Priest PvP

Rotations & Guide · PvE · PvP · Builds · Abilities · Talent Calculator · Changes vs Classic

Priests are cloth healers and shadow casters. Forever gives them a large new toolkit: Penance for Discipline, Prayer of Mending and Binding Heal for Holy, and baseline Shadow Word: Death for Shadow. Several new spells are racial: Contingency Plan and Confounding Flash (Gnome), Divine Grace (Human), Dark Sacrifice (Undead) and Chastise (Dwarf). The client also has a Litany of Light passive that no trainer teaches yet.

Discipline Priest PVP guide

Discipline is the hardest priest to kill at level 20. Unbreakable Will and Silent Resolve shorten stuns, fears and silences, Power Word: Shield keeps damage from interrupting your casts, and Inner Focus gives you one free spell with extra critical chance. Your damage is low, so you win by staying up: heal your team in battlegrounds and outlast opponents in the open world.

Burst

Control

Staying alive

Battlegrounds

You're a healer. Stay behind your team and out of melee range, keep Renew and Power Word: Shield on whoever the enemy is hitting, and heal with Heal when you're safe and Flash Heal when you're not. Enemy players will come for you first, so shield yourself early and let Unbreakable Will and Silent Resolve shorten the stuns and fears that stop your heals. On a control point or a flag defence, stand where your defenders can reach you and use Psychic Scream when melee players jump you on the point. When your team carries a flag, follow the carrier with shields and Renew rather than carrying it yourself. Blizzard has announced a new 15 vs 15 battleground, Darkspear Islands, with control points and Arathi Basin-style flag captures and defence; which battlegrounds and level brackets are open in the beta isn't confirmed.

Open-world PvP

On a PvP ruleset realm you can be attacked in contested zones. Discipline is hard to kill but slow to kill with, so pick fights you can outlast: shield, Shadow Word: Pain, Mind Blast, then your wand, healing yourself whenever it gets close. If you're ganked, shield before anything else, Psychic Scream the attacker away and heal or run while they flee; don't stand and trade hits with a Rogue or Warrior who opened on you. Keep Inner Fire and Power Word: Fortitude up at all times so you're ready when it happens. At a contested quest objective, watch the approaches, keep your shield ready, and stop to drink out of sight. Blizzard's notes say a Rogue who Saps a PvP-flagged target is now flagged for PvP too.

Matchups

Stats

Stamina, Healing Power / Spell Power, Intellect, Mana per 5 sec, Spirit. In PvP a healer dies to burst long before running out of mana, so Stamina comes first; Improved Power Word: Fortitude raises your own Stamina buff too. Healing and spell power come next, since Forever's higher coefficients make them count for your heals and your Mind Blast. Intellect and mana per 5 sec keep you casting in long battlegrounds. Spirit matters less here, because the level 20 PvP build has no Meditation.

Tips

Holy Priest PVP guide

Holy is the PvP healer who keeps casting under pressure. Twilight Focus gives a 70% chance to avoid interruption from damage, Spell Warding cuts the spell damage you take, and Holy Nova is an instant heal for party members near you. Your damage is modest, so in duels you win by outlasting; in battlegrounds you keep your team standing.

Burst

Control

Staying alive

Battlegrounds

You're the healer your team builds around. Stand behind your fighters and cast Heal while nobody is on you; Twilight Focus gives you a 70% chance to keep casting when you're hit, and Spell Warding takes 10% off spell damage. When a melee player reaches you, shield, Psychic Scream and keep healing with instant spells: Renew and Holy Nova. On a control point, stand with your defenders so Holy Nova reaches your party within 10 yards. Follow and heal your flag carrier rather than carrying the flag yourself, and call for help early when you're focused. Blizzard has announced Darkspear Islands, a new 15 vs 15 battleground that mixes control points with Arathi Basin-style flag captures and defence; it opens for beta testing later, and which battlegrounds and level brackets are open isn't confirmed.

Open-world PvP

On a PvP ruleset realm, a Holy priest is a tough target but a slow killer. Keep Inner Fire and Power Word: Fortitude up while you quest, and shield yourself the moment someone attacks. Against one attacker, trade your instant spells for their cooldowns: Renew, Shadow Word: Pain, Psychic Scream and your wand, then Heal to full while they're feared. If two players jump you, don't try to win: Psychic Scream both and run toward friends. At a contested quest objective, fight with room behind you, keep an eye on the approaches, and rest out of sight. Blizzard's notes say a Rogue who Saps a PvP-flagged target is now flagged for PvP too.

Matchups

Stats

Stamina, Healing Power / Spell Power, Intellect, Mana per 5 sec, Spirit. Stamina first: enemy players focus the healer, and Twilight Focus and Spell Warding only help while you're standing. Then healing power, which Forever's higher heal coefficients reward, and Intellect and mana per 5 sec for long battlegrounds. Spirit rises at 30, when Spiritual Guidance turns it into healing.

Tips

Shadow Priest PVP guide

Shadow is the priest's PvP damage spec. At level 20 every Shadow damage spell can stun through Blackout, Mind Flay slows melee players chasing you, and Psychic Scream, Power Word: Shield and your heals keep you alive while Shadow Word: Pain and Mind Blast do the damage.

Burst

Control

Staying alive

Battlegrounds

You're a ranged damage dealer who can also heal. Stay at the edge of your range behind your melee, put Shadow Word: Pain on as many enemies as you can and Mind Blast whoever your team is focusing; Blackout's stuns help your teammates finish targets. When a melee player dives you, shield, Psychic Scream, and Mind Flay them as they come back. At a control point, spread Shadow Word: Pain across the attackers and top your team up with Renew between casts; a Shadow priest's heals can decide a close fight. Against an enemy flag carrier, Mind Flay's slow keeps them from getting away while your team catches up. Blizzard has announced Darkspear Islands, a new 15 vs 15 battleground with control points and Arathi Basin-style flag captures and defence; which battlegrounds and level brackets are open in the beta isn't confirmed.

Open-world PvP

On a PvP ruleset realm, Shadow is the priest spec best at winning fights you didn't start. When you're ganked, shield first, then Psychic Scream, and Mind Blast and Shadow Word: Pain the attacker while they run; Mind Flay's slow means melee players can't simply chase you down afterwards. When you're the attacker, open with Mind Blast from range, add Shadow Word: Pain, and let Devouring Plague heal you through the fight. Keep Inner Fire and Power Word: Fortitude up while you quest. At a contested quest objective, put Shadow Word: Pain on anyone who arrives and fight at range rather than in the middle of the monsters. Blizzard's notes say a Rogue who Saps a PvP-flagged target is now flagged for PvP too, so your friends can fight back.

Matchups

Stats

Spell Power / Shadow Damage, Stamina, Hit, Intellect, Critical Strike, Spirit. Spell and Shadow damage make Mind Blast, Shadow Word: Pain and Mind Flay hit harder, and Forever's higher coefficients reward them. Stamina matters far more than in dungeons: a cloth caster caught in melee needs the health to get Psychic Scream and a heal off. Shadow Focus already adds 5% hit; more on gear helps, since a missed Mind Blast in a short fight is costly. Intellect keeps you casting, and critical strikes are a bonus.

Tips

Checked against WoW Forever beta build 1.60.1.70009.

Priest abilities