Camping
WoW Forever's camping system: a cook builds a campfire and every profession can place a camp feature next to it that benefits everyone sitting nearby. Every campfire and camp feature from the game client:
- Basic Campfire Kit (Cooking 1): Builds a basic campfire that allows cooking and the placement of up to 3 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features.
- Journeyman Campfire Kit (Cooking 140): Builds a journeyman campfire that allows cooking and the placement of up to 5 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features.
- Expert Campfire Kit (Cooking 220): Builds an expert campfire that allows cooking and the placement of up to 10 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features.
- Mana Well (Alchemy 20): Constructs a mana well that allows you and others sitting nearby to regenerate 10 (below level 24), 15 (levels 24–33), 20 (levels 34–43), 24 (levels 44–53) or 29 (level 54+) Mana every 5 sec, exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Sharpening Wheel (Blacksmithing 20): Constructs a sharpening wheel that grants you and others sitting nearby 6 (below level 24), 11 (levels 24–37), 20 (levels 38–51) or 34 (level 52+) increased Strength, exclusive with Strength of Earth Totem. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Enchanted Lute (Enchanting 20): Summons an enchanted lute that allows you and others sitting nearby to gain 114 increase to Armor and 4 increase to all stats, exclusive with Mark of the Wild. (Numbers at level 20; they grow with your level.) Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Reagent Bot (Engineering 20): Summons a Reagent Bot that allows you and others nearby to purchase reagents. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- First Aid Kit (First Aid 20): Unpacks a first aid kit that allows you and others sitting nearby to gain 3 (below level 12), 8 (levels 12–23), 21 (levels 24–35), 34 (levels 36–47), 45 (levels 48–59) or 56 (level 60+) increased Stamina, exclusive with Power Word: Fortitude. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Fish Bowl (Fishing 20): Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, exclusive with Blessing of Kings. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Incense Candle (Herbalism 20): Ignites an incense candle that allows you and others sitting nearby to gain 2 (below level 14), 6 (levels 14–27), 12 (levels 28–41), 18 (levels 42–55) or 25 (level 56+) increased Intellect, exclusive with Arcane Intellect. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Camp Tent (Leatherworking 20): Builds a tent that allows you and others sitting nearby to increase Rested experience to 5% of a level. No effect if Rested experience already exceeds that value. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Lodestone (Mining 20): Erects a lodestone that allows you and others sitting nearby to gain 12 (below level 12), 20 (levels 12–21), 32 (levels 22–31), 49 (levels 32–41), 67 (levels 42–51) or 90 (level 52+) increased melee Attack Power, exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Camp Chair (Skinning 20): Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Faction Banner (Tailoring 20): Unrolls a banner that allows you and others members of the Alliance sitting nearby to gain 14 (below level 40), 19 (levels 40–49), 27 (levels 50–59) or 32 (level 60+) increased Spirit, exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Fermenter (Alchemy 140): Places a fermenter that allows the creation of certain reagents, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hour.
- Anvil (Blacksmithing 140): Places an anvil, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hour.
- Cookie's Feast (Cooking 140): Lay out Cookie's Feast that contains Stamina-boosting food. Requires a Cooking Fire nearby. All camping features share a cooldown of 1 hour.
- Arcane Salvager (Enchanting 140): Places an Arcane Salvager that enables more efficient disenchanting, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour.
- Repair Bot (Engineering 140): Summons a Repair Bot that allows you and others nearby to buy reagents and repair gear. Requires a Campfire nearby. May be placed over a Reagent Bot to replace it. All camping features share a cooldown of 1 hour.
- Toxin Study (First Aid 140): Places a Toxin Study that contains healing potions, anti-venom, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.
- Fishing Rack (Fishing 140): Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.
- Greenhouse (Herbalism 140): Places a Greenhouse that will grow herbs over time from seeds planted, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hour.
- Tanning Rack (Leatherworking 140): Places a Tanning Rack that allows the creation of certain reagents, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hour.
- Rock Garden (Mining 140): Places a Rock Garden that spawns a common mining node over time, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hour.
- Field Guide (Skinning 140): Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.
- Spinning Wheel (Tailoring 140): Places a Spinning Wheel that allows the creation of certain reagents, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hour.
- Alchemy Laboratory (Alchemy 300): Places an Alchemy Laboratory usable for recipes that require it, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hour.
- Master Forge (Blacksmithing 300): Places a Master Forge usable for recipes that require it, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hour.
- Arcane Forge (Enchanting 300): Places an Arcane Forge usable for recipes that require it, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour.
- Anarchist's Workbench (Engineering 300): Places an Anarchist's Workbench usable for recipes that require it. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Fishing Hut (Fishing 300): Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.
- Seed Hybridizer (Herbalism 300): Places a Seed Hybridizer that allows seeds to be multiplied or combined into rarer tiers, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hour.
- Sewing Machine (Leatherworking 300): Places a Sewing Machine usable for recipes that require it, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hour.
- Molten Foundry (Mining 300): Places a Molten Foundry usable for recipes that require it, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hour.
- Trapper's Workbench (Skinning 300): Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.
- Iron Oven (Cooking 300): Places an Iron Oven required for the most advanced cooking recipes. Requires a Cooking Fire nearby. All camping features share a cooldown of 1 hour.
- Plague Doctor's Laboratory (First Aid 300): Places a Plague Doctor's Laboratory that contains healing potions, poultices, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.
- Loom (Tailoring 300): Places a Loom usable for recipes that require it, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hour.