Paladin talent calculator and leveling order
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Other classes: Warrior, Hunter, Rogue, Priest, Shaman, Mage, Warlock, Druid
Paladins are plate hybrids that heal, tank and fight in melee with Seals and Judgement. Forever overhauls them heavily: Holy Shock is a level 30 Holy talent and the new Light's Vigil (a level 40 talent) turns it into group healing, every Paladin gains Holy Strike at level 6, Protection gets Seal of Fury, Judgement of Fury, Swift Judgement and Templar's Bulwark, and Retribution gains Sacred Arbiter and the level 40 Unsealed Wrath talent, which rewards swapping seals mid-fight. Consecration and Blessing of Kings are trainer abilities at level 20.
Plan your Paladin talents for WoW Forever: click talents into the three trees and the calculator records the order you take them in, one talent per level, so you know what to pick at every level-up. Drag a level to move it, or click it to change its pick; every level is checked against the tree's tier and prerequisite rules. Share the build as a short link, load a recommended build in one click, and send the plan to the ForeverDB addon, which tells you where each new point goes in game.
Talent points in WoW Forever
From the Forever client (TraitCurrencySource): one talent point per level from 10 to 60, 51 in all. The Legacy perk Talented gives the same points up to 5 levels sooner (one more rank each at levels 9, 8, 7, 6 and 5). In each section a row needs 5 more points spent in the rows above it.
Paladin talents compared with Classic
Of the 51 talents in Forever's Paladin tree, 20 are new, 18 changed from Classic Era and 13 are the same. Classic talents Forever doesn't have: Improved Devotion Aura (Protection tier 1), Improved Concentration Aura (Protection tier 4), Blessing of Sanctuary (Protection tier 5), Improved Blessing of Might (Retribution tier 1), Improved Seal of the Crusader (Retribution tier 2), Improved Retribution Aura (Retribution tier 4), Sanctity Aura (Retribution tier 5), Consecration (Holy tier 3), Blessing of Kings (Protection tier 3).
Recommended Paladin builds
- Holy: Holy melee leveling (level 20)
- Holy: Dungeon healer (level 20)
- Holy: Holy melee leveling (level 30)
- Holy: Dungeon healer (level 30)
- Holy: Battleground healer (level 20)
- Holy: Battleground healer (level 30)
- Holy: Holy melee leveling (level 40)
- Holy: Dungeon healer (level 40)
- Holy: Battleground healer (level 40)
- Holy: Holy melee leveling (level 50)
- Holy: Dungeon healer (level 50)
- Holy: Battleground healer (level 50)
- Holy: Holy melee for the last levels (level 60)
- Holy: Dungeon healer (level 60)
- Holy: Battleground healer (level 60)
- Protection: Sword and board leveling (level 20)
- Protection: Dungeon tank (level 20)
- Protection: Sword and board leveling (level 30)
- Protection: Dungeon tank (level 30)
- Protection: Battleground defender (level 20)
- Protection: Battleground defender (level 30)
- Protection: Sword and board leveling (level 40)
- Protection: Dungeon tank (level 40)
- Protection: Battleground defender (level 40)
- Protection: Sword and board leveling (level 50)
- Protection: Dungeon tank (level 50)
- Protection: Battleground defender (level 50)
- Protection: Sword and board for the last levels (level 60)
- Protection: Dungeon tank (level 60)
- Protection: Battleground defender (level 60)
- Retribution: Seal of Command leveling (level 20)
- Retribution: Seal of Command group damage (level 20)
- Retribution: Seal of Command leveling (level 30)
- Retribution: Seal of Command group damage (level 30)
- Retribution: Seal of Command burst (level 20)
- Retribution: Seal of Command burst (level 30)
- Retribution: Seal of Command leveling (level 40)
- Retribution: Seal of Command group damage (level 40)
- Retribution: Seal of Command burst (level 40)
- Retribution: Seal of Command leveling (level 50)
- Retribution: Seal of Command group damage (level 50)
- Retribution: Seal of Command burst (level 50)
- Retribution: Seal of Command for the last levels (level 60)
- Retribution: Seal of Command group damage (level 60)
- Retribution: Seal of Command burst (level 60)
Popular builds
Seen in WoW Forever: 10 players (10 characters). How it works: signed-in players upload their Companion addon file (its Your talent builds setting records each character’s talents). Each character counts once per level range, at most 2 of one player’s, and no names are shown. A spec appears once 5 characters from 3 different players at that level range have uploaded, and a build once 2 players run it.
Levels 10–19
6 Paladin characters at Levels 10–19.
- Holy: Not enough players yet: 1 of the 5 characters needed, from at least 3 different players.
- Protection: Not enough players yet: 4 of the 5 characters needed, from at least 3 different players.
- Retribution: Not enough players yet: 1 of the 5 characters needed, from at least 3 different players.
Levels 20–29
5 Paladin characters at Levels 20–29.
- Holy: Not enough players yet: 1 of the 5 characters needed, from at least 3 different players.
- Protection: Not enough players yet: 3 of the 5 characters needed, from at least 3 different players.
- Retribution: Not enough players yet: 1 of the 5 characters needed, from at least 3 different players.
Holy talents
- Tier 1: Spiritual Focus (5 ranks, level 10+): Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
- Tier 1: Divine Strength (5 ranks, level 10+): Increases your Strength by 10%.
- Tier 2: Healing Light (3 ranks, level 15+): Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
- Tier 2: Reverence (new in Forever) (2 ranks, level 15+): Allows 30% of your Mana regeneration to continue while casting.
- Tier 2: Improved Seals (5 ranks, level 15+): Increases the damage done by your Seals and Judgements by 15%.
- Tier 2: Purifying Power (new in Forever) (2 ranks, level 15+): Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
- Tier 3: Divine Favor (1 rank, level 20+): When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Tier 3: Illumination (changed from Classic) (5 ranks, level 20+): After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell. Classic: After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.
- Tier 3: Holy Conduit (new in Forever) (2 ranks, level 20+): Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
- Tier 4: Divine Precision (new in Forever) (2 ranks, level 25+): Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.
- Tier 4: Infusion of Light (new in Forever) (2 ranks, level 25+): Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
- Tier 4: Oath of Light (new in Forever) (1 rank, level 25+): Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 400, your Flash of Light by up to 115, and your Holy Shock by up to 230. Only one Oath of Light may be sworn by the Paladin at any one time. (Numbers at level 60; they grow with your level.)
- Tier 5: Consecrated Ground (new in Forever) (2 ranks, level 30+): Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
- Tier 5: Holy Shock (changed from Classic) (1 rank, level 30+): Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally. Classic: Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.
- Tier 5: Boundless Light (new in Forever) (2 ranks, level 30+): Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.
- Tier 6: Holy Power (changed from Classic) (5 ranks, level 35+): Increases the critical strike healing bonus of your Holy spells by 50%. Classic: Increases the critical effect chance of your Holy spells by 5%.
- Tier 7: Light's Vigil (new in Forever) (1 rank, level 40+): Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 315 to 333. Only one Vigil per Paladin may be active in each party.
Protection talents
- Tier 1: Divine Intellect (5 ranks, level 10+): Increases your total Intellect by 10%.
- Tier 1: Redoubt (changed from Classic) (5 ranks, level 10+): Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks. Classic: Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
- Tier 2: Precision (3 ranks, level 15+): Improves your chance to hit by 3%.
- Tier 2: Guardian's Favor (changed from Classic) (2 ranks, level 15+): Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec. Classic: Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 6 sec.
- Tier 2: Sacred Duty (new in Forever) (2 ranks, level 15+): Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.
- Tier 3: Templar's Bulwark (new in Forever) (1 rank, level 20+): When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
- Tier 3: Improved Hammer of Justice (3 ranks, level 20+): Decreases the cooldown of your Hammer of Justice spell by 15 sec.
- Tier 3: Shield Specialization (changed from Classic) (2 ranks, level 20+): Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec. Classic: Increases the amount of damage absorbed by your shield by 30%.
- Tier 3: Toughness (5 ranks, level 20+): Increases your armor value from items by 10%.
- Tier 4: Swift Judgement (new in Forever) (1 rank, level 25+): Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.
- Tier 4: Improved Righteous Fury (changed from Classic) (3 ranks, level 25+): While Righteous Fury is active, all damage taken is reduced by 9%. Classic: Increases the amount of threat generated by your Righteous Fury spell by 50%.
- Tier 4: Anticipation (changed from Classic) (5 ranks, level 25+): Increases your Defense Skill by 20. Classic: Increases your Defense skill by 10.
- Tier 5: Stoicism (new in Forever) (2 ranks, level 30+): Reduces the duration of Stun and Charm effects on you by 20%.
- Tier 5: Holy Shield (changed from Classic) (1 rank, level 30+): Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. Classic: Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
- Tier 5: Reckoning (changed from Classic) (5 ranks, level 30+): Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec. Classic: Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.
- Tier 6: Iron Creed (new in Forever) (3 ranks, level 35+): Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
- Tier 7: Shieldsworn (new in Forever) (1 rank, level 40+): Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Retribution talents
- Tier 1: Deflection (5 ranks, level 10+): Increases your Parry chance by 5%.
- Tier 1: Benediction (changed from Classic) (5 ranks, level 10+): Reduces the Mana cost of all instant cast spells and abilities by 10%. Classic: Reduces the Mana cost of your Judgement and Seal spells by 15%.
- Tier 2: Improved Judgement (2 ranks, level 15+): Decreases the cooldown of your Judgement ability by 2 sec.
- Tier 2: Conviction (changed from Classic) (3 ranks, level 15+): Improves your chance to get a critical strike with all spells and attacks by 6%. Classic: Increases your chance to get a critical strike with melee weapons by 5%.
- Tier 2: Sanctified Judgement (new in Forever) (3 ranks, level 15+): Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
- Tier 3: Vindication (changed from Classic) (3 ranks, level 20+): Gives your damaging melee attacks a chance to reduce the target's Attack Power by 201 for 30 sec. (Numbers at level 60; they grow with your level.) Classic: Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 15%10 sec.
- Tier 3: Unyielding Faith (changed from Classic) (2 ranks, level 20+): Reduces the duration of Fear and Disorient effects on you by 30%. Classic: Increases your chance to resist Fear and Disorient effects by an additional 10%.
- Tier 3: Seal of Command (1 rank, level 20+): Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 48 Holy damage, 93 to 101 if the target is stunned or incapacitated.
- Tier 3: Pursuit of Justice (changed from Classic) (2 ranks, level 20+): Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects. Classic: Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
- Tier 4: Eye for an Eye (changed from Classic) (2 ranks, level 25+): All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health. Classic: All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
- Tier 4: Sacred Arbiter (new in Forever) (1 rank, level 25+): Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
- Tier 4: Two-Handed Weapon Specialization (changed from Classic) (3 ranks, level 25+): Increases the Physical and Holy damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped. Classic: Increases the damage you deal with two-handed melee weapons by 6%.
- Tier 5: Turn Evil (new in Forever) (2 ranks, level 30+): Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
- Tier 5: Repentance (1 rank, level 30+): Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
- Tier 5: Vengeance (changed from Classic) (3 ranks, level 30+): Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 5 times. Classic: Gives you a 15% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
- Tier 6: Champion of the Light (new in Forever) (5 ranks, level 35+): Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
- Tier 7: Unsealed Wrath (new in Forever) (1 rank, level 40+): Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
Best in slot gear at any level: Holy, Protection, Retribution
Paladin abilities
- Improved Flash of Light
- Improved Seal of Fury
- Sense Undead
- Devotion Aura (level 1)
- Holy Light (level 1)
- Judgement of Righteousness (level 1)
- Seal of Righteousness (level 1)
- Blessing of Might (level 4)
- Judgement (level 4)
- Divine Protection (level 6)
- Holy Strike (level 6)
- Seal of the Crusader (level 6)
- Hammer of Justice (level 8)
- Purify (level 8)
- Blessing of Protection (level 10)
- Lay on Hands (level 10)
- Righteous Fury (level 10)
- Seal of Fury (level 10)
- Judgement of the Crusader (level 12)
- Redemption (level 12, from the Classic class quest The Tome of Divinity (rank 1))
- Blessing of Wisdom (level 14)
- Retribution Aura (level 16)
- Blessing of Freedom (level 18)
- Blessing of Kings (level 20)
- Consecration (level 20)
- Exorcism (level 20)
- Flash of Light (level 20)
- Judgement of Command (level 20)
- Voice of Truth (level 20)
- Concentration Aura (level 22)
- Judgement of Justice (level 22)
- Seal of Justice (level 22)
- Turn Undead (level 24)
- Judgement of Fury (level 25)
- Shadow Resistance Aura (level 28)
- Divine Intervention (level 30)
- Judgement of Light (level 30)
- Seal of Light (level 30)
- Frost Resistance Aura (level 32)
- Divine Shield (level 34)
- Fire Resistance Aura (level 36)
- Judgement of Wisdom (level 38)
- Seal of Wisdom (level 38)
- Hammer of the Righteous (level 40)
- Cleanse (level 42)
- Hammer of Wrath (level 44)
- Blessing of Sacrifice (level 46)
- Holy Wrath (level 50)
- Greater Blessing of Might (level 52)
- Greater Blessing of Wisdom (level 54)
- Greater Blessing of Kings (level 60)
No longer trainer abilities in the live client
Data from the WoW Forever client, build 1.60.1.70862, extracted .