ForeverDB

Mobalytics' five fun specs for WoW Forever, checked against the client

The Felwood map from the WoW Forever client

· ForeverDB

Mobalytics picks five specs they enjoyed in the beta: Feral Druid, Protection Warrior, Survival Hunter, Frost Mage and Enhancement Shaman. Most of the abilities and talents they name are in the client, which fills in the levels and numbers. The rage, teleport and Enhancement Shaman claims live on the server or aren't in our data, so we flag those.

This is a community video by Mobalytics, not a Blizzard post. Everything in it is the creator's opinion or finding, so we write "Mobalytics says" and check each named ability against the WoW Forever beta client (build 1.60.1.70450). Beta data can change before launch.

With the beta's level cap at 30 and the testing window closing, Mobalytics picked five specs they had the most fun with: Feral Druid, Protection Warrior, Survival Hunter, Frost Mage and Enhancement Shaman. They call it "a mixture of my opinion and the overall vibe of the specs so far", a vibe list rather than a tier list. Most of the abilities and talents they name are in the client, and the client fills in the levels and numbers. A few claims sit on the server or aren't in our data yet, so we flag those.

5 Specs You NEED To Try in WoW Forever, a video by Mobalytics
5 Specs You NEED To Try in WoW Forever (Mobalytics on YouTube)

The short version

  • Mobalytics shows five specs they found fun in the beta. It's their opinion, not a ranking.
  • The Druid form progression lines up with the client: Bear Form from a quest at level 10, Cat Form from a quest at level 20, Travel Form from the trainer at level 30.
  • Survival Hunter's two new melee talents are real: Strider Kick at level 30 and Lacerating Strikes at level 40, which is above the beta's level 30 cap.
  • Frost Mage's Fingers of Frost and Ice Lance are new talents in the Forever Frost tree, at levels 30 and 20.
  • We can't check the Warrior rage claim, the Mage's level 20 teleport, or any Enhancement Shaman claim from the data we have here: those numbers live on the server or aren't in our set yet.

Claim by claim

AbilityMobalytics saysThe client saysVerdict
Bear FormYou get it after "spamming wrath for hours", then pull packs with thorns and spam swipe.Learned from a quest at level 10.Adds detail
Cat Form"Then you get cat form and all of a sudden the spec feels alive."From the quest The Great Cat Spirit at level 20, not from the trainer as in Classic Era.Adds detail
Travel FormUsed for "kiting in travel form".Level 30 trainer skill, raises movement speed by 40%.Adds detail
Swipe"Spam swipe" to tank packs.Level 16, 20 Rage, Bear Form only.Adds detail
Thunder ClapDump rage on "thunderclap".Named Thunder Clap, level 6; cooldown now 6 sec (Classic Era 4 sec), usable in Battle or Defensive Stance.Adds detail
CleaveDump rage on cleave.Level 20, 20 Rage.Adds detail
Warrior rage generation"Now they can generate a lot more of it through blocking, dodging, and parrying."Rage generation is a server formula, not in the client.Can't check yet
Strider Kick"A melee attack that also increases your movement speed."New Survival talent, level 30; 100% melee weapon damage, +30% movement speed for 3 sec, 8 sec cooldown.Adds detail
Lacerating Strikes"Adds a bleed effect to mongoose bite."New Survival talent, level 40 (above the cap); bleed worth 40% of the Mongoose Bite hit over 21 sec.Adds detail
Lone WolfTalent into "lonewolf" to play without a pet.Named Lone Wolf, a Marksmanship talent at level 20; +20% damage with no active pet.Adds detail
Ice Lance"Instant casts that deal tons of damage."New Frost talent, level 20; 26 to 30 Frost damage, instant, 200% more to Frozen targets.Adds detail
Fingers of FrostIt's in the game, a reason to play Frost.New Frost talent, level 30; Chill effects have a 15% chance to treat your next spell as if the target were Frozen.Adds detail
Blink"Mag's mobility with blink."Level 20, teleports 20 yards, frees you from stuns and immobilises.Adds detail
Frost NovaIf things go wrong you've got Frost Nova.Level 10, freezes nearby enemies for up to 8 sec.Adds detail
PolymorphPolymorph as an escape.Level 8.Adds detail
Mage teleport"You can teleport at level 20."The city teleports aren't in our data; the one we have, Teleport: Dalaran, is level 50.Can't check yet
Windfury"Still as addictive as ever."No Enhancement Shaman spell data in our set for this video.Can't check yet
Stormstrike"Becoming available much earlier in the talent tree" with a reduced cooldown.No Shaman data in our set to check the level or cooldown.Can't check yet
Maelstrom WeaponStacks that cut Lightning Bolt's cast time and mana cost.No Shaman data in our set to check.Can't check yet

Abilities and talents named in the video, against the WoW Forever beta client. Classic Era numbers are the "before" side only.

Feral Druid

Mobalytics played Feral Combat the most and levelled it to 30. They describe the form progression as the fun part: spam Wrath early, get Bear Form to pull packs with Thorns up and "spam swipe" with Swipe, then get Cat Form and "the spec feels alive". The client lines up and fills in the detail. Bear Form comes from a quest at level 10, Swipe from the trainer at level 16 and costs 20 Rage in Bear Form, and Cat Form comes from the quest The Great Cat Spirit at level 20, not from the trainer as in Classic Era. Travel Form, used for the "kiting" they mention, is a level 30 trainer skill that raises movement speed by 40%. The high skill ceiling and PvP juggling they praise are player experience, not something the client measures. See the Druid changes and talent calculator.

Protection Warrior

Mobalytics says Protection's appeal is rage: "now they can generate a lot more of it through blocking, dodging, and parrying", which you then "dump that rage on abilities like thunderclap and cleave". The client names the spell as two words, Thunder Clap, a level 6 trainer skill, and Cleave at level 20, both costing 20 Rage. One real change shows up on Thunder Clap: its cooldown is 6 sec in Forever instead of Classic Era's 4 sec, and it works in Battle Stance or Defensive Stance (Classic Era: Battle Stance only). How much rage blocking, dodging and parrying give is worked out by the server, so we can't check that part yet. See the Warrior changes and talent calculator.

Survival Hunter

This is the spec Mobalytics calls the most interesting, a "physical DPS hybrid". Two of the melee talents they name are new in Forever. Strider Kick is a Survival talent at level 30: a kick for 100% melee weapon damage that raises movement speed by 30% for 3 sec on an 8 sec cooldown, which matches "a melee attack that also increases your movement speed". Lacerating Strikes adds a bleed to Mongoose Bite worth 40% of that hit's damage over 21 sec, but it sits at Survival tier 7, level 40, above the beta's level 30 cap, so beta players can't reach it yet. Mongoose Bite itself is a level 16 skill that now requires a melee weapon. The "lonewolf" option is Lone Wolf, written as two words Lone Wolf, and it is a Marksmanship talent at level 20 that gives 20% more damage while you have no active pet, so a Survival hunter spends points across trees to take it. See the Survival Hunter simulator and Hunter changes.

Frost Mage

Mobalytics calls out Fingers of Frost and Ice Lance as the reason to play Frost, and both are new talents in Forever's Frost tree. Ice Lance is a tier 3 talent at level 20: an instant hit for 26 to 30 Frost damage that does 200% more to Frozen targets, matching the "instant casts that deal tons of damage" line. Fingers of Frost is a tier 5 talent at level 30; it gives your Chill effects a 15% chance to treat your next spell as if the target were Frozen. The mobility and control they list check out: Blink at level 20 teleports you 20 yards and frees you from stuns and immobilises, Frost Nova at level 10 freezes for up to 8 sec, and Polymorph at level 8. Frostbolt, the Frostbolt they want to "spam" less, is a level 4 skill. The level 20 teleport and the "scrolls" they mention aren't in our data, so we can't check those. See the Frost Mage simulator and Mage changes.

Enhancement Shaman

Mobalytics' last pick leans on Windfury, Stormstrike "becoming available much earlier in the talent tree" with a reduced cooldown, and Maelstrom Weapon building stacks that cut Lightning Bolt's cast time and mana cost. We can't check any of this against the data we have for this video: the client facts here don't include the Enhancement Shaman spells, so we can't confirm the levels, the cooldown or the two-handed weapon claim yet. Treat it as the creator's beta experience until we add the Shaman numbers.

What we can't check yet

  • Rage from blocking, dodging and parrying for Protection Warrior: rage generation is a server formula, not in the client.
  • The Mage's level 20 teleport and the "scrolls": neither is in the data we have for this video.
  • Every Enhancement Shaman claim (Windfury, Stormstrike, Maelstrom Weapon, two-handed weapons): no Shaman spell data in our set here.
  • PvP and duel performance (Feral's skill ceiling, Survival's dead zone, Frost staying dominant): player experience, not a client number.

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