Build 1.60.1.70938
What changed since build 1.60.1.70888. Data extracted 2026-11-13.
2 class abilities (2 changed); 4 talents (4 changed); 11 spells (11 changed); 135 items (52 added, 83 changed).
Warrior
Items (5)
- Added Royal Seal of Eldre'Thalas
- Changed Belt of Heroism. Appearance: null → 69045
- Changed Gauntlets of Heroism. Appearance: null → 69049
- Changed Handguards of Heroism. Appearance: null → 93591
- Changed Waistguard of Heroism. Appearance: null → 93587
Paladin
Items (6)
- Changed Soulforge Belt. Appearance: null → 93717
- Changed Soulforge Cord. Appearance: null → 69093
- Changed Soulforge Fists. Appearance: null → 69097
- Changed Soulforge Gauntlets. Appearance: null → 93713
- Changed Soulforge Handguards. Appearance: null → 93731
- Changed Soulforge Waistguard. Appearance: null → 93735
Hunter
Items (5)
- Changed Beastmaster's Belt. Appearance: null → 69061
- Changed Beastmaster's Gauntlets. Appearance: null → 69064
- Changed Beastmaster's Mantle. Appearance: null → 69065
- Changed Beastmaster's Pants. Appearance: null → 69066
- Changed Beastmaster's Treads. Appearance: null → 69068
Rogue
Items (5)
- Changed Darkmantle Belt. Appearance: null → 69053
- Changed Darkmantle Footpads. Appearance: null → 69054
- Changed Darkmantle Grips. Appearance: null → 69057
- Changed Darkmantle Pants. Appearance: null → 69058
- Changed Darkmantle Spaulders. Appearance: null → 69059
Priest
Items (1)
Shaman
Class abilities (2)
- Changed Flametongue Weapon. Rank 1 tooltip: “Imbue the Shaman's weapon with fire. Each hit causes 3 to 13 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.” → “Imbue the Shaman's weapon with fire. Each hit causes 3 to 13 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 60 minutes.”; Rank 2 tooltip: “Imbue the Shaman's weapon with fire. Each hit causes 5 to 19 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.” → “Imbue the Shaman's weapon with fire. Each hit causes 5 to 19 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 60 minutes.”; Rank 3 tooltip: “Imbue the Shaman's weapon with fire. Each hit causes 8 to 28 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.” → “Imbue the Shaman's weapon with fire. Each hit causes 8 to 28 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 60 minutes.”; Rank 4 tooltip: “Imbue the Shaman's weapon with fire. Each hit causes 13 to 45 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.” → “Imbue the Shaman's weapon with fire. Each hit causes 13 to 45 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 60 minutes.”; Rank 5 tooltip: “Imbue the Shaman's weapon with fire. Each hit causes 23 to 75 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes.” → “Imbue the Shaman's weapon with fire. Each hit causes 23 to 75 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 60 minutes.”; Rank 6 tooltip: “Imbue the Shaman's weapon with fire. Each hit causes 35 to 112 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. When applied to main hand, disables any benefit you personally receive from Flametongue Totem. Lasts for 60 minutes. (Numbers at level 60; they grow with your level.)” → “Imbue the Shaman's weapon with fire. Each hit causes 35 to 112 additional Fire damage, based on the speed of the weapon. Slower weapons cause more fire damage per swing. Lasts for 60 minutes. (Numbers at level 60; they grow with your level.)”
- Changed Windfury Weapon. Rank 1 tooltip: “Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 46 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.” → “Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 46 extra melee attack power. Lasts for 60 minutes.”; Rank 2 tooltip: “Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 119 extra melee attack power. When appied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.” → “Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 119 extra melee attack power. Lasts for 60 minutes.”; Rank 3 tooltip: “Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 249 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.” → “Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 249 extra melee attack power. Lasts for 60 minutes.”; Rank 4 tooltip: “Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. When applied to main hand, disables any benefit you personally receive from Windfury Totem. Lasts for 60 minutes.” → “Imbue the Shaman's weapon with wind. Each hit has a 20% chance of granting you 2 extra attacks with 333 extra melee attack power. Lasts for 60 minutes.”
Talents (3)
- Changed Maelstrom Weapon. Rank 1 tooltip: “When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. Lasts 30 sec.” → “When you deal damage with a melee attack, you have a ?% chance (based on weapon speed) to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.”; Rank 2 tooltip: “When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 8%. Stacks up to 5 times. Lasts 30 sec.” → “When you deal damage with a melee attack, you have a ?% chance (based on weapon speed) to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.”; Rank 3 tooltip: “When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 12%. Stacks up to 5 times. Lasts 30 sec.” → “When you deal damage with a melee attack, you have a ?% chance (based on weapon speed) to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.”; Rank 4 tooltip: “When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 16%. Stacks up to 5 times. Lasts 30 sec.” → “When you deal damage with a melee attack, you have a ?% chance (based on weapon speed) to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.”; Rank 5 tooltip: “When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.” → “When you deal damage with a melee attack, you have a ?% chance (based on weapon speed) to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.”; Effects: updated (3 effects ? 3 effects); Ranks: updated (5 ranks ? null)
- Changed Mental Dexterity. Rank 1 tooltip: “Increases your Attack Power by an amount equal to 50% of your Intellect.” → “Increases your Attack Power by an amount equal to 33% of your Intellect.”; Rank 2 tooltip: “Increases your Attack Power by an amount equal to 100% of your Intellect.” → “Increases your Attack Power by an amount equal to 66% of your Intellect.”; Rank 3 tooltip: “Increases your Attack Power by an amount equal to 150% of your Intellect.” → “Increases your Attack Power by an amount equal to 100% of your Intellect.”; Ranks: updated (3 ranks ? 3 ranks)
- Changed Stormstrike. Tooltip: “Instantly strike for 150% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.” → “Instantly strike for 100% weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.”; Cooldown: 6 sec → 8 sec; Effects: updated (3 effects ? 3 effects)
Items (26)
- Changed Cord of The Five Thunders. Appearance: null → 93743
- Changed Fists of The Five Thunders. Appearance: null → 69105
- Changed Gauntlets of The Five Thunders. Appearance: null → 93739
- Changed Girdle of The Five Thunders. Appearance: null → 69104
- Changed Grasp of The Five Thunders. Appearance: null → 93747
- Changed Premier Centurion's Linked Boots. Stats: +27 Stamina, +7 Intellect, +12 Strength, +11 Spell Power → +21 Stamina, +10 Intellect, +13 Strength, +12 Spell Power
- Changed Premier Centurion's Mail Boots. Stats: +26 Stamina, +10 Intellect, +11 Spell Power, +14 Critical Strike → +21 Stamina, +10 Intellect, +10 Spell Power, +14 Critical Strike
- Changed Premier Centurion's Ringmail Boots. Stats: +26 Stamina, +14 Intellect, +31 Healing Power, +10 Spell Damage → +21 Stamina, +14 Intellect, +31 Healing Power, +10 Spell Damage
- Changed Premier Flatmail Greaves. Stats: +20 Stamina, +5 Intellect, +8 Strength, +7 Spell Power → +17 Stamina, +5 Intellect, +8 Strength, +7 Spell Power
- Changed Premier Flatmail Hauberk. Stats: +25 Stamina, +6 Intellect, +11 Strength, +7 Critical Strike → +25 Stamina, +10 Intellect, +11 Strength, +7 Critical Strike
- Changed Premier Flatmail Headguard. Stats: +26 Stamina, +6 Intellect, +11 Strength, +7 Critical Strike → +25 Stamina, +10 Intellect, +12 Strength, +7 Critical Strike
- Changed Premier Knight-Champion's Flatmail Boots. Stats: +27 Stamina, +7 Intellect, +12 Strength, +11 Spell Power → +21 Stamina, +10 Intellect, +13 Strength, +12 Spell Power
- Changed Premier Knight-Champion's Linkmail Boots. Stats: +26 Stamina, +14 Intellect, +31 Healing Power, +10 Spell Damage → +21 Stamina, +14 Intellect, +31 Healing Power, +10 Spell Damage
- Changed Premier Knight-Champion's Scalemail Boots. Stats: +26 Stamina, +10 Intellect, +11 Spell Power, +14 Critical Strike → +21 Stamina, +10 Intellect, +10 Spell Power, +14 Critical Strike
- Changed Premier Linked Greaves. Stats: +20 Stamina, +5 Intellect, +8 Strength, +7 Spell Power → +17 Stamina, +5 Intellect, +8 Strength, +7 Spell Power
- Changed Premier Linked Hauberk. Stats: +25 Stamina, +6 Intellect, +11 Strength, +7 Critical Strike → +25 Stamina, +10 Intellect, +11 Strength, +7 Critical Strike
- Changed Premier Linked Headguard. Stats: +26 Stamina, +6 Intellect, +11 Strength, +7 Critical Strike → +25 Stamina, +10 Intellect, +12 Strength, +7 Critical Strike
- Changed Premier Linkmail Walkers. Stats: +19 Stamina, +10 Intellect, +22 Healing Power, +7 Spell Damage → +17 Stamina, +10 Intellect, +15 Healing Power, +5 Spell Damage
- Changed Premier Mail Legguards. Stats: +25 Stamina, +8 Intellect, +14 Spell Power, +7 Critical Strike → +26 Stamina, +8 Intellect, +14 Spell Power, +7 Critical Strike
- Changed Premier Mail Walkers. Stats: +19 Stamina, +10 Intellect, +7 Spell Power, +7 Critical Strike → +16 Stamina, +7 Intellect, +7 Spell Power, +7 Critical Strike
6 more changes. Use the filters or Show all to explore this build.
Mage
Items (6)
- Added Wit's Edge
- Changed Sorcerer's Belt. Appearance: null → 69069
- Changed Sorcerer's Gauntlets. Appearance: null → 69073
- Changed Sorcerer's Leggings. Appearance: null → 69074
- Changed Sorcerer's Mantle. Appearance: null → 69075
- Changed Sorcerer's Sandals. Appearance: null → 69071
Warlock
Items (5)
- Changed Deathmist Belt. Appearance: null → 69077
- Changed Deathmist Leggings. Appearance: null → 69079
- Changed Deathmist Mantle. Appearance: null → 69080
- Changed Deathmist Sandals. Appearance: null → 69083
- Changed Deathmist Wraps. Appearance: null → 69084
Druid
Talents (1)
- Changed Wild Growth. Spell power coefficient: 0.033 → 0.066; Effects: updated (2 effects ? 2 effects)
Spells (2)
- Changed Wild Growth (Rank 2). Spell power coefficient: 0.033 → 0.066; Effects: updated (2 effects ? 2 effects)
- Changed Wild Growth (Rank 3). Spell power coefficient: 0.033 → 0.066; Effects: updated (2 effects ? 2 effects)
Items (8)
- Changed Feralheart Cord. Appearance: null → 93767
- Changed Feralheart Fists. Appearance: null → 93771
- Changed Feralheart Gauntlets. Appearance: null → 93763
- Changed Feralheart Girdle. Appearance: null → 93775
- Changed Feralheart Grips. Appearance: null → 93779
- Changed Feralheart Hands. Appearance: null → 69113
- Changed Feralheart Sash. Appearance: null → 69109
- Changed Feralheart Waistguard. Appearance: null → 93783
Not class-specific
Spells (9)
- Changed [DNT] Wendel Mathers Escape. Effects: updated (3 effects ? 3 effects)
- Changed Draught of Water Walking. Items that teach it: updated (1 entries ? 1 entries)
- Changed Elixir of Holy Power. Items that teach it: updated (1 entries ? 1 entries)
- Changed Engrave Belt - Maelstrom Weapon. Tooltip: “Engrave your belt with the Maelstrom Weapon rune: When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.” → “Engrave your belt with the Maelstrom Weapon rune: When you deal damage with a melee attack, you have a ?% chance (based on weapon speed) to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.”
- Changed Flametongue Totem (Rank 2). Effects: updated (1 effects ? 1 effects); Spells it leads to: updated (null ? 1 entries)
- Changed Flametongue Totem Proc (Rank 2). Part of: updated (2 entries ? 2 entries); Spells that lead to it: updated (null ? 1 entries)
- Changed Gloves of Holy Might. Tooltip: “Smite your target for 101 to 123 Holy damage. Damage is tripled against Undead.” → “Has a 15% chance when landing a harmful spell or attack to Smite the target for 101 to 123 Holy damage. Damage is tripled against Undead.”
- Changed Holy Power. Name: Greater Firepower → Holy Power
- Changed Maelstrom Weapon. Tooltip: “Gain the Maelstrom Weapon ability: When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.” → “Gain the Maelstrom Weapon ability: When you deal damage with a melee attack, you have a ?% chance (based on weapon speed) to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. Lasts 30 sec.”
Items (68)
- Added Alcor's Sunrazor
- Added Ancient Mattock
- Added Arcanum of Binding
- Added Band of the Damned
- Added Blackblade of Shahram
- Added Blademaster Leggings
- Added Bonebrace Hauberk
- Added Coldstone Slippers
- Added Conqueror's Medallion
- Added Conqueror's Pendant
- Added Dancing Sliver
- Added Dark Advisor's Pendant
- Added Death Knight Sabatons
- Added Dreadguard's Protector
- Added Dustfeather Sash
- Added Ebon Hilt of Marduk
- Added Felstriker
- Added Feralsurge Girdle
- Added Flame Walkers
- Added Gravetoll Gavel
48 more changes. Use the filters or Show all to explore this build.