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Paladin
Rotations & Guide · PvE · PvP · Builds · Abilities · Talent Calculator · Macros · Changes vs Classic
Paladins are plate hybrids that heal, tank and fight in melee with Seals and Judgement. Forever overhauls them heavily: Holy Shock is a level 30 Holy talent and the new Light's Vigil (a level 40 talent) turns it into group healing, Protection gets Seal of Fury, Judgement of Fury, Swift Judgement, Templar's Bulwark and trainer-taught Hammer of the Righteous, and Retribution gains Holy Strike, Sacred Arbiter and the level 40 Twist of Light talent, whose seal echoes make seal twisting official. Consecration and Blessing of Kings are trainer abilities at level 20.
Holy (Healer)
Holy is a strong efficient single-target healer that now also has real group healing through Light's Vigil plus Holy Shock. Holy Light is the big heal and, at base values, also the most Mana-efficient one, Flash of Light is the fast cheap heal, and Illumination refunds mana on crits. Divine Favor guarantees a crit for emergencies.
Protection (Tank)
Forever turns Protection into a real tank: Seal of Fury adds holy damage and, with a shield, absorb shields to every swing, while Judgement unleashes Judgement of Fury to damage and taunt. Consecration (trained at 20) and Hammer of the Righteous handle packs, and Holy Shield rounds out threat. Mana comes back through Shield Specialization blocks (6% of max Mana at rank 3) and Improved Seal of Fury, whose base amount the client leaves blank. Swift Judgement adds a second taunt and Templar's Bulwark an emergency absorb shield.
Retribution (Melee DPS)
Retribution wields a slow two-hander and relies on Seal of Command, crits and Vengeance. Forever adds Holy Strike as an instant 10 sec cooldown attack, Sacred Arbiter to make it hit harder and refresh your Judgements, and Twist of Light, the level 40 talent at the bottom of the section, which rewards seal twisting: replacing a seal leaves an Echo that applies its effect on your next swing. Judgement and Exorcism fill the gaps.
Best in slot gear at any level: Holy, Protection, Retribution
Paladin abilities
- Improved Flash of Light
- Devotion Aura (level 1)
- Holy Light (level 1)
- Judgement of Righteousness (level 1)
- Seal of Righteousness (level 1)
- Blessing of Might (level 4)
- Judgement (level 4)
- Divine Protection (level 6)
- Holy Strike (level 6)
- Seal of the Crusader (level 6)
- Hammer of Justice (level 8)
- Purify (level 8)
- Blessing of Protection (level 10)
- Lay on Hands (level 10)
- Seal of Fury (level 10)
- Judgement of the Crusader (level 12)
- Redemption (level 12, from the Classic class quest The Tome of Divinity (rank 1))
- Blessing of Wisdom (level 14)
- Retribution Aura (level 16)
- Blessing of Freedom (level 18)
- Blessing of Kings (level 20)
- Consecration (level 20)
- Exorcism (level 20)
- Flash of Light (level 20)
- Judgement of Command (level 20)
- Sense Undead (level 20, from the Classic class quest The Tome of Valor)
- Concentration Aura (level 22)
- Judgement of Justice (level 22)
- Seal of Justice (level 22)
- Turn Undead (level 24)
- Judgement of Fury (level 25)
- Blessing of Salvation (level 26)
- Shadow Resistance Aura (level 28)
- Divine Intervention (level 30)
- Judgement of Light (level 30)
- Seal of Light (level 30)
- Frost Resistance Aura (level 32)
- Divine Shield (level 34)
- Fire Resistance Aura (level 36)
- Judgement of Wisdom (level 38)
- Seal of Wisdom (level 38)
- Blessing of Light (level 40)
- Hammer of the Righteous (level 40)
- Cleanse (level 42)
- Hammer of Wrath (level 44)
- Blessing of Sacrifice (level 46)
- Holy Wrath (level 50)
- Greater Blessing of Might (level 52)
- Greater Blessing of Wisdom (level 54)
- Greater Blessing of Kings (level 60)
- Greater Blessing of Light (level 60)
- Greater Blessing of Salvation (level 60)