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Hunter changes in WoW Forever: every spell and talent vs Classic

Rotations & Guide · PvE · PvP · Builds · Abilities · Talent Calculator · Macros · Changes vs Classic

Every Hunter change in the WoW Forever beta client (build 1.60.1.70170) compared with Classic Era 1.15.9.69722: 15 new talents, 41 new or changed spells, 29 changed talents, 5 Classic spells and talents removed, 13 Season of Discovery leftovers. Each spell lists every rank's damage or healing, spell power coefficient, cost, cast time, range and duration in both clients, written as "Forever instead of Classic". Classic Era is only the baseline: every Forever number comes from the Forever client's own data. Ranks learned above the beta's level cap (30) are in the client but can't be reached yet.

Jump to: New spells · New talents · Changed spells · Changed talents · Removed · Season of Discovery leftovers

New Hunter spells in Forever

Dismember New

New in Forever.

Dust Cloud New

New in Forever.

Mine! New

New in Forever.

Pinch New

New in Forever.

Savage Rend New

New in Forever.

Swipe New

New in Forever.

Tendon Rip New

New in Forever.

Web New

New in Forever.

Trickster's Dance New

New in Forever.

Lacerate New

New in Forever: was a Season of Discovery rune.

New Hunter talents

Improved Tracking New talent (Classic Era: Monster Slaying)

New Survival talent in the place of Classic's Humanoid Slaying; moved to tier 1; renamed from Monster Slaying; 5 ranks instead of 3.

Classic Era (Rank 5): Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.

Forever (Rank 5): While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

Careful Aim New talent

New Marksmanship talent, tier 2, 5 ranks, from level 15.

Forever (Rank 5): Increases your Attack Power by 100% of your Intellect.

Focused Fire New talent (Classic Era: Improved Eyes of the Beast)

New Beast Mastery talent in the place of Classic's Improved Eyes of the Beast.

Classic Era (Rank 2): Increases the duration of your Eyes of the Beast by 60 sec.

Forever (Rank 2): Increases all damage you and your pet deal by 2% while your pet is active.

Improved Stings New talent

New Marksmanship talent, tier 2, 3 ranks, from level 15.

Forever (Rank 3): Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.

Lone Wolf New talent

New Marksmanship talent, tier 3, 1 rank, from level 20.

Forever (Rank 1): You deal 20% increased damage with all attacks while you do not have an active pet.

Rapid Killing New talent

New Marksmanship talent, tier 3, 2 ranks, from level 20.

Forever (Rank 2): Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.

Predator's Edge New talent

New Survival talent, tier 4, 5 ranks, from level 25.

Forever (Rank 5): Increases your melee critical strike damage by 30% and your Off Hand weapon damage by 50%.

Summon Hawk New talent

New Beast Mastery talent, tier 4, 1 rank, from level 25.

Forever (Rank 1): Command a hawk to dive-bomb your targeted enemy, dealing 32 (+5% of ranged attack power) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.

Expose Prey New talent (Classic Era: Killer Instinct)

New Survival talent in the place of Classic's Killer Instinct.

Classic Era (Rank 2): Increases your critical strike chance with all attacks by 3%.

Forever (Rank 2): Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.

Rapid Recuperation New talent

New Marksmanship talent, tier 5, 2 ranks, from level 30.

Forever (Rank 2): Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.

Resourcefulness New talent

New Survival talent, tier 5, 2 ranks, from level 30.

Forever (Rank 2): Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a ?% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.

Strider Kick New talent

New Survival talent, tier 5, 1 rank, from level 30.

Forever (Rank 1): A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.

Survivalist's Discipline New talent

New Survival talent, tier 5, 2 ranks, from level 30.

Forever (Rank 2): Reduces the cooldown of your Trap and Deterrence abilities by 40%.

Lacerating Strikes New talent (Classic Era: Wyvern Sting)

New Survival talent in the place of Classic's Wyvern Sting.

Classic Era (Rank 1): A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 6 sec. Only usable out of combat. Only one Sting per Hunter can be active on the target at a time.

Forever (Rank 1): Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec

Sniper Shot New talent

New Marksmanship talent, tier 7, 1 rank, from level 40.

Forever (Rank 1): A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.

Changed Hunter spells, rank by rank

Classic Era's coefficients for ranks learned before level 20 include Classic's low-level penalty; the Forever client gives those ranks their full coefficient (see the downrank calculator).

Tame Beast Changed

No longer taught by a trainer.

RankLevelForeverClassic EraCoefficientClassic coefficient
——————

Lightning Breath Changed

Tooltip changed.

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 11————
Rank 212————
Rank 324————
Rank 436————
Rank 548————
Rank 660————

Classic Era (Rank 6): Breathes lightning, instantly dealing 99 to 113 Nature damage to a single target.

Forever (Rank 6): Breathes lightning, instantly dealing 86 to 98 Nature damage to a single target.

Raptor Strike Changed

Less damage (5 of 8 ranks); costs less mana (1 of 8 ranks).

RankLevelForeverClassic EraCoefficientClassic coefficientCost
Rank 11weapon damage + 5weapon damage + 5——10 Mana instead of 15 Mana
Rank 28weapon damage + 11weapon damage + 11——25 Mana
Rank 316weapon damage + 21weapon damage + 21——35 Mana
Rank 424weapon damage + 30weapon damage + 34——45 Mana
Rank 532weapon damage + 35weapon damage + 50——55 Mana
Rank 640weapon damage + 40weapon damage + 80——70 Mana
Rank 748weapon damage + 55weapon damage + 110——85 Mana
Rank 856weapon damage + 70weapon damage + 140——100 Mana

Rank 4: weapon damage + 30 instead of weapon damage + 34; Rank 5: weapon damage + 35 instead of weapon damage + 50; Rank 6: weapon damage + 40 instead of weapon damage + 80; Rank 7: weapon damage + 55 instead of weapon damage + 110; Rank 8: weapon damage + 70 instead of weapon damage + 140.

Classic Era (Rank 8): A strong attack that increases melee damage by 140.

Forever (Rank 8): A strong attack that deals melee weapon damage plus 70.

Aspect of the Monkey Changed

Range 100 yd instead of self.

RankLevelForeverClassic EraCoefficientClassic coefficientRange
—488——100 yd instead of self

Serpent Sting Changed

Less damage (8 of 9 ranks).

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 1410 over 15 sec20 over 15 sec—0.08
Rank 21030 over 15 sec40 over 15 sec—0.125
Rank 31860 over 15 sec80 over 15 sec—0.185
Rank 426110 over 15 sec140 over 15 sec—0.2
Rank 534170 over 15 sec210 over 15 sec—0.2
Rank 642240 over 15 sec290 over 15 sec—0.2
Rank 750320 over 15 sec385 over 15 sec—0.2
Rank 858415 over 15 sec490 over 15 sec—0.2
Rank 960555 over 15 sec555 over 15 sec—0.2

Rank 1: 10 over 15 sec instead of 20 over 15 sec; Rank 2: 30 over 15 sec instead of 40 over 15 sec; Rank 3: 60 over 15 sec instead of 80 over 15 sec; Rank 4: 110 over 15 sec instead of 140 over 15 sec; Rank 5: 170 over 15 sec instead of 210 over 15 sec; Rank 6: 240 over 15 sec instead of 290 over 15 sec; Rank 7: 320 over 15 sec instead of 385 over 15 sec; Rank 8: 415 over 15 sec instead of 490 over 15 sec.

Classic Era (Rank 8): Stings the target, causing 490 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

Forever (Rank 8): Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.

Arcane Shot Changed

More damage (all 8 ranks).

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 162013—0.204
Rank 2122621—0.3
Rank 3203933—0.429
Rank 4286559—0.429
Rank 5369483—0.429
Rank 644134115—0.429
Rank 752170145—0.429
Rank 860217183—0.429

Rank 1: 20 instead of 13; Rank 2: 26 instead of 21; Rank 3: 39 instead of 33; Rank 4: 65 instead of 59; Rank 5: 94 instead of 83; Rank 6: 134 instead of 115; Rank 7: 170 instead of 145; Rank 8: 217 instead of 183.

Classic Era (Rank 8): An instant shot that causes 183 Arcane damage.

Forever (Rank 8): An instant shot that causes 217 Arcane damage.

Hunter's Mark Changed

Stronger effect on 3 ranks, weaker on 1.

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 162620——
Rank 2225945——
Rank 3409875——
Rank 45871110——

Rank 1: 26 instead of 20; Rank 2: 59 instead of 45; Rank 3: 98 instead of 75; Rank 4: 71 instead of 110.

Classic Era (Rank 4): Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

Forever (Rank 4): Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.

Demoralizing Screech Renamed (Classic Era: Screech)

Renamed from Screech.

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 18————
Rank 224————
Rank 340————
Rank 456————

Classic Era (Rank 4): Blasts a single enemy for 26 to 46 damage and lowers the attack power of all enemies in melee range by 100. Effect lasts 4 sec.

Forever (Rank 4): Blasts a single enemy for 24 to 42 damage and lowers the attack power of all enemies in melee range by 198. Effect lasts 30 sec.

Scorpid Poison Changed

Tooltip changed.

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 18————
Rank 224————
Rank 340————
Rank 456————

Classic Era (Rank 4): Inflicts 40 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.

Forever (Rank 4): Inflicts 25 Nature damage over 10 sec. Effect can stack up to 5 times on a single target.

Aspect of the Hawk Changed

Weaker effect (1 of 7 ranks).

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 1102020——
Rank 2183535——
Rank 3285050——
Rank 4387070——
Rank 5489090——
Rank 65855110——
Rank 760120120——

Classic Era (Rank 6): The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 110. Only one Aspect can be active at a time.

Forever (Rank 6): The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.

Beast Training Changed

Tooltip changed.

Classic Era: Lets the Hunter train his pet with various abilities that he has learned.

Forever: Lets you train your pet with various abilities that you have learned how to teach.

Furious Howl Changed

Tooltip changed.

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 110————
Rank 224————
Rank 340————
Rank 456————

Classic Era (Rank 4): Party members within 15 yards receive an extra 45 to 57 damage to their next Physical attack. Lasts 10 sec.

Forever (Rank 4): Party members within 15 yards receive an extra 82 damage to their next Physical attack. Lasts 1 min.

Eyes of the Beast Changed

Duration 2 min instead of 1 min.

RankLevelForeverClassic EraCoefficientClassic coefficientDuration
—14————2 min instead of 1 min

Classic Era: Take direct control of your pet and see through its eyes for 1 min.

Forever: Take direct control of your pet and see through its eyes for 2 min.

Immolation Trap Changed

Cooldown 30 sec instead of 15 sec.

RankLevelForeverClassic EraCoefficientClassic coefficientCooldown
Rank 116————30 sec instead of 15 sec
Rank 226————30 sec instead of 15 sec
Rank 336————30 sec instead of 15 sec
Rank 446————30 sec instead of 15 sec
Rank 556————30 sec instead of 15 sec

Classic Era (Rank 5): Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

Forever (Rank 5): Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.

Mongoose Bite Changed

More damage (all 4 ranks); requires a melee weapon (3 of 4 ranks).

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 116weapon damage + 1525—1
Rank 230weapon damage + 2245—1
Rank 344weapon damage + 3775—1
Rank 458weapon damage + 57115—1

Rank 1: weapon damage + 15 instead of 25; Rank 2: weapon damage + 22 instead of 45; Rank 3: weapon damage + 37 instead of 75; Rank 4: weapon damage + 57 instead of 115.

Classic Era (Rank 4): Counterattack the enemy for 115 damage. Can only be performed after you dodge.

Forever (Rank 4): Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.

Multi-Shot Changed

One rank instead of 5; costs less mana; cast time 0.5 sec instead of instant; cooldown 6 sec instead of 10 sec.

RankLevelForeverClassic EraCoefficientClassic coefficientCostCast timeCooldown
—18—— (Classic Rank 1)——13.9% of base Mana instead of 100 Mana0.5 sec instead of instant6 sec instead of 10 sec
Rank 230not in Foreverweapon damage + 40——140 Manainstant10 sec
Rank 342not in Foreverweapon damage + 80——175 Manainstant10 sec
Rank 454not in Foreverweapon damage + 120——210 Manainstant10 sec
Rank 560not in Foreverweapon damage + 150——230 Manainstant10 sec

Classic Era: Fires several missiles, hitting 3 targets.

Forever: Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.

Aimed Shot No longer a talent

No longer a talent: taught by the trainer at level 20; less damage (all 6 ranks); cast time 2 sec instead of 3 sec.

RankLevelForeverClassic EraCoefficientClassic coefficientCast time
Rank 120weapon damage + 20weapon damage + 70——2 sec instead of 3 sec
Rank 228weapon damage + 34weapon damage + 125——2 sec instead of 3 sec
Rank 336weapon damage + 55weapon damage + 200——2 sec instead of 3 sec
Rank 444weapon damage + 89weapon damage + 330——2 sec instead of 3 sec
Rank 552weapon damage + 125weapon damage + 460——2 sec instead of 3 sec
Rank 660weapon damage + 166weapon damage + 600——2 sec instead of 3 sec

Rank 1: weapon damage + 20 instead of weapon damage + 70; Rank 2: weapon damage + 34 instead of weapon damage + 125; Rank 3: weapon damage + 55 instead of weapon damage + 200; Rank 4: weapon damage + 89 instead of weapon damage + 330; Rank 5: weapon damage + 125 instead of weapon damage + 460; Rank 6: weapon damage + 166 instead of weapon damage + 600.

Classic Era (Rank 6): An aimed shot that increases ranged damage by 600.

Forever (Rank 6): An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot.

Disengage Changed

Tooltip changed.

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 120————
Rank 234————
Rank 348————

Classic Era (Rank 3): Attempts to disengage from the target, reducing threat. More effective than Disengage (Rank 2). Character exits combat mode.

Forever (Rank 3): Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.

Freezing Trap Changed

Cooldown 30 sec instead of 15 sec.

RankLevelForeverClassic EraCoefficientClassic coefficientCooldown
Rank 120————30 sec instead of 15 sec
Rank 240————30 sec instead of 15 sec
Rank 360————30 sec instead of 15 sec

Classic Era (Rank 3): Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

Forever (Rank 3): Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Scorpid Sting Changed

One rank instead of 4; weaker effect; costs less mana.

RankLevelForeverClassic EraCoefficientClassic coefficientCost
—22−2−20 (Classic Rank 1)——9% of base Mana instead of 70 Mana
Rank 232not in Forever−29——90 Mana
Rank 342not in Forever−45——125 Mana
Rank 452not in Forever−68——165 Mana

Classic Era: Stings the target, reducing Strength and Agility by 20 for 20 sec. Only one Sting per Hunter can be active on any one target.

Forever: Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.

Counterattack Changed

More damage on 2 ranks, less on 1; costs less mana (1 of 3 ranks); requires a melee weapon; moved to tier 4; top rank's effect changed.

RankLevelForeverClassic EraCoefficientClassic coefficientCost
Rank 12550% weapon damage + 2640—130 Mana instead of 45 Mana
Rank 23050% weapon damage + 40new in Forever——45 Mana
Rank 34250% weapon damage + 7070 (Classic Rank 2)—165 Mana
Rank 45450% weapon damage + 110110 (Classic Rank 3)—185 Mana

Rank 1: 50% weapon damage + 26 instead of 40; Rank 3: 50% weapon damage + 70 instead of 70; Rank 4: 50% weapon damage + 110 instead of 110.

Classic Era (Rank 1): A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Forever (Rank 1): A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.

Trueshot Aura Changed

Weaker effect (1 of 3 ranks); moved to tier 4; top rank's effect changed.

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 12530new in Forever——
Rank 23240new in Forever——
Rank 3405050 (Classic Rank 1)——
Rank 4507575 (Classic Rank 2)——
Rank 56050100 (Classic Rank 3)——

Classic Era (Rank 1): Increases the attack power of party members within 45 yards by 50. Lasts 30 min.

Forever (Rank 1): Increases the Ranged Attack Power of party members within 45 yds by 30.

Rapid Fire Changed

Tooltip changed.

RankLevelForeverClassic EraCoefficientClassic coefficient
—264040——

Classic Era: Increases ranged attack speed by 40% for 15 sec.

Forever: Increases ranged and melee attack speed by 40% for 15 sec.

Frost Trap Changed

Cooldown 30 sec instead of 15 sec.

RankLevelForeverClassic EraCoefficientClassic coefficientCooldown
—28————30 sec instead of 15 sec

Classic Era: Place a frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

Forever: Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.

Aspect of the Beast Changed

4 ranks instead of 1.

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 13050———
Rank 24070new in Forever——
Rank 35090new in Forever——
Rank 460110new in Forever——

Classic Era (Rank 1): The hunter takes on the aspects of a beast, becoming untrackable. Only one Aspect can be active at a time.

Forever (Rank 1): The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.

Feign Death Changed

Tooltip changed.

RankLevelForeverClassic EraCoefficientClassic coefficient
—30————

Classic Era: Feign death which may trick enemies into ignoring you. Lasts up to 6 min.

Forever: Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.

Thunderstomp Changed

New rank: rank 4 (level 50).

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 130————
Rank 240————
Rank 350————
Rank 450—new in Forever——

Explosive Trap Changed

Cooldown 30 sec instead of 15 sec.

RankLevelForeverClassic EraCoefficientClassic coefficientCooldown
Rank 134————30 sec instead of 15 sec
Rank 244————30 sec instead of 15 sec
Rank 354————30 sec instead of 15 sec

Classic Era (Rank 3): Place a fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.

Forever (Rank 3): Place a Fire trap that explodes when an enemy approaches, causing 201 to 257 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.

Viper Sting Changed

Cooldown 15 sec instead of none.

RankLevelForeverClassic EraCoefficientClassic coefficientCooldown
Rank 136154154——15 sec instead of none
Rank 246212212——15 sec instead of none
Rank 356277277——15 sec instead of none

Volley Changed

Cooldown none instead of 1 min; value no longer in the client; no need to face the target.

RankLevelForeverClassic EraCoefficientClassic coefficientCooldown
Rank 140worked out by the server300 over 6 sec——none instead of 1 min
Rank 250worked out by the server390 over 6 sec——none instead of 1 min
Rank 358worked out by the server480 over 6 sec——none instead of 1 min

Classic Era (Rank 3): Continuously fires a volley of ammo at the target area, causing 80 Arcane damage to enemy targets within 8 yards every second for 6 sec.

Forever (Rank 3): Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.

Aspect of the Wild Changed

Tooltip changed.

RankLevelForeverClassic EraCoefficientClassic coefficient
Rank 1464545——
Rank 2566060——

Classic Era (Rank 2): The hunter and group members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.

Forever (Rank 2): The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.

Changed Hunter talents

Improved Tracking New talent (Classic Era: Monster Slaying)

New Survival talent in the place of Classic's Humanoid Slaying; moved to tier 1; renamed from Monster Slaying; 5 ranks instead of 3.

Classic Era (Rank 5): Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.

Forever (Rank 5): While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.

Deadly Aspects Changed

Top rank's effect changed.

Classic Era (Rank 5): While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.

Forever (Rank 5): While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.

Endurance Training Changed

Top rank's effect changed.

Classic Era (Rank 5): Increases the Health of your pets by 15%.

Forever (Rank 5): Increases the Health and Armor of your pets by 15%.

Hawk Eye Changed

Moved to tier 1.

Lethal Attacks Changed (Classic Era: Lethal Shots)

Moved to tier 1; renamed from Lethal Shots; top rank's effect changed.

Classic Era (Rank 5): Increases your critical strike chance with ranged weapons by 5%.

Forever (Rank 5): Increases your critical strike chance with all attacks by 5%.

Efficiency Changed

Moved to tier 2; top rank's effect changed.

Classic Era (Rank 5): Reduces the Mana cost of your Shots and Stings by 10%.

Forever (Rank 5): Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.

Entrapment Changed

Top rank's effect changed.

Classic Era (Rank 5): Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.

Forever (Rank 5): When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.

Improved Aspect of the Monkey Changed

3 ranks instead of 5; top rank's effect changed.

Classic Era (Rank 3 (Era rank 5)): Increases the Dodge bonus of your Aspect of the Monkey by 5%.

Forever (Rank 3 (Era rank 5)): Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.

Improved Wing Clip Changed

Moved to tier 2; 3 ranks instead of 5.

Pathfinding Changed

Moved to tier 2.

Savage Strikes Changed

Top rank's effect changed.

Classic Era (Rank 2): Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.

Forever (Rank 2): Increases the critical strike chance of all your melee abilities by 4%.

Survivalist Changed

Moved to tier 2; top rank's effect changed.

Classic Era (Rank 5): Increases total health by 10%.

Forever (Rank 5): Increases your total Health by 10%.

Bestial Swiftness Changed

Top rank's effect changed.

Classic Era (Rank 1): Increases the outdoor movement speed of your pets by 30%.

Forever (Rank 1): Increases the movement speed of your pets by 30%.

Improved Arcane Shot Changed

Top rank's effect changed.

Classic Era (Rank 5): Reduces the cooldown of your Arcane Shot by 1 sec.

Forever (Rank 5): Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.

Surefooted Changed

Moved to tier 3; top rank's effect changed.

Classic Era (Rank 3): Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.

Forever (Rank 3): Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.

Unleashed Fury Changed

Top rank's effect changed.

Classic Era (Rank 5): Increases the damage done by your pets by 20%.

Forever (Rank 5): Increases the damage done by your pets and hawks by 15%.

Ferocity Changed

Top rank's effect changed.

Classic Era (Rank 5): Increases the critical strike chance of your pets by 15%.

Forever (Rank 5): Increases the critical strike chance of your pets and hawks by 10%.

Improved Mend Pet Changed

Moved to tier 4; top rank's effect changed.

Classic Era (Rank 2): Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.

Forever (Rank 2): Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.

Mortal Shots Changed

Top rank's effect changed.

Classic Era (Rank 5): Increases your ranged weapon critical strike damage bonus by 30%.

Forever (Rank 5): Increases the critical strike damage bonus on all ranged abilities by 30%.

Survival Tactics Changed

Top rank's effect changed.

Classic Era (Rank 2): Decreases the chance enemies will resist trap effects by 10%.

Forever (Rank 2): Increases your chance to hit with your Trap and Feign Death abilities by 10%.

Barrage Changed

Moved to tier 5; top rank's effect changed.

Classic Era (Rank 3): Increases the damage done by your Multi-Shot and Volley spells by 15%.

Forever (Rank 3): Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.

Bestial Discipline Changed

Top rank's effect changed.

Classic Era (Rank 2): Increases the Focus regeneration of your pets by 20%.

Forever (Rank 2): Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.

Intimidation Changed

Top rank's effect changed.

Classic Era (Rank 1): Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.

Forever (Rank 1): Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.

Scatter Shot Changed

Moved to tier 5.

Spirit Bond Changed

Top rank's effect changed.

Classic Era (Rank 2): While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.

Forever (Rank 2): While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.

Lightning Reflexes Changed

Top rank's effect changed.

Classic Era (Rank 5): Increases your Agility by 15%.

Forever (Rank 5): Increases your Agility by 10%.

Also changed as talents: Aimed Shot, Counterattack, Trueshot Aura (under Changed spells).

Classic Hunter spells and talents not in Forever

Improved Feign Death Removed talent

Classic Era Survival talent (tier 4), not in Forever's talent trees.

Classic Era (Rank 2): Reduces the chance your Feign Death ability will be resisted by 4%.

Improved Hunter's Mark Removed talent

Classic Era Marksmanship talent (tier 2), not in Forever's talent trees.

Classic Era (Rank 5): Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 15%.

Improved Scorpid Sting Removed talent

Classic Era Marksmanship talent (tier 5), not in Forever's talent trees.

Classic Era (Rank 3): Reduces the Stamina of targets affected by your Scorpid Sting by 30% of the amount of Strength reduced.

Improved Serpent Sting Retired talent

Retired: in the client's talent data, but can't be learned.

Classic Era (Rank 5): Increases the damage done by your Serpent Sting by 10%.

Thick Hide Removed talent

Classic Era Beast Mastery talent (tier 2), not in Forever's talent trees.

Classic Era (Rank 3): Increases the Armor rating of your pets by 30%.

Season of Discovery leftovers

Speculation: these 13 Season of Discovery spells are still in the Forever client files, but no Forever trainer, quest or talent teaches them, so they are probably unused.

Unchanged Hunter abilities

The same as Classic Era in the client data (every rank's numbers and tooltip):

Source: the WoW Forever beta client's spell and talent tables (build 1.60.1.70170), compared with the Classic Era 1.15.9.69722 client by spell ID and name. Spell IDs from 395000 up are Season of Discovery spells the Classic Era client also carries: those are compared with their Season of Discovery version.