learning from players: Healing + absorbs/s (EHPS). Collecting comparable fights before publishing observed cast patterns.
Observed cast patterns, not a proven optimal rotation. Gear, buffs, healing assignments and incoming damage can explain performance differences. HPS is effective healing; overhealing does not increase it. HPS counts effective healing, APS counts recorded shield absorption, and EHPS is their combined rate. Shield application sizes and overhealing do not increase EHPS. Healing assignments and incoming damage still limit healer comparisons. Build groups use the version reported by the log; some logs omit the hotfix build number.
- Client Forever: There is no simulation for this spec yet. The order shown here comes from the site's rotation card for level 60, using cooldowns and costs from the Forever client. (niveau 60)
- Client Forever: Nature's Swiftness has a 3 min cooldown at level 60, according to client data: about once every second or third pull. (niveau 60)
- Client Forever: There is no simulation for this spec yet. The order shown here comes from the site's rotation card for levels 20-29, using cooldowns and costs from the Forever client. (niveaux 20–29)
- Client Forever: There is no simulation for this spec yet. The order shown here comes from the site's rotation card for levels 30-39, using cooldowns and costs from the Forever client. (niveaux 30–39)
- Client Forever: There is no simulation for this spec yet. The order shown here comes from the site's rotation card for levels 40-49, using cooldowns and costs from the Forever client. (niveaux 40–49)
- Client Forever: Nature's Swiftness has a 3 min cooldown at levels 40-49, according to client data: about once every second or third pull. (niveaux 40–49)
- Client Forever: There is no simulation for this spec yet. The order shown here comes from the site's rotation card for levels 50-59, using cooldowns and costs from the Forever client. (niveaux 50–59)
- Client Forever: Nature's Swiftness has a 3 min cooldown at levels 50-59, according to client data: about once every second or third pull. (niveaux 50–59)
Comment le jouer aux niveaux niveau 60 : priorités, déclenchements et délais de recharge
Sur quoi appuyer, dans l’ordre. Lancez le premier sort prêt dont la condition est remplie.
- Call of the Elements: Quand il vous manque: Before the pull: your totem set in one cast. (Guide ForeverDB, Client Forever)
- Water Shield: Quand il vous manque: Keep it up. (Guide ForeverDB, Client Forever)
- Riptide: Quand il vous manque: On the tank whenever it's ready; rank 3 at 60. (Guide ForeverDB, Client Forever)
- Healing Wave: Dès qu’il est prêt: Rank 10 at 60, your biggest single heal. (Guide ForeverDB, Client Forever)
- Lesser Healing Wave: Dès qu’il est prêt: Fast heal; rank 6 at 60. (Guide ForeverDB, Client Forever)
- Cure Poison: Dès qu’il est prêt: Remove a poison. (Guide ForeverDB, Client Forever)
- Cure Disease: Dès qu’il est prêt: Remove a disease. (Guide ForeverDB, Client Forever)
Maintenir:
- Riptide sur vous, au moins 0 % du temps (Guide ForeverDB, Client Forever)
Délais de récupération:
- Nature's Swiftness: as needed (Guide ForeverDB, Client Forever)
Avant le pull:
- Water Shield (Guide ForeverDB, Client Forever)
Dernières modifications:
- : client build 1.60.1.70790 -> 1.60.1.70862; new Blizzard post (new client build 1.60.1.70862)
- : tip wording or values (client build or hotfix rebuild)
- : client build 1.60.1.70755 -> 1.60.1.70790; new Blizzard post (new client build 1.60.1.70790)
Dernières modifications de chaque spécialisation. Réétudié chaque semaine et après chaque nouvelle version du jeu.
Équipement optimal (best in slot) à tous les niveaux : Elémentaire, Amélioration, Restauration
Meilleurs métiers pour Chaman: Travail du cuir + Dépeçage.
Capacités de Chaman
- Robustesse des anciens
- Vague de soins (niveau 1)
- Eclair (niveau 1)
- Arme Croque-roc (niveau 1)
- Horion de terre (niveau 4)
- Totem de Peau de pierre (niveau 4, de la quête de classe de Classic Call of Earth (rang 1))
- Totem de lien terrestre (niveau 6)
- Bouclier de foudre (niveau 8)
- Totem de Griffes de pierre (niveau 8)
- Horion de flammes (niveau 10)
- Arme Langue de feu (niveau 10)
- Totem incendiaire (niveau 10, de la quête de classe de Classic Call of Fire (rang 1))
- Totem de Force de la Terre (niveau 10)
- Esprit ancestral (niveau 12)
- Nova de feu (niveau 12)
- Expiation (niveau 12)
- Guérison du poison (niveau 16)
- Totem de Séisme (niveau 18)
- Appel des éléments (niveau 20)
- Horion de givre (niveau 20)
- Arme de givre (niveau 20)
- Loup fantôme (niveau 20)
- Totem guérisseur (niveau 20, de la quête de classe de Classic Call of Water (rang 1))
- Vague de soins inférieurs (niveau 20)
- Rappel totémique (niveau 20)
- Guérison des maladies (niveau 22)
- Totem de Purification du poison (niveau 22)
- Appel totémique (niveau 22)
- Respiration aquatique (niveau 22)
- Totem de résistance au Givre (niveau 24)
- Double vue (niveau 26)
- Totem de Magma (niveau 26)
- Totem Fontaine de mana (niveau 26)
- Totem de résistance au Feu (niveau 28)
- Totem Langue de feu (niveau 28)
- Marche sur l’eau (niveau 28)
- Rappel astral (niveau 30)
- Appel des ancêtres (niveau 30)
- Totem de Glèbe (niveau 30)
- Totem de résistance à la Nature (niveau 30)
- Réincarnation (niveau 30)
- Arme Furie-des-vents (niveau 30)
- Chaîne d'éclairs (niveau 32)
- Totem Furie-des-vents (niveau 32)
- Totem Sentinelle (niveau 34)
- Totem de Mur des vents (niveau 36)
- Totem de Purification des maladies (niveau 38)
- Appel des esprits (niveau 40)
- Salve de guérison (niveau 40)
- Totem de Grâce aérienne (niveau 42)
Data from the WoW Forever client, version 1.60.1.70862, extracted .