Améliorations et nerfs du Paladin dans WoW Forever
Toutes les modifications apportées par Blizzard aux techniques et aux talents de la classe Paladin dans chaque version de la bêta de WoW Forever, lues dans le client du jeu. 6 améliorations, 6 affaiblissements et 27 autres changements depuis le 2 octobre 2026.
Comment les améliorations et les nerfs sont déterminés
À partir des nombres, jamais des mots. Une modification est une amélioration quand tous les nombres modifiés vont dans votre sens : plus de dégâts, de soins ou d'effet, un coût, un temps de recharge ou d'incantation plus bas, une durée ou une portée plus longue, un coefficient de puissance des sorts plus élevé, ou un apprentissage à un niveau plus bas ou avec moins de points dans d'autres talents. C'est un nerf quand tous les nombres vont dans l'autre sens. Tout le reste est classé comme modifié : un mélange (moins cher mais plus faible), une infobulle dont le texte a changé, ou des nombres exprimés dans d'autres unités, comme un coût de 125 mana devenu 8 % du mana de base. Comparez l'avant et l'après pour en juger. Non listés : les sorts de la saison de la découverte restés dans le client que personne ne peut apprendre dans Forever, et les infobulles dont les nombres ont simplement augmenté parce que le niveau maximum de la bêta est passé de 20 à 30 le 2 octobre.
28 octobre 2026: version 1.60.1.70658 de la bêta
- Amélioration: Righteous Fury. Rang 1 appris au niveau: level 16 → level 10; Niveau requis: level 16 → level 10
Tout ce que contient cette version
24 octobre 2026: version 1.60.1.70532 de la bêta
- Amélioration: Champion of the Light. Rank 1 tooltip: “Increases your spell damage by up to 10% of your Intellect.” → “Increases your spell damage by up to 20% of your Intellect.”
Tout ce que contient cette version
16 octobre 2026: version 1.60.1.70425 de la bêta
- Amélioration: Righteous Fury. Infobulle: “Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.” → “Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.”
- Affaiblissement: Champion of the Light. Rank 1 tooltip: “Increases your spell damage by up to 20% of your Intellect.” → “Increases your spell damage by up to 10% of your Intellect.”
- Affaiblissement: Judgement of Fury. Rank 3 spell power coefficient: 0.45 → 0.429
- Affaiblissement: Judgement of Righteousness. Rank 1 spell power coefficient: 0.5 → 0.429
- Affaiblissement: Shield Specialization. Rank 1 tooltip: “Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.” → “Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.”
- Nouveau: Mass Salvation: Gives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hour.
- Nouveau: Revoke: Remove target party or raid member's Salvation or Mass Salvation.
- Nouveau: Salvation: Reduces all threat generated by target party member by 30% for 1 hour.
- Supprimé: Blessing of Salvation: Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Supprimé: Greater Blessing of Salvation: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Modifié: Reckoning. Rank 1 tooltip: “Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.” → “Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.”
- Modifié: Seal of Fury. Rank 1 tooltip: “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.”; Rank 3 learned at: level 25 → level 26; Rank 3 required level: level 25 → level 26
- Modifié: Seal of Righteousness. Rank 1 tooltip: “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1.2 to 4.3 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.” → “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1 (+7.65% of Holy spell power) to 4 (+12% of Holy spell power) Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.”
- Modifié: Seal of Righteousness (Rank 1). Infobulle: “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1.2 to 4.3 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 14 to 16 Holy damage to an enemy.” → “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1 (+7.65% of Holy spell power) to 4 (+12% of Holy spell power) Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 14 to 16 Holy damage to an enemy.”
- Modifié: Sense Undead. Enseigné par: class quest → not a trainer (runes, books, quests, items or talents); Rang 1 appris au niveau: level 20 → no level; Niveau requis: level 20 → none
Tout ce que contient cette version
8 octobre 2026: version 1.60.1.70291 de la bêta
- Affaiblissement: Retribution Aura. Rank 1 tooltip: “Causes 7 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.” → “Causes 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.”
- Modifié: Judgement of Justice. Infobulle: rien → “Prevents the target from fleeing.”
- Modifié: Judgement of Light. Rank 1 tooltip: rien → “Melee attacks made against you have a chance of causing the attacker to be healed for 25.”
- Modifié: Judgement of Wisdom. Rank 1 tooltip: rien → “Attacks and spells used against the target have a chance of restoring 33 of the attacker's mana.”
- Modifié: Judgement of the Crusader. Rank 2 tooltip: rien → “Increases Holy damage taken by up to 35.”
- Modifié: Reckoning. Rank 1 tooltip: “Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.” → “Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.”
Tout ce que contient cette version
8 octobre 2026: version 1.60.1.70245 de la bêta
- Modifié: Righteous Fury. Enseigné par: no trainer (Season of Discovery leftover) → class trainer; Rang 1: new, learned at level 16
Tout ce que contient cette version
2 octobre 2026: version 1.60.1.70170 de la bêta
- Amélioration: Holy Shield. Infobulle: “Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.” → “Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.”
- Amélioration: Holy Shield (Rank 2). Infobulle: “Increases chance to block by 20% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.” → “Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.”
- Amélioration: Holy Shield (Rank 3). Infobulle: “Increases chance to block by 20% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.” → “Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.”
- Affaiblissement: Redoubt. Rank 1 tooltip: “Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.” → “Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.”
- Modifié: Champion of the Light. Rank 1 tooltip: “Increases your spell damage and healing by up to 33% of your Intellect.” → “Increases your spell damage by up to 20% of your Intellect.”
- Modifié: Consecration. Rank 1 tooltip: “Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.” → “Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.”
- Modifié: Iron Creed. Rank 1 tooltip: “Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.” → “Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.”
- Modifié: Light's Vigil. Infobulle: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. The Paladin may only have one Light's Vigil active per party.” → “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. You may only have one Light's Vigil active per party.”
- Modifié: Light's Vigil (Rank 2). Infobulle: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. The Paladin may only have one Light's Vigil active per party.” → “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. You may only have one Light's Vigil active per party.”
- Modifié: Light's Vigil (Rank 3). Infobulle: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. The Paladin may only have one Light's Vigil active per party.” → “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.”
- Modifié: Seal of Fury. Rank 1 tooltip: “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.”
- Modifié: Templar's Bulwark. Infobulle: “When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.” → “When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.”
- Modifié: Twist of Light. Infobulle: “Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.” → “Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.”
- Modifié: Unyielding Faith. Rank 1 tooltip: “Reduces the duration of Fear and Disorient effects on you by 15%.” → “Reduces the duration of Fear and Disorient effects on you by 15%.”
- Modifié: Voice of Truth. Infobulle: “Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.” → “Grants you immunity to Silence and Interrupt effects for 6 sec.”
Tout ce que contient cette version
Améliorations et nerfs de chaque classe
- Améliorations et nerfs du Guerrier
- Améliorations et nerfs du Chasseur
- Améliorations et nerfs du Voleur
- Améliorations et nerfs du Prêtre
- Améliorations et nerfs du Chaman
- Améliorations et nerfs du Mage
- Améliorations et nerfs du Démoniste
- Améliorations et nerfs du Druide
Chaque modification figure aussi dans le journal des versions, avec l'ancien et le nouveau texte de l'infobulle.