ForeverDB

Valley of Trials: your first 10 levels

Updated · ForeverDB

Where everything is in Valley of Trials and Razor Hill, Sen'jin Village for a new Orc and Troll: your first quest, every class trainer, food, repairs and the inn, with map pins and walking routes, and the quests in order up to level 10.

Written for the WoW Forever beta, for your first 10 levels. Where each person stands comes from what players recorded in WoW Forever wherever we have it. Anything else is marked: "Classic data" means the spot comes from the original game and may have moved in Forever.

Right now

You start in the Valley of Trials, a dry red canyon in Durotar. Orcs and Trolls begin here. The valley is closed in by cliffs, so the dangers come to you one at a time.

  1. You appear at 43.3, 68.8 in Valley of Trials. The Den is the big cave in the middle of the valley. Most of the trainers stand inside it or just outside.
  2. Your first quest: talk to Kaltunk (43.3, 68.6), next to where you appear. Look for the yellow ! over their head and right-click them.
  3. Your class trainer teaches you new spells. You learn something new at level 4 and then every two levels. Yours is in the table below.
ClassTrainerWhereWalk
WarriorFrang (seen in Forever)42.9, 69.3, 25 yards south-west of where you appear25 yards, 5 sec
HunterJen'shan (seen in Forever, spot from Classic data)42.8, 69.3, 30 yards south-west of where you appear30 yards, 5 sec
RogueRwag (seen in Forever, spot from Classic data)41.3, 68.0, 110 yards west of where you appear115 yards, 15 sec
PriestKen'jai (seen in Forever, spot from Classic data)42.4, 68.8, 50 yards west of where you appear50 yards, 5 sec
ShamanShikrik (seen once in Forever, not confirmed)42.5, 69.0, 40 yards west of where you appear40 yards, 5 sec
MageMai'ah (seen in Forever, spot from Classic data)42.5, 69.0, 40 yards west of where you appear40 yards, 5 sec
WarlockNartok (seen once in Forever, not confirmed)40.6, 68.4, 145 yards west of where you appear160 yards, 25 sec

Tip: If you die, don't worry: it happens to everyone. Click Release Spirit, run back to your body as a ghost, and you're back where you fell. The spirit healer for this area is at 44.2, 69.4.

Find it in Valley of Trials

Everything a new player looks for, with where it is. Click a spot to see it on the map, and click a walk to see the way there.

WhatWhoWhere (click for the map)Walk
First questKaltunk (seen in Forever)43.3, 68.6, next to where you appeara few steps
Food and drinkZlagk, Butcher (seen in Forever)42.6, 67.3, 65 yards north-west of where you appear265 yards, 40 sec (goes near monsters a bit above your level)
General goods (bags, ammo, supplies)Duokna, General Goods (seen in Forever)42.6, 67.4, 65 yards north-west of where you appear90 yards, 15 sec
Weapons; repairsKzan Thornslash, Weaponsmith (seen in Forever)40.5, 68.0, 150 yards west of where you appear165 yards, 25 sec (goes near monsters a bit above your level)
ArmorHuklah, Cloth & Leather Armor Merchant (seen in Forever, spot from Classic data)40.6, 67.8, 145 yards west of where you appear155 yards, 20 sec (goes near monsters a bit above your level)
Spirit healer (where you go if you die)Spirit Healer (seen in Forever, spot from Classic data)44.2, 69.4, 50 yards south-east of where you appear50 yards, 5 sec

Walk: on foot at normal running speed from where you appear, along the walking routes of our Companion addon. Click a walk to see the route on the map. Class trainers are in the table above.

Levels 1 to 5: your first quests

Here are the quests in a good order. Take every quest from a person before you head out, then do them together. Each quest name opens its page, with where to go and what to do.

  1. Level 1. Talk to Kaltunk (43.3, 68.6) and take Your Place in the World. You hand it in to Gornek.
  2. Level 2 to 3. Talk to Gornek (42.1, 68.4) and take Cutting Teeth, Wayward Weapons, Sting of the Scorpid. You hand them in to Kzan Thornslash. Walk: 65 yards.
  3. Level 3. Talk to Galgar (42.7, 67.3) and take Galgar's Cactus Apple Surprise. Walk: 50 yards.
  4. Level 4. Talk to Foreman Thazz'ril (44.6, 68.6) and take Lazy Peons, Thazz'ril's Pick. Walk: 180 yards.
  5. Level 5. Talk to Hana'zua (40.7, 62.6) and take Sarkoth, Sarkoth. You hand them in to Gornek. Walk: 400 yards.
  6. Level 5. Talk to Zureetha Fargaze (42.9, 69.2) and take Burning Blade Medallion, Report to Sen'jin Village. You hand them in to Master Gadrin. Walk: 545 yards.

Tip: Sell your grey items to any vendor. They're junk and only there to be sold for coins, and you'll need money for training.

Razor Hill (levels 5 to 10)

When you're done, the road out of the valley leads east. Orcs usually go north to Razor Hill, and the Trolls' own village, Sen'jin, is to the south-east by the sea. Both have what you need. From where you started it's about 1690 yards on foot (about 4 min). See the walk on the map.

Tip: Talk to the innkeeper, Innkeeper Grosk, and make this inn your home. Your Hearthstone (the stone in your bags) then brings you back here, and logging out at an inn builds rested experience: you level faster for a while next time you play.

WhatWhoWhere (click for the map)Walk
Hunter trainerThotar, Hunter Trainer (seen in Forever, spot from Classic data)51.8, 43.5, 55 yards south-west of the middle of Razor Hill55 yards, 10 sec
Priest trainerTai'jin, Priest Trainer (Classic data, may differ in Forever)54.3, 42.9, 90 yards east of the middle of Razor Hill95 yards, 15 sec
Rogue trainerKaplak, Rogue Trainer (seen in Forever, spot from Classic data)52.0, 43.7, 55 yards south-west of the middle of Razor Hill55 yards, 10 sec
Shaman trainerSwart, Shaman Trainer (seen once in Forever, not confirmed)54.4, 42.6, 95 yards east of the middle of Razor Hill110 yards, 15 sec
Warlock trainerDhugru Gorelust, Warlock Trainer (Classic data, may differ in Forever)54.4, 41.2, 100 yards north-east of the middle of Razor Hill125 yards, 20 sec
Warrior trainerTarshaw Jaggedscar, Warrior Trainer (seen once in Forever, not confirmed)54.2, 42.5, 85 yards east of the middle of Razor Hill85 yards, 10 sec
Food and drink; innInnkeeper Grosk, Innkeeper (seen once in Forever, not confirmed)51.6, 41.7, 60 yards north-west of the middle of Razor Hill180 yards, 25 sec
General goods (bags, ammo, supplies)Jark, General Goods (Classic data, may differ in Forever)54.4, 42.2, 95 yards east of the middle of Razor Hill125 yards, 20 sec
WeaponsUhgar, Weaponsmith (seen in Forever, spot from Classic data)52.0, 40.5, 75 yards north-west of the middle of Razor Hill140 yards, 20 sec
ArmorWuark, Armorer & Shieldcrafter (seen in Forever, spot from Classic data)51.9, 41.1, 60 yards north-west of the middle of Razor Hill60 yards, 10 sec
RepairsGhrawt, Bowyer (seen in Forever, spot from Classic data)53.0, 41.0, 55 yards north of the middle of Razor Hill55 yards, 10 sec
MailboxMailbox (Classic data, may differ in Forever)51.9, 42.2, 40 yards west of the middle of Razor Hill40 yards, 5 sec
Stable masterShoja'my, Stable Master (seen in Forever, spot from Classic data)52.0, 41.8, 40 yards north-west of the middle of Razor Hill40 yards, 5 sec
Spirit healer (where you go if you die)Spirit Healer (seen in Forever, spot from Classic data)53.5, 44.5, 85 yards south-east of the middle of Razor Hill150 yards, 20 sec
Blacksmithing trainerDwukk, Journeyman Blacksmith (seen once in Forever, not confirmed)52.1, 40.7, 65 yards north-west of the middle of Razor Hill130 yards, 20 sec
Cooking trainerCook Torka (seen in Forever)51.2, 42.5, 75 yards west of the middle of Razor Hill155 yards, 20 sec
Engineering trainerMukdrak, Journeyman Engineer (seen once in Forever, not confirmed)52.1, 40.8, 65 yards north-west of the middle of Razor Hill70 yards, 10 sec
First Aid trainerRawrk, First Aid Trainer (Classic data, may differ in Forever)54.2, 41.9, 85 yards east of the middle of Razor Hill135 yards, 20 sec
Mining trainerKrunn, Miner (seen in Forever, spot from Classic data)51.8, 40.9, 70 yards north-west of the middle of Razor Hill200 yards, 30 sec

Walk: on foot at normal running speed from the middle of Razor Hill, along the walking routes of our Companion addon. Click a walk to see the route on the map.

  1. Level 6 to 8. Talk to Cook Torka (51.2, 42.5) and take This Fruit Could Bite Back, Break a Few Eggs. Walk: 1655 yards.
  2. Level 7 to 8. Talk to Gar'Thok (52.0, 43.4) and take Vanquish the Betrayers, The Admiral's Orders, From The Wreckage..... You hand them in to Nazgrel. Walk: 55 yards.
  3. Level 7. Talk to Furl Scornbrow (49.8, 40.4) and take Carry Your Weight. Walk: 450 yards.
  4. Level 10. Talk to Gar'Thok (52.0, 43.4) and take Encroachment. Walk: 450 yards.

Sen'jin Village (levels 5 to 10)

Next, Sen'jin Village. From where you started it's about 1010 yards on foot (about 3 min). See the walk on the map.

WhatWhoWhere (click for the map)Walk
Mage trainerUn'Thuwa, Mage Trainer (seen in Forever, spot from Classic data)56.3, 75.1, 30 yards south-east of the middle of Sen'jin Village30 yards, 5 sec
Food and drinkHai'zan, Butcher (seen once in Forever, not confirmed)55.7, 73.7, 30 yards north of the middle of Sen'jin Village30 yards, 5 sec
General goods (bags, ammo, supplies)K'waii, General Goods (seen once in Forever, not confirmed)56.4, 73.5, 45 yards north-east of the middle of Sen'jin Village45 yards, 5 sec
Weapons; repairsTrayexir, Weapon Merchant (seen once in Forever, not confirmed)56.5, 73.2, 55 yards north-east of the middle of Sen'jin Village55 yards, 10 sec
Spirit healer (where you go if you die)Spirit Healer (seen in Forever, spot from Classic data)57.2, 73.3, 85 yards north-east of the middle of Sen'jin Village185 yards, 25 sec
Alchemy trainerMiao'zan, Journeyman Alchemist (seen in Forever, spot from Classic data)55.4, 73.9, 35 yards north-west of the middle of Sen'jin Village35 yards, 5 sec
Enchanting trainerPa'zula, Journeyman Enchanter (seen once in Forever, not confirmed)56.6, 73.7, 50 yards north-east of the middle of Sen'jin Village50 yards, 5 sec
Herbalism trainerMishiki, Herbalist (seen in Forever, spot from Classic data)55.4, 75.1, 30 yards south-west of the middle of Sen'jin Village30 yards, 5 sec

Walk: on foot at normal running speed from the middle of Sen'jin Village, along the walking routes of our Companion addon. Click a walk to see the route on the map.

  1. Level 6 to 8. Talk to Vel'rin Fang (55.9, 74.0) and take Legging It, Practical Prey. You hand them in to Gar'Thok. Walk: 1370 yards.
  2. Level 7. Talk to Master Vornal (55.9, 74.4) and take A Solvent Spirit.
  3. Level 7 to 9. Talk to Master Gadrin (55.9, 74.7) and take Report to Orgnil, Minshina's Skull. You hand them in to Orgnil Soulscar.
  4. Level 8. Talk to Lar Prowltusk (54.4, 74.2) and take Thwarting Kolkar Aggression. Walk: 115 yards.
  5. Level 8. Talk to Pa'zula (56.6, 73.7) and take A Pain in the Neck. Walk: 200 yards.
  6. Level 9. Talk to Master Vornal (56.0, 74.5) and take Forgotten Loa Idols. You hand it in to Master Gadrin. Walk: 40 yards.
  7. Level 9. Talk to Xar'Ti (55.2, 75.5) and take Bloodtalon Matriarch. Walk: 55 yards.
  8. Level 10. Talk to Master Gadrin (55.9, 74.7) and take Zalazane. Walk: 45 yards.

Class quests up to level 10

Some quests are only for your class. They often teach you something important, like a Hunter's pet or a Warlock's demon, so don't skip them. Your race and class guide lists just yours.

ClassQuests
Warriorlevel 1: Simple Parchment from Gornek (Classic data); level 1: Simple Tablet from Gornek; level 10: Path of Defense from Uzzek (Classic data); level 10: Thun'grim Firegaze from Uzzek (Classic data); level 10: Forged Steel from Thun'grim Firegaze (Classic data); level 10: Veteran Uzzek from Tarshaw Jaggedscar
Hunterlevel 1: Etched Tablet from Gornek (Classic data); level 1: Etched Parchment from Gornek (Classic data); level 10: Taming the Beast from Thotar (Classic data); level 10: The Hunter's Path from Jen'shan (Classic data); level 10: Training the Beast from Thotar (Classic data); level 10: Taming the Beast from Thotar (Classic data); level 10: Taming the Beast from Thotar (Classic data)
Roguelevel 1: Encrypted Tablet from Gornek (Classic data); level 1: Encrypted Parchment from Gornek (Classic data); level 10: Therzok from Kaplak (Classic data)
Priestlevel 1: Hallowed Tablet from Gornek (Classic data); level 4: Garments of Spirituality from Tai'jin (Classic data); level 4: In Favor of Spirituality from Ken'jai (Classic data); level 10: Hex of Weakness from Ur'kyo (Classic data); level 10: Hex of Weakness from Tai'jin (Classic data); level 10: Hex of Weakness from Ken'jai (Classic data)
Shamanlevel 1: Rune-Inscribed Tablet from Gornek; level 1: Rune-Inscribed Parchment from Gornek (Classic data); level 4: Call of Earth from Canaga Earthcaller; level 4: Call of Earth from Canaga Earthcaller; level 4: Call of Earth from Minor Manifestation of Earth; level 4: Call of Earth from Minor Manifestation of Earth (Classic data); level 10: Call of Fire from Swart
Magelevel 1: Glyphic Tablet from Gornek (Classic data); level 10: Speak with Un'thuwa from Uthel'nay (Classic data); level 10: Ju-Ju Heaps from Un'Thuwa (Classic data)
Warlocklevel 1: Tainted Parchment from Gornek (Classic data); level 4: Vile Familiars from Ruzan (Classic data); level 4: Vile Familiars from Ruzan (Classic data); level 10: Gan'rul's Summons from Ophek (Classic data)

Your capital: Orgrimmar

You don't need the city before level 10, but it's good to know. Orgrimmar has a bank (extra storage), the Auction House (buy and sell with other players), and trainers for every class and profession.

WhatWhoWhere (click for the map)Walk
Hunter trainerXor'juul, Hunter Trainer (seen once in Forever, not confirmed)67.2, 19.8, 750 yards north of the city entrance2610 yards, about 6 min
Mage trainerEnyo, Mage Trainer (seen once in Forever, not confirmed)38.8, 85.4, 175 yards north-west of the city entrance3080 yards, about 8 min
Priest trainerX'yera, Priest Trainer (Classic data, may differ in Forever)36.0, 87.7, 200 yards west of the city entrance3125 yards, about 8 min
Rogue trainerOrmok, Rogue Trainer (Classic data, may differ in Forever)43.9, 54.6, 390 yards north of the city entrance2780 yards, about 7 min
Shaman trainerKardris Dreamseeker, Shaman Trainer (seen in Forever)38.9, 36.6, 570 yards north of the city entrance2470 yards, about 6 min
Warlock trainerMirket, Warlock Trainer (seen once in Forever, not confirmed)48.3, 47.0, 455 yards north of the city entrance2910 yards, about 7 min
Warrior trainerSorek, Warrior Trainer (seen in Forever)80.1, 32.4, 730 yards north-east of the city entrance2430 yards, about 6 min
Inn (set your hearthstone here)Innkeeper Gryshka, Innkeeper (seen in Forever)54.1, 68.5, 260 yards north of the city entrance1645 yards, about 4 min
MailboxMailbox (Classic data, may differ in Forever)50.7, 70.4, 235 yards north of the city entrance1660 yards, about 4 min
Flight masterOrgrimmar (game client)45.3, 63.7, 300 yards north of the city entrance1670 yards, about 4 min
BankSoran, Banker (Classic data, may differ in Forever)49.1, 69.6, 240 yards north of the city entrance1670 yards, about 4 min
Auction HouseAuctioneer Wabang (Classic data, may differ in Forever)55.8, 64.8, 300 yards north of the city entrance1675 yards, about 4 min
Weapon master (learn new weapon types)Hanashi, Weapon Master (seen in Forever)81.5, 19.5, 840 yards north-east of the city entrance2585 yards, about 6 min

Walk: on foot at normal running speed from the middle of Razor Hill, along the walking routes of our Companion addon. Click a walk to see the route on the map.

Professions

A profession is a trade: you can gather herbs, ore or leather, or make things. The trainers nearby are in the tables above. Not sure which to pick? See the best professions for each class.

After level 10

Well done. From here, the leveling guide shows where to go next for your race.

Guides for your race and class

Checked against WoW Forever beta build 1.60.1.70658.

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