Shaman stats explained
At level 30, a Shaman gets 1% crit from 11.5 Agility and 1% spell crit from 28.2 Intellect. At level 60, a Shaman gets 1% crit from 19.7 Agility and 1% spell crit from 59.2 Intellect. (Level 60 is in the client but not open in the beta yet: Speculation.)
What 1 point gives a level 30 Shaman
- Strength: +2 attack power, and 1 Block Value per 20 Strength.
- Agility: +0.087% crit chance (11.5 Agility = 1%), +2 armor and more dodge chance (the amount isn't in the client).
- Stamina: +10 health (the first 20 Stamina give 1 each).
- Intellect: +15 mana (the first 20 Intellect give 1 each), +0.036% spell crit chance (28.2 Intellect = 1%), faster weapon skill gains.
- Spirit: health regeneration out of combat, and mana regeneration while not casting (stops for 5 seconds after you spend mana); how much isn't in the client.
The page has a calculator: enter your Strength, Agility, Stamina and Intellect to see your crit chance, attack power, health and mana.
Every level, 1 to 60
| Level | Agility for 1% crit | Intellect for 1% spell crit | Base mana |
|---|---|---|---|
| 1 | 6.1 | 7.8 | 55 |
| 2 | 6.1 | 8.1 | 61 |
| 3 | 6.4 | 8.5 | 68 |
| 4 | 6.4 | 8.5 | 91 |
| 5 | 6.7 | 8.9 | 100 |
| 6 | 6.7 | 9.3 | 110 |
| 7 | 6.7 | 9.6 | 121 |
| 8 | 7.0 | 10.0 | 133 |
| 9 | 7.0 | 10.4 | 161 |
| 10 | 7.3 | 10.4 | 175 |
| 11 | 7.3 | 11.1 | 190 |
| 12 | 7.6 | 11.8 | 206 |
| 13 | 7.6 | 13.0 | 223 |
| 14 | 7.9 | 13.7 | 241 |
| 15 | 8.2 | 14.8 | 260 |
| 16 | 8.5 | 15.6 | 280 |
| 17 | 8.5 | 16.3 | 301 |
| 18 | 8.8 | 17.4 | 323 |
| 19 | 8.8 | 18.1 | 346 |
| 20 | 9.4 | 19.3 | 370 |
| 21 | 9.4 | 20.0 | 395 |
| 22 | 9.7 | 20.7 | 421 |
| 23 | 9.7 | 21.8 | 448 |
| 24 | 10.0 | 22.6 | 476 |
| 25 | 10.3 | 23.7 | 505 |
| 26 | 10.6 | 24.4 | 535 |
| 27 | 10.6 | 25.2 | 566 |
| 28 | 10.9 | 26.3 | 598 |
| 29 | 10.9 | 27.0 | 631 |
| 30 (beta cap) | 11.5 | 28.2 | 665 |
| 31 | 11.5 | 29.2 | 699 |
| 32 | 11.8 | 30.0 | 733 |
| 33 | 12.1 | 31.2 | 767 |
| 34 | 12.1 | 31.8 | 786 |
| 35 | 12.7 | 33.0 | 820 |
| 36 | 13.0 | 34.1 | 854 |
| 37 | 13.0 | 34.8 | 888 |
| 38 | 13.3 | 36.0 | 922 |
| 39 | 13.3 | 36.6 | 941 |
| 40 (Speculation) | 13.9 | 38.2 | 975 |
| 41 | 14.2 | 38.9 | 1,009 |
| 42 | 14.2 | 39.7 | 1,028 |
| 43 | 14.5 | 40.8 | 1,062 |
| 44 | 14.9 | 41.8 | 1,096 |
| 45 | 15.2 | 42.9 | 1,115 |
| 46 | 15.5 | 44.1 | 1,149 |
| 47 | 15.7 | 44.8 | 1,183 |
| 48 | 16.1 | 45.9 | 1,202 |
| 49 | 16.1 | 46.9 | 1,236 |
| 50 (Speculation) | 16.7 | 48.1 | 1,255 |
| 51 | 17.0 | 49.3 | 1,289 |
| 52 | 17.3 | 50.0 | 1,323 |
| 53 | 17.3 | 51.5 | 1,342 |
| 54 | 17.6 | 52.4 | 1,376 |
| 55 | 18.2 | 53.8 | 1,395 |
| 56 | 18.5 | 54.3 | 1,414 |
| 57 | 18.8 | 55.6 | 1,448 |
| 58 | 18.8 | 57.1 | 1,467 |
| 59 | 19.1 | 57.8 | 1,501 |
| 60 (Speculation) | 19.7 | 59.2 | 1,520 |
The same for every class
- Stamina: 10 health per point after the first 20, for every class.
- Intellect: 15 mana per point after the first 20, for every class with mana.
- Agility: 2 armor per point.
- Attack power: every 14 adds 1 damage per second to your weapon.
- Strength: 1 Block Value per 20 Strength for Warriors, Paladins and Shamans.
- Ratings on gear: 14 crit rating = 1% crit, 10 hit rating = 1% hit, 12 dodge rating = 1% dodge, 15 parry rating = 1% parry, 5 block rating = 1% block, at every level.
- Defense: each point above your level's maximum gives 0.04% more dodge, parry and block and 0.04% less chance to be hit or crit.
- 440 Defense makes you immune to critical hits from raid bosses.
- Hit to never miss a raid boss: 8% melee and ranged, 17% spells, 27% when dual wielding (5%, 4% and 24% against your own level).
- Armor can't reduce damage by more than 75%.
- Health regeneration is a third higher while sitting.
Not in the client
- Base crit chance (what you have with 0 Agility), dodge per Agility, and health and mana regeneration per Spirit: the game client asks the server for these, so they can't be datamined. The page shows them once players measure them in the beta.
- Armor's damage reduction: the calculator uses Classic's formula, labelled Speculation.
From the WoW Forever beta client (build 1.60.1.70205): crit per Agility, spell crit per Intellect and base mana from its PlayerExpectedStat table, attack power per stat from ChrClasses, and the rest from Forever’s own character sheet code and tooltips. Classic Era's client (1.15.9) has none of these numbers: its ChrClasses attack power columns are 0, it has no crit tables, and its stat tooltips are words without numbers. Classic works them out on the server.
Other classes: Warrior, Paladin, Hunter, Rogue, Priest, Mage, Warlock, Druid
Shaman guide · DPS simulator · Best in slot
Data from the WoW Forever beta client, build 1.60.1.70205, extracted .