Camping
WoW Forever's camping system: a cook builds a campfire and every profession can place a camp feature next to it that benefits everyone sitting nearby. Every campfire and camp feature from the game client:
- Basic Campfire Kit (Cooking 1): Builds a basic campfire that allows cooking and the placement of up to 3 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features.
- Journeyman Campfire Kit (Cooking 90): Builds a journeyman campfire that allows cooking and the placement of up to 5 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features.
- Expert Campfire Kit (Cooking 220): Builds an expert campfire that allows cooking and the placement of up to 10 additional camp features. Players sitting or crafting nearby for 1 min will gain benefits from other camp features.
- Mana Well (Alchemy 20): Constructs a mana well that allows you and others sitting nearby to regenerate 10 (below level 24), 15 (levels 24–33), 20 (levels 34–43), 24 (levels 44–53) or 29 (level 54+) Mana every 5 sec, mutually exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Sharpening Wheel (Blacksmithing 20): Constructs a sharpening wheel that grants you and others sitting nearby 6 (below level 24), 11 (levels 24–37), 20 (levels 38–51) or 34 (level 52+) increased Strength, mutually exclusive with Strength of Earth Totem. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Enchanted Lute (Enchanting 20): Summons an enchanted lute that allows you and others sitting nearby to gain 308 Armor, 13 increase to all stats, and 22 increase to all resistances, mutually exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of 1 hour. (Numbers at level 60; they grow with your level.)
- Reagent Bot (Engineering 20): Summons a Reagent Bot that allows you and others nearby to purchase reagents. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- First Aid Kit (First Aid 20): Unpacks a first aid kit that allows you and others sitting nearby to gain 3 (below level 12), 8 (levels 12–23), 21 (levels 24–35), 34 (levels 36–47), 45 (levels 48–59) or 56 (level 60+) increased Stamina, mutually exclusive with Power Word: Fortitude. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Fish Bowl (Fishing 20): Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, mutually exclusive with Blessing of Kings. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Incense Candle (Herbalism 20): Ignites an incense candle that allows you and others sitting nearby to gain 2 (below level 14), 6 (levels 14–27), 12 (levels 28–41), 18 (levels 42–55) or 25 (level 56+) increased Intellect, mutually exclusive with Arcane Intellect. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Camp Tent (Leatherworking 20): Builds a tent that allows you and others sitting nearby to increase Rested experience to 5% of a level. No effect if Rested experience already exceeds that value. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Lodestone (Mining 20): Erects a lodestone that allows you and others sitting nearby to gain 12 (below level 12), 20 (levels 12–21), 32 (levels 22–31), 49 (levels 32–41), 67 (levels 42–51) or 90 (level 52+) increased melee Attack Power, mutually exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Camp Chair (Skinning 20): Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, mutually exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Faction Banner (Tailoring 20): Unrolls a banner that allows you and other members of the Alliance sitting nearby to gain 14 (below level 40), 19 (levels 40–49), 27 (levels 50–59) or 32 (level 60+) increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Fermenter (Alchemy 140): Places a fermenter that allows the creation of certain reagents, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hour.
- Anvil (Blacksmithing 140): Places an anvil, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hour.
- Cookie's Feast (Cooking 140): Lay out Cookie's Feast that contains Stamina-boosting food. Requires a Cooking Fire nearby. All camping features share a cooldown of 1 hour.
- Arcane Salvager (Enchanting 140): Places an Arcane Salvager that enables more efficient disenchanting, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour.
- Repair Bot (Engineering 140): Summons a Repair Bot that allows you and others nearby to buy reagents and repair gear. Requires a Campfire nearby. May be placed over a Reagent Bot to replace it. All camping features share a cooldown of 1 hour.
- Toxin Study (First Aid 140): Places a Toxin Study that contains healing potions and anti-venom, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.
- Fishing Rack (Fishing 140): Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.
- Greenhouse (Herbalism 140): Places a Greenhouse that will grow herbs over time from seeds planted, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hour.
- Tanning Rack (Leatherworking 140): Places a Tanning Rack that allows the creation of certain reagents, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hour.
- Rock Garden (Mining 140): Places a Rock Garden that spawns a common mining node over time, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hour.
- Field Guide (Skinning 140): Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.
- Spinning Wheel (Tailoring 140): Places a Spinning Wheel that allows the creation of certain reagents, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hour.
- Alchemy Laboratory (Alchemy 300): Places an Alchemy Laboratory usable for recipes that require it, and provides all of the benefits of a Mana Well. Requires a Campfire nearby. May be placed over a Mana Well to replace it. All camping features share a cooldown of 1 hour.
- Master Forge (Blacksmithing 300): Places a Master Forge usable for recipes that require it, and provides all of the benefits of a Sharpening Wheel. Requires a Campfire nearby. May be placed over a Sharpening Wheel to replace it. All camping features share a cooldown of 1 hour.
- Arcane Forge (Enchanting 300): Places an Arcane Forge usable for recipes that require it, and provides all the benefits of an Enchanted Lute. Requires a Campfire nearby. May be placed over an Enchanted Lute to replace it. All camping features share a cooldown of 1 hour.
- Anarchist's Workbench (Engineering 300): Places an Anarchist's Workbench usable for recipes that require it. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.
- Fishing Hut (Fishing 300): Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.
- Seed Hybridizer (Herbalism 300): Places a Seed Hybridizer that allows seeds to be multiplied or combined into rarer tiers, and provides all of the benefits of an Incense Candle. Requires a Campfire nearby. May be placed over an Incense Candle to replace it. All camping features share a cooldown of 1 hour.
- Sewing Machine (Leatherworking 300): Places a Sewing Machine usable for recipes that require it, and provides all of the benefits of a Camp Tent. Requires a Campfire nearby. May be placed over a Camp Tent to replace it. All camping features share a cooldown of 1 hour.
- Molten Foundry (Mining 300): Places a Molten Foundry usable for recipes that require it, and provides all the benefits of a Lodestone. Requires a Campfire nearby. May be placed over a Lodestone to replace it. All camping features share a cooldown of 1 hour.
- Trapper's Workbench (Skinning 300): Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.
- Iron Oven (Cooking 300): Places an Iron Oven required for the most advanced cooking recipes. Requires a Cooking Fire nearby. All camping features share a cooldown of 1 hour.
- Plague Doctor's Laboratory (First Aid 300): Places a Plague Doctor's Laboratory that contains healing potions and poultices, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.
- Loom (Tailoring 300): Places a Loom usable for recipes that require it, and provides all the benefits of a Faction Banner. Requires a Campfire nearby. May be placed over a Faction Banner to replace it. All camping features share a cooldown of 1 hour.
Data from the WoW Forever client, build 1.60.1.70938, extracted .