Tauren Hunter: your first 10 levels
Updated · ForeverDB
A gentle start for a Tauren Hunter in WoW Forever: where your trainer stands in Camp Narache, your spells up to level 10, your class quests, the racials that help and the best professions.
Written for the WoW Forever beta, for your first 10 levels. Where each person stands comes from what players recorded in WoW Forever wherever we have it. Anything else is marked: "Classic data" means the spot comes from the original game and may have moved in Forever.
Right now
Welcome! You're a Tauren Hunter, and you start in Camp Narache. Here are the three things you need first. Take your time: nothing here is in a rush.
- You appear at 44.5, 77.6 in Camp Narache.
- Your first quest: talk to Grull Hawkwind (44.5, 77.5), next to where you appear.
- Your Hunter trainer is Lanka Farshot at 44.0, 76.4, 60 yards north-west of where you appear (Classic data, may differ in Forever). Walk: 60 yards, 10 sec.
- Your class quest: Grull Hawkwind also has Etched Note for you. It sends you to your trainer, and it's free experience.
Tip: If you die, that's fine: everyone does. Click Release Spirit, run back to your body as a ghost, and carry on. Fight one enemy at a time and eat or drink between fights.
Playing a Hunter at first
You shoot from a distance with a bow or a gun, and at level 10 you tame a beast to fight beside you. You use mana for your shots and tricks.
- Stand back and press Auto Shot. It keeps shooting on its own.
- If something reaches you, hit it with Raptor Strike.
- From level 4, open with Serpent Sting for extra damage over time.
Tip: Your shots need ammunition (arrows for a bow, bullets for a gun). Buy plenty at the general goods vendor and keep some spare.
Tip: Your pet comes at level 10 from your class quest. Until then, keep enemies at a distance.
Your spells up to level 10
You start with your level 1 spells. The rest you learn from your trainer, for a few coins, at levels 4, 6, 8, 10. A few come from class quests instead. From the WoW Forever game client:
| Level | Spell | Learned from |
|---|---|---|
| 1 | Auto Shot | Trainer |
| 1 | Raptor Strike (Rank 1) | Trainer |
| 1 | Track Beasts | Trainer |
| 4 | Aspect of the Monkey | Trainer |
| 4 | Serpent Sting (Rank 1) | Trainer |
| 6 | Arcane Shot (Rank 1) | Trainer |
| 6 | Hunter's Mark (Rank 1) | Trainer |
| 8 | Concussive Shot | Trainer |
| 8 | Raptor Strike (Rank 2) | Trainer |
| 10 | Aspect of the Hawk (Rank 1) | Trainer |
| 10 | Call Pet | Class quest: Taming the Beast (Classic quest) |
| 10 | Dismiss Pet | Class quest: Taming the Beast (Classic quest) |
| 10 | Feed Pet | Class quest: Training the Beast (Classic quest) |
| 10 | Revive Pet | Class quest: Training the Beast (Classic quest) |
| 10 | Serpent Sting (Rank 2) | Trainer |
| 10 | Tame Beast | Class quest: Taming the Beast (Classic quest) |
| 10 | Track Humanoids | Trainer |
Where your Hunter trainers are
| Where | Trainer | Spot (click for the map) | Walk |
|---|---|---|---|
| Camp Narache | Lanka Farshot (Classic data, may differ in Forever) | 44.0, 76.4 | 60 yards, 10 sec |
| Bloodhoof Village | Yaw Sharpmane (Classic data, may differ in Forever) | 46.9, 59.6 | 225 yards, 30 sec |
| Thunder Bluff | Urek Thunderhorn (Classic data, may differ in Forever) | 59.1, 86.9 | 1870 yards, about 5 min |
Walks start from where you appear (the first trainer), the middle of the town (town trainers) or the first town (city trainers).
Class quests
| Level | Quest | Starts with |
|---|---|---|
| 1 | Etched Note | Grull Hawkwind (44.5, 77.5) (Classic data) |
| 10 | Taming the Beast | Yaw Sharpmane (46.9, 59.6) (Classic data) |
| 10 | The Hunter's Path | Kary Thunderhorn (58.5, 88.3) (Classic data) |
| 10 | The Hunter's Path | Lanka Farshot (44.0, 76.4) (Classic data) |
| 10 | Taming the Beast | Yaw Sharpmane (46.9, 59.6) (Classic data) |
| 10 | Taming the Beast | Yaw Sharpmane (46.9, 59.6) (Classic data) |
| 10 | Training the Beast | Yaw Sharpmane (46.9, 59.6) (Classic data) |
Your racials as a Hunter
- Endurance: More health for everyone, and your critical strikes and heals hit a bit harder.
- Plainsrunning: You speed up the longer you keep moving. Great for the long walks between quests.
- War Stomp: Stuns up to five enemies around you for a moment. Gives you time to heal, run or hit back.
Professions
For a Hunter, the best pair is Leatherworking and Skinning. Leatherworking makes leather armor you can wear, and Skinning takes leather from the beasts you kill anyway, so you never have to buy it. As a Tauren, Cultivation also helps with Herbalism.
Tip: Not sure yet? Pick two gathering professions (Herbalism, Mining or Skinning). They make money from the very first herb, vein or beast, and you can swap one for a crafting profession later. Dropping a profession loses its skill, so decide before you've raised it far.
More on this: the best professions for each class.
After level 10
At level 10 you get your first talent point. Our Hunter leveling guide takes you on from there, and the leveling guide shows where to go next. Your first dungeon comes a bit later: see your first dungeon.
Checked against WoW Forever beta build 1.60.1.70658.
Explore next
- Quest guides
- Hunter: Changes · Builds · Gear planner