Healing Touch: which rank to use
Druid · Nature · 11 ranks, 5 learned by level 30.
At level 30 with 45 healing power, Healing Touch rank 1 gets the most healing per mana; rank 5 does the most healing per second.
Most mana-efficient rank by gear: rank 5 up to 8, rank 1 from 9 healing power.
Every rank at level 30 with 45 healing power
| Rank | Healing per cast | Mana | Cast | Healing per mana | HPS | Mana lasts |
|---|---|---|---|---|---|---|
| Rank 1 (level 1) | 67 (59–74) | 25 | 1.5 s | 2.66 | 44.3 | 1 min 30 s |
| Rank 2 (level 8) | 132 (119–145) | 55 | 2 s | 2.40 | 66.1 | 55 s |
| Rank 3 (level 14) | 243 (220–266) | 110 | 2.5 s | 2.21 | 97.1 | 34 s |
| Rank 4 (level 20) | 414 (376–452) | 190 | 3 s | 2.18 | 138 | 24 s |
| Rank 5 (level 26) | 605 (551–659) | 280 | 3.5 s | 2.16 | 172.9 | 19 s |
HPS counts the global cooldown. Mana lasts: casting only that rank from 1,500 mana.
Forever against Classic Era
- Rank 1: 67 healing for 25 mana in Forever instead of 53 for 25 in Classic Era (spell power share 0.429 instead of 0.123).
- Rank 2: 132 healing for 55 mana in Forever instead of 121 for 55 in Classic Era (spell power share 0.571 instead of 0.314).
- Rank 3: 243 healing for 110 mana in Forever instead of 253 for 110 in Classic Era (spell power share 0.714 instead of 0.554).
- Rank 4: 414 healing for 190 mana in Forever instead of 456 for 185 in Classic Era (spell power share 0.857 instead of 0.857).
- Rank 5: 605 healing for 280 mana in Forever instead of 692 for 270 in Classic Era (spell power share 1.000 instead of 1.000).
How it's worked out
- From the client, for each rank: base damage or healing and its range (SpellEffect base points and variance), the extra per level up to the rank's max level, the spell power share (coefficient), mana cost, cast time, duration, global cooldown and cooldown.
- No downrank penalty in the Forever client. Classic Era's client puts a penalty for spells learned before level 20 inside the coefficient (Shadow Bolt rank 1: 0.14); Forever's client gives the full share (0.486), for 80 low-level ranks across the classes. Anything else would be on Blizzard's servers, so the calculator shows Classic's rules only as Speculation.
- Speculation: crits count only on direct hits, at 150%, as in Classic; the example gear (1.5 spell power per level) is not client data.
Other Druid spells
Wrath, Moonfire, Rejuvenation, Entangling Roots, Regrowth, Starfire, Insect Swarm, Tranquility, Wild Growth