Rogue PvP

Rotations & Guide · PvE · PvP · Builds · Abilities · Talent Calculator · Changes vs Classic

Rogues are energy-based melee assassins built around combo points, finishers and stealth openers. Forever gives them Mutilate and the Venom finisher (boosting poison damage and application), Coup de Grace for Deadly Poison Eviscerates, Puncturing Wounds for Backstab and Mutilate crits, and a Flawless Execution passive to cheapen Eviscerate that no trainer teaches yet.

Assassination Rogue PVP guide

Assassination PvP at 20 is about burst: Malice and Improved Eviscerate make your Ambush and a 5-point Eviscerate hit hard, and three points in Combat's Improved Gouge lengthen the only incapacitate you can use mid-fight. You have no stuns, Vanish or Blind yet, so choose fights you can end quickly and leave the rest. At 30 the build becomes Cheap Shot, Kidney Shot and Cold Blood burst.

Burst

Control

Staying alive

Battlegrounds

Your job in a battleground is to remove healers and casters, not to trade blows with a Warrior. Stay in Stealth at the edge of the fight, pick a healer or the healer keeping an enemy flag carrier alive, and open with Ambush; Kick the next heal and Gouge the one after. When your team defends a flag or a control point, wait there in Stealth: Sap the first enemy who walks in out of combat and fight the second, which buys time for help to arrive. Don't carry flags as Assassination at this level; without Vanish or stuns you drop quickly once you're focused. Blizzard has announced Darkspear Islands, a new 15 vs 15 battleground off the coast of Kalimdor that mixes control points with Arathi Basin-style flag captures, and the client also has Warsong Gulch, Arathi Basin and Alterac Valley maps, but which battlegrounds and level brackets open in the beta hasn't been confirmed.

Open-world PvP

On the PvP ruleset you choose most fights, so choose well. Look for enemies fighting a mob or low on health, approach in Stealth from behind and Ambush; if they're at full health and you can't win fast, let them pass. When you're jumped, don't spend Energy on damage first: Evasion against a melee class, Gouge, then Sprint away and break line of sight around trees and buildings against casters. At 20 you have no Vanish, so an escape means outrunning them. Near quest mobs, wait until your target is busy with a mob before you open, so they can't turn and fight you at full strength. On a Normal ruleset realm, Blizzard's note applies: sapping a PvP-flagged player flags you for PvP too.

Matchups

Stats

Agility, Stamina, Critical Strike, Hit, Attack Power, Strength. Stamina matters far more than in dungeons: with no Vanish or stun at 20, surviving the counterattack is what lets you finish the kill. Agility and Critical Strike feed the burst that Malice and Puncturing Wounds build on, and some Hit keeps Gouge and Kick from missing. Among weapons, a hard-hitting main-hand dagger still comes first, for Ambush and Backstab.

Tips

Combat Rogue PVP guide

Combat is the sturdiest Rogue in PvP at 20. Endurance brings Evasion and Sprint back far sooner, Lightning Reflexes adds dodge, and Improved Gouge lengthens your only mid-fight incapacitate. The dungeon build's Improved Sinister Strike and Malice point go into control and survival instead, so you deal a little less damage but win longer fights and get away more often.

Burst

Control

Staying alive

Battlegrounds

Combat is the Rogue that can stay in a fight. Guard your healers: Gouge and Kick the melee or caster who dives them, and use Evasion when Warriors and Rogues turn on you. With Endurance, Evasion and Sprint come back often enough to chase down an enemy flag carrier or to escort your own, and at 30 Improved Sprint clears the slows used to catch you. On a control point, Combat is the Rogue build most able to hold off a single attacker until help arrives. Blizzard has announced Darkspear Islands, a new 15 vs 15 battleground off the coast of Kalimdor with control points and Arathi Basin-style flag captures, and the client has Warsong Gulch, Arathi Basin and Alterac Valley maps, but which battlegrounds and level brackets open in the beta hasn't been confirmed.

Open-world PvP

Combat is the build for surviving ganks on the PvP ruleset. When someone opens on you, press Evasion at once against a melee class, fight back with Sinister Strike and Eviscerate, and Gouge to reset. Against casters, close the gap and Kick; if you can't reach them, break line of sight and Sprint away. When you're the one hunting, open from Stealth with Garrote on a target already fighting a mob, and keep Sprint ready so they can't walk away. Endurance means you'll usually have Evasion and Sprint again for the next fight. On a Normal ruleset realm, Sap flags you when the target is PvP-flagged.

Matchups

Stats

Agility, Stamina, Hit, Critical Strike, Attack Power, Strength. Stamina is worth far more than in dungeons, because Combat's plan is to outlast the enemy. Hit comes next, so Gouge and Kick land when they matter. Agility stays your main stat, and Dodge on gear stacks with Lightning Reflexes and Evasion. Weapon damage still matters most for Sinister Strike.

Tips

Subtlety Rogue PVP guide

Subtlety is the stealth opener spec. At 20 the PvP build takes Master of Deception and Camouflage to reach a target unseen, Opportunity and Improved Ambush so the opener hits hard and crits often, and Sleight of Hand so you take fewer crits back. It trades the dungeon build's Ghostly Strike for Improved Ambush: the plan is to win in the first few seconds, and to leave if you don't.

Burst

Control

Staying alive

Battlegrounds

Subtlety is the battleground hunter. Roam in Stealth, pick off healers and casters who drift away from their group, and Sap a defender waiting at a flag or control point so you can deal with the defenders one at a time. Camouflage lets you restealth quickly after a kill, so you can choose the next target. Stay out of big melee brawls; your damage comes in bursts and your defences are thin. Blizzard has announced Darkspear Islands, a new 15 vs 15 battleground off the coast of Kalimdor that combines control points with Arathi Basin-style flag captures, and the client has Warsong Gulch, Arathi Basin and Alterac Valley maps, but which battlegrounds and level brackets open in the beta hasn't been confirmed.

Open-world PvP

Subtlety is built for open-world hunting on the PvP ruleset. Move in Stealth, let your target pull a mob or drop to half health, then Ambush from behind; Master of Deception makes you harder to spot as you close in. If the first seconds don't go your way, leave: Gouge, Sprint and find another target. When you're ganked yourself, press Evasion first against melee, and remember you have no Vanish at 20. Around quest hubs and mob camps, Sap one of a pair of enemy players before you open on the other. On a Normal ruleset realm, Sap flags you for PvP when used on a PvP-flagged player.

Matchups

Stats

Agility, Stamina, Critical Strike, Hit, Attack Power, Strength. Stamina matters because a failed opener means taking the counterattack with no stun or Vanish at 20. Agility and Critical Strike make Ambush and Backstab land harder and crit more often, and Hit keeps the opener, Gouge and Kick from missing. A hard-hitting main-hand dagger comes before any stat.

Tips

Checked against WoW Forever beta build 1.60.1.70009.

Rogue abilities