Rogue Builds

Rotations & Guide · Builds · Abilities · Talent Calculator · Changes vs Classic

Rogues are energy-based melee assassins built around combo points, finishers and stealth openers. Forever gives them Mutilate and the Venom finisher (boosting poison damage and application), Coup de Grace for Deadly Poison Eviscerates, Puncturing Wounds for Backstab and Mutilate crits, and a Flawless Execution passive to cheapen Eviscerate that no trainer teaches yet.

Assassination (Melee DPS)

Assassination is the poison spec in Forever: Mutilate hits with both weapons for 2 combo points and extra damage vs poisoned targets, while Venom is a finisher that raises poison damage by 30% and application chance. Coup de Grace makes Eviscerate scale with Deadly Poison stacks, and Seal Fate plus Cold Blood feed crits.

Combat (Melee DPS)

Combat is the steady sustained-damage spec using Sinister Strike, Slice and Dice and Eviscerate with swords, fists or daggers. Hack and Slash is now split into weapon-specific talents, Adrenaline Rush and Blade Flurry are the burst windows, and the client's Flawless Execution passive would make Eviscerate cheaper, though no trainer teaches it yet. Dagger Combat can use Backstab with Puncturing Wounds.

Subtlety (Melee DPS)

Subtlety is an opener and burst spec with Premeditation, Ambush and Preparation, mostly for PvP and short fights. Hemorrhage is the builder and now increases your Rupture damage by 15%, and Serrated Blades adds armor penetration and 30% Rupture damage, making Rupture the main finisher.

Rogue abilities