Shaman Changes vs Classic

Rotations & Guide · Builds · Abilities · Talent Calculator · Changes vs Classic

Shamans are totem-based hybrids that heal, cast elemental spells or fight in melee. Forever adds Lava Burst for Elemental, Riptide for Restoration and quality-of-life totem tools: Call of the Elements, Call of the Ancestors and Call of the Spirits drop up to four totems in one 3 sec cast, and Totemic Recall returns them for mana.

Elemental (Caster DPS)

Elemental opens with Flame Shock and uses Forever's Lava Burst, which deals extra damage when Flame Shock is on the target, as a 10 sec cooldown nuke. Lightning Bolt fills, Chain Lightning handles cleave, and Elemental Fury doubles spell crit bonus. Call of Flame now also buffs Lava Burst.

Enhancement (Melee DPS)

Enhancement is a two-hander melee shaman with Windfury Weapon, Flurry and Stormstrike, backed by powerful group totems. Forever's Call of the Elements drops up to four preset totems, such as Windfury, Strength of Earth, Mana Spring and a fire totem, in one 3 sec cast, which saves a lot of time in melee.

Restoration (Healer)

Restoration Shaman is a group healer with Chain Heal and totems. Forever adds Riptide: an instant heal plus HoT that makes Chain Heal cast on that target stronger. The loop is Riptide the tank, Chain Heal off them, and fill with Healing Wave or Lesser Healing Wave.

Shaman abilities