ForeverDB

Barny64 walks to Mount Hyjal and griefs the beta with a goblin gun Blizzard pulled

The Rogue Assassination talent tree painting from the WoW Forever client

· ForeverDB

Barny64's beta diary follows a level 20 undead rogue on a long walk to Mount Hyjal and a griefing spree with a goblin gun that was removed after about 48 hours. Most of it is world PvP and exploration we can't read from the client, but one claim checks out: the Assassination talent Murder now only boosts damage against Humanoid and Giant targets. We checked every claim against the Forever beta client.

This is a community video by Barny64, not a Blizzard video, so everything in it is the creator's claim or find. We checked each one against the WoW Forever beta client (build 1.60.1.70755) and our own site data; the ability and talent numbers come from the client.

Barny64's "Beta Gaiden" is a 36-minute beta diary. A level 20 undead rogue walks to Mount Hyjal with no mount, griefs world PvP with a goblin gun, and camps a few players along the way. It is mostly stunts and jokes, but it names real places, items and a rogue talent, so here is each game claim set against the client.

BEEKEEPER FOREVER | Beta Gaiden | World of Warcraft Forever, a video by Barny64
BEEKEEPER FOREVER | Beta Gaiden | World of Warcraft Forever (Barny64 on YouTube)

The short version

  • Barny64 walks to Mount Hyjal as a low-level rogue, up through Felwood, Timbermaw Hold, Winterspring and Darkwhisper Gorge. The client has the Hyjal subzones Ruins and Summit of Eternity, but the route in and any level gate are player tests.
  • A goblin engineer gun, the Booty Bay Bruiser's Buckshot, had a knockback active that Barny64 says worked on anyone, including your own faction and flight masters, before it was removed after about 48 hours. The gun isn't in our item data, so we can't read its active.
  • Guards near public transport, Barny64 says, now knock you back from range and through walls. That is a server behaviour we can't read from the client.
  • The one hard client find: the Assassination talent Murder, the "legacy talent" Barny64 keeps joking about deleting, now only boosts damage against Humanoid and Giant targets. Classic Era's version also covered Beast and Dragonkin.
  • The claim-by-claim table below marks every stunt we can't check from the client yet, and why.

Claim by claim

ClaimBarny64 saysThe client saysVerdict
Mount Hyjal reachable early on footTravels there as a level 18 rogue with no mount, up through Felwood, Timbermaw Hold, Winterspring and Darkwhisper Gorge, and reaches the summitThe client has the Hyjal subzones Ruins and Summit of Eternity, and Felwood and Thousand Needles are in the map data; the route in and any level gate are server-sideCan't check the route
Black Lotus on HyjalPicks one up on the mountain, calling it a "World first black lotus get"Black Lotus (item 13468) is in our item data; where it spawns is a behaviour we can't readClient has the item
Zul'Farrak needs level 35Says you can't enter until level 35The client doesn't carry dungeon entry levels; that is a server rule a player has to testCan't check
RP PvP ruleset missing at launchJokes that the realmless server list forgot RP PvPThe client has the "(RP PvP)" label text, so it knows the ruleset; whether a realm offers it is a server choiceCan't check
Standard-definition models look stretchedSays the SD models are classic skins "awkwardly stretched across a modern skeleton"The client has a "Standard Definition" graphics option; model geometry isn't in our dataCan't check
Booty Bay Bruiser's Buckshot gunBought from a goblin engineer in Booty Bay at friendly; knockback active hit anyone, even flight masters, then removed after about 48 hoursBooty Bay is a faction in our reputation data; the gun isn't in our item data and its active and removal are server-sideCan't check
Transport-hub guards knock back through wallsSays guards now have a 100-yard ranged auto-attack that knocks back per hit and goes through wallsGuard behaviour and those numbers aren't in the client; only a player can test themCan't check
Sap should flag you for PvPArgues it should flag you so there is counterplaySap works only on Humanoids not in combat and "Does not break Stealth"; PvP flagging is a server behaviourCan't check the flag
The "legacy talent" (Murder)Keeps joking about deleting it while killing playersMurder (Assassination tier 2, level 15) boosts damage against Humanoid and Giant targets by 2% then 4%; Classic Era also covered Beast and DragonkinClient confirms, narrower
Escort quest fails if you stray too farSays straying from the Lakota Windsong escort in Thousand Needles auto-fails it even if the NPC livesThe client has the "- Failed" quest tag, but the distance-fail rule is a server behaviourCan't check
Parachute CloakEquips it to jump off the mountain safelyParachute Cloak (item 10518) is in our item dataClient has the item
Explosive SheepSays he cheated a naked duel with an explosive sheepExplosive Sheep (item 4384) is in our item dataClient has the item
New lighting and water physicsSays the game looks gorgeous now, with water physics and god raysVisuals aren't in our dataCan't check

Every "Can't check" is a server behaviour or an item the client doesn't carry; a player on the beta has to test it.

The rogue bits

The beekeeper is an undead rogue, so most of the video is stealth. In the client, Stealth slows you by 50% at rank 1, easing to 30% at its rank 4 (level 60). Nothing surprising there, but it is the backbone of every stunt in the video.

Barny64 argues that Sap should flag you for PvP so there is counterplay. The client tooltip says it works only on Humanoids that aren't in combat, lasts up to 25 sec at rank 1 (up to 45 sec at rank 3, level 48) and "Does not break Stealth". Whether it flags you for PvP is a server behaviour we can't read from the client, so that one stays a player report.

The joke that keeps coming back is deleting a "legacy talent" while killing low-level players. The client has one that fits: Murder, Murder, in the Assassination tree at tier 2, which you can pick from level 15. It increases your damage against Humanoid and Giant targets by 2% at rank 1 and 4% at rank 2. In Classic Era the same talent also covered Beast and Dragonkin, so Forever's version is narrower. For a rogue who spends the video ganking players, Humanoid damage is exactly the part that still works.

See the full list on the Rogue changes page, or build around Murder in the Rogue talent calculator and the Assassination Rogue simulator.

What we have, and what we don't

We can confirm the places and items the video names, but not the stunts, because the stunts are server behaviour.

  • We have: map pages for Felwood and Thousand Needles, the Hyjal subzone names Ruins and Summit of Eternity, the items Black Lotus, Parachute Cloak and Explosive Sheep, Booty Bay reputation, and the Rogue spells.
  • We don't have: the Booty Bay Bruiser's Buckshot gun, the new Ironforge dungeon, the Mallet of Zul'Farrak, and NPC placements such as the Hyjal crow flight master and the glaive machine.
  • Why players can't test some of it yet: the beta cap is level 60; the gun's knockback active was removed; and server rules such as PvP flagging, guard knockback, the escort-quest fail distance and dungeon entry levels don't live in the client, so only a beta player can confirm them.

Sources

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