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Wailing Caverns
Wailing Caverns is a level 15–24 dungeon in The Barrens in World of Warcraft: Forever, with 8 bosses.
Dungeon. Levels 15–24 (Forever client: group finder). 5 players (Forever client). Enter from level 10.
Getting there
- Entrance: The Barrens (47.7, 35.0) (Forever client)
- Nearest flight master (Horde): Crossroads, The Barrens
Map
A map of Wailing Caverns with 1 floor, stitched from the Forever client's own minimap art (Forever client), with the bosses numbered in the order the client gives (their spots are Classic spawn data until players confirm them in Forever).

Wailing Caverns
Worth it for: Leggings of the Fang (Embrace of the Viper set; top pick for Assassination Rogue and 8 more specs at level 20); Footpads of the Fang (Embrace of the Viper set; top pick for Assassination Rogue and 6 more specs at level 20); Glowing Lizardscale Cloak (top pick for Assassination Rogue and 6 more specs at level 20).
Bosses
8 bosses, in the client's order (Forever client).
1. Lady Anacondra

Abilities
- Healing Touch (Classic data): Heals a friendly target for 179 to 223.
- Sleep (Classic data): Puts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Thorns Aura (Classic data): Causes 20 Nature damage to any creature that strikes a nearby party member. Players may only have one aura on them per paladin at any one time. The aura lasts 1 min.
- Lightning Bolt (Classic data): Blasts an enemy with lightning, inflicting Nature damage.
Healer tips (Classic data)
- Sleep puts a magic debuff on a player who isn't the tank about every 18 sec: remove it if your class can.
- Lightning Bolt hits the tank about every 3 sec.
Damage tips (Classic data)
- Interrupt Healing Touch (2.5 sec cast, a heal on itself).
2. Lord Cobrahn

Abilities
- Cobrahn Serpent Form (Classic data): Shapeshifts into a serpent for 5 min., increasing attack damage by 50, and increasing the time between attacks by 43%.
- Healing Touch (Classic data): Heals a friendly target for 325 to 399.
- Druid's Slumber (Classic data): Puts the enemy target to sleep for up to 15 sec. Any hostile action will awaken the target. Only one target can be slept at a time.
- Lightning Bolt (Classic data): Blasts an enemy with lightning, inflicting Nature damage.
Healer tips (Classic data)
- Druid's Slumber puts a magic debuff on a random player about every 16 sec: remove it if your class can.
- Lightning Bolt hits the tank about every 3 sec.
Damage tips (Classic data)
- Interrupt Healing Touch (3 sec cast, a heal on itself).
Loot
- Robe of the Moccasin (Classic data, 60.0%)
- Cobrahn's Grasp (Classic data, 20.0%)
- Leggings of the Fang (Classic data, 20.0%)
- Gem of Cobrahn (Classic data, 100.0%)
3. Kresh

Loot
- Worn Turtle Shell Shield (Classic data, 90.0%)
- Kresh's Back (Classic data, 10.0%)
4. Lord Pythas

Abilities
- Healing Touch (Classic data): Heals a friendly target for 179 to 223.
- Sleep (Classic data): Puts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Thunderclap (Classic data): Inflicts 71 to 79 Nature damage to nearby enemies, increasing the time between their attacks by 43% and slowing their movement by 40% for 10 sec.
- Lightning Bolt (Classic data): Blasts an enemy with lightning, inflicting Nature damage.
Healer tips (Classic data)
- Sleep puts a magic debuff on a player who isn't the tank about every 16 sec: remove it if your class can.
- Thunderclap hits everyone within 10 yards about every 14 sec.
- Lightning Bolt hits the tank about every 3 sec.
Damage tips (Classic data)
- Interrupt Healing Touch (2.5 sec cast, a heal on itself).
- Ranged: stay more than 10 yards away (Thunderclap).
Loot
- Armor of the Fang (Classic data, 60.0%)
- Stinging Viper (Classic data, 40.0%)
- Gem of Pythas (Classic data, 100.0%)
5. Skum

Abilities
- Chained Bolt (Classic data): Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 3 targets, causing 28 to 32 Nature damage to each.
Damage tips (Classic data)
- Interrupt Chained Bolt (1.8 sec cast, Nature damage on one player).
Loot
- Skum's Bucket (client clue, unconfirmed)
- Tail Spike (Classic data, 50.0%)
- Glowing Lizardscale Cloak (Classic data, 50.0%)
6. Lord Serpentis

Abilities
- Healing Touch (Classic data): Heals a friendly target for 641 to 773.
- Sleep (Classic data): Puts the enemy target to sleep for up to 20 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Lightning Bolt (Classic data): Blasts an enemy with lightning, inflicting Nature damage.
Healer tips (Classic data)
- Sleep puts a magic debuff on a player who isn't the tank about every 14 sec: remove it if your class can.
- Lightning Bolt hits the tank about every 3 sec.
Damage tips (Classic data)
- Interrupt Healing Touch (3.5 sec cast, a heal on itself).
Loot
- Serpent Gloves (Classic data, 25.0%)
- Savage Trodders (Classic data, 25.0%)
- Venomstrike (Classic data, 25.0%)
- Footpads of the Fang (Classic data, 25.0%)
- Gem of Serpentis (Classic data, 100.0%)
7. Verdan the Everliving

Abilities
- Grasping Vines (Classic data): Inflicts Physical damage to nearby enemies, knocking them down and immobilizing them for 10 sec.
Healer tips (Classic data)
- Grasping Vines hits everyone within 10 yards about every 14 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Grasping Vines).
Loot
- Seedcloud Buckler (Classic data, 40.0%)
- Living Root (Classic data, 40.0%)
- Sporid Cape (Classic data, 20.0%)
8. Mutanus the Devourer

Abilities
- Thundercrack (Classic data): Inflicts 94 to 106 Nature damage to nearby enemies, stunning them for 2.5 sec.
- Naralex's Nightmare (Classic data): Puts the enemy target to sleep for up to 15 sec. Any hostile action will awaken the target. Only one target can be slept at a time.
- Terrify (Classic data): Terrifies an enemy, causing it to flee in fear for 4 sec. Only 1 target can be terrified at a time.
Healer tips (Classic data)
- Thundercrack hits everyone within 20 yards about every 13 sec.
- Terrify fears random for 4 sec about every 21 sec.
Damage tips (Classic data)
- Naralex's Nightmare takes control of a player for 15 sec: crowd-control them rather than hurting them.
Loot from the dungeon
- Firebelcher (Classic data)
- Feyscale Cloak (Classic data)
Quests
Hamuul Runetotem (level 16, Horde)
Speak with Hamuul Runetotem.
Get it from: Tonga Runetotem, The Barrens (52.3, 31.9). (Classic data)
Nara Wildmane (level 16, Horde)
Speak with Nara Wildmane.
Get it from: Arch Druid Hamuul Runetotem, Thunder Bluff (78.6, 28.6). (Classic data)
Deviate Hides (level 17)
Nalpak in the Wailing Caverns wants 20 Deviate Hides.
Get it from: Nalpak, The Barrens (46.0, 35.7). (seen in WoW Forever)
Serpentbloom (level 18, Horde)
Apothecary Zamah in Thunder Bluff wants you to collect 10 Serpentbloom.
Get it from: Apothecary Zamah, Thunder Bluff (22.8, 20.9). (Classic data)
Smart Drinks (level 18)
Bring 6 portions of Wailing Essence to Mebok Mizzyrix in Ratchet.
Get it from: Mebok Mizzyrix, Durotar (32.8, 77.7). (Classic data)
Trouble at the Docks (level 18)
Crane Operator Bigglefuzz in Ratchet wants you to retrieve the bottle of 99-Year-Old Port from Mad Magglish who is hiding in the Wailing Caverns.
Get it from: Crane Operator Bigglefuzz, Durotar (34.2, 77.6). (Classic data)
Deviate Eradication (level 21)
Ebru in the Wailing Caverns wants you to kill 7 Deviate Ravagers, 7 Deviate Vipers, 7 Deviate Shamblers and 7 Deviate Dreadfangs.
Get it from: Ebru, The Barrens (46.0, 35.7). (seen in WoW Forever)
Leaders of the Fang (level 22, Horde)
Bring the Gems of Cobrahn, Anacondra, Pythas and Serpentis to Nara Wildmane in Thunder Bluff.
Get it from: Nara Wildmane, Thunder Bluff (75.6, 31.6). (Classic data)
The Glowing Shard (level 26)
Travel to Ratchet to find someone that can tell you more about the glowing shard. Then, deliver the shard as you are directed.
Get it from: unknown. (seen in WoW Forever)
Videos
- Unpacking Beta Launch ft. @Xaryu | Episode 1 - The WoW: Forever Podcast by World of Warcraft
- Solo farming my BIS in Wailing Caverns | WoW Forever Rogue by SimonizeShow TV
- WoW: Forever Wailing Caverns | ALL NEW GEAR + BOSSES! by Husky
- I Played Shaman in Warcraft Forever so you don't have to. by Rextillian
- Druid Is Saved In WoW Forever... by iDuckie
- Warrior Tank is feeling GOOD in WoW Forever Wailing Caverns by SimonizeShow TV
- WoW Forever Leveling Guide Levels 1-20 | Horde Orc & Troll by Ceedsy Stream
- Warcraft Forever | Fire Mage Build (Level 20) by Nemus13
- WoW Forever Druid Beginner's Guide | Bear, Cat, Balance & Resto Forms, Talents and Races Explained by Ducky Duck Gaming
- WOW FOREVER Feral Druid Gearing up! Wailing Caverns! | World of Warcraft 1 v X World PVP! | Beta by Soullscape
Read more
- WoW Forever Legacy system explained: every perk, challenge and reward
- Leveling to 30: where to go
- Leveling a Warrior to 30
- Leveling a Paladin to 30
- Leveling a Hunter to 30
- Leveling a Rogue to 30
- Leveling a Priest to 30
- Leveling a Shaman to 30
- Leveling a Mage to 30
- Leveling a Druid to 30
- Your first dungeon in WoW Forever
Other dungeons for these levels
- The Hall of Thanes (levels 13–20)
- Ragefire Chasm (levels 13–18)
- Ruins of Lordaeron (levels 15–22)
- Deadmines (levels 17–26)
- Shadowfang Keep (levels 20–30)
- Stormwind Stockade (levels 24–32)
Sources
The WoW Forever beta client (build 1.60.1.70245), what players' ForeverDB addons saw in Forever, Blizzard's posts, and for Classic instances CMaNGOS classic-db (GPL-3.0), labelled Classic data.
Not known yet
- No drops seen in Forever yet. The ForeverDB addon records them as you play.
- Dungeon map: boss spots are Classic spawns (CMaNGOS); Forever may have moved them.