New finds
The new and odd things in WoW Forever: gear that works in one zone or against one kind of enemy, new and reworked item sets, relics, scrolls, mounts and companions, and what YouTube creators are covering.
Situational and unusual gear
- Atiesh, Greatstaff of the Guardian: Creates a portal, teleporting group members that use it to Karazhan.
- Hammer of Expertise: Deal 112 Fire damage. Deals 3 times as much damage to Earth Elementals, Fire Elementals, and Mountain Giants.
- Bloodsail Admiral's Hat: Right Click to summon and dismiss your Blood Parrot.
- Forsaken Greataxe: Movement speed increased by 2% in Silverpine Forest and Hillsbrad Foothills.
- Gnarled Necromancer's Staff: Movement speed increased by 2% in Silverpine Forest and Hillsbrad Foothills.
- Staff of Westfall: Movement speed Increased by 2% in Elwynn Forest, Westfall, Redridge Mountains, and the Deadmines.
- Surfer Shoes: Gain the ability to walk on water for 5 min. Attacking or taking damage will cancel this effect.
- Rockslicer: Slice open and gather from target Copper, Tin, Silver, or Iron Vein (does not require Mining).
- Tenets of the Silver Hand: Increases your damage against Undead by 1%.
- Coldflame Saber: Melee attacks deal 98 Fire additional damage against Frozen targets.
- Silverlaine's Family Seal: Movement speed Increased by 2% in Tirisfal Glades, Silverpine Forest, and Shadowfang Keep.
- Graverobber's Shovel: +12 Attack Power, doubled against Undead targets.
- Nightskulker Ring: Movement speed increased by 2% in Duskwood.
- Darkspear Voodoo Seal: Restores 3 Mana per 5 sec. Restores an additional 6 Mana per 5 sec in Forest and Grassland areas.
- Volunteer's Lucky Seal: Increases all Resistances by 3. Gain an additional 5 to all Resistances in Forest and Grassland areas.
- Rune of Duty: Increases all Resistances by 3. Gain an additional 7 to all Resistances in Forest and Grassland areas.
- Rune of Perfection: Your spells pierce 3 Magical Resistances. Gain an additional 7 Spell Piercing in Forest and Grassland areas.
- Enriched Seal: Restores 5 Mana per 5 sec. Restores an additional 10 Mana per 5 sec in Forest and Grassland areas.
- Relentless Raider's Seal: Increases all Resistances by 4. Gain an additional 8 to all Resistances in Forest and Grassland areas.
- Everlook Delivery Bot: Marks a target for delivery. After landing 6 to 8 spells or attacks, deal 467 Fire damage. Number of spells or attacks is halved in Snowy areas.
- Frozen Heart of the Mountain: Increases Frost and Shadow spell damage done by up to 29 for 15 sec. This effect is doubled in Snowy areas.
- Cleansed Vilebranch Icon: Increases damage and healing done by magical spells and effects by up to 8. This effect is tripled in Forest and Grassland areas.
- Cleansed Vilebranch Medallion: +14 Attack Power. This effect is tripled in Forest and Grassland areas.
- Deep-Sea Waders: Lets you walk on water for 1 min.
- Golden Banana: Increases all attributes by 16 for 15 sec. Effect and duration are doubled in Forest and Grassland areas.
- Jewel of the Guard Captain: Increases damage and healing done by magical spells and effects by up to 8. This effect is tripled in Forest and Grassland areas.
- Lichbane: Stuns target Undead for 6 sec.
- Rune of the Guard Captain: +14 Attack Power. This effect is tripled in Forest and Grassland areas.
- Thaelemaches' Talisman: Fear all Demons within 15 yards for 6 sec.
- Wide-Brimmed Fishing Hat: Attach a lure to your equipped fishing pole, increasing Fishing by 25 for 10 min.
- Mirage Mirror: Increases run speed by 25% for 10 sec. While out of combat in Desert areas, gain an additional 25% run speed and become invisible.
- Mysticbloom Seed: Stuns and heals you for 1480 over 8 sec. In Forest and Grassland areas, gain 10 Stamina for 10 min.
- SAF-T Teleport: Teleport forward 20 yds.
New and reworked item sets
- Rotmender's Raiment (new): (2) +10 Intellect.; (3) Reduces all threat generated by 5%.; (4) When your Mana falls below 15% restore 600 Mana over 15 sec. This effect can only trigger once every ? min.; (5) Grant your healing spells a chance to apply Rotmending, restoring 40 Health every 3 sec for 15 sec.
- Blessing of Kalimdor (new): (2) Movement speed increased by 5% in The Barrens and Stonetalon Mountains.
- Stormcloth Regalia (new): (3) +10 Spirit.; (6) Increases healing done by spells and effects by up to 22 and damage done by spells and effects by up to 8.
- Champion's Aegis (new): (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.; (4) Reduces the cooldown of your Hammer of Justice by 10 sec.; (6) +20 Stamina.
- Champion's Investiture (new): (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.; (4) Increases the duration of your Psychic Scream spell by 1 sec.; (6) +20 Stamina.
- Champion's Thunderfist (new): (2) Increases damage and healing done by magical spells and effects by up to 23.; (4) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) +20 Stamina.
- Champion's Vindication (new): (2) Increases damage and healing done by magical spells and effects by up to 23.; (4) Reduces the cooldown of your Hammer of Justice by 10 sec.; (6) +20 Stamina.
- Champion's Wartide (new): (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.; (4) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) +20 Stamina.
- Champion's Wildhide (new): (2) Increases damage and healing done by magical spells and effects by up to 23.; (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.; (6) +20 Stamina.
- Lieutenant Commander's Earthshaker (new): (2) +40 Attack Power.; (4) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) +20 Stamina.
- Lieutenant Commander's Investiture (new): (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.; (4) Increases the duration of your Psychic Scream spell by 1 sec.; (6) +20 Stamina.
- Lieutenant Commander's Thunderfist (new): (2) Increases damage and healing done by magical spells and effects by up to 23.; (4) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) +20 Stamina.
- Lieutenant Commander's Vindication (new): (2) Increases damage and healing done by magical spells and effects by up to 23.; (4) Reduces the cooldown of your Hammer of Justice by 10 sec.; (6) +20 Stamina.
- Lieutenant Commander's Wartide (new): (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.; (4) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) +20 Stamina.
- Lieutenant Commander's Wildhide (new): (2) Increases damage and healing done by magical spells and effects by up to 23.; (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.; (6) +20 Stamina.
- Blessed Plate (new): (2) +10 Shadow Resistance.; (3) +20 Strength.; (4) All party members within 30 yards are blessed, restoring 20 health every 5 sec.; (5) Improves your chance to hit by 2.0%.; (6) Increases damage done by Holy spells and effects by up to 29.
- Teachings of the Furbolgs (new): (2) Your attacks have a chance to increase your Attack Power by 40 and your healing spells have a chance to increase your Intellect by 20 for 15 sec.
- Field Marshal's Earthshaker (new): (2) +20 Stamina.; (3) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) +40 Attack Power.
- Field Marshal's Investiture (new): (2) +20 Stamina.; (3) Increases the duration of your Psychic Scream spell by 1 sec.; (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- Field Marshal's Refuge (new): (2) +20 Stamina.; (3) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.; (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- Field Marshal's Thunderfist (new): (2) +20 Stamina.; (3) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) Increases damage and healing done by magical spells and effects by up to 23.
- Field Marshal's Vindication (new): (2) +20 Stamina.; (3) Reduces the cooldown of your Hammer of Justice by 10 sec.; (6) Increases damage and healing done by magical spells and effects by up to 23.
- Field Marshal's Wartide (new): (2) +20 Stamina.; (3) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- Field Marshal's Wildhide (new): (2) +20 Stamina.; (3) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.; (6) Increases damage and healing done by magical spells and effects by up to 23.
- Partners in Crime (new): (2) +20 Strength.; (2) Chance on melee swing to become Angry, increasing Strength by 50 for 10 sec.
- Warlord's Aegis (new): (2) +20 Stamina.; (3) Reduces the cooldown of your Hammer of Justice by 10 sec.; (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- Warlord's Investiture (new): (2) +20 Stamina.; (3) Increases the duration of your Psychic Scream spell by 1 sec.; (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- Warlord's Refuge (new): (2) +20 Stamina.; (3) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.; (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- Warlord's Thunderfist (new): (2) +20 Stamina.; (3) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) Increases damage and healing done by magical spells and effects by up to 23.
- Warlord's Vindication (new): (2) +20 Stamina.; (3) Reduces the cooldown of your Hammer of Justice by 10 sec.; (6) Increases damage and healing done by magical spells and effects by up to 23.
- Warlord's Wartide (new): (2) +20 Stamina.; (3) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- Warlord's Wildhide (new): (2) +20 Stamina.; (3) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.; (6) Increases damage and healing done by magical spells and effects by up to 23.
- Defias Leather (changed): (2) +5 Arcane Resistance.; (3) +15 Attack Power against Humanoids.; (4) Grants your melee attacks a 5% chance when striking from behind to hit a vital point, causing the target to Bleed for 75 Physical damage over 5 sec.; (5) Increased Daggers +1.
- Embrace of the Viper (changed): (2) +10 Intellect.; (3) +10 Attack Power.; (4) Taking damage while at or below 25% health causes you to restore 100 health and mana over 5 sec. This effect can only trigger once every ? min.; (5) Grants your melee attacks a chance to inflict Dream Venom, stunning the target for 1 sec.
- Garb of Thero-shan (changed): (6) Improves your chance to get a critical strike with melee attacks by 1.0%.
- Champion's Battlegear (changed): (2) +40 Attack Power.; (4) Reduces the cooldown of your Intercept ability by 5 sec.; (6) +20 Stamina.
- Champion's Earthshaker (changed): (2) +40 Attack Power.; (4) Improves your chance to get a critical strike with all Shock spells by 2%.; (6) +20 Stamina.
- Champion's Pursuit (changed): (2) +20 Agility.; (4) Reduces the cooldown of your Concussive Shot by 1 sec.; (6) +20 Stamina.
- Champion's Refuge (changed): (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.; (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.; (6) +20 Stamina.
- Champion's Sanctuary (changed): (2) +40 Attack Power.; (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.; (6) +20 Stamina.
- Champion's Threads (changed): (2) Increases damage and healing done by magical spells and effects by up to 23.; (4) Reduces the casting time of your Immolate spell by 0.2 sec.; (6) +20 Stamina.
- Devilsaur Armor (changed): (2) Improves your chance to hit by 2.0%.
- Lieutenant Commander's Aegis (changed): (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.; (4) Reduces the cooldown of your Hammer of Justice by 10 sec.; (6) +20 Stamina.
- Lieutenant Commander's Battlegear (changed): (2) +40 Attack Power.; (4) Reduces the cooldown of your Intercept ability by 5 sec.; (6) +20 Stamina.
- Lieutenant Commander's Pursuit (changed): (2) +20 Agility.; (4) Reduces the cooldown of your Concussive Shot by 1 sec.; (6) +20 Stamina.
- Lieutenant Commander's Raiment (changed): (2) Increases damage and healing done by magical spells and effects by up to 23.; (4) Increases the duration of your Psychic Scream spell by 1 sec.; (6) +20 Stamina.
- Lieutenant Commander's Refuge (changed): (2) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.; (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.; (6) +20 Stamina.
- Lieutenant Commander's Regalia (changed): (2) Increases damage and healing done by magical spells and effects by up to 23.; (4) Reduces the cooldown of your Blink spell by 1.5 sec.; (6) +20 Stamina.
- Lieutenant Commander's Sanctuary (changed): (2) +40 Attack Power.; (4) Increases your movement speed by 15% while in Bear, Cat, or Travel Form. Only active outdoors.; (6) +20 Stamina.
- Lieutenant Commander's Threads (changed): (2) Increases damage and healing done by magical spells and effects by up to 23.; (4) Reduces the casting time of your Immolate spell by 0.2 sec.; (6) +20 Stamina.
- Lieutenant Commander's Vestments (changed): (2) +40 Attack Power.; (4) Reduces the cooldown of your Gouge ability by 1 sec.; (6) +20 Stamina.
- Imperial Plate (changed): (2) Increased Defense +7.; (3) Improves your chance to hit by 1.0%.; (4) Imperial discipline prevents your movement speed from being reduced below 80%.; (5) +20 Strength.; (6) Improves your chance to get a critical strike by 1.0%.
- Volcanic Armor (changed): (3) 5% chance of dealing 30 to 50 Fire damage on a successful melee attack.
- Black Dragon Mail (changed): (2) Improves your chance to hit by 1.0%.; (3) Improves your chance to get a critical strike with melee attacks by 2.0%.
- Stormshroud Armor (changed): (2) 10% chance of dealing 15 to 25 Nature damage on a successful melee attack.; (3) 4% chance on melee attack of restoring 30 energy.; (4) +14 Attack Power.
- Battlegear of Valor (changed): (2) +8 All Resistances.; (3) +15 Strength.; (4) When struck in combat has a 10% chance to remove a Disarm effect from yourself. Can only occur once every ? sec.; (5) Chance on melee attack to heal for 88 to 132 and generate 10 Rage; (6) Restores 15 health per 5 sec.
- Beaststalker Armor (changed): (2) +8 All Resistances.; (3) +30 Attack Power.; (4) When struck in combat has a 8% chance to remove a Root effect from yourself. Can only occur once every ? sec.; (5) Your melee and ranged autoattacks have a 5% chance to energize you for 200 mana.; (6) Restores 8 mana per 5 sec.
- Dreadmist Raiment (changed): (2) +8 All Resistances.; (3) Increases damage and healing done by magical spells and effects by up to 18.; (4) When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every ? sec.; (5) Your spellcasts have a 5% chance to heal you for 270 to 330.; (6) Restores 8 mana per 5 sec.
- Lightforge Armor (changed): (2) +8 All Resistances.; (3) Increases damage and healing done by magical spells and effects by up to 18.; (4) When struck by a harmful spell has a 7% chance of Silencing the caster for 3 sec. Can only occur once every ? sec.; (5) Chance on melee autoattack and spellcast to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.; (6) Restores 8 mana per 5 sec.
- Magister's Regalia (changed): (2) +8 All Resistances.; (3) Increases damage and healing done by magical spells and effects by up to 18.; (4) When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every ? sec.; (5) Your spellcasts have a 5% chance to energize you for 200 mana.; (6) Restores 8 mana per 5 sec.
- Shadowcraft Armor (changed): (2) +8 All Resistances.; (3) +30 Attack Power.; (4) When struck in combat has a 5% chance to remove a Snare effect from yourself. Can only occur once every ? sec.; (5) Chance on melee attack to restore 20 Energy.; (6) Restores 15 health per 5 sec.
- The Elements (changed): (2) +8 All Resistances.; (3) Increases damage and healing done by magical spells and effects by up to 18.; (4) When struck in melee combat has a 5% chance of Disarming the attacker for 4 sec. Can only occur once every ? sec.; (5) Chance on melee autoattack and spellcast to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.; (6) Restores 8 mana per 5 sec.
- Vestments of the Devout (changed): (2) +8 All Resistances.; (3) Increases damage and healing done by magical spells and effects by up to 18.; (4) When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every ? sec.; (5) Your spellcasts have a 5% chance to energize you for 200 mana.; (6) Restores 8 mana per 5 sec.
- Wildheart Raiment (changed): (2) +8 All Resistances.; (3) +30 Attack Power.; (3) Increases damage and healing done by magical spells and effects by up to 18.; (4) When struck in combat has a 5% chance to increase your movement speed by 10% for 8 sec. Can only occur once every ? sec.; (5) Chance on spellcast to restore 200 Mana, on melee attack to regenerate 20 Energy over 5 sec, and when struck by a melee attack to generate 10 Rage.; (6) Restores 8 mana per 5 sec.
- Blood Tiger Harness (changed): (2) Improves your chance to get a critical strike with melee attacks by 1.0%.; (2) Improves your chance to get a critical strike with spells by 1.0%.
- Bloodvine Garb (changed): (3) Improves your chance to get a critical strike with spells by 2.0%.
- Darkmantle Armor (changed): (2) +8 All Resistances.; (4) Chance on melee attack to restore 20 Energy.; (6) +40 Attack Power.; (8) +200 Armor.
- Dawnstalker Armor (changed): (2) Your Shots deal 20% increased damage to targets afflicted with your Serpent Sting.; (4) Your ranged critical strikes increase your Attack Power by 20% for 10 sec.; (6) Your Multi-Shot hits 2 additional targets, and your Kill Shot and Chimera Shot hits increase the damage done by your next Multi-Shot cast within 12 sec by 75%, stacking up to 4 times.
- Dawnstalker Prowess (changed): (2) Your Strikes and Mongoose Bite deal 20% increased damage to targets afflicted with your Serpent Sting or Wyvern Strike.; (4) Your melee critical strikes increase your attack speed by 20% for 10 sec.; (6) Increases the bonus damage from Raptor Fury by an additional 10% per stack.
- Deathmist Raiment (changed): (2) +8 All Resistances.; (4) When struck in combat has a 2% chance of causing the attacker to flee in terror for 2 sec. Can only occur once every ? sec.; (6) Increases damage and healing done by magical spells and effects by up to 23.; (8) +200 Armor.
- Field Marshal's Aegis (changed): (2) +20 Stamina.; (3) Reduces the cooldown of your Hammer of Justice by 10 sec.; (6) Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
- Fireleaf Regalia (changed): (2) Your Living Bomb now deals damage every 4000 sec, and will detonate if the target dies. In addition, the effect of Glaciate from the rune of Ice Lance now stacks up to 4 times, and Spellfrost Bolt grants 2 stacks each time it hits.; (4) Casting Deep Freeze increases the remaining duration of your Icy Veins spell by 10 sec. Casting Pyroblast cancels 2 stacks of the effect from your Balefire Bolt.; (6) Reduces the cooldown on your Frozen Orb spell by 25 sec. Each time Glaciate is consumed, the cooldown on your Deep Freeze is reduced by 1.0 sec per stack consumed. Reduces the cooldown on Fire Blast by 5 sec and Fire Blast now refreshes the duration of your Living Bomb on the target.
- Fireleaf Vestments (changed): (2) Your Arcane Blast has a 10% chance to cause Arcane Tunneling. Arcane Tunneling prevents your Arcane Blast effect from being consumed by the next other Arcane damage spell you cast. In addition, activating Arcane Power resets the cooldown on your Mass Regeneration.; (4) Rewind Time also reduces all damage taken by your target by 20% for 8 sec.; (6) Reduces the cooldown of your Arcane Power by -0 sec and increases its duration by 10 sec. While Arcane Power is active, your chance to gain Arcane Tunneling is increased by 10% and each cast of Arcane Blast reduces the remaining cooldown on Mass Regeneration by 1.0 sec.
- Inquisition Armor (changed): (2) Lay on Hands grants you 20% Spell Haste for 30 sec and reduces the Global Cooldown of your next 5 Divine Light, Holy Light, Flash of Light, or Holy Shock spells by 0.5 seconds.; (4) Your Beacon of Light now also triggers when you heal your Beacon of Light target, but at 100% reduced effectiveness.; (6) An additional 25% of your healing is transferred to your Beacon of Light target.
- Inquisition Bulwark (changed): (2) Shield of Righteousness also increases your Block Value by 100% for 6 sec.; (4) Shield of Righteousness deals percentage increased damage equal to your Block Chance.; (6) Your Avenging Wrath no longer triggers Forbearance, lasts 0.1 sec longer, and increases your Block Value by 30%.
- Inquisition Shockplate (changed): (2) While Shock and Awe is active, Crusader Strike and Exorcism grant you Holy Power, increasing all Holy damage you deal by 20%, stacking up to 3 times.; (4) Divine Storm, Holy Shock, and Holy Wrath consume all your Holy Power, dealing 100% increased damage per Holy Power you have accumulated, 50% effective against player controlled targets.; (6) Consuming Holy Power increases your Spell Power by 8 to 18% per Holy Power consumed for 10 sec.
- Inquisition Warplate (changed): (2) While you have a two-handed weapon equipped, Crusader Strike and Exorcism grant you Holy Power, increasing all Holy damage you deal by 20%, stacking up to 3 times.; (4) Divine Storm, Holy Shock, and Holy Wrath consume all your Holy Power, dealing 100% increased damage per Holy Power you have accumulated, 50% effective against player controlled targets.; (6) Consuming Holy Power increases your Attack Power by 10% per Holy Power consumed for 10 sec.
- Lightbreaker's Battlegear (changed): (2) Your Shockwave deals 35% increased damage and its cooldown is reduced by 2.0 sec each time you hit a target with Heroic Strike or Cleave.; (4) Your Recklessness, Retaliation, and Shield Wall abilities no longer share a cooldown. Additionally, your Recklessness ability lasts 15 sec longer, and while it is active you gain 50% of your Defense Skill over 300 as Strength.; (6) Your abilities no longer have stance requirements. In addition, hits from Revenge, Devastate, or Shield Slam increase the damage done by your next Whirlwind or Execute by ?%, stacking up to 5 times.
- Primal Batskin (changed): (3) Minor increase to running and swimming speed. Does not stack with similar effects.
- Raiments of Revelation (changed): (2) Your Mind Flay and Mind Sear no longer lose duration from taking damage during their channel. In addition, they deal 10% increased damage per other periodic Shadow effect you have on the target, up to a maximum increase of 30%.; (4) Your Mind Blast deals 100% reduced threat, and gains 20% damage increase from each stack of Mind Spike on the target.; (6) Damage done by your Mind Flay now increases the longer you channel the spell. Each time it deals damage, subsequent damage will increase by 285000%. This resets on each new channel.
- Sorcerer's Regalia (changed): (2) +8 All Resistances.; (4) When struck in combat has a 2% chance of freezing the attacker in place for 3 sec. Can only occur once every ? sec.; (6) Increases damage and healing done by magical spells and effects by up to 23.; (8) +200 Armor.
- Soulforge Armor (changed): (2) +8 All Resistances.; (4) Chance on melee attack to increase your damage and healing done by magical spells and effects by up to 65 for 10 sec.; (6) +40 Attack Power.; (8) +200 Armor.
- The Defiler's Determination (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with melee attacks by 1.0%.
- The Defiler's Fortitude (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with melee attacks by 1.0%.
- The Defiler's Intent (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with spells by 1.0%.
- The Defiler's Purpose (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with melee attacks by 1.0%.
- The Defiler's Resolution (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with melee attacks by 1.0%.
- The Defiler's Will (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with spells by 1.0%.
- The Five Thunders (changed): (2) +8 All Resistances.; (4) Chance on spell cast to increase your damage and healing by up to 65 for 10 sec.; (6) Increases damage and healing done by magical spells and effects by up to 23.; (8) +200 Armor.
- The Highlander's Determination (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with melee attacks by 1.0%.
- The Highlander's Fortitude (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with spells by 1.0%.
- The Highlander's Intent (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with spells by 1.0%.
- The Highlander's Purpose (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with melee attacks by 1.0%.
- The Highlander's Resolution (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with melee attacks by 1.0%.
- The Highlander's Resolve (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with melee attacks by 1.0%.
- The Highlander's Will (changed): (2) +5 Stamina.; (3) Improves your chance to get a critical strike with spells by 1.0%.
- Vestments of Revelation (changed): (2) Reduces the cooldown of Power Word: Barrier by 30 sec and Surge of Light now also makes Prayer of Healing and Greater Heal instant cast.; (4) Power Word: Shield casts instantly heal the target for 20% of the absorb value and Serendipity empowered spells have their healing increased by 10% per stack.; (6) Increases the healing of Circle of Healing and Penance by 25%. Additionally, the cooldown of your Spirit of the Redeemer is reduced by -0 sec and your healing is increased by 20% while your Spirit of the Redeemer is active.
- Vestments of the Virtuous (changed): (2) +8 All Resistances.; (4) When struck in combat has a 2% chance of shielding the wearer in a protective shield which will absorb 488 damage. Can only occur once every ? sec.; (6) Increases damage and healing done by magical spells and effects by up to 23.; (8) +200 Armor.
- Waywatcher Eclipse (changed): (2) Your Starfire deals 20% more damage to targets with your Moonfire, and your Wrath deals 20% more damage to targets with your Sunfire.; (4) Your Starsurge now increases the damage of your next 2 Starfires.; (6) Each time your Sunfire deals periodic damage, you gain 10% increased damage to your next Wrath, stacking up to 5 times. Each time your Moonfire deals periodic damage, you gain 10% increased damage to your next Starfire, stacking up to 5 times. These bonuses do not apply to Starsurge.
- Waywatcher Guardian (changed): (2) Your melee critical strikes in Bear Form or Dire Bear Form grant you a shield lasting 10 sec that absorbs Physical damage equal to 25% of your Attack Power the next time you take Physical damage. Stacks up to 3 times.; (4) Increases the duration of your Berserk ability by 15 sec.; (6) You gain 4% increased attack speed for 10 sec every time you deal a critical strike.
Paladin relics
- Tenets of the Silver Hand: Increases your damage against Undead by 1%.
- Libram of Invocation: Reduces the mana cost of your Seal spells by 5%.
- Libram of Economy: Reduces the Mana cost of your Holy Light ability by 5%.
- Libram of Infusion: Increases the critical strike chance of your Holy Shock spell by 6%.
- Libram of Law: Increases the damage of your Judgement ability by 4%.
- Sentinel's Libram: Reduces the cooldown of your Swift Judgement talent by 10 sec.
- Steadfast Libram: Increases the Block Value of your shield by 30% while Holy Shield is active.
- Libram of Banishment: Engrave your pants with the Aura Mastery rune:
- Libram of Blessings: Engrave your chest with the Hallowed Ground rune: Your Consecration now also heals party members within its area for 200% of Consecration's damage value.
- Libram of Judgement: Engrave your gloves with the Crusader Strike rune:
- Libram of Justice: Engrave your gloves with the Hand of Reckoning rune:
- Libram of Discovery: Engrave your cloak with the Soul Siphon rune: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.
- Libram of Deliverance: Engrave your boots with the Sacred Shield rune: Each time the target takes damage they gain a Sacred Shield, absorbing 0.4 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time.
- Libram of Holy Alacrity: Causes Holy Shock to reduce the cast time of your next Holy Light cast within 10 sec by 0.2 sec.
- Libram of Fervor: Increases the melee attack power bonus of your Seal of the Crusader by 48 and the Holy damage increase of your Judgement of the Crusader by 33.
- Libram of Grace: Reduces the mana cost of your Cleanse spell by 25.
- Libram of Light: Increases healing done by Flash of Light by up to 83.
Shaman relics
- Firestorm Totem: Reduces the mana cost of your totems by 5%.
- Windcarved Effigy: Reduces the mana cost of Lightning Bolt by 5 mana.
- Polished Driftwood Icon: Allows 8% of your Mana regeneration to continue while casting.
- Totem of Ancestral Protection: Reduces the cooldown of Grounding Totem by 1 sec.
- Burning Totem: Increases the duration of your Flame Shock ability by 3 sec.
- Tidal Totem: Reduces the Mana cost of your Healing Wave ability by 5%.
- Totem of Urgency: Increases the critical strike chance of your Lessing Healing Wave spell by 4%.
- Totem of the Storm: Your Lightning Bolt ability can now also trigger the Maelstrom Weapon talent, but with a 50% reduced chance.
- Dyadic Icon: Engrave your chest or robe with the Overload rune: Gives your Lightning Bolt and Chain Lightning spells a 30% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
- Galvanic Icon: Engrave your chest or robe with the Shield Mastery rune: Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec.
- Kajaric Icon: Engrave your gloves with the Lava Burst rune: You hurl molten lava at the target, dealing 143 to 185 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
- Sulfurous Icon: Engrave your gloves with the Molten Blast rune: Blast up to 10 enemies in a cone in front of you for ? to ? Fire damage. This ability generates a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast.
- Tempest Icon: Engrave your gloves with the Water Shield rune: The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
- Voltaic Icon: Engrave your cloak with the Storm, Earth, and Fire rune: Reduces the cooldown of your Chain Lightning by 50%, causes your Earthbind Totem to root targets for 5 sec when cast, and increases the periodic damage done by your Flame Shock by 60%.
- Astral Icon:
- Brimstone Icon: Engrave your belt with the Fire Nova rune: Your Fire Nova Totem spell is replaced with Fire Nova, which causes your current Fire totem to emit damage at its location.
- Bulwark Icon: Engrave your chest or robe with the Shield Mastery rune: Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 300. Lasts 15 sec.
- Clastic Icon: Engrave your pants with the Way of Earth rune: While Rockbiter Weapon is active on your main hand weapon and you have a shield equipped, you deal 65% increased threat, gain 30% increased health, take 10% reduced damage, gain 6% reduced chance to be critically hit by melee attacks, and Earth Shock taunts targets to attack you and has a separate cooldown from other Shock spells but has its range reduced to melee range. However, the range of your Lightning Bolt, Chain Lightning, Chain Heal, Healing Wave, and Lava Burst spells is reduced by 653 yards.
- Ichthyan Icon: Engrave your gloves with the Water Shield rune: The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. Only one globe will activate every few seconds. Lasts 10 min. Only one Elemental Shield can be active on the Shaman at any one time.
- Lithic Icon: Engrave your pants with the Earth Shield rune: Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 0.3. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time.
- Syzygic Icon: Engrave your bracers with the Riptide rune: Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
- Totem of Flowing Water: Regain up to 10 mana each time you cast Lesser Healing Wave.
- Totem of Life: Increases healing done by Lesser Healing Wave by up to 80.
- Totem of Thunder: Increases the critical strike chance of Lightning Bolt by 1%.
- Totem of the Storm: Increases damage done by Chain Lightning and Lightning Bolt by up to 33.
Druid relics
- Mark of Urs'endris: Increases your Armor contribution from items by 4%.
- Windcharged Leaf: Reduces the mana cost of shapeshifting spells by 40.
- Mystic Mushroom: Increases Spirit by 5%.
- Talons of Wrath: Causes Wrath to have a 50% chance to restore 35 Mana.
- Enraged Idol: Your Enrage ability generates an additional 10 Rage over its duration.
- Howling Idol: Reduces the cooldown of your Tiger's Fury ability by 3 sec.
- Idol of Swiftness: Reduces the cooldown on your Swiftmend spell by 3 sec.
- Idol of Synthesis: Each of your heal over time effects on the target reduces Swiftmend's cooldown by 1 sec when you cast it.
- Idol of the Ursine Twins: Your Lacerate hits have a 10% chance to reset the cooldown on Mangle (Bear).
- Swarming Idol: Increases the duration of your Insect Swarm ability by 2 sec.
- Ferocious Idol: Engrave your pants with the Savage Roar rune: Requires Cat Form Finishing move that increases Physical damage done by 30% while in Cat Form. Lasts longer per combo point: 1 point : 15 seconds 2 points: 20 seconds 3 points: 25 seconds 4 points: 30 seconds 5 points: 35 seconds
- Idol of Ursine Rage: Engrave your gloves with the Mangle rune: Bite the target for 100% normal damage plus 26.
- Idol of the Huntress: Engrave your cloak with the Improved Swipe rune: While in Cat Form, your Swipe ability becomes Swipe (Cat), and while in Bear Form, your Swipe ability strikes up to 7 additional enemies. Swipe (Cat) Swipe nearby enemies, inflicting 250% weapon damage and generating 1 combo points on your current target.
- Idol of the Raging Shambler: Engrave your helm with the Improved Barkskin rune: Your Barkskin can now be cast on allies, no longer penalizes melee combat speed or spellcasting time, and can be cast while shapeshifted.
- Idol of the Wild: Engrave your chest or robe with the Wild Strikes rune: While you are in Cat Form, Bear Form, or Dire Bear Form, party or raid members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 20% additional Attack Power. No effect if the target is already benefitting from Windfury Totem.
- Lunar Idol: Engrave your chest or robe with the Fury of Stormrage rune: Reduces the mana cost of Wrath by 100% and each time you deal damage with Wrath you have a 12% chance for your next cast of Healing Touch within 15 sec to be instant and castable in any shapeshift form. Allows Wrath to be cast while in Tree of Life form.
- Unbalanced Idol: Balance the Powers of the Moon, Emerald Dream, and Wild to learn a new ability.
- Idol of the Heckler: Engrave your belt with the Berserk rune: Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
- Idol of the Dream: Increases the duration of Rip by 2 sec.
- Idol of Health: Reduces the casting time of your Healing Touch spell by 0.15 sec.
- Idol of Longevity: Gain up to 25 mana each time you cast Healing Touch.
- Idol of the Moon: Increases the damage of your Moonfire spell by up to 33.
Familiars
- Scroll of Cat Familiar: Summon a faithful cat familiar for 1 hour. Its presence increases your Intellect by 12.
- Scroll of Frog Familiar: Summon a faithful frog familiar for 1 hour. Its presence increases your Intellect by 6.
- Scroll of Rat Familiar: Summon a faithful rat familiar for 1 hour. Its presence increases your Intellect by 2.
Other scrolls
- Scroll of Confuse Beast: Bewitch the target Beast, reducing the damage it does to you by 15%.
- Scroll of Greater Cryoblast: Inflicts 643 to 867 Frost damage in a 5 yard radius.
- Scroll of Khadgar's Unlocking: Magically open a lock of difficulty 125 or lower.
- Scroll of Rebuke Elemental: Increase the damage target Elemental takes from your spells by 15%.
- Scroll of Wit: Use on Witchblade to create a powerful weapon.
- Scroll of the Saber: Use on Blade of Silverlaine to create a powerful weapon.
Weapon imbues
- Scroll of Imbue Accuracy: Imbue a staff with magic for 1 hour, increasing your chance to hit with spells by 3.
- Scroll of Imbue Baleflame: Imbue a staff with magic for 1 hour, reducing your spell targets' Fire resistance by 10.
- Scroll of Imbue Balefrost: Imbue a staff with magic for 1 hour, reducing your spell targets' Frost resistance by 15.
- Scroll of Imbue Chillknife: Imbue a dagger with magic for 1 hour, causing it to occasionally chill foes when hit.
- Scroll of Imbue Flame: Imbue a staff with magic for 1 hour, increasing damage done with Fire spells and effects by up to 12.
- Scroll of Imbue Frost: Imbue a staff with magic for 1 hour, increasing damage done by Frost spells and effects by up to 8.
- Scroll of Imbue Greater Flame: Imbue a staff with magic for 1 hour, increasing damage done with Fire spells and effects by up to 20.
- Scroll of Imbue Greater Frost: Imbue a staff with magic for 1 hour, increasing damage done with Frost spells and effects by up to 20.
- Scroll of Imbue Iceknife: Imbue a dagger with magic for 1 hour, causing it to occasionally freeze foes when hit.
- Scroll of Imbue Lesser Flame: Imbue a staff with magic for 1 hour, increasing damage done by Fire spells and effects by up to 4.
- Scroll of Imbue Manablade: Imbue a dagger with magic for 1 hour, causing it to occasionally restore your mana when it hits a target.
- Scroll of Imbue Precision: Imbue a staff with magic for 1 hour, increasing your chance to critically hit with spells by 5%.
- Scroll of Imbue Quickening: Imbue a staff with magic for 1 hour, giving your damaging spells a chance to increase your attack speed with Wands.
- Scroll of Imbue Spark: Imbue a sword with magic for 1 hour, causing your Flame Blast cooldown to sometimes reset when you are struck by a melee attack.
- Scroll of Imbue Spellbreak: Imbue a staff with magic for 1 hour, increasing damage done by Fire spells and effects by up to 4.
- Scroll of Imbue Striking: Imbue a staff with magic for 1 hour, causing it to occasionally unleash an Arcane Missile at targets you damage with a spell.
New mounts and companions
- Pachimari: Right Click to summon and dismiss your [PH] Pachimara.
- Bitter Baitling: Summons a Bitter Baitling.
- Minfernal: Right Click to summon and dismiss your baby crocolisk.
- Panda Collar: Right Click to summon and dismiss your panda cub.
- Spectral Bear Cub: Right Click to summon and dismiss your spectral bear cub.
- Baby Crocolisk: Right Click to summon and dismiss your baby crocolisk.
- Festival Lantern: Right Click to summon and dismiss your Festival Lantern.
- Lunar Lantern: Right Click to summon and dismiss your Lunar Lantern.
- Packmule Treat: Right Click to summon and dismiss your Minimule.
- Shaking Egg: Right Click to summon and dismiss your condor hatchling.
- Sinister Squashling: Right Click to summon and dismiss your sinister squashling.
- Tallstrider Hatchling: Right Click to summon and dismiss your Tallstrider Hatchling.
- Brown Ground Squirrel Whistle: Right Click to summon and dismiss your ground squirrel.
- Eagle Owl: Right Click to summon and dismisses your owl.
- Excitable Slime: Right Click to summon and dismiss your slimeling.
- Galestrider Chick: Right Click to summon and dismiss your Galestrider Chick.
- Jungle Boa: Right Click to summon and dismiss your snake.
- Musical Gustjumper: Right Click to summon and dismiss your musical froggy friend.
- Plagued Cockroach: Right Click to summon and dismiss your cockroach.
- Prairie Wolf Pup Carrier: Right Click to summon and dismiss your prairie wolf pup.
- Rabbit Crate (Artic): Right Click to summon and dismiss your rabbit.
- Rabbit Crate (Brown): Right Click to summon and dismiss your rabbit.
- Red Ground Squirrel Whistle: Right Click to summon and dismiss your ground squirrel.
- Shadowgale Squirrel: Right Click to summon and dismiss your Shadowgale Squirrel.
- Snowy Wolf Pup: Right Click to summon and dismiss your chicken.
- Tiny Azure Whelpling: Right Click to summon and dismiss your whelpling.
- Tiny Bronze Whelpling: Right Click to summon and dismiss your whelpling.
- Undercity Cockroach: Right Click to summon and dismiss your cockroach.
- Weevil K. Neevil: Right Click to summon and dismiss your weevil.
- Wild Chicken Egg: Right Click to summon and dismiss your chicken.
- Cerulean Prideclaw: Summons and dismisses a rideable prideclaw.
- Dark Skeletal Horse: Summons and dismisses a rideable green kodo. This is a very fast mount.
- Green Skeletal Horse: Summons and dismisses a rideable green kodo. This is a very fast mount.
- Ochre Skeletal Warhorse: Summons and dismisses a rideable skeletal warhorse. This is a very fast mount.
- Purple Skeletal Horse: Summons and dismisses a rideable Purple Skeletal Horse. This is a very fast mount.
- Reins of the Pack Kodo: Summons and dismisses a rideable pack kodo.
- Reins of the Spectral Bear: Summons and dismisses a rideable spectral bear.
- Swift Empyrean Galestrider: Summons and dismisses a rideable crane. This is a very fast mount.
- Swift Regal Galestrider: Summons and dismisses a rideable crane. This is a very fast mount.
- Swift Stormy Galestrider: Summons and dismisses a rideable crane. This is a very fast mount.
- Swift Umber Galestrider: Summons and dismisses a rideable crane. This is a very fast mount.
- Black Skeletal Horse: Summons and dismisses a rideable skeletal horse.
- Empyrean Galestrider: Summons and dismisses a rideable Empyrean Galestrider.
- Lavender Kodo: Summons and dismisses a rideable lavender kodo.
- Regal Galestrider: Summons and dismisses a rideable Regal Galestrider.
- Reins of the Striped Dawnsaber: Summons and dismisses a rideable Sabre Cat.
- Stormy Galestrider: Summons and dismisses a rideable Stormy Galestrider.
- Umber Galestrider: Summons and dismisses a rideable galestrider crane.
- Veteran Adventurer's Loyal Companion: Summons and dismisses a rideable bear.
- White Kodo: Summons and dismisses a rideable white kodo.
In the videos
- Holy Strike: WoW Forever Is Changing FAST! HUGE Class Updates (a video by Marcelian&Flame); Blizzard Just Delivered Massive BUFFS and NERFS in WoW Forever (a video by Slesh); FIRST DAY IN WOW FOREVER | HOW TO LEVEL FROM SCRATCH? (LEVEL 1-10) (a video by Totik Channel)
- Primal Bite: WoW Forever Is Changing FAST! HUGE Class Updates (a video by Marcelian&Flame); Blizzard Just Delivered Massive BUFFS and NERFS in WoW Forever (a video by Slesh); The Ultimate Hybrid Druid Guide 🍃 Warcraft Forever (a video by MMARKERS)
- Wild Growth: Your Druid Questions Answered! WoW Forever Beta First Impressions (a video by Snupy); Blizzard Just Delivered Massive BUFFS and NERFS in WoW Forever (a video by Slesh); The Ultimate Hybrid Druid Guide 🍃 Warcraft Forever (a video by MMARKERS)
- Arcane Blast: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids); The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids); WoW Forever MAGE FOREVER 💜 ARCANE BLAST TESTING! (Day 5) (a video by Zikorik)
- Lava Burst: WoW Forever Is Changing FAST! HUGE Class Updates (a video by Marcelian&Flame); Blizzard Just Delivered Massive BUFFS and NERFS in WoW Forever (a video by Slesh); The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Twist of Light: WoW Forever Is Changing FAST! HUGE Class Updates (a video by Marcelian&Flame); Blizzard Just Delivered Massive BUFFS and NERFS in WoW Forever (a video by Slesh); The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Bane of Havoc: Wow Forever Warlock Talent Breakdown & Discussion! (a video by Kalamazi); The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Blood Fury: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids); The Ultimate Hybrid Druid Guide 🍃 Warcraft Forever (a video by MMARKERS)
- Contingency Plan: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids); The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Dark Sacrifice: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids); The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Divine Grace: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids); The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Feral Charge: Blizzard Just Delivered Massive BUFFS and NERFS in WoW Forever (a video by Slesh); The Ultimate Hybrid Druid Guide 🍃 Warcraft Forever (a video by MMARKERS)
- Prayer of Mending: Ultimate WoW Forever Priest PvP Guide | Reworked Priest Racial Abilities are Amazing! (a video by Teddys); The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Seal of Fury: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids); Protection Paladin is BROKEN in WoW: Forever | Classic Plus (a video by Jurdi)
- Sniper Shot: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids); The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Zephras Isle: WoW Forever: I’m Paying—Er, Playing Again (a video by PennyLoafer); WoW Forever Beta #10 Skyborne Druid Level 6-7 (New Race Starting Zone) Gameplay Highlights (a video by DannyGaminGnC)
- Aspect of the Beast: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Big Game Hunter: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids)
- Binding Heal: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Blessing of Kalimdor: WoW Forever: The Coolest Rewards Found So Far (a video by Cajato)
- Coldflame Saber: WoW Forever: The Coolest Rewards Found So Far (a video by Cajato)
- Confounding Flash: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Curse of the Elements: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Embrace of the Viper: WoW Forever: The Coolest Rewards Found So Far (a video by Cajato)
- Escape Artist: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids)
- Expansive Mind: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids)
- Flawless Execution: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Guild Charter: FIRST DAY IN WOW FOREVER | HOW TO LEVEL FROM SCRATCH? (LEVEL 1-10) (a video by Totik Channel)
- Holy Light: FIRST DAY IN WOW FOREVER | HOW TO LEVEL FROM SCRATCH? (LEVEL 1-10) (a video by Totik Channel)
- Ice Lance: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Incense Candle: WoW Forever Just Solved WoW's Biggest Problem (a video by hammerdance)
- Litany of Light: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Lost Book: FIRST DAY IN WOW FOREVER | HOW TO LEVEL FROM SCRATCH? (LEVEL 1-10) (a video by Totik Channel)
- Partners in Crime: WoW Forever: The Coolest Rewards Found So Far (a video by Cajato)
- Powderfuse: Blizzard Just Made It CLEAR & WoW Forever’s Redefining Progression. (a video by The Comeback Kids)
- Puncturing Wounds: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Shatter Curse: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids)
- Shiny Junk: FIRST DAY IN WOW FOREVER | HOW TO LEVEL FROM SCRATCH? (LEVEL 1-10) (a video by Totik Channel)
- Spearing Strike: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Tactical Mastery: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Tome of Dalaran: BIG BACKSTABS just like it should be | Shadowfang Keep WoW Forever (a video by SimonizeShow TV)
- Touch of the Grave: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids)
- Voice of Truth: The Complete WoW Forever CLASS Picking Guide | All Changes, Rankings & Gameplay 2026 (a video by The Comeback Kids)
- Walk on Air: Your Druid Questions Answered! WoW Forever Beta First Impressions (a video by Snupy)
- Will of the Forsaken: The TRUTH About The Best WoW: Forever Races. (Race Picking Guide) (a video by Kippzo)
- Will to Survive: The BEST RACE For EVERY Class In WoW Forever Tier List! (a video by The Comeback City Show and The Comeback Kids)
- Wisp Spirit: Your Druid Questions Answered! WoW Forever Beta First Impressions (a video by Snupy)