Version 1.60.1.70790 de la bêta
Ce qui a changé depuis la version 1.60.1.70755. Données extraites le 2026-11-04.
25 capacités de classe (2 ajouté(s), 3 supprimé(s), 20 modifié(s)); 74 talents (3 ajouté(s), 1 supprimé(s), 70 modifié(s)); 66 sorts (14 ajouté(s), 2 supprimé(s), 50 modifié(s)); 68 objets (68 modifié(s)).
Guerrier
Capacités de classe (1)
- Modifié Slam. Rank 1 cooldown: 18 sec → 15 sec; Rank 2 cooldown: 18 sec → 15 sec; Rank 3 cooldown: 18 sec → 15 sec; Rank 4 cooldown: 18 sec → 15 sec; Rank 5 cooldown: 18 sec → 15 sec
Talents (13)
- Ajouté Reckless Swings: Your next 4 melee attacks generate 5 additional Rage. Lasts 8 sec.
- Modifié Anger Management. Nécessite: Improved Tactical Mastery at 5/5 → Improved Tactical Mastery at 3/3
- Modifié Bloodthirst. Nécessite: nothing → Death Wish at 1/1
- Modifié Bloodthrill. Rangs: 5 → 2; Rank 1 tooltip: “Grants your Main Hand melee attacks against enemies afflicted by your Rend a 4% chance to allow an activation of Overpower.” → “Grants your Main Hand melee attacks against enemies afflicted by your Rend a 10% chance to allow an activation of Overpower.”; Rank 2 tooltip: “Grants your Main Hand melee attacks against enemies afflicted by your Rend a 8% chance to allow an activation of Overpower.” → “Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.”; Rank 3 tooltip: “Grants your Main Hand melee attacks against enemies afflicted by your Rend a 12% chance to allow an activation of Overpower.” → rien; Rank 4 tooltip: “Grants your Main Hand melee attacks against enemies afflicted by your Rend a 16% chance to allow an activation of Overpower.” → rien; Rank 5 tooltip: “Grants your Main Hand melee attacks against enemies afflicted by your Rend a 20% chance to allow an activation of Overpower.” → rien; Rangs: mis à jour (5 rangs ? 2 rangs)
- Modifié Booming Voice. Rank 1 tooltip: “Increases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%.” → “Increases the area of effect of your Shouts by 10% and reduces the Rage cost by of your Shouts and Howls by 5%.”; Rank 2 tooltip: “Increases the area of effect of your Shouts by 20% and reduces their Rage cost by 10%.” → “Increases the area of effect of your Shouts by 20% and reduces the Rage cost by of your Shouts and Howls by 10%.”; Rank 3 tooltip: “Increases the area of effect of your Shouts by 30% and reduces their Rage cost by 15%.” → “Increases the area of effect of your Shouts by 30% and reduces the Rage cost by of your Shouts and Howls by 15%.”; Rank 4 tooltip: “Increases the area of effect of your Shouts by 40% and reduces their Rage cost by 20%.” → “Increases the area of effect of your Shouts by 40% and reduces the Rage cost by of your Shouts and Howls by 20%.”; Rank 5 tooltip: “Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.” → “Increases the area of effect of your Shouts by 50% and reduces the Rage cost by of your Shouts and Howls by 25%.”; Rangs: mis à jour (5 rangs ? 5 rangs)
- Modifié Enrage. Place dans l'arbre: tier 4, column 3 → tier 3, column 4; Niveau requis: level 25 → level 20
- Modifié Flurry. Place dans l'arbre: tier 6, column 2 → tier 6, column 3; Rangs: 5 → 3; Nécessite: Death Wish at 1/1 → nothing; Rank 1 tooltip: “Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.” → “Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.”; Rank 2 tooltip: “Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.” → “Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.”; Rank 3 tooltip: “Increases your melee attack speed by 15% for your next 3 swings after dealing a melee critical strike.” → “Increases your melee attack speed by 30% for your next 3 swings after dealing a melee critical strike.”; Rank 4 tooltip: “Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.” → rien; Rank 5 tooltip: “Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.” → rien; Rangs: mis à jour (5 rangs ? 3 rangs)
- Modifié Gore Drinker. Place dans l'arbre: tier 6, column 3 → tier 5, column 3; Niveau requis: level 35 → level 30; Nécessite: Enrage at 5/5 → Blood Craze at 3/3
- Modifié Improved Slam. Rank 1 tooltip: “Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.” → “Reduces the cooldown of your Slam ability by 2.5 sec, the cast time and global cooldown by 0.25 sec, and Slam no longer interrupts or delays your melee swing.”; Rank 2 tooltip: “Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.” → “Reduces the cooldown of your Slam ability by 5.0 sec, the cast time and global cooldown by 0.50 sec, and Slam no longer interrupts or delays your melee swing.”; Effets: mis à jour (8 effects ? 8 effects); Rangs: mis à jour (2 rangs ? 2 rangs)
- Modifié Improved Tactical Mastery. Rangs: 5 → 3; Rank 1 tooltip: “Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.” → “Tactical Mastery lets you retain up to an additional 5 Rage when you change stances.”; Rank 2 tooltip: “Tactical Mastery lets you retain up to an additional 6 Rage when you change stances.” → “Tactical Mastery lets you retain up to an additional 10 Rage when you change stances.”; Rank 3 tooltip: “Tactical Mastery lets you retain up to an additional 9 Rage when you change stances.” → “Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.”; Rank 4 tooltip: “Tactical Mastery lets you retain up to an additional 12 Rage when you change stances.” → rien; Rank 5 tooltip: “Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.” → rien; Rangs: mis à jour (5 rangs ? 3 rangs)
- Modifié Improved Whirlwind. Nom: Raging Blows → Improved Whirlwind; Place dans l'arbre: tier 4, column 2 → tier 6, column 1; Niveau requis: level 25 → level 35; Rangs: 1 → 2; Rank 1 tooltip: “Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.” → “Reduces the cooldown of your Whirlwind ability by 1 sec and increases the damage it deals to the closest enemy by 15%.”; Rank 2 tooltip: rien → “Reduces the cooldown of your Whirlwind ability by 2 sec and increases the damage it deals to the closest enemy by 30%.”; Effets: mis à jour (2 effects ? 2 effects); Rangs: mis à jour (null ? 2 rangs)
- Modifié Spearing Strike. Infobulle: “A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.” → “A brutal attack that deals 75% weapon damage. Deals an additional 75% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.”; Effets: mis à jour (3 effects ? 3 effects)
- Modifié Two-Handed Weapon Specialization. Rank 1 tooltip: “Increases the damage you deal with two-handed melee weapons by 1%.” → “Increases the damage you deal with two-handed melee weapons by 2%.”; Rank 2 tooltip: “Increases the damage you deal with two-handed melee weapons by 2%.” → “Increases the damage you deal with two-handed melee weapons by 4%.”; Rank 3 tooltip: “Increases the damage you deal with two-handed melee weapons by 3%.” → “Increases the damage you deal with two-handed melee weapons by 6%.”; Rangs: mis à jour (3 rangs ? 3 rangs)
Paladin
Talents (2)
- Modifié Two-Handed Weapon Specialization. Rank 1 tooltip: “Increases the physical damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.” → “Increases the Physical and Holy damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.”; Rank 2 tooltip: “Increases the physical damage you deal by 4%, and reduces all threat you generate by 14% while a two-handed melee weapon is equipped.” → “Increases the Physical and Holy damage you deal by 4%, and reduces all threat you generate by 14% while a two-handed melee weapon is equipped.”; Rank 3 tooltip: “Increases the physical damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.” → “Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.”; Effets: mis à jour (2 effects ? 2 effects); Rangs: mis à jour (3 rangs ? 3 rangs)
- Modifié Vengeance. Rank 1 tooltip: “Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.” → “Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.”; Rank 2 tooltip: “Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.” → “Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.”; Rank 3 tooltip: “Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.” → “Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times.”; Rangs: mis à jour (3 rangs ? 3 rangs)
Chasseur
Capacités de classe (4)
- Modifié Aimed Shot. Rank 1 tooltip: “An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot.” → “An aimed shot that increases ranged damage by 40. Aimed Shot shares its cooldown with Multi-Shot.”; Rank 1 effects: mis à jour (1 effects ? 1 effects); Rank 2 tooltip: “An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot.” → “An aimed shot that increases ranged damage by 70. Aimed Shot shares its cooldown with Multi-Shot.”; Rank 2 effects: mis à jour (1 effects ? 1 effects); Rank 3 tooltip: “An aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot.” → “An aimed shot that increases ranged damage by 115. Aimed Shot shares its cooldown with Multi-Shot.”; Rank 3 effects: mis à jour (1 effects ? 1 effects); Rank 4 tooltip: “An aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot.” → “An aimed shot that increases ranged damage by 185. Aimed Shot shares its cooldown with Multi-Shot.”; Rank 4 effects: mis à jour (1 effects ? 1 effects); Rank 5 tooltip: “An aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot.” → “An aimed shot that increases ranged damage by 260. Aimed Shot shares its cooldown with Multi-Shot.”; Rank 5 effects: mis à jour (1 effects ? 1 effects); Rank 6 tooltip: “An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.” → “An aimed shot that increases ranged damage by 350. Aimed Shot shares its cooldown with Multi-Shot.”; Rank 6 effects: mis à jour (1 effects ? 1 effects)
- Modifié Arcane Shot. Rank 1 tooltip: “An instant shot that causes 20 Arcane damage.” → “An instant shot that causes 25 Arcane damage.”; Rank 1 effects: mis à jour (1 effects ? 1 effects); Rank 2 tooltip: “An instant shot that causes 26 Arcane damage.” → “An instant shot that causes 35 Arcane damage.”; Rank 2 effects: mis à jour (1 effects ? 1 effects); Rank 3 tooltip: “An instant shot that causes 39 Arcane damage.” → “An instant shot that causes 50 Arcane damage.”; Rank 3 effects: mis à jour (1 effects ? 1 effects); Rank 4 tooltip: “An instant shot that causes 65 Arcane damage.” → “An instant shot that causes 85 Arcane damage.”; Rank 4 effects: mis à jour (1 effects ? 1 effects); Rank 5 tooltip: “An instant shot that causes 94 Arcane damage.” → “An instant shot that causes 120 Arcane damage.”; Rank 5 effects: mis à jour (1 effects ? 1 effects); Rank 6 tooltip: “An instant shot that causes 134 Arcane damage.” → “An instant shot that causes 175 Arcane damage.”; Rank 6 effects: mis à jour (1 effects ? 1 effects); Rank 7 tooltip: “An instant shot that causes 170 Arcane damage.” → “An instant shot that causes 220 Arcane damage.”; Rank 7 effects: mis à jour (1 effects ? 1 effects); Rank 8 tooltip: “An instant shot that causes 217 Arcane damage.” → “An instant shot that causes 280 Arcane damage.”; Rank 8 effects: mis à jour (1 effects ? 1 effects)
- Modifié Aspect of the Hawk. Rank 1 tooltip: “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 15. Only one Aspect can be active at a time.” → “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.”; Rank 1 buff or debuff text: “Increases Ranged Attack Power by 15.” → “Increases Ranged Attack Power by 20.”; Rank 1 effects: mis à jour (2 effects ? 2 effects); Rank 2 tooltip: “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 22. Only one Aspect can be active at a time.” → “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.”; Rank 2 buff or debuff text: “Increases Ranged Attack Power by 22.” → “Increases Ranged Attack Power by 35.”; Rank 2 effects: mis à jour (2 effects ? 2 effects); Rank 3 tooltip: “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 30. Only one Aspect can be active at a time.” → “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.”; Rank 3 buff or debuff text: “Increases Ranged Attack Power by 30.” → “Increases Ranged Attack Power by 50.”; Rank 3 effects: mis à jour (2 effects ? 2 effects); Rank 4 tooltip: “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 38. Only one Aspect can be active at a time.” → “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.”; Rank 4 buff or debuff text: “Increases Ranged Attack Power by 38.” → “Increases Ranged Attack Power by 70.”; Rank 4 effects: mis à jour (2 effects ? 2 effects); Rank 5 tooltip: “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 47. Only one Aspect can be active at a time.” → “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.”; Rank 5 buff or debuff text: “Increases Ranged Attack Power by 47.” → “Increases Ranged Attack Power by 90.”; Rank 5 effects: mis à jour (2 effects ? 2 effects); Rank 6 tooltip: “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.” → “The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 110. Only one Aspect can be active at a time.”; Rank 6 buff or debuff text: “Increases Ranged Attack Power by 55.” → “Increases Ranged Attack Power by 110.”; Rank 6 effects: mis à jour (2 effects ? 2 effects)
- Modifié Serpent Sting. Rank 1 tooltip: “Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.” → “Stings the target, causing 15 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.”; Rank 1 buff or debuff text: “Causes 2 Nature damage every 3 sec.” → “Causes 3 Nature damage every 3 sec.”; Rank 1 effects: mis à jour (1 effects ? 1 effects); Rank 2 tooltip: “Stings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.” → “Stings the target, causing 35 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.”; Rank 2 buff or debuff text: “Causes 6 Nature damage every 3 sec.” → “Causes 7 Nature damage every 3 sec.”; Rank 2 effects: mis à jour (1 effects ? 1 effects); Rank 3 tooltip: “Stings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.” → “Stings the target, causing 70 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.”; Rank 3 buff or debuff text: “Causes 12 Nature damage every 3 sec.” → “Causes 14 Nature damage every 3 sec.”; Rank 3 effects: mis à jour (1 effects ? 1 effects); Rank 4 tooltip: “Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.” → “Stings the target, causing 130 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.”; Rank 4 buff or debuff text: “Causes 22 Nature damage every 3 sec.” → “Causes 26 Nature damage every 3 sec.”; Rank 4 effects: mis à jour (1 effects ? 1 effects); Rank 5 tooltip: “Stings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.” → “Stings the target, causing 200 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.”; Rank 5 buff or debuff text: “Causes 34 Nature damage every 3 sec.” → “Causes 40 Nature damage every 3 sec.”; Rank 5 effects: mis à jour (1 effects ? 1 effects); Rank 6 tooltip: “Stings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.” → “Stings the target, causing 290 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.”; Rank 6 buff or debuff text: “Causes 48 Nature damage every 3 sec.” → “Causes 58 Nature damage every 3 sec.”; Rank 6 effects: mis à jour (1 effects ? 1 effects); Rank 7 tooltip: “Stings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.” → “Stings the target, causing 375 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.”; Rank 7 buff or debuff text: “Causes 64 Nature damage every 3 sec.” → “Causes 75 Nature damage every 3 sec.”; Rank 7 effects: mis à jour (1 effects ? 1 effects); Rank 8 tooltip: “Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.” → “Stings the target, causing 500 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.”; Rank 8 buff or debuff text: “Causes 83 Nature damage every 3 sec.” → “Causes 100 Nature damage every 3 sec.”; Rank 8 effects: mis à jour (1 effects ? 1 effects); Rank 9 tooltip: “Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.” → “Stings the target, causing 675 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.”; Rank 9 buff or debuff text: “Causes 111 Nature damage every 3 sec.” → “Causes 135 Nature damage every 3 sec.”; Rank 9 effects: mis à jour (1 effects ? 1 effects)
Talents (4)
- Modifié Barrage. Rank 1 tooltip: “Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.” → “Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 5%.”; Rank 2 tooltip: “Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.” → “Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.”; Rank 3 tooltip: “Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.” → “Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 15%.”; Rangs: mis à jour (3 rangs ? 3 rangs)
- Modifié Lightning Reflexes. Rank 1 tooltip: “Increases your Agility by 2%.” → “Increases your Agility by 3%.”; Rank 2 tooltip: “Increases your Agility by 4%.” → “Increases your Agility by 6%.”; Rank 3 tooltip: “Increases your Agility by 6%.” → “Increases your Agility by 9%.”; Rank 4 tooltip: “Increases your Agility by 8%.” → “Increases your Agility by 12%.”; Rank 5 tooltip: “Increases your Agility by 10%.” → “Increases your Agility by 15%.”; Rangs: mis à jour (5 rangs ? 5 rangs)
- Modifié Sniper Shot. Infobulle: “A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.” → “A long-range shot that deals ranged damage plus 320 and increases the range of your next 3 Shots by 10 yards for 10 sec.”; Effets: mis à jour (2 effects ? 2 effects)
- Modifié Trueshot Aura. Infobulle: “Increases the Ranged Attack Power of party or raid members within 45 yds by 15.” → “Increases the Ranged Attack Power of party or raid members within 45 yds by 20.”; Texte de bonus ou de malus: “Ranged Attack Power increased by 15.” → “Ranged Attack Power increased by 20.”; Effets: mis à jour (1 effects ? 1 effects)
Sorts (6)
- Modifié Sniper Shot (Rank 2). Infobulle: “A long-range shot that deals ranged damage plus 225 and increases the range of your next 3 Shots by 10 yards for 10 sec.” → “A long-range shot that deals ranged damage plus 450 and increases the range of your next 3 Shots by 10 yards for 10 sec.”; Effets: mis à jour (2 effects ? 2 effects)
- Modifié Sniper Shot (Rank 3). Infobulle: “A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.” → “A long-range shot that deals ranged damage plus 590 and increases the range of your next 3 Shots by 10 yards for 10 sec.”; Effets: mis à jour (2 effects ? 2 effects)
- Modifié Trueshot Aura (Rank 3). Infobulle: “Increases the Ranged Attack Power of party or raid members within 45 yards by 30. Lasts 30 min.” → “Increases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.”; Texte de bonus ou de malus: “Ranged Attack Power increased by 30.” → “Ranged Attack Power increased by 50.”; Effets: mis à jour (1 effects ? 1 effects)
- Modifié Trueshot Aura (Rank 4). Infobulle: “Increases the Ranged Attack Power of party or raid members within 45 yards by 40. Lasts 30 min.” → “Increases the Ranged Attack Power of party or raid members within 45 yards by 75. Lasts 30 min.”; Texte de bonus ou de malus: “Ranged Attack Power increased by 40.” → “Ranged Attack Power increased by 75.”; Effets: mis à jour (1 effects ? 1 effects)
- Modifié Trueshot Aura (Rank 5). Infobulle: “Increases the Ranged Attack Power of party or raid members within 45 yards by 50. Lasts 30 min.” → “Increases the Ranged Attack Power of party or raid members within 45 yards by 100. Lasts 30 min.”; Texte de bonus ou de malus: “Ranged Attack Power increased by 50.” → “Ranged Attack Power increased by 100.”; Effets: mis à jour (1 effects ? 1 effects)
- Modifié Trueshot Aura (Rank 2). Infobulle: “Increases the Ranged Attack Power of party or raid members within 45 yds by 22.” → “Increases the Ranged Attack Power of party or raid members within 45 yds by 35.”; Texte de bonus ou de malus: “Ranged Attack Power increased by 22.” → “Ranged Attack Power increased by 35.”; Effets: mis à jour (1 effects ? 1 effects)
Objets (1)
- Modifié Guide : Morsure du serpent IX. Effets: “Use: Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.” → “Use: Stings the target, causing 675 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.”
Voleur
Capacités de classe (2)
- Ajouté Shank: Instantly strike with your off-hand weapon, dealing 50% weapon damage and generating 15 Energy. Shank cannot Miss.
- Supprimé Coup de Grace: Increases the damage of your Eviscerate ability against targets afflicted with your Deadly Poison by 2% per application.
Talents (34)
- Ajouté Dual Wield Specialization: Increases the damage done by your off-hand weapon by 25%.
- Ajouté Relentless Strikes: Your finishing moves have a 4% chance per Combo Point to restore 25 Energy.
- Supprimé Improved Distract: Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
- Modifié Adrenaline Rush. Nécessite: nothing → Blade Flurry at 1/1
- Modifié Aggression. Place dans l'arbre: tier 6, column 3 → tier 4, column 4; Niveau requis: level 35 → level 25; Rank 1 tooltip: “Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.” → “Increases the damage of your Sinister Strike and Eviscerate abilities by 5%.”; Rank 2 tooltip: “Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 4%.” → “Increases the damage of your Sinister Strike and Eviscerate abilities by 10%.”; Rank 3 tooltip: “Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.” → “Increases the damage of your Sinister Strike and Eviscerate abilities by 15%.”; Rangs: mis à jour (3 rangs ? 3 rangs)
- Modifié Blood Splatter. Nom: Vigor → Blood Splatter; Place dans l'arbre: tier 5, column 1 → tier 3, column 2; Niveau requis: level 30 → level 20; Rangs: 2 → 1; Rank 1 tooltip: “Increases your maximum Energy by 5.” → “Increases the duration of your Rupture ability by 6 sec and your Garrote ability by 9 sec.”; Rank 2 tooltip: “Increases your maximum Energy by 10.” → rien; Icône: nouvelle icône
- Modifié Boot Knife. Nom: Cutthroat → Boot Knife; Rank 1 tooltip: “Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.” → “Grants your Shank ability a 20% chance to add 2 Combo Points to the target.”; Rank 2 tooltip: “Your Backstab has a 6% chance to cause your next Ambush within 10 sec to not require Stealth.” → “Grants your Shank ability a 40% chance to add 2 Combo Points to the target.”; Rank 3 tooltip: “Your Backstab has a 9% chance to cause your next Ambush within 10 sec to not require Stealth.” → “Grants your Shank ability a 60% chance to add 2 Combo Points to the target.”; Rank 4 tooltip: “Your Backstab has a 12% chance to cause your next Ambush within 10 sec to not require Stealth.” → “Grants your Shank ability a 80% chance to add 2 Combo Points to the target.”; Rank 5 tooltip: “Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.” → “Grants your Shank ability a 100% chance to add 2 Combo Points to the target.”; Icône: nouvelle icône
- Modifié Camouflage. Place dans l'arbre: tier 1, column 1 → tier 2, column 2; Niveau requis: level 10 → level 15; Rangs: 5 → 3; Rank 1 tooltip: “Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.” → “Reduces your speed penalty from your Stealth ability by 5% and reduces its cooldown by 2 sec.”; Rank 2 tooltip: “Reduces your speed penalty from your Stealth ability by 6% and reduces its cooldown by 3 sec.” → “Reduces your speed penalty from your Stealth ability by 10% and reduces its cooldown by 4 sec.”; Rank 3 tooltip: “Reduces your speed penalty from your Stealth ability by 9% and reduces its cooldown by 4 sec.” → “Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.”; Rank 4 tooltip: “Reduces your speed penalty from your Stealth ability by 12% and reduces its cooldown by 5 sec.” → rien; Rank 5 tooltip: “Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec.” → rien; Rangs: mis à jour (5 rangs ? 3 rangs)
- Modifié Composure. Arbre: Assassination → Combat; Nom: Relentless Strikes → Composure; Place dans l'arbre: tier 3, column 1 → tier 3, column 4; Rangs: 1 → 2; Rank 1 tooltip: “Your finishing moves have a 20% chance per Combo Point to restore 25 Energy.” → “Increases the Energy cost reduction of your Poised ability by 5.”; Rank 2 tooltip: rien → “Increases the Energy cost reduction of your Poised ability by 10.”; Icône: nouvelle icône
- Modifié Coup de Grace. Nom: Improved Eviscerate → Coup de Grace; Rank 1 tooltip: “Increases the damage done by your Eviscerate ability by 7%.” → “Increases the damage done by your Eviscerate ability by 7%, and the damage and storage rate of your Death Mark ability by 7%.”; Rank 2 tooltip: “Increases the damage done by your Eviscerate ability by 13%.” → “Increases the damage done by your Eviscerate ability by 13%, and the damage and storage rate of your Death Mark ability by 13%.”; Rank 3 tooltip: “Increases the damage done by your Eviscerate ability by 20%.” → “Increases the damage done by your Eviscerate ability by 20%, and the damage and storage rate of your Death Mark ability by 20%.”; Effets: mis à jour (1 effects ? 2 effects); Rangs: mis à jour (3 rangs ? 3 rangs)
- Modifié Death Mark. Nom: Thousand Cuts → Death Mark; Infobulle: “When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.” → “Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap”; Icône: nouvelle icône
- Modifié Dirty Deeds. Place dans l'arbre: tier 5, column 1 → tier 2, column 1; Niveau requis: level 30 → level 15
- Modifié Dirty Tricks. Place dans l'arbre: tier 2, column 3 → tier 2, column 4
- Modifié Efficient Strikes. Nom: Improved Sinister Strike → Efficient Strikes; Rank 1 tooltip: “Reduces the Energy cost of your Sinister Strike ability by 3.” → “Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 3.”; Rank 2 tooltip: “Reduces the Energy cost of your Sinister Strike ability by 5.” → “Reduces the Energy cost of your Sinister Strike and Hemorrhage abilities by 5.”; Rangs: mis à jour (2 rangs ? 2 rangs)
- Modifié Elusiveness. Place dans l'arbre: tier 2, column 2 → tier 4, column 1; Niveau requis: level 15 → level 25
- Modifié Flash of Steel. Nom: Dual Wield Specialization → Flash of Steel; Place dans l'arbre: tier 4, column 3 → tier 6, column 3; Niveau requis: level 25 → level 35; Nécessite: Precision at 3/3 → nothing; Rank 1 tooltip: “Increases the damage done by your off-hand weapon by 5%.” → “Increases the Energy generated by your Shank ability by 3 and reduces its cooldown by 0.4 sec.”; Rank 2 tooltip: “Increases the damage done by your off-hand weapon by 10%.” → “Increases the Energy generated by your Shank ability by 6 and reduces its cooldown by 0.8 sec.”; Rank 3 tooltip: “Increases the damage done by your off-hand weapon by 15%.” → “Increases the Energy generated by your Shank ability by 9 and reduces its cooldown by 1.2 sec.”; Rank 4 tooltip: “Increases the damage done by your off-hand weapon by 20%.” → “Increases the Energy generated by your Shank ability by 12 and reduces its cooldown by 1.6 sec.”; Rank 5 tooltip: “Increases the damage done by your off-hand weapon by 25%.” → “Increases the Energy generated by your Shank ability by 15 and reduces its cooldown by 2.0 sec.”; Icône: nouvelle icône
- Modifié Flawless Execution. Infobulle: “Reduces the Energy cost of your Eviscerate ability by 10.” → “Reduces the Energy cost of your Eviscerate ability by 15.”; Effets: mis à jour (1 effects ? 1 effects)
- Modifié Ghostly Strike. Place dans l'arbre: tier 3, column 2 → tier 4, column 2; Niveau requis: level 20 → level 25; Infobulle: “A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.” → “A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage, increases your chance to dodge by 15% for 7 sec, and causes your next Ambush or Garrote cast within 7 sec to not require Stealth. Awards 1 combo point.”; Effets: mis à jour (4 effects ? 6 effects); Nécessite: mis à jour (null ? 1 entries)
- Modifié Heightened Senses. Place dans l'arbre: tier 4, column 1 → tier 5, column 1; Niveau requis: level 25 → level 30
- Modifié Hemorrhage. Infobulle: “An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.” → “An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture and Garrote damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point.”; Texte de bonus ou de malus: “Taking 15% increased Rupture damage from the caster.” → “Taking 15% increased Rupture and Garrote damage from the caster.”
14 changements de plus. Utilisez les filtres ou Tout afficher pour explorer cette version.
Sorts (6)
- Ajouté Shank
- Modifié Death Mark (Rank 2). Infobulle: “Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power: 1 point : 12% of damage stored, 0% Attack Power max. 2 points: 24% of damage stored, 0.1% of Attack Power max. 3 points: 36% of damage stored, 0.1% of Attack Power max. 4 points: 48% of damage stored, 0.2% of Attack Power max. 5 points: 60% of damage stored, 0.2% of Attack Power max.” → “Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap”; Portée: 25 yd → 20 yd; Classe: none → Rogue
- Modifié Death Mark (Rank 3). Infobulle: “Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power: 1 point : 12% of damage stored, 0% Attack Power max. 2 points: 24% of damage stored, 0.1% of Attack Power max. 3 points: 36% of damage stored, 0.1% of Attack Power max. 4 points: 48% of damage stored, 0.2% of Attack Power max. 5 points: 60% of damage stored, 0.2% of Attack Power max.” → “Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap”; Portée: 25 yd → 20 yd; Classe: none → Rogue
- Modifié Death Mark (Rank 4). Infobulle: “Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap. 2 points: 24% stored, ? damage cap. 3 points: 36% stored, ? damage cap. 4 points: 48% stored, ? damage cap. 5 points: 60% stored, ? damage cap.” → “Finishing move that marks the target, storing a portion of the damage dealt by your attacks per Combo Point. Garrote and Rupture damage is stored at twice the rate. After 6 sec, the stored damage is dealt, up to a maximum increased by Attack Power and Critical Strike chance: 1 point : 12% stored, ? damage cap 2 points: 24% stored, ? damage cap 3 points: 36% stored, ? damage cap 4 points: 48% stored, ? damage cap 5 points: 60% stored, ? damage cap”; Portée: 25 yd → 20 yd; Classe: none → Rogue
- Modifié Mutilate (Rank 2). Rang: Rank 3 → Rank 2; Infobulle: “Instantly attacks with both weapons for 75% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.” → “Instantly attacks with both weapons for 90% weapon damage plus an additional 57 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.”
- Modifié Mutilate (Rank 3). Rang: Rank 4 → Rank 3; Infobulle: “Instantly attacks with both weapons for 75% weapon damage plus an additional 50 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.” → “Instantly attacks with both weapons for 90% weapon damage plus an additional 79 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.”
Objets (8)
- Modifié Poison mortel IV. Effets: “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.” → “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.”
- Modifié Poison mortel V. Effets: “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.” → “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.”
- Modifié Recueil : Poison mortel V. Effets: “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.” → “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.”
- Modifié Poison instantané VI. Effets: “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 175 charges.” → “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 76 to 100 Nature damage. 250 charges.”
- Modifié Poison de distraction mentale III. Effets: “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.” → “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 225 charges.”
- Modifié Idole de mutilation. Effets: “Use: Engrave your gloves with the Mutilate rune: Instantly attacks with both weapons for 75% weapon damage plus an additional 25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.” → “Use: Engrave your gloves with the Mutilate rune: Instantly attacks with both weapons for 90% weapon damage plus an additional 40 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.”
- Modifié Idole de mutilation. Effets: “Use: Engrave your gloves with the Mutilate rune: Instantly attacks with both weapons for 75% weapon damage plus an additional 25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.” → “Use: Engrave your gloves with the Mutilate rune: Instantly attacks with both weapons for 90% weapon damage plus an additional 40 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.”
- Modifié Poison douloureux IV. Effets: “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.” → “Use: Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 240 charges.”
Prêtre
Capacités de classe (1)
- Supprimé Binding Heal: Heal yourself and a friendly target for 757 to 893. This causes low threat.
Objets (4)
- Modifié Jambières de qualité en étoffe lunaire. look: 66301 → 141261
- Modifié Chausses de qualité en satin. look: 65185 → 141262
- Modifié Garde-jambes de qualité soyeux. look: 66301 → 141262
- Modifié Jambières de qualité en étoffe du Vide. look: 66301 → 141261
Chaman
Capacités de classe (7)
- Ajouté Totemic Call: Relocates your active totems to your location.
- Supprimé Totemic Projection: Relocates your active totems to the specified location.
- Modifié Chain Lightning. Rank 1 tooltip: “Hurls a lightning bolt at the enemy, dealing 82 to 94 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.” → “Hurls a lightning bolt at the enemy, dealing 201 to 229 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.”; Rank 1 cast time: 2 sec → 2.5 sec; Rank 1 cost: 145 Mana → 245 Mana; Rank 1 spell power coefficient: 0.571 → 0.714; Rank 1 effects: mis à jour (1 effects ? 1 effects); Rank 2 tooltip: “Hurls a lightning bolt at the enemy, dealing 94 to 106 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.” → “Hurls a lightning bolt at the enemy, dealing 328 to 368 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.”; Rank 2 cast time: 2 sec → 2.5 sec; Rank 2 cost: 200 Mana → 360 Mana; Rank 2 spell power coefficient: 0.571 → 0.714; Rank 2 effects: mis à jour (1 effects ? 1 effects); Rank 3 tooltip: “Hurls a lightning bolt at the enemy, dealing 106 to 118 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.” → “Hurls a lightning bolt at the enemy, dealing 403 to 453 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.”; Rank 3 cast time: 2 sec → 2.5 sec; Rank 3 cost: 250 Mana → 425 Mana; Rank 3 spell power coefficient: 0.517 → 0.714; Rank 3 effects: mis à jour (1 effects ? 1 effects); Rank 4 tooltip: “Hurls a lightning bolt at the enemy, dealing 116 to 130 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.” → “Hurls a lightning bolt at the enemy, dealing 482 to 538 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.”; Rank 4 cast time: 2 sec → 2.5 sec; Rank 4 cost: 315 Mana → 495 Mana; Rank 4 spell power coefficient: 0.571 → 0.714; Rank 4 effects: mis à jour (1 effects ? 1 effects)
- Modifié Earth Shock. Rank 1 tooltip: “Instantly shocks the target with concussive force, causing 17 to 19 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.” → “Instantly shocks the target with concussive force, causing 19 to 21 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.”; Rank 1 effects: mis à jour (2 effects ? 2 effects); Rank 2 tooltip: “Instantly shocks the target with concussive force, causing 32 to 34 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.” → “Instantly shocks the target with concussive force, causing 35 to 37 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.”; Rank 2 effects: mis à jour (2 effects ? 2 effects); Rank 3 tooltip: “Instantly shocks the target with concussive force, causing 47 to 51 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.” → “Instantly shocks the target with concussive force, causing 65 to 69 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.”; Rank 3 effects: mis à jour (2 effects ? 2 effects); Rank 4 tooltip: “Instantly shocks the target with concussive force, causing 78 to 84 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.” → “Instantly shocks the target with concussive force, causing 126 to 134 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.”; Rank 4 effects: mis à jour (2 effects ? 2 effects); Rank 5 tooltip: “Instantly shocks the target with concussive force, causing 128 to 136 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.” → “Instantly shocks the target with concussive force, causing 235 to 249 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.”; Rank 5 effects: mis à jour (2 effects ? 2 effects); Rank 6 tooltip: “Instantly shocks the target with concussive force, causing 199 to 211 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.” → “Instantly shocks the target with concussive force, causing 372 to 394 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.”; Rank 6 effects: mis à jour (2 effects ? 2 effects); Rank 7 tooltip: “Instantly shocks the target with concussive force, causing 293 to 309 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.” → “Instantly shocks the target with concussive force, causing 517 to 545 Nature damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 2 sec. Causes a high amount of threat.”; Rank 7 effects: mis à jour (2 effects ? 2 effects)
- Modifié Flame Shock. Rank 1 tooltip: “Instantly sears the target with fire, causing 20 Fire damage immediately and 28 Fire damage over 12 sec.” → “Instantly sears the target with fire, causing 25 Fire damage immediately and 28 Fire damage over 12 sec.”; Rank 1 effects: mis à jour (3 effects ? 3 effects); Rank 2 tooltip: “Instantly sears the target with fire, causing 33 Fire damage immediately and 32 Fire damage over 12 sec.” → “Instantly sears the target with fire, causing 51 Fire damage immediately and 48 Fire damage over 12 sec.”; Rank 2 buff or debuff text: “8 Fire damage every 3 seconds.” → “12 Fire damage every 3 seconds.”; Rank 2 effects: mis à jour (3 effects ? 3 effects); Rank 3 tooltip: “Instantly sears the target with fire, causing 43 Fire damage immediately and 56 Fire damage over 12 sec.” → “Instantly sears the target with fire, causing 95 Fire damage immediately and 96 Fire damage over 12 sec.”; Rank 3 buff or debuff text: “14 Fire damage every 3 seconds.” → “24 Fire damage every 3 seconds.”; Rank 3 effects: mis à jour (3 effects ? 3 effects); Rank 4 tooltip: “Instantly sears the target with fire, causing 82 Fire damage immediately and 84 Fire damage over 12 sec.” → “Instantly sears the target with fire, causing 164 Fire damage immediately and 168 Fire damage over 12 sec.”; Rank 4 buff or debuff text: “21 Fire damage every 3 seconds.” → “42 Fire damage every 3 seconds.”; Rank 4 effects: mis à jour (3 effects ? 3 effects); Rank 5 tooltip: “Instantly sears the target with fire, causing 128 Fire damage immediately and 136 Fire damage over 12 sec.” → “Instantly sears the target with fire, causing 245 Fire damage immediately and 256 Fire damage over 12 sec.”; Rank 5 buff or debuff text: “34 Fire damage every 3 seconds.” → “64 Fire damage every 3 seconds.”; Rank 5 effects: mis à jour (3 effects ? 3 effects); Rank 6 tooltip: “Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.” → “Instantly sears the target with fire, causing 292 Fire damage immediately and 320 Fire damage over 12 sec.”; Rank 6 buff or debuff text: “44 Fire damage every 3 seconds.” → “80 Fire damage every 3 seconds.”; Rank 6 effects: mis à jour (3 effects ? 3 effects)
- Modifié Frost Shock. Rank 1 tooltip: “Instantly shocks the target with frost, causing 64 to 68 Frost damage and slowing movement speed by 50%. Lasts 8 sec.” → “Instantly shocks the target with frost, causing 95 to 101 Frost damage and slowing movement speed by 50%. Lasts 8 sec.”; Rank 1 effects: mis à jour (2 effects ? 2 effects); Rank 2 tooltip: “Instantly shocks the target with frost, causing 120 to 128 Frost damage and slowing movement speed by 50%. Lasts 8 sec.” → “Instantly shocks the target with frost, causing 215 to 229 Frost damage and slowing movement speed by 50%. Lasts 8 sec.”; Rank 2 effects: mis à jour (2 effects ? 2 effects); Rank 3 tooltip: “Instantly shocks the target with frost, causing 183 to 193 Frost damage and slowing movement speed by 50%. Lasts 8 sec.” → “Instantly shocks the target with frost, causing 345 to 365 Frost damage and slowing movement speed by 50%. Lasts 8 sec.”; Rank 3 effects: mis à jour (2 effects ? 2 effects); Rank 4 tooltip: “Instantly shocks the target with frost, causing 275 to 291 Frost damage and slowing movement speed by 50%. Lasts 8 sec.” → “Instantly shocks the target with frost, causing 492 to 520 Frost damage and slowing movement speed by 50%. Lasts 8 sec.”; Rank 4 effects: mis à jour (2 effects ? 2 effects)
- Modifié Lightning Bolt. Rank 1 tooltip: “Casts a bolt of lightning at the target for 14 to 16 Nature damage.” → “Casts a bolt of lightning at the target for 15 to 17 Nature damage.”; Rank 1 effects: mis à jour (1 effects ? 1 effects); Rank 2 tooltip: “Casts a bolt of lightning at the target for 25 to 29 Nature damage.” → “Casts a bolt of lightning at the target for 28 to 32 Nature damage.”; Rank 2 effects: mis à jour (1 effects ? 1 effects); Rank 3 tooltip: “Casts a bolt of lightning at the target for 41 to 49 Nature damage.” → “Casts a bolt of lightning at the target for 48 to 56 Nature damage.”; Rank 3 effects: mis à jour (1 effects ? 1 effects); Rank 4 tooltip: “Casts a bolt of lightning at the target for 57 to 65 Nature damage.” → “Casts a bolt of lightning at the target for 68 to 78 Nature damage.”; Rank 4 effects: mis à jour (1 effects ? 1 effects); Rank 5 tooltip: “Casts a bolt of lightning at the target for 76 to 88 Nature damage.” → “Casts a bolt of lightning at the target for 102 to 116 Nature damage.”; Rank 5 effects: mis à jour (1 effects ? 1 effects); Rank 6 tooltip: “Casts a bolt of lightning at the target for 104 to 118 Nature damage.” → “Casts a bolt of lightning at the target for 139 to 157 Nature damage.”; Rank 6 effects: mis à jour (1 effects ? 1 effects); Rank 7 tooltip: “Casts a bolt of lightning at the target for 138 to 156 Nature damage.” → “Casts a bolt of lightning at the target for 183 to 205 Nature damage.”; Rank 7 effects: mis à jour (1 effects ? 1 effects); Rank 8 tooltip: “Casts a bolt of lightning at the target for 153 to 171 Nature damage.” → “Casts a bolt of lightning at the target for 226 to 254 Nature damage.”; Rank 8 effects: mis à jour (1 effects ? 1 effects); Rank 9 tooltip: “Casts a bolt of lightning at the target for 168 to 188 Nature damage.” → “Casts a bolt of lightning at the target for 278 to 312 Nature damage.”; Rank 9 effects: mis à jour (1 effects ? 1 effects); Rank 10 tooltip: “Casts a bolt of lightning at the target for 185 to 207 Nature damage.” → “Casts a bolt of lightning at the target for 334 to 372 Nature damage.”; Rank 10 effects: mis à jour (1 effects ? 1 effects)
Talents (14)
- Modifié Call of Flame. Rank 1 tooltip: “Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.” → “Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 5%, as well as increases the duration of your Flame Shock spell by 3 sec.”; Rank 2 tooltip: “Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 10%, as well as increases the duration of your Flame Shock spell by 6 sec.” → “Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 10%, as well as increases the duration of your Flame Shock spell by 6 sec.”; Rank 3 tooltip: “Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.” → “Increases the damage done by your Fire Totems and by your Flame Shock and Fire Nova spells by 15%, as well as increases the duration of your Flame Shock spell by 9 sec.”; Rangs: mis à jour (3 rangs ? 3 rangs)
- Modifié Call of Thunder. Nom: Lava Burst → Call of Thunder; Infobulle: “You hurl molten lava at the target, dealing 107 to 139 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.” → “Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 5%.”; Icône: nouvelle icône
- Modifié Convection. Rank 1 tooltip: “Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.” → “Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 2%.”; Rank 2 tooltip: “Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 4%.” → “Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 4%.”; Rank 3 tooltip: “Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 6%.” → “Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 6%.”; Rank 4 tooltip: “Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 8%.” → “Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 8%.”; Rank 5 tooltip: “Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.” → “Reduces the mana cost of your Shock, Lightning Bolt, and Chain Lightning spells by 10%.”; Rangs: mis à jour (5 rangs ? 5 rangs)
- Modifié Elemental Alacrity. Rank 1 tooltip: “Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.” → “Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.17 sec.”; Rank 2 tooltip: “Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.33 sec.” → “Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.33 sec.”; Rank 3 tooltip: “Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.” → “Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.50 sec.”; Rangs: mis à jour (3 rangs ? 3 rangs)
- Modifié Elemental Reach. Rank 1 tooltip: “Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards and reduces the cooldown of Totemic Projection by 10 sec.” → “Increases the range of your Lightning Bolt, Chain Lightning, and Fire Nova spells by 3 yards.”; Rank 2 tooltip: “Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards and reduces the cooldown of Totemic Projection by 20 sec.” → “Increases the range of your Lightning Bolt, Chain Lightning, and Fire Nova spells by 6 yards.”; Effets: mis à jour (3 effects ? 3 effects); Rangs: mis à jour (2 rangs ? 2 rangs)
- Modifié Eye of the Storm. Rank 1 tooltip: “Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 23% chance to not lose casting time when you take damage.” → “Gives your Lightning Bolt and Chain Lightning spells a 23% chance to not lose casting time when you take damage.”; Rank 2 tooltip: “Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 47% chance to not lose casting time when you take damage.” → “Gives your Lightning Bolt and Chain Lightning spells a 47% chance to not lose casting time when you take damage.”; Rank 3 tooltip: “Gives your Lightning Bolt, Chain Lightning, and Lava Burst spells a 70% chance to not lose casting time when you take damage.” → “Gives your Lightning Bolt and Chain Lightning spells a 70% chance to not lose casting time when you take damage.”; Rangs: mis à jour (3 rangs ? 3 rangs)
- Modifié Flurry. Rank 1 tooltip: “Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.” → “Increases your attack speed by 6% for your next 3 swings after dealing a melee critical strike.”; Rank 2 tooltip: “Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.” → “Increases your attack speed by 12% for your next 3 swings after dealing a melee critical strike.”; Rank 3 tooltip: “Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.” → “Increases your attack speed by 18% for your next 3 swings after dealing a melee critical strike.”; Rank 4 tooltip: “Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.” → “Increases your attack speed by 24% for your next 3 swings after dealing a melee critical strike.”; Rank 5 tooltip: “Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.” → “Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.”; Rangs: mis à jour (5 rangs ? 5 rangs)
- Modifié Improved Ghost Wolf. Place dans l'arbre: tier 2, column 3 → tier 4, column 4; Niveau requis: level 15 → level 25
- Modifié Improved Lightning Shield. Place dans l'arbre: tier 2, column 4 → tier 2, column 3
- Modifié Lightning Mastery. Nom: Elemental Mastery → Lightning Mastery; Infobulle: “Gain mastery over Fire and Lightning, reducing the cast time of Lightning Bolt and Lava Burst by 0.5 sec, and removing the cooldown from Chain Lightning. Lasts 15 sec.” → “Gain mastery over Lightning, reducing the cast time of your Lightning Bolt spell by 0.5 sec, and removing the cooldown from your Chain Lightning spell. Lasts 15 sec.”; Icône: nouvelle icône; Texte de bonus ou de malus: “Lightning Bolt and Lava Burst cast time reduced by 0.5 sec and Chain Lightning has no cooldown.” → “Lightning Bolt cast time reduced by 0.5 sec and Chain Lightning has no cooldown.”; Icône: nouvelle icône
- Modifié Lightning Overload. Rank 1 tooltip: “Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.” → “Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.”; Rank 2 tooltip: “Gives your Lightning Bolt and Chain Lightning spells a 7% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.” → “Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.”; Rank 3 tooltip: “Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.” → “Gives your Lightning Bolt and Chain Lightning spells a 30% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.”; Rangs: mis à jour (3 rangs ? 3 rangs)
- Modifié Mental Dexterity. Rank 1 tooltip: “Increases your Attack Power by an amount equal to 33% of your Intellect.” → “Increases your Attack Power by an amount equal to 50% of your Intellect.”; Rank 2 tooltip: “Increases your Attack Power by an amount equal to 67% of your Intellect.” → “Increases your Attack Power by an amount equal to 100% of your Intellect.”; Rank 3 tooltip: “Increases your Attack Power by an amount equal to 100% of your Intellect.” → “Increases your Attack Power by an amount equal to 150% of your Intellect.”; Rangs: mis à jour (3 rangs ? 3 rangs)
- Modifié Riptide. Infobulle: “Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.” → “Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.”; Délai de récupération: 6 sec → 12 sec; Coût: 245 Mana → 150 Mana; Coefficient de puissance des sorts: 0.214 → 0.1; Effets: mis à jour (3 effects ? 3 effects)
- Modifié Stormstrike. Infobulle: “Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.” → “Instantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.”; Délai de récupération: 8 sec → 6 sec; Effets: mis à jour (2 effects ? 3 effects)
Sorts (5)
- Modifié Lava Burst (Rank 2). Classe: Shaman → none
- Modifié Lava Burst (Rank 3). Classe: Shaman → none
- Modifié Lava Burst (Rank 4). Classe: Shaman → none
- Modifié Riptide (Rank 2). Infobulle: “Heals a friendly target for 581 to 643, an additional 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.” → “Heals a friendly target for 575 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.”; Délai de récupération: 6 sec → 12 sec; Coût: 300 Mana → 180 Mana; Coefficient de puissance des sorts: 0.214 → 0.1; Effets: mis à jour (3 effects ? 3 effects)
- Modifié Riptide (Rank 3). Infobulle: “Heals a friendly target for 799 to 883, an additional 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.” → “Heals a friendly target for 805 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.”; Délai de récupération: 6 sec → 12 sec; Coût: 385 Mana → 230 Mana; Coefficient de puissance des sorts: 0.214 → 0.1; Effets: mis à jour (3 effects ? 3 effects)
Objets (44)
- Modifié Rune de remous. Effets: “Use: Engrave your bracers with the Riptide rune: Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.” → “Use: Engrave your bracers with the Riptide rune: Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.”
- Modifié Icône syzygique. Effets: “Use: Engrave your bracers with the Riptide rune: Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.” → “Use: Engrave your bracers with the Riptide rune: Heals a friendly target for 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.”
- Modifié Tablette de Chaîne d'éclairs. Effets: “Use: Hurls a lightning bolt at the enemy, dealing 82 to 94 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.” → “Use: Hurls a lightning bolt at the enemy, dealing 201 to 229 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.”
- Modifié Tablette d'Horion de terre V. Effets: “Use: Casts a bolt of lightning at the target for 57 to 65 Nature damage.” → “Use: Casts a bolt of lightning at the target for 68 to 78 Nature damage.”
- Modifié Tablette de Totem Nova de feu III. Effets: “Use: Hurls a lightning bolt at the enemy, dealing 82 to 94 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.” → “Use: Hurls a lightning bolt at the enemy, dealing 201 to 229 Nature damage and then jumping to additional nearby enemies. Each jump reduces the damage by 30%. Affects 3 total targets.”
- Modifié Tablette de Totem Nova de feu IV. Effets: “Use: Casts a bolt of lightning at the target for 76 to 88 Nature damage.” → “Use: Casts a bolt of lightning at the target for 102 to 116 Nature damage.”
- Modifié Tablette de Totem de résistance au Feu. Effets: “Use: Casts a bolt of lightning at the target for 41 to 49 Nature damage.” → “Use: Casts a bolt of lightning at the target for 48 to 56 Nature damage.”
- Modifié Tablette de Totem de résistance au Feu II. Effets: “Use: Casts a bolt of lightning at the target for 76 to 88 Nature damage.” → “Use: Casts a bolt of lightning at the target for 102 to 116 Nature damage.”
- Modifié Tablette de Totem de résistance au Feu III. Effets: “Use: Casts a bolt of lightning at the target for 76 to 88 Nature damage.” → “Use: Casts a bolt of lightning at the target for 102 to 116 Nature damage.”
- Modifié Tablette d'Horion de flammes II. Effets: “Use: Casts a bolt of lightning at the target for 41 to 49 Nature damage.” → “Use: Casts a bolt of lightning at the target for 48 to 56 Nature damage.”
- Modifié Tablette d'Horion de flammes III. Effets: “Use: Casts a bolt of lightning at the target for 41 to 49 Nature damage.” → “Use: Casts a bolt of lightning at the target for 48 to 56 Nature damage.”
- Modifié Tablette d'Horion de flammes IV. Effets: “Use: Casts a bolt of lightning at the target for 41 to 49 Nature damage.” → “Use: Casts a bolt of lightning at the target for 48 to 56 Nature damage.”
- Modifié Tablette d'Horion de flammes VI. Effets: “Use: Instantly sears the target with fire, causing 166 Fire damage immediately and 176 Fire damage over 12 sec.” → “Use: Instantly sears the target with fire, causing 292 Fire damage immediately and 320 Fire damage over 12 sec.”
- Modifié Tablette de Totem Langue de feu. Effets: “Use: Casts a bolt of lightning at the target for 57 to 65 Nature damage.” → “Use: Casts a bolt of lightning at the target for 68 to 78 Nature damage.”
- Modifié Tablette de Totem Langue de feu II. Effets: “Use: Casts a bolt of lightning at the target for 76 to 88 Nature damage.” → “Use: Casts a bolt of lightning at the target for 102 to 116 Nature damage.”
- Modifié Tablette de Langue de feu III. Effets: “Use: Casts a bolt of lightning at the target for 57 to 65 Nature damage.” → “Use: Casts a bolt of lightning at the target for 68 to 78 Nature damage.”
- Modifié Tablette de Langue de feu IV. Effets: “Use: Casts a bolt of lightning at the target for 76 to 88 Nature damage.” → “Use: Casts a bolt of lightning at the target for 102 to 116 Nature damage.”
- Modifié Tablette d'Horion de givre IV. Effets: “Use: Casts a bolt of lightning at the target for 76 to 88 Nature damage.” → “Use: Casts a bolt of lightning at the target for 102 to 116 Nature damage.”
- Modifié Tablette de Totem de Grâce aérienne. Effets: “Use: Casts a bolt of lightning at the target for 76 to 88 Nature damage.” → “Use: Casts a bolt of lightning at the target for 102 to 116 Nature damage.”
- Modifié Tablette de Totem guérisseur IV. Effets: “Use: Casts a bolt of lightning at the target for 76 to 88 Nature damage.” → “Use: Casts a bolt of lightning at the target for 102 to 116 Nature damage.”
24 changements de plus. Utilisez les filtres ou Tout afficher pour explorer cette version.
Mage
Talents (4)
- Modifié Arctic Reach. Rank 1 tooltip: “Increases the range of your Frostbolt, Frost Blast, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.” → “Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.”; Rank 2 tooltip: “Increases the range of your Frostbolt, Frost Blast, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.” → “Increases the range of your Frostbolt, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.”; Rangs: mis à jour (2 rangs ? 2 rangs)
- Modifié Improved Frostbolt. Rank 1 tooltip: “Reduces the casting time of your Frostbolt and Frost Blast spells by 0.1 sec.” → “Reduces the casting time of your Frostbolt spell by 0.1 sec.”; Rank 2 tooltip: “Reduces the casting time of your Frostbolt and Frost Blast spells by 0.2 sec.” → “Reduces the casting time of your Frostbolt spell by 0.2 sec.”; Rank 3 tooltip: “Reduces the casting time of your Frostbolt and Frost Blast spells by 0.3 sec.” → “Reduces the casting time of your Frostbolt spell by 0.3 sec.”; Rank 4 tooltip: “Reduces the casting time of your Frostbolt and Frost Blast spells by 0.4 sec.” → “Reduces the casting time of your Frostbolt spell by 0.4 sec.”; Rank 5 tooltip: “Reduces the casting time of your Frostbolt and Frost Blast spells by 0.5 sec.” → “Reduces the casting time of your Frostbolt spell by 0.5 sec.”; Rangs: mis à jour (5 rangs ? 5 rangs)
- Modifié Missile Barrage. Rank 1 tooltip: “Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.” → “Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.”; Rank 2 tooltip: “Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.” → “Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.”; Rangs: mis à jour (2 rangs ? 2 rangs)
- Modifié Winter's Chill. Rank 1 tooltip: “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.” → “Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.”; Rank 2 tooltip: “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 40% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.” → “Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 40% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.”; Rank 3 tooltip: “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 60% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.” → “Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 60% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.”; Rank 4 tooltip: “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 80% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.” → “Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 80% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.”; Rank 5 tooltip: “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.” → “Gives your Frostbolt and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.”; Rangs: mis à jour (5 rangs ? 5 rangs)
Objets (1)
- Modifié Notes de sort : Barrage de projectiles. Effets: “Use: Engrave your belt with the Missile Barrage rune: Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.” → “Use: Engrave your belt with the Missile Barrage rune: Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.”
Démoniste
Capacités de classe (1)
- Modifié Fear. Rank 1 cast time: mis à jour (3 entries ? 2 entries)
Talents (2)
- Modifié Shadow and Flame. Rank 1 tooltip: “Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.” → “Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.”; Rank 2 tooltip: “Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.” → “Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.”; Rank 3 tooltip: “Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.” → “Hitting an enemy with Conflagrate increases all Shadow damage you deal by 12% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 12% for 20 sec. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.”; Rank 4 tooltip: “Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.” → “Hitting an enemy with Conflagrate increases all Shadow damage you deal by 16% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 16% for 20 sec. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.”; Rank 5 tooltip: “Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.” → “Hitting an enemy with Conflagrate increases all Shadow damage you deal by 20% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 20% for 20 sec. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.”; Rangs: mis à jour (5 rangs ? 5 rangs)
- Modifié Wrack. Coefficient de puissance des sorts: 0.143 → 0.286; Effets: mis à jour (2 effects ? 2 effects)
Druide
Capacités de classe (9)
- Modifié Claw. Rank 1 tooltip: “Claw the enemy for 110% normal damage plus 27. Awards 1 combo point.” → “Claw the enemy for 140% normal damage plus 27. Awards 1 combo point.”; Rank 1 effects: mis à jour (3 effects ? 3 effects); Rank 2 tooltip: “Claw the enemy for 110% normal damage plus 39. Awards 1 combo point.” → “Claw the enemy for 140% normal damage plus 39. Awards 1 combo point.”; Rank 2 effects: mis à jour (3 effects ? 3 effects); Rank 3 tooltip: “Claw the enemy for 110% normal damage plus 57. Awards 1 combo point.” → “Claw the enemy for 140% normal damage plus 57. Awards 1 combo point.”; Rank 3 effects: mis à jour (3 effects ? 3 effects); Rank 4 tooltip: “Claw the enemy for 110% normal damage plus 88. Awards 1 combo point.” → “Claw the enemy for 140% normal damage plus 88. Awards 1 combo point.”; Rank 4 effects: mis à jour (3 effects ? 3 effects); Rank 5 tooltip: “Claw the enemy for 110% normal damage plus 115. Awards 1 combo point.” → “Claw the enemy for 140% normal damage plus 115. Awards 1 combo point.”; Rank 5 effects: mis à jour (3 effects ? 3 effects)
- Modifié Ferocious Bite. Rank 1 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 0.6 additional damage. Damage is increased by your Attack Power. 1 point : 33-43 damage 2 points: 57-67 damage 3 points: 81-91 damage 4 points: 105-115 damage 5 points: 129-139 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 0.7 additional damage. Damage is increased by your Attack Power. 1 point : 40-54 damage 2 points: 70-84 damage 3 points: 100-114 damage 4 points: 130-144 damage 5 points: 160-174 damage”; Rank 1 effects: mis à jour (2 effects ? 2 effects); Rank 2 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 1.0 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 1.2 additional damage. Damage is increased by your Attack Power. 1 point : 62-82 damage 2 points: 107-127 damage 3 points: 152-177 damage 4 points: 197-217 damage 5 points: 242-262 damage”; Rank 2 effects: mis à jour (2 effects ? 2 effects); Rank 3 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 1.8 additional damage. Damage is increased by your Attack Power. 1 point : 99-129 damage 2 points: 173-203 damage 3 points: 247-277 damage 4 points: 321-351 damage 5 points: 395-425 damage”; Rank 3 effects: mis à jour (2 effects ? 2 effects); Rank 4 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 2.0 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 152-202 damage 2 points: 267-317 damage 3 points: 382-432 damage 4 points: 497-547 damage 5 points: 612-662 damage”; Rank 4 effects: mis à jour (2 effects ? 2 effects); Rank 5 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 3.1 additional damage. Damage is increased by your Attack Power. 1 point : 215-279 damage 2 points: 375-439 damage 3 points: 535-599 damage 4 points: 695-759 damage 5 points: 855-919 damage”; Rank 5 effects: mis à jour (2 effects ? 2 effects); Rank 6 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 3.3 additional damage. Damage is increased by your Attack Power. 1 point : 245-321 damage 2 points: 426-502 damage 3 points: 607-683 damage 4 points: 788-864 damage 5 points: 969-1045 damage”; Rank 6 effects: mis à jour (2 effects ? 2 effects)
- Modifié Pounce. Rank 1 tooltip: “Pounce, stunning the target for 2 sec and causing 90 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.” → “Pounce, stunning the target for 2 sec and causing 114 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.”; Rank 2 tooltip: “Pounce, stunning the target for 2 sec and causing 120 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.” → “Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.”; Rank 3 tooltip: “Pounce, stunning the target for 2 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.” → “Pounce, stunning the target for 2 sec and causing 186 damage over 18 sec. Must be prowling and behind the target. Awards 1 combo point.”
- Modifié Pounce Bleed. Rank 1 buff or debuff text: “Bleeding for 15 damage every 3 sec.” → “Bleeding for 19 damage every 3 sec.”; Rank 1 effects: mis à jour (1 effects ? 1 effects); Rank 2 buff or debuff text: “Bleeding for 20 damage every 3 sec.” → “Bleeding for 25 damage every 3 sec.”; Rank 2 effects: mis à jour (1 effects ? 1 effects); Rank 3 buff or debuff text: “Bleeding for 25 damage every 3 sec.” → “Bleeding for 31 damage every 3 sec.”; Rank 3 effects: mis à jour (1 effects ? 1 effects)
- Modifié Rake. Rank 1 tooltip: “Rake the target for 23 damage and an additional 48 damage over 9 sec. Awards 1 combo point.” → “Rake the target for 27 damage and an additional 60 damage over 9 sec. Awards 1 combo point.”; Rank 1 buff or debuff text: “Bleeding for 16 damage every 3 sec.” → “Bleeding for 20 damage every 3 sec.”; Rank 1 effects: mis à jour (3 effects ? 3 effects); Rank 2 tooltip: “Rake the target for 31 damage and an additional 63 damage over 9 sec. Awards 1 combo point.” → “Rake the target for 39 damage and an additional 78 damage over 9 sec. Awards 1 combo point.”; Rank 2 buff or debuff text: “Bleeding for 21 damage every 3 sec.” → “Bleeding for 26 damage every 3 sec.”; Rank 2 effects: mis à jour (3 effects ? 3 effects); Rank 3 tooltip: “Rake the target for 45 damage and an additional 78 damage over 9 sec. Awards 1 combo point.” → “Rake the target for 56 damage and an additional 96 damage over 9 sec. Awards 1 combo point.”; Rank 3 buff or debuff text: “Bleeding for 26 damage every 3 sec.” → “Bleeding for 32 damage every 3 sec.”; Rank 3 effects: mis à jour (3 effects ? 3 effects); Rank 4 tooltip: “Rake the target for 61 damage and an additional 102 damage over 9 sec. Awards 1 combo point.” → “Rake the target for 76 damage and an additional 126 damage over 9 sec. Awards 1 combo point.”; Rank 4 buff or debuff text: “Bleeding for 34 damage every 3 sec.” → “Bleeding for 42 damage every 3 sec.”; Rank 4 effects: mis à jour (3 effects ? 3 effects)
- Modifié Ravage. Rank 1 tooltip: “Ravage the target, causing 350% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo point.” → “Ravage the target, causing 435% damage plus 147 to the target. Must be prowling and behind the target. Awards 1 combo point.”; Rank 1 effects: mis à jour (3 effects ? 3 effects); Rank 2 tooltip: “Ravage the target, causing 350% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo point.” → “Ravage the target, causing 435% damage plus 217 to the target. Must be prowling and behind the target. Awards 1 combo point.”; Rank 2 effects: mis à jour (3 effects ? 3 effects); Rank 3 tooltip: “Ravage the target, causing 350% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo point.” → “Ravage the target, causing 435% damage plus 273 to the target. Must be prowling and behind the target. Awards 1 combo point.”; Rank 3 effects: mis à jour (3 effects ? 3 effects); Rank 4 tooltip: “Ravage the target, causing 350% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point.” → “Ravage the target, causing 435% damage plus 343 to the target. Must be prowling and behind the target. Awards 1 combo point.”; Rank 4 effects: mis à jour (3 effects ? 3 effects)
- Modifié Rip. Rank 1 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44 damage over 12 sec. 2 points: 71 damage over 12 sec. 3 points: 97 damage over 12 sec. 4 points: 124 damage over 12 sec. 5 points: 150 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 57 damage over 12 sec. 2 points: 90 damage over 12 sec. 3 points: 123 damage over 12 sec. 4 points: 156 damage over 12 sec. 5 points: 189 damage over 12 sec.”; Rank 1 buff or debuff text: “3 bleed damage every 2 sec.” → “4 bleed damage every 2 sec.”; Rank 1 effects: mis à jour (2 effects ? 2 effects); Rank 2 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67 damage over 12 sec. 2 points: 110 damage over 12 sec. 3 points: 154 damage over 12 sec. 4 points: 197 damage over 12 sec. 5 points: 240 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 84 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 192 damage over 12 sec. 4 points: 246 damage over 12 sec. 5 points: 300 damage over 12 sec.”; Rank 2 buff or debuff text: “4 bleed damage every 2 sec.” → “5 bleed damage every 2 sec.”; Rank 2 effects: mis à jour (2 effects ? 2 effects); Rank 3 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 111 damage over 12 sec. 2 points: 174 damage over 12 sec. 3 points: 237 damage over 12 sec. 4 points: 300 damage over 12 sec. 5 points: 363 damage over 12 sec.”; Rank 3 buff or debuff text: “6 bleed damage every 2 sec.” → “8 bleed damage every 2 sec.”; Rank 3 effects: mis à jour (2 effects ? 2 effects); Rank 4 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124 damage over 12 sec. 2 points: 200 damage over 12 sec. 3 points: 277 damage over 12 sec. 4 points: 353 damage over 12 sec. 5 points: 429 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 155 damage over 12 sec. 2 points: 250 damage over 12 sec. 3 points: 344 damage over 12 sec. 4 points: 439 damage over 12 sec. 5 points: 534 damage over 12 sec.”; Rank 4 buff or debuff text: “8 bleed damage every 2 sec.” → “10 bleed damage every 2 sec.”; Rank 4 effects: mis à jour (2 effects ? 2 effects); Rank 5 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175 damage over 12 sec. 2 points: 284 damage over 12 sec. 3 points: 394 damage over 12 sec. 4 points: 503 damage over 12 sec. 5 points: 612 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 219 damage over 12 sec. 2 points: 354 damage over 12 sec. 3 points: 489 damage over 12 sec. 4 points: 624 damage over 12 sec. 5 points: 759 damage over 12 sec.”; Rank 5 buff or debuff text: “11 bleed damage every 2 sec.” → “14 bleed damage every 2 sec.”; Rank 5 effects: mis à jour (2 effects ? 2 effects); Rank 6 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 305 damage over 12 sec. 2 points: 497 damage over 12 sec. 3 points: 688 damage over 12 sec. 4 points: 880 damage over 12 sec. 5 points: 1071 damage over 12 sec.”; Rank 6 buff or debuff text: “15 bleed damage every 2 sec.” → “19 bleed damage every 2 sec.”; Rank 6 effects: mis à jour (2 effects ? 2 effects)
- Modifié Shred. Rank 1 tooltip: “Shred the target, causing 155% damage plus 22 to the target. Must be behind the target. Awards 1 combo point.” → “Shred the target, causing 200% damage plus 22 to the target. Must be behind the target. Awards 1 combo point.”; Rank 1 effects: mis à jour (3 effects ? 3 effects); Rank 2 tooltip: “Shred the target, causing 155% damage plus 32 to the target. Must be behind the target. Awards 1 combo point.” → “Shred the target, causing 200% damage plus 32 to the target. Must be behind the target. Awards 1 combo point.”; Rank 2 effects: mis à jour (3 effects ? 3 effects); Rank 3 tooltip: “Shred the target, causing 155% damage plus 44 to the target. Must be behind the target. Awards 1 combo point.” → “Shred the target, causing 200% damage plus 44 to the target. Must be behind the target. Awards 1 combo point.”; Rank 3 effects: mis à jour (3 effects ? 3 effects); Rank 4 tooltip: “Shred the target, causing 155% damage plus 64 to the target. Must be behind the target. Awards 1 combo point.” → “Shred the target, causing 200% damage plus 64 to the target. Must be behind the target. Awards 1 combo point.”; Rank 4 effects: mis à jour (3 effects ? 3 effects); Rank 5 tooltip: “Shred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo point.” → “Shred the target, causing 200% damage plus 80 to the target. Must be behind the target. Awards 1 combo point.”; Rank 5 effects: mis à jour (3 effects ? 3 effects)
- Modifié Starfire. Rank 1 tooltip: “Causes 73 to 89 Arcane damage to the target.” → “Causes 102 to 124 Arcane damage to the target.”; Rank 1 effects: mis à jour (1 effects ? 1 effects); Rank 2 tooltip: “Causes 99 to 121 Arcane damage to the target.” → “Causes 139 to 169 Arcane damage to the target.”; Rank 2 effects: mis à jour (1 effects ? 1 effects); Rank 3 tooltip: “Causes 131 to 157 Arcane damage to the target.” → “Causes 183 to 219 Arcane damage to the target.”; Rank 3 effects: mis à jour (1 effects ? 1 effects); Rank 4 tooltip: “Causes 181 to 215 Arcane damage to the target.” → “Causes 253 to 301 Arcane damage to the target.”; Rank 4 effects: mis à jour (1 effects ? 1 effects); Rank 5 tooltip: “Causes 244 to 288 Arcane damage to the target.” → “Causes 341 to 403 Arcane damage to the target.”; Rank 5 effects: mis à jour (1 effects ? 1 effects); Rank 6 tooltip: “Causes 309 to 365 Arcane damage to the target.” → “Causes 432 to 510 Arcane damage to the target.”; Rank 6 effects: mis à jour (1 effects ? 1 effects); Rank 7 tooltip: “Causes 350 to 412 Arcane damage to the target.” → “Causes 490 to 576 Arcane damage to the target.”; Rank 7 effects: mis à jour (1 effects ? 1 effects)
Talents (1)
- Modifié Rend and Tear. Rank 1 tooltip: “Increases damage done by your melee abilities on Bleeding targets by 2%.” → “Increases damage done by your melee abilities on Bleeding targets by 3%.”; Rank 2 tooltip: “Increases damage done by your melee abilities on Bleeding targets by 4%.” → “Increases damage done by your melee abilities on Bleeding targets by 6%.”; Rank 3 tooltip: “Increases damage done by your melee abilities on Bleeding targets by 6%.” → “Increases damage done by your melee abilities on Bleeding targets by 9%.”; Rank 4 tooltip: “Increases damage done by your melee abilities on Bleeding targets by 8%.” → “Increases damage done by your melee abilities on Bleeding targets by 12%.”; Rank 5 tooltip: “Increases damage done by your melee abilities on Bleeding targets by 10%.” → “Increases damage done by your melee abilities on Bleeding targets by 15%.”; Rangs: mis à jour (5 rangs ? 5 rangs)
Objets (2)
- Modifié Livre de Morsure féroce V. Effets: “Use: Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage” → “Use: Finishing move that causes damage per combo point and converts each extra point of energy into 3.3 additional damage. Damage is increased by your Attack Power. 1 point : 245-321 damage 2 points: 426-502 damage 3 points: 607-683 damage 4 points: 788-864 damage 5 points: 969-1045 damage”
- Modifié Livre de Feu stellaire VII. Effets: “Use: Causes 350 to 412 Arcane damage to the target.” → “Use: Causes 490 to 576 Arcane damage to the target.”
Non spécifique à une classe
Sorts (49)
- Ajouté (DNT) Hide Mist
- Ajouté (DNT) Hide Mist
- Ajouté (DNT) Hide Mist
- Ajouté (DNT) Hide Mist
- Ajouté (DNT) Hide Mist
- Ajouté (DNT) Hide Mist
- Ajouté [DNT] Hunter Pet Scaling (Old Testing Backup)
- Ajouté Boot Knife
- Ajouté Counterspell - Silenced
- Ajouté Counterspell - Silenced
- Ajouté Ghostly Strike
- Ajouté Quick Getaway
- Ajouté Reckless Swings
- Supprimé Mutilate (Rank 1)
- Supprimé Mutilate (Rank 1)
- Modifié Baron Rivendare's Soul Drain. Effets: mis à jour (2 effects ? 2 effects)
- Modifié Deadly Poison IV (Rank 4). Infobulle: “Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.” → “Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.”; Effets: mis à jour (3 effects ? 3 effects)
- Modifié Deadly Poison IV (Rank 4). Infobulle: “Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.” → “Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.”; Effets: mis à jour (3 effects ? 3 effects)
- Modifié Deadly Poison V (Rank 5). Infobulle: “Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.” → “Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.”; Effets: mis à jour (3 effects ? 3 effects)
- Modifié Deadly Poison V (Rank 5). Infobulle: “Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.” → “Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 240 charges.”; Effets: mis à jour (3 effects ? 3 effects)
29 changements de plus. Utilisez les filtres ou Tout afficher pour explorer cette version.
Objets (8)
- Modifié Pierre runique ancienne. Classe: 15 → 13
- Modifié Clé fragile. Prix de vente: none → 17c
- Modifié Buccaneer's Boots. look: null → 66435
- Modifié Pierre runique inerte. Unique: no → yes; Icône: nouvelle icône; Classe: 15 → 13
- Modifié Fortified Spaulders. look: null → 66031
- Modifié Fragment de pierre-clé. Classe: 15 → 13
- Modifié Coupe-papier. Prix de vente: 38c → 1s 70c
- Modifié Page déchirée. Unique: no → yes