Consumables
The best consumables in the WoW Forever client for your level, and what to look for next. Forever's new Mage scrolls and where players found them are on Scrolls. At the level cap (60):
Food
- Alcohol: Cherry Grog (level 25): A strong alcoholic beverage.
- Health: Alterac Swiss (level 45): Restores 2065 health over 30 sec. Must remain seated while eating.
- Health and mana: Essence Mango (level 55): Restores 2451 health and 4240 mana over 30 sec. Must remain seated while eating.
- Intellect: Raptor Punch (level 1): Increases your Intellect by 4 and decreases your Stamina by 5 for 5 min.
- Other: Dragonbreath Chili (level 25): Occasionally belch flame at enemies struck in melee for the next 10 min.
- Spirit: Watered-down Beer (level 1): This weak beer increases your Spirit by 1 and decreases your Stamina by 1 for 10 min.
- Stamina: Rumsey Rum Dark (level 1): Increases Stamina by 10 for 15 min and gets you drunk to boot!
- Well Fed: Agility: Flank au Poivre (level 45): Restores 2065 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Agility for 15 min.
- Well Fed: Armor: Plated Armorfish (level 35): Restores 1338 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating you will become well fed and gain 150 Armor for 15 min.
- Well Fed: Attack power: Mightfish Steak (level 45): Restores 2065 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 40 Attack Power for 15 min.
- Well Fed: Critical strike: Grilled Squid (level 35): Restores 2065 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1% Critical Strike chance for 15 min.
- Well Fed: Intellect: Bat Hachee (level 45): Restores 2065 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Intellect for 15 min.
- Well Fed: Movement speed: Sweetpaw Jam (level 55): Restores 2065 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15% movement speed while in Hyjal for 15 min.
- Well Fed: Spell damage: Baked Salmon (level 45): Restores 2065 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 28 Spell Damage for 15 min.
- Well Fed: Stamina: Dirge's Kickin' Chimaerok Chops (level 45): Restores 2451 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 25 Stamina for 15 min.
- Well Fed: Strength: Bear Bruscitti (level 45): Restores 2065 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Strength for 15 min.
- Well Fed: other: Spinefin Halibut (level 45): Restores 1338 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 18 Fishing Skill for 15 min.
Drink
- Mana: Hyjal Nectar (level 55): Restores 4038 mana over 30 sec. Must remain seated while drinking.
- Well Fed: Healing: Sage's Tea (level 45): Restores 2821 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 44 Healing Power for 15 min.
- Well Fed: Spirit: Wicked Smoothie (level 45): Restores 2821 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 20 Spirit for 15 min.
- Well Fed: other: Goldthorn Tea (level 25): Restores 1344 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec drinking, you will become well fed and gain ? Herbalism skill for 15 min.
Potions
- Alcohol: Volatile Rum (level 1): A strong alcoholic beverage.
- Armor: Greater Stoneshield Potion (level 46): Increases armor by 2000 for 2 min.
- Attack power: Major Frenzy Potion (level 55): Increases Attack Power by 80 for 30 sec.
- Cures: Living Action Potion (level 47): Makes you immune to Stun and Movement Impairing effects for the next 5 sec. Also removes existing Stun and Movement Impairing effects.
- Damage: Dragonfire Potion (level 35): Unleash a belch of dragonfire, dealing 280 Fire damage instantly in a narrow cone in front of you. Affected targets will suffer 35 additional damage every 2 sec for 8 sec.
- Detection and invisibility: Invisibility Potion (level 37): Gives the imbiber invisibility for 18 sec.
- Healing: Major Mender's Potion (level 55): Increases Spell Healing by 88 for 30 sec.
- Health: Major Healing Potion (level 45): Restores 1050 to 1750 health.
- Health and mana: Wildvine Potion (level 35): Restores 0 to 1500 health and 0 to 1500 mana.
- Level boosts: Potion of Experience - Level 60 (level 1): Increases your level to 60 and grants you gear and supplies appropriate to that level for your class and tradeskills.
- Mana: Greater Dreamless Sleep Potion (level 55): Puts the imbiber in a dreamless sleep for 12 sec. During that time the imbiber heals 2100 health and 2100 mana.
- Other: Mighty Rage Potion (level 46): Increases Rage by 60 and increases Strength by 60 for 20 sec.
- Protection: Arcane: Greater Arcane Protection Potion (level 48): Absorbs 1950 to 3250 arcane damage. Lasts 2 min.
- Protection: Fire: Greater Fire Protection Potion (level 48): Absorbs 1950 to 3250 fire damage. Lasts 2 min.
- Protection: Frost: Greater Frost Protection Potion (level 48): Absorbs 1950 to 3250 frost damage. Lasts 2 min.
- Protection: Holy: Greater Holy Protection Potion (level 48): Absorbs 1950 to 3250 holy damage. Lasts 2 min.
- Protection: Nature: Greater Nature Protection Potion (level 48): Absorbs 1950 to 3250 nature damage. Lasts 2 min.
- Protection: Shadow: Greater Shadow Protection Potion (level 48): Absorbs 1950 to 3250 shadow damage. Lasts 2 min.
- Resistance: Magic Resistance Potion (level 32): Increases your resistance to all schools of magic by 50 for 3 min.
- Spell damage: Major Spellblasting Potion (level 55): Increases Spell Damage by 47 for 30 sec.
- Strength: Potion of Fervor (level 15): Increases Strength by 14 and does 15 damage to you every 15 sec for 1 min.
Elixirs
- Agility: Elixir of the Mongoose (level 46): Increases Agility by 25 and chance to get a critical hit by 2%. Lasts for 30 min.
- Armor: Elixir of Greater Defense (level 43): Increases armor by 450 for 1 hour.
- Attack power: Distilled Firewater (level 45): Increases your melee attack power by 35 and size for 20 min.
- Cures: Potion of Poison Cleansing (level 14): Imbiber is cured of up to four poisons up to level 60.
- Detection and invisibility: Potion of Predatory Senses (level 45): Drink to slightly increase your stealth detection. While you are not moving for 3 sec, nearby moving stealthed enemies may reveal a heat trail. Lasts for 90 sec.
- Fire spell damage: Elixir of Fire Power (level 18): Increases spell fire damage by up to 10 for 30 min.
- Frost spell damage: Elixir of Frost Power (level 28): Increases spell frost damage by up to 15 for 30 min.
- Healing: Greater Cleric's Elixir (level 55): Drink to increase healing done by spells and effects by up to 40. Lasts 30 min.
- Health regeneration: Major Troll's Blood Elixir (level 53): Regenerate 20 health every 5 sec for 1 hour.
- Holy spell damage: Elixir of Holy Power (level 40): Increases spell Holy damage by up to 40 for 30 min.
- Intellect: Elixir of the Owl (level 55): Drink to increase your Intellect by 25 and chance to critically hit by 2%. Lasts for 30 min.
- Mana: Elixir of Wicked Regeneration (level 55): Drink to restore 9 health and 10 mana every 5 sec. Lasts for 30 min.
- Mana regeneration: Greater Mageblood Elixir (level 55): Drink to regenerate 20 mana every 5 sec. Lasts for 30 min.
- Maximum health: Elixir of Greater Fortitude (level 55): Drink to increase your maximum health by 400. Lasts for 30 min.
- Nature spell damage: Elixir of Nature Power (level 55): Drink to increase nature spell damage by up to 40. Lasts for 30 min.
- Other: Elixir of Cunning (level 55): Drink to gain 25 Agility and Intellect. Lasts for 30 min.
- Resistance: Gift of Arthas (level 38): Increases resistance to shadow by 10. If an enemy strikes the imbiber, the attacker has a 30% chance of being inflicted with disease that increases their damage taken by 8 for 3 min. Lasts for 30 min.
- Shadow spell damage: Elixir of Shadow Power (level 40): Increases spell shadow damage by up to 40 for 30 min.
- Spell damage: Greater Arcane Elixir (level 47): Increases spell damage by up to 35 for 1 hour.
- Spirit: Elixir of Sages (level 55): Drink to increase your Spirit by 25 and chance to critically hit by 2%. Lasts for 30 min.
- Strength: Elixir of the Grizzly (level 55): Drink to increase your Strength by 25 and chance to critically hit by 2%. Lasts for 30 min.
- Water breathing and walking: Draught of Greater Water Breathing (level 35): Allows the Imbiber to breathe water for 1 hour.
Flasks
- Maximum health: Flask of the Titans (level 50): Increases the player's maximum health by 1200 for 2 hours. You can only have the effect of one flask at a time. This effect persists through death.
- Maximum mana: Flask of Distilled Wisdom (level 50): Increases the player's maximum Mana by 2000 for 2 hours. You can only have the effect of one flask at a time. This effect persists through death.
- Other: Flask of Petrification (level 50): You turn to stone, protecting you from all physical attacks and spells for 1 min, but during that time you cannot attack, move or cast spells. You can only have the effect of one flask at a time.
- Resistance: Flask of Chromatic Resistance (level 50): Increases your resistance to all schools of magic by 25 for 2 hours. You can only have the effect of one flask at a time. This effect persists through death and stacks with all other resistance spells and items.
- Spell damage: Flask of Supreme Power (level 50): Increases damage done by magical spells and effects by up to 150 for 2 hours. You can only have the effect of one flask at a time. This effect persists through death.
- Stamina: Flask of Natural Accuracy (level 55): Increases your Stamina by 30. While in Mount Hyjal, Hyjal Summit, and the Barrow Deeps, you also gain 2% Hit Chance. Lasts for 2 hours. You can only have the effect of one flask at a time. This effect persists through death.
Scrolls
- Agility: Scroll of Agility IV (level 55): Increases the target's Agility by 17 for 30 min.
- Armor: Scroll of Protection IV (level 45): Increases the target's Armor by 240 for 30 min.
- Damage: Scroll of Greater Cryoblast (level 46): Inflicts 432 to 584 Frost damage in a 5 yd radius. (Numbers at level 60; they grow with your level.)
- Familiars: Scroll of Cat Familiar (level 25): Summon a faithful cat familiar for 1 hour. Its presence increases your Intellect by 12.
- Intellect: Scroll of Intellect IV (level 50): Increases the target's Intellect by 16 for 30 min.
- Other: Scroll of Khadgar's Unlocking (level 25): Magically open a lock of difficulty 125 or lower.
- Spirit: Scroll of Spirit IV (level 45): Increases the target's Spirit by 15 for 30 min.
- Stamina: Scroll of Stamina IV (level 50): Increases the target's Stamina by 16 for 30 min.
- Strength: Scroll of Strength IV (level 55): Increases the target's Strength by 17 for 30 min.
- Teleports: Scroll of Liminal Passage (level 1): Teleport to a party member. Both you and the target must be resting at an inn or city.
- Weapon imbues: Scroll of Imbue Greater Flame (level 46): Imbue a staff with magic for 1 hour, increasing damage done with Fire spells and effects by up to 20.
Bandages
- Healing: Arathi Basin Runecloth Bandage (level 45): Heals 2000 damage over 8 sec. Usable only inside Arathi Basin.
Weapon and armor enhancements
- Armor kits: Forceful Rugged Armor Kit (level 50): Permanently increase the Attack Power value by 10 and armor value by 40 of an item worn on the chest, legs, hands, or feet. Only usable on items level 35 and above.
- Enchant scrolls: Enchant 2H Weapon - Agility (level 1): Permanently enchant a two-handed melee weapon to grant +25 Agility.
- Other enhancements: Wild Leather Armor Kit (level 60): Permanently increase the Defense Skill by 4 and the Stamina value by 10 of an item worn on the chest, legs, hands, or feet. Only usable on items level 45 and above.
- Spikes, chains and spurs: Iron Counterweight (level 1): Attaches a counterweight to a two-handed sword, mace, axe or polearm making it 3% faster.
Explosives
- Damage: Ez-Thro Dynamite II (level 30): Inflicts 213 to 287 Fire damage in a 5 yard radius (Assuming that it gets to the target, some restrictions may apply.)
- Explosives and gadgets: Flash Bomb (level 27): Causes all Beasts in a 5 yard radius to run away for 10 sec.
- Teleports: SAF-T Teleport (level 55): Teleport forward 20 yds.
- Weapon imbues: Holy Hand Grenade of Alterac (level 1): Inflicts 300 to 500 Holy damage to targets in a 3 yds radius. May occasionally backfire and imbue targets with the power of the Light.
Data from the WoW Forever client, build 1.60.1.70938, extracted .