Undead Mage: your first 10 levels
Updated · ForeverDB
A gentle start for an Undead Mage in WoW Forever: where your trainer stands in Deathknell, your spells up to level 10, your class quests, the racials that help and the best professions.
Written for the WoW Forever beta, for your first 10 levels. Where each person stands comes from what players recorded in WoW Forever wherever we have it. Anything else is marked: "Classic data" means the spot comes from the original game and may have moved in Forever.
Right now
Welcome! You're an Undead Mage, and you start in Deathknell. Here are the three things you need first. Take your time: nothing here is in a rush.
- You appear at 30.0, 71.7 in Deathknell.
- Your first quest: talk to Undertaker Mordo (30.2, 71.7), next to where you appear.
- Your Mage trainer is Isabella at 30.9, 66.1, 175 yards north of where you appear (Classic data, may differ in Forever). Walk: 200 yards, 30 sec.
- Your class quest: Shadow Priest Sarvis also has Glyphic Scroll for you. It sends you to your trainer, and it's free experience.
Tip: If you die, that's fine: everyone does. Click Release Spirit, run back to your body as a ghost, and carry on. Fight one enemy at a time and eat or drink between fights.
Playing a Mage at first
You cast fire, frost and arcane spells from a distance. You hit hard but you're fragile, so the trick is to kill things before they reach you. You use mana.
- Cast Fireball at an enemy from as far away as you can.
- Keep Frost Armor on yourself. It gives you armor and may slow enemies that hit you.
- Keep Arcane Intellect up: more Intellect means more mana.
Tip: From level 4 you can make your own water, and from level 6 your own food. That saves money.
Tip: From level 4, Frostbolt slows the enemy down, so you get an extra cast before it reaches you.
Your spells up to level 10
You start with your level 1 spells. The rest you learn from your trainer, for a few coins, at levels 4, 6, 8, 10. A few come from class quests instead. From the WoW Forever game client:
| Level | Spell | Learned from |
|---|---|---|
| 1 | Arcane Intellect (Rank 1) | Trainer |
| 1 | Fireball (Rank 1) | Trainer |
| 1 | Frost Armor (Rank 1) | Trainer |
| 4 | Conjure Water (Rank 1) | Trainer |
| 4 | Frostbolt (Rank 1) | Trainer |
| 6 | Conjure Food (Rank 1) | Trainer |
| 6 | Fire Blast (Rank 1) | Trainer |
| 6 | Fireball (Rank 2) | Trainer |
| 8 | Arcane Missiles (Rank 1) | Trainer |
| 8 | Frostbolt (Rank 2) | Trainer |
| 8 | Polymorph (Rank 1) | Trainer |
| 10 | Conjure Water (Rank 2) | Trainer |
| 10 | Frost Armor (Rank 2) | Trainer |
| 10 | Frost Nova (Rank 1) | Trainer |
Where your Mage trainers are
| Where | Trainer | Spot (click for the map) | Walk |
|---|---|---|---|
| Deathknell | Isabella (Classic data, may differ in Forever) | 30.9, 66.1 | 200 yards, 30 sec |
| Brill | Cain Firesong (Classic data, may differ in Forever) | 62.0, 52.5 | 45 yards, 5 sec |
| Undercity | Kaelystia Hatebringer (seen once in Forever, not confirmed) | 85.1, 14.3 | 2110 yards, about 5 min |
Walks start from where you appear (the first trainer), the middle of the town (town trainers) or the first town (city trainers).
Class quests
| Level | Quest | Starts with |
|---|---|---|
| 1 | Glyphic Scroll | Shadow Priest Sarvis (30.8, 66.2) (Classic data) |
| 10 | Speak with Anastasia | Cain Firesong (62.0, 52.5) (Classic data) |
| 10 | The Balnir Farmstead | Anastasia Hartwell (85.1, 10.0) (Classic data) |
Your racials as a Mage
- Cannibalize: Eat from a fallen humanoid or undead enemy to get health and mana back. Less time spent eating food.
- Touch of the Grave: Your attacks and spells sometimes drain a little health from your target, a small heal while you fight.
- Will of the Forsaken: Breaks fear, charm and sleep. Very strong against other players who fear you.
Professions
For a Mage, the best pair is Tailoring and Enchanting. Tailoring makes cloth armor you can wear from the cloth that enemies drop. Enchanting turns gear you don't need into magic dust that makes your gear better, and it makes wands.
Tip: Not sure yet? Pick two gathering professions (Herbalism, Mining or Skinning). They make money from the very first herb, vein or beast, and you can swap one for a crafting profession later. Dropping a profession loses its skill, so decide before you've raised it far.
More on this: the best professions for each class.
After level 10
At level 10 you get your first talent point. Our Mage leveling guide takes you on from there, and the leveling guide shows where to go next. Your first dungeon comes a bit later: see your first dungeon.
Checked against WoW Forever beta build 1.60.1.70658.
Explore next
- Quest guides
- Mage: Changes · Builds · Gear planner