Beta build 1.60.1.70707
What changed since build 1.60.1.70658. Data extracted 2026-10-31.
21 class abilities (4 added, 7 removed, 10 changed); 80 talents (3 added, 3 removed, 74 changed); 151 spells (21 added, 1 removed, 129 changed); 6,493 items (39 added, 14 removed, 6,440 changed).
Warrior
Class abilities (3)
- Changed Battle Stance. Buff or debuff text: nothing → “A balanced combat stance.”
- Changed Berserker Stance. Buff or debuff text: nothing → “An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.”
- Changed Defensive Stance. Buff or debuff text: nothing → “A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.”
Items (128)
- Changed Blood Guard's Plate Boots. look: null → 67973
- Changed Blood Guard's Plate Gauntlets. look: null → 67974
- Changed Blood Guard's Plate Gloves. look: null → 67974
- Changed Blood Guard's Plate Greaves. look: null → 67973
- Changed Brutal Gauntlets. look: null → 65460
- Changed Brutal Hauberk. look: null → 64265
- Changed Brutal Helm. look: null → 64604
- Changed Brutal Legguards. look: null → 64825
- Changed Champion's Plate Headguard. look: null → 67976
- Changed Champion's Plate Helm. look: null → 67976
- Changed Champion's Plate Pauldrons. look: null → 67978
- Changed Champion's Plate Shoulders. look: null → 67978
- Changed Conqueror's Breastplate. look: null → 68847
- Changed Conqueror's Crown. look: null → 68845
- Changed Conqueror's Greaves. look: null → 68849
- Changed Conqueror's Legguards. look: null → 68848
- Changed Conqueror's Spaulders. look: null → 68846
- Changed Drape of Unyielding Strength. look: null → 66972
- Changed Elunite Axe. look: null → 65403
- Changed Elunite Dagger. look: null → 65406
108 more changes. Use the filters or Show all to explore this build.
Paladin
Class abilities (10)
- Added Improved Seal of Fury: When Seal of Fury's shield is fully absorbed, restore ? Mana, increased by 15% per level the attacker is above you, up to 45%.
- Added Voice of Truth: Grants you immunity to Silence and Interrupt effects for 6 sec.
- Removed Blessing of Light: Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Removed Greater Blessing of Light: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Removed Mass Salvation: Gives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hour.
- Removed Revoke: Remove target party or raid member's Salvation or Mass Salvation.
- Removed Salvation: Reduces all threat generated by target party member by 30% for 1 hour.
- Changed Righteous Fury. Tooltip: “Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.” → “Increases all threat generated by 33%, and all threat generated by your Holy attacks by an additional 90%. Lasts 30 min.”; Buff or debuff text: “Increases the threat generated by your Holy attacks by 90%.” → “Increases all threat generated by 33%, and all threat generated by your Holy attacks by an additional 90%.”; Effects: updated (4 effects ? 5 effects)
- Changed Seal of Fury. Rank 1 tooltip: “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 3 sec.”; Rank 2 tooltip: “Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 35 to 39 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 35 to 39 Holy damage to an enemy and taunts the target to attack you for 3 sec.”; Rank 3 tooltip: “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 51 to 57 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 51 to 57 Holy damage to an enemy and taunts the target to attack you for 3 sec.”; Rank 4 tooltip: “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 70 to 78 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 70 to 78 Holy damage to an enemy and taunts the target to attack you for 3 sec.”; Rank 5 tooltip: “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 91 to 101 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 91 to 101 Holy damage to an enemy and taunts the target to attack you for 3 sec.”; Rank 6 tooltip: “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 118 to 128 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 118 to 128 Holy damage to an enemy and taunts the target to attack you for 3 sec.”; Rank 7 tooltip: “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 146 to 160 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 146 to 160 Holy damage to an enemy and taunts the target to attack you for 3 sec.”
- Changed Seal of Righteousness. Rank 8 tooltip: “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21 (+7.65% of Holy spell power) to 71 (+12% of Holy spell power) Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy. ?” → “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21 (+7.65% of Holy spell power) to 71 (+12% of Holy spell power) Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy.”
Talents (42)
- Added Boundless Light: Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.
- Added Divine Strength: Increases your Strength by 2%.
- Added Turn Evil: Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
- Removed Instrument of Law: Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
- Removed One-Handed Weapon Specialization: Increases the damage you deal with one-handed melee weapons by 3%.
- Changed Anticipation. Place in the tree: tier 2, column 4 → tier 4, column 3; Requires level: level 15 → level 25
- Changed Champion of the Light. Place in the tree: tier 6, column 2 → tier 6, column 3; Ranks: 3 → 5; Rank 1 tooltip: “Increases your spell damage by up to 20% of your Intellect.” → “Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.”; Rank 2 tooltip: “Increases your spell damage by up to 40% of your Intellect.” → “Increases your spell damage by up to 24% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.4 sec.”; Rank 3 tooltip: “Increases your spell damage by up to 60% of your Intellect.” → “Increases your spell damage by up to 36% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.6 sec.”; Rank 4 tooltip: nothing → “Increases your spell damage by up to 48% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.8 sec.”; Rank 5 tooltip: nothing → “Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.”; Effects: updated (1 effects ? 2 effects); Ranks: updated (3 ranks ? 5 ranks)
- Changed Consecrated Ground. Place in the tree: tier 5, column 3 → tier 5, column 1
- Changed Conviction. Place in the tree: tier 2, column 3 → tier 2, column 2; Ranks: 5 → 3; Rank 1 tooltip: “Improves your chance to get a critical strike with melee attacks by 1%.” → “Improves your chance to get a critical strike with all spells and attacks by 2%.”; Rank 2 tooltip: “Improves your chance to get a critical strike with melee attacks by 2%.” → “Improves your chance to get a critical strike with all spells and attacks by 4%.”; Rank 3 tooltip: “Improves your chance to get a critical strike with melee attacks by 3%.” → “Improves your chance to get a critical strike with all spells and attacks by 6%.”; Rank 4 tooltip: “Improves your chance to get a critical strike with melee attacks by 4%.” → nothing; Rank 5 tooltip: “Improves your chance to get a critical strike with melee attacks by 5%.” → nothing; Effects: updated (1 effects ? 1 effects); Ranks: updated (5 ranks ? 3 ranks)
- Changed Divine Favor. Place in the tree: tier 4, column 3 → tier 3, column 1; Requires level: level 25 → level 20
- Changed Divine Intellect. Tree: Holy → Protection; Place in the tree: tier 1, column 3 → tier 1, column 2
- Changed Divine Precision. Place in the tree: tier 5, column 1 → tier 4, column 1; Requires level: level 30 → level 25; Ranks: 3 → 2; Requires: Holy Shock at 1/1 → nothing; Rank 1 tooltip: “Improves your chance to hit with Holy spells by 6%.” → “Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.”; Rank 2 tooltip: “Improves your chance to hit with Holy spells by 12%.” → “Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.”; Rank 3 tooltip: “Improves your chance to hit with Holy spells by 18%.” → nothing; Icon: new icon; Icon: new icon; Effects: updated (1 effects ? 2 effects); Ranks: updated (3 ranks ? 2 ranks)
- Changed Holy Conduit. Tree: Retribution → Holy; Place in the tree: tier 2, column 2 → tier 3, column 3; Requires level: level 15 → level 20
- Changed Holy Power. Rank 1 tooltip: “Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.” → “Increases the critical strike healing bonus of your Holy spells by 10%.”; Rank 2 tooltip: “Increases the critical strike chance of your Holy Shock and Holy Strike spells by 6%, and all other spells by 2%.” → “Increases the critical strike healing bonus of your Holy spells by 20%.”; Rank 3 tooltip: “Increases the critical strike chance of your Holy Shock and Holy Strike spells by 9%, and all other spells by 3%.” → “Increases the critical strike healing bonus of your Holy spells by 30%.”; Rank 4 tooltip: “Increases the critical strike chance of your Holy Shock and Holy Strike spells by 12%, and all other spells by 4%.” → “Increases the critical strike healing bonus of your Holy spells by 40%.”; Rank 5 tooltip: “Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.” → “Increases the critical strike healing bonus of your Holy spells by 50%.”; Effects: updated (2 effects ? 1 effects); Ranks: updated (5 ranks ? 5 ranks)
- Changed Holy Shield. Place in the tree: tier 7, column 2 → tier 5, column 2; Requires level: level 40 → level 30; Requires: Templar's Bulwark at 1/1 → nothing; Tooltip: “Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.” → “Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.”; Buff or debuff text: “Block chance increased by 30%. 110 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.” → “Block chance increased by 30%. 75 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.”; Cost: 150 Mana → 100 Mana; Required level: level 40 → level 30; Effects: updated (3 effects ? 3 effects)
- Changed Illumination. Place in the tree: tier 4, column 2 → tier 3, column 2; Requires level: level 25 → level 20; Requires: Reverence at 3/3 → Reverence at 2/2
- Changed Improved Hammer of Justice. Place in the tree: tier 4, column 3 → tier 3, column 2; Requires level: level 25 → level 20
- Changed Improved Righteous Fury. Place in the tree: tier 3, column 2 → tier 4, column 2; Requires level: level 20 → level 25; Rank 1 tooltip: “While Righteous Fury is active, all damage taken is reduced by 2%.” → “While Righteous Fury is active, all damage taken is reduced by 3%.”; Rank 2 tooltip: “While Righteous Fury is active, all damage taken is reduced by 4%.” → “While Righteous Fury is active, all damage taken is reduced by 6%.”; Rank 3 tooltip: “While Righteous Fury is active, all damage taken is reduced by 6%.” → “While Righteous Fury is active, all damage taken is reduced by 9%.”; Ranks: updated (3 ranks ? 3 ranks)
- Changed Improved Seals. Ranks: 3 → 5; Rank 1 tooltip: “Increases the damage done by your Seals and Judgements by 5%.” → “Increases the damage done by your Seals and Judgements by 3%.”; Rank 2 tooltip: “Increases the damage done by your Seals and Judgements by 10%.” → “Increases the damage done by your Seals and Judgements by 6%.”; Rank 3 tooltip: “Increases the damage done by your Seals and Judgements by 15%.” → “Increases the damage done by your Seals and Judgements by 9%.”; Rank 4 tooltip: nothing → “Increases the damage done by your Seals and Judgements by 12%.”; Rank 5 tooltip: nothing → “Increases the damage done by your Seals and Judgements by 15%.”; Ranks: updated (3 ranks ? 5 ranks)
- Changed Infusion of Light. Place in the tree: tier 4, column 1 → tier 4, column 2
22 more changes. Use the filters or Show all to explore this build.
Spells (4)
- Changed Holy Shield (Rank 2). Tooltip: “Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.” → “Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.”; Buff or debuff text: “Block chance increased by 30%. 153 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.” → “Block chance increased by 30%. 110 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.”; Cost: 195 Mana → 150 Mana; Required level: level 50 → level 40; Effects: updated (3 effects ? 3 effects)
- Changed Holy Shield (Rank 3). Tooltip: “Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.” → “Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.”; Buff or debuff text: “Block chance increased by 30%. 221 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.” → “Block chance increased by 30%. 153 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.”; Cost: 240 Mana → 195 Mana; Required level: level 60 → level 50; Effects: updated (3 effects ? 3 effects)
- Changed Light's Vigil (Rank 2). Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. You may only have one Light's Vigil active per party.” → “Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 473 to 501. Only one Vigil per Paladin may be active in each party.”; Range: 20 yd → 40 yd; Effects: updated (2 effects ? 2 effects)
- Changed Light's Vigil (Rank 3). Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.” → “Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 684 to 724. Only one Vigil per Paladin may be active in each party.”; Range: 20 yd → 40 yd; Effects: updated (2 effects ? 2 effects)
Items (132)
- Changed Avenger's Breastplate. look: null → 68888
- Changed Avenger's Crown. look: null → 68886
- Changed Avenger's Greaves. look: null → 68887
- Changed Avenger's Legguards. look: null → 68889
- Changed Avenger's Pauldrons. look: null → 68890
- Changed Bastion of Stormwind. look: null → 65959
- Changed Blade of Bandarion. look: null → 134763
- Changed Blade of Eternal Justice. look: null → 68892
- Changed Cape of Eternal Justice. look: null → 68893
- Changed Field Marshal's Lamellar Chestplate. look: null → 67927
- Changed Field Marshal's Lamellar Faceguard. look: null → 67928
- Changed Field Marshal's Lamellar Pauldrons. look: null → 67930
- Changed Inquisition Belt. look: null → 115669
- Changed Inquisition Boots. look: null → 115671
- Changed Inquisition Breastplate. look: null → 115675
- Changed Inquisition Girdle. look: null → 115669
- Changed Inquisition Gloves. look: null → 115670
- Changed Inquisition Greaves. look: null → 115671
- Changed Inquisition Handguards. look: null → 115670
- Changed Inquisition Headpiece. look: null → 115673
112 more changes. Use the filters or Show all to explore this build.
Hunter
Talents (2)
- Changed Improved Revive Pet. Place in the tree: tier 2, column 4 → tier 2, column 3
- Changed Pathfinding. Place in the tree: tier 2, column 3 → tier 3, column 1; Requires level: level 15 → level 20
Items (96)
- Changed Blood Guard's Chain Boots. look: null → 67992
- Changed Blood Guard's Chain Gauntlets. look: null → 67991
- Changed Blood Guard's Chain Greaves. look: null → 67992
- Changed Blood Guard's Chain Vices. look: null → 67991
- Changed Champion's Chain Helm. look: null → 67987
- Changed Champion's Chain Pauldrons. look: null → 67989
- Changed Champion's Chain Shoulders. look: null → 67989
- Changed Cloak of the Unseen Path. look: null → 68895
- Changed Field Marshal's Chain Breastplate. look: null → 67946
- Changed Field Marshal's Chain Helm. look: null → 67945
- Changed Field Marshal's Chain Spaulders. look: null → 67948
- Changed General's Chain Girdle. look: null → 68028
- Changed General's Chain Gloves. look: null → 68027
- Changed General's Chain Legguards. look: null → 68023
- Changed General's Chain Sabatons. look: null → 68025
- Changed General's Chain Wristguards. look: null → 68026
- Changed Knight-Captain's Chain Armguards. look: null → 67904
- Changed Knight-Captain's Chain Girdle. look: null → 67902
- Changed Knight-Captain's Chain Hauberk. look: null → 67921
- Changed Knight-Captain's Chain Hauberk. look: null → 67921
76 more changes. Use the filters or Show all to explore this build.
Rogue
Items (104)
- Changed Armor of Thero-shan. look: null → 65674
- Changed Assassin's Waistguard. look: null → 69053
- Changed Blade of Cunning. look: null → 65473
- Changed Blood Guard's Leather Grips. look: null → 67964
- Changed Blood Guard's Leather Treads. look: null → 67963
- Changed Blood Guard's Leather Vices. look: null → 67964
- Changed Blood Guard's Leather Walkers. look: null → 67963
- Changed Boots of Thero-shan. look: null → 65676
- Changed Champion's Leather Headguard. look: null → 67970
- Changed Champion's Leather Helm. look: null → 67970
- Changed Champion's Leather Mantle. look: null → 67971
- Changed Champion's Leather Shoulders. look: null → 67971
- Changed Cloak of Veiled Shadows. look: null → 64943
- Changed Dagger of Veiled Shadows. look: null → 68896
- Changed Deathdealer's Boots. look: null → 68871
- Changed Deathdealer's Helm. look: null → 68872
- Changed Deathdealer's Leggings. look: null → 68874
- Changed Deathdealer's Spaulders. look: null → 68873
- Changed Deathdealer's Vest. look: null → 68875
- Changed Field Marshal's Leather Chestpiece. look: null → 67913
84 more changes. Use the filters or Show all to explore this build.
Priest
Class abilities (2)
- Added Binding Heal: Heal yourself and a friendly target for 757 to 893. This causes low threat.
- Changed Shadow Word: Death. Rank 1 tooltip: “A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.” → “A word of dark binding that inflicts 286 to 304 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.”; Rank 1 effects: updated (3 effects ? 3 effects); Rank 2 tooltip: “A word of dark binding that inflicts 359 to 381 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.” → “A word of dark binding that inflicts 359 to 381 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.”; Rank 2 effects: updated (3 effects ? 3 effects); Rank 3 tooltip: “A word of dark binding that inflicts 391 to 415 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.” → “A word of dark binding that inflicts 391 to 415 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.”; Rank 3 effects: updated (3 effects ? 3 effects); Rank 4 tooltip: “A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.” → “A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 30% of your maximum health.”; Rank 4 effects: updated (3 effects ? 3 effects)
Talents (2)
- Changed Holy Binding. Name: Binding Heal → Holy Binding; Tooltip: “Heals a friendly target and the caster for 223 to 271. Low threat.” → “Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.”
- Changed Renewed Hope. Rank 1 tooltip: “Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.” → “Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.”; Rank 2 tooltip: “Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.” → “Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 4% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 2 sec.”; Rank 3 tooltip: “Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.” → “Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 6% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 3 sec.”; Rank 4 tooltip: “Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.” → “Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 8% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 4 sec.”; Rank 5 tooltip: “Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.” → “Your heals from Flash Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.”; Ranks: updated (5 ranks ? 5 ranks)
Items (139)
- Changed Acolyte's Sacrificial Robes. look: null → 68038
- Changed Anathema. look: null → 68450
- Changed Anathema. look: null → 68450
- Changed Benediction. look: null → 68449
- Changed Benediction. look: null → 68449
- Changed Blood Guard's Satin Boots. look: null → 68347
- Changed Blood Guard's Satin Gloves. look: null → 68348
- Changed Blood Guard's Satin Handwraps. look: null → 68348
- Changed Blood Guard's Satin Walkers. look: null → 68347
- Changed Boots of Conviction. look: null → 132531
- Changed Champion's Satin Cowl. look: null → 68344
- Changed Champion's Satin Hood. look: null → 68344
- Changed Champion's Satin Mantle. look: null → 68346
- Changed Champion's Satin Shoulderpads. look: null → 68346
- Changed Field Marshal's Headdress. look: null → 68339
- Changed Field Marshal's Satin Mantle. look: null → 68340
- Changed Field Marshal's Satin Vestments. look: null → 68341
- Changed Footwraps of the Oracle. look: null → 68862
- Changed Friar's Robes of the Light. look: null → 64208
- Changed Gavel of Infinite Wisdom. look: null → 68894
119 more changes. Use the filters or Show all to explore this build.
Shaman
Items (138)
- Changed Blood Guard's Mail Greaves. look: null → 67980
- Changed Blood Guard's Mail Grips. look: null → 67981
- Changed Blood Guard's Mail Vices. look: null → 67981
- Changed Blood Guard's Mail Walkers. look: null → 67980
- Changed Champion's Mail Headguard. look: null → 67982
- Changed Champion's Mail Helm. look: null → 67982
- Changed Champion's Mail Pauldrons. look: null → 67985
- Changed Champion's Mail Shoulders. look: null → 67985
- Changed Cloak of the Gathering Storm. look: null → 65790
- Changed General's Mail Boots. look: null → 68029
- Changed General's Mail Bracers. look: null → 68026
- Changed General's Mail Gauntlets. look: null → 68030
- Changed General's Mail Leggings. look: null → 68033
- Changed General's Mail Waistband. look: null → 68028
- Changed Gloves of the Fallen Prophet. look: null → 69044
- Changed Hammer of the Gathering Storm. look: null → 68894
- Changed Legionnaire's Mail Chestpiece. look: null → 67983
- Changed Legionnaire's Mail Hauberk. look: null → 67983
- Changed Legionnaire's Mail Leggings. look: null → 67984
- Changed Legionnaire's Mail Legguards. look: null → 67984
118 more changes. Use the filters or Show all to explore this build.
Mage
Class abilities (1)
- Removed Frost Blast: Quickly launch a weak blast of frost at the enemy, causing 73 to 81 Frost damage and slowing movement speed by 40% for 9 sec.
Talents (15)
- Removed Arcane Focus: Improves your chance to hit with Arcane spells by 1%.
- Changed Accelerant. Name: Improved Fireball → Accelerant; Rank 1 tooltip: “Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.” → “Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.1 sec.”; Rank 2 tooltip: “Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.2 sec.” → “Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.2 sec.”; Rank 3 tooltip: “Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.3 sec.” → “Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.3 sec.”; Rank 4 tooltip: “Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.4 sec.” → “Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.4 sec.”; Rank 5 tooltip: “Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.” → “Reduces the casting time of your Fireball, Frostfire Bolt, and Arcane Wrath spells by 0.5 sec.”; Ranks: updated (5 ranks ? 5 ranks)
- Changed Arcane Blast. Tooltip: “Blasts the target with energy, dealing 30 to 34 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.” → “Blasts the target with energy, dealing 30 to 34 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.”
- Changed Arcane Resilience. Name: Missile Barrage → Arcane Resilience; Place in the tree: tier 1, column 4 → tier 1, column 3; Ranks: 2 → 3; Rank 1 tooltip: “Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.” → “Increases your Armor by an amount equal to 25% of your Intellect.”; Rank 2 tooltip: “Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.” → “Increases your Armor by an amount equal to 50% of your Intellect.”; Rank 3 tooltip: nothing → “Increases your Armor by an amount equal to 75% of your Intellect.”; Icon: new icon
- Changed Arctic Reach. Rank 1 tooltip: “Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.” → “Increases the range of your Frostbolt, Frost Blast, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.”; Rank 2 tooltip: “Increases the range of your Frostbolt, Frost Blast, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.” → “Increases the range of your Frostbolt, Frost Blast, Ice Lance, and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.”; Ranks: updated (2 ranks ? 2 ranks)
- Changed Combustion. Requires: Critical Mass at 5/5 → Critical Mass at 3/3
- Changed Critical Mass. Ranks: 5 → 3; Rank 4 tooltip: “Increases the critical strike chance of your Fire spells by 8%.” → nothing; Rank 5 tooltip: “Increases the critical strike chance of your Fire spells by 10%.” → nothing; Ranks: updated (5 ranks ? 3 ranks)
- Changed Ice Barrier. Tooltip: “Shield yourself, absorbing 431 (+10% of Frost spell power) damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.” → “Shield yourself, absorbing 431 (+10% of Frost spell power) damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.”; Buff or debuff text: “Absorbs 431 damage and increases Frost damage dealt by 3%.” → “Absorbs 431 damage and increases Frost damage dealt by 5%.”; Effects: updated (3 effects ? 3 effects)
- Changed Ice Lance. Tooltip: “Deals 26 to 30 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.” → “Deals 26 to 30 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.”; Cooldown: none → 8 sec; Effects: updated (4 effects ? 4 effects)
- Changed Improved Channeling. Place in the tree: tier 1, column 3 → tier 1, column 2
- Changed Improved Fire Blast. Place in the tree: tier 1, column 1 → tier 3, column 4; Requires level: level 10 → level 20
- Changed Incineration. Ranks: 3 → 5; Rank 4 tooltip: nothing → “Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 8%.”; Rank 5 tooltip: nothing → “Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 10%.”; Ranks: updated (3 ranks ? 5 ranks)
- Changed Missile Barrage. Name: Arcane Resilience → Missile Barrage; Rank 1 tooltip: “Increases your Armor by an amount equal to 25% of your Intellect.” → “Gives your Arcane Blast spell a 20% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 10% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.”; Rank 2 tooltip: “Increases your Armor by an amount equal to 50% of your Intellect.” → “Gives your Arcane Blast spell a 40% chance, and your Arcane Wrath, Fireball, Frostbolt, Frost Blast, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.”; Icon: new icon
- Changed Precision. Name: Elemental Precision → Precision; Rank 1 tooltip: “Improves your chance to hit with Frost and Fire spells by 2%.” → “Improves your chance to hit with all spells by 2%.”; Rank 2 tooltip: “Improves your chance to hit with Frost and Fire spells by 4%.” → “Improves your chance to hit with all spells by 4%.”; Rank 3 tooltip: “Improves your chance to hit with Frost and Fire spells by 6%.” → “Improves your chance to hit with all spells by 6%.”; Effects: updated (1 effects ? 1 effects); Ranks: updated (3 ranks ? 3 ranks)
- Changed Winter's Chill. Rank 1 tooltip: “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.” → “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 20% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.”; Rank 2 tooltip: “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 40% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.” → “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 40% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.”; Rank 3 tooltip: “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 60% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.” → “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 60% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.”; Rank 4 tooltip: “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 80% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.” → “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 80% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.”; Rank 5 tooltip: “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.” → “Gives your Frostbolt, Frost Blast, and Fingers of Frost empowered Ice Lance spells a 100% chance to apply Winter's Chill, increasing the target's damage taken from your next Cone of Cold by 20% and it gains an additional 7% of your spell damage, stacking up to 5 times.”; Ranks: updated (5 ranks ? 5 ranks)
Spells (12)
- Changed Arcane Blast (Rank 2). Tooltip: “Blasts the target with energy, dealing 72 to 84 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.” → “Blasts the target with energy, dealing 72 to 84 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.”
- Changed Arcane Blast (Rank 3). Tooltip: “Blasts the target with energy, dealing 93 to 109 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.” → “Blasts the target with energy, dealing 93 to 109 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.”
- Changed Arcane Blast (Rank 4). Tooltip: “Blasts the target with energy, dealing 155 to 181 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.” → “Blasts the target with energy, dealing 155 to 181 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.”
- Changed Arcane Blast (Rank 5). Tooltip: “Blasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.” → “Blasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 12% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 100%. Effect stacks up to 4 times and lasts 18 sec from time of initial application.”
- Changed Ice Barrier (Rank 2). Tooltip: “Shield yourself, absorbing 542 (+10% of Frost spell power) damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.” → “Shield yourself, absorbing 542 (+10% of Frost spell power) damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.”; Buff or debuff text: “Absorbs 542 damage and increases Frost damage dealt by 3%.” → “Absorbs 542 damage and increases Frost damage dealt by 5%.”; Effects: updated (3 effects ? 3 effects)
- Changed Ice Barrier (Rank 3). Tooltip: “Shield yourself, absorbing 671 (+10% of Frost spell power) damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.” → “Shield yourself, absorbing 671 (+10% of Frost spell power) damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.”; Buff or debuff text: “Absorbs 671 damage and increases Frost damage dealt by 3%.” → “Absorbs 671 damage and increases Frost damage dealt by 5%.”; Effects: updated (3 effects ? 3 effects)
- Changed Ice Barrier (Rank 4). Tooltip: “Shield yourself, absorbing 811 (+10% of Frost spell power) damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.” → “Shield yourself, absorbing 811 (+10% of Frost spell power) damage and increasing your Frost damage by 15% for 1 min. While shielded, your Frost damage is increased by an additional 5% and you do not lose casting time when you take damage.”; Buff or debuff text: “Absorbs 811 damage and increases Frost damage dealt by 3%.” → “Absorbs 811 damage and increases Frost damage dealt by 5%.”; Effects: updated (3 effects ? 3 effects)
- Changed Ice Lance (Rank 2). Tooltip: “Deals 33 to 39 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.” → “Deals 33 to 39 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.”; Cooldown: none → 8 sec; Effects: updated (4 effects ? 4 effects)
- Changed Ice Lance (Rank 3). Tooltip: “Deals 41 to 49 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.” → “Deals 41 to 49 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.”; Cooldown: none → 8 sec; Effects: updated (4 effects ? 4 effects)
- Changed Ice Lance (Rank 4). Tooltip: “Deals 72 to 86 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.” → “Deals 72 to 86 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.”; Cooldown: none → 8 sec; Effects: updated (4 effects ? 4 effects)
- Changed Ice Lance (Rank 5). Tooltip: “Deals 90 to 106 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.” → “Deals 90 to 106 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.”; Cooldown: none → 8 sec; Effects: updated (4 effects ? 4 effects)
- Changed Ice Lance (Rank 6). Tooltip: “Deals 133 to 157 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.” → “Deals 133 to 157 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.”; Cooldown: none → 8 sec; Effects: updated (4 effects ? 4 effects)
Items (108)
- Changed Arcane Orb. look: null → 65571
- Changed Arcane Staff. look: null → 65942
- Changed Astral Knot Blouse. look: null → 65944
- Changed Astral Knot Robe. look: null → 65574
- Changed Blade of Vaulted Secrets. look: null → 68892
- Changed Blood Guard's Silk Footwraps. look: null → 67951
- Changed Blood Guard's Silk Gloves. look: null → 67953
- Changed Blood Guard's Silk Handwraps. look: null → 67953
- Changed Blood Guard's Silk Walkers. look: null → 67951
- Changed Celestial Orb. look: null → 65578
- Changed Celestial Stave. look: null → 65945
- Changed Champion's Silk Cowl. look: null → 67955
- Changed Champion's Silk Hood. look: null → 67955
- Changed Champion's Silk Mantle. look: null → 67957
- Changed Champion's Silk Shoulderpads. look: null → 67957
- Changed Drape of Vaulted Secrets. look: null → 65550
- Changed Enigma Boots. look: null → 68857
- Changed Enigma Circlet. look: null → 68860
- Changed Enigma Leggings. look: null → 68859
- Changed Enigma Robes. look: null → 68856
88 more changes. Use the filters or Show all to explore this build.
Warlock
Talents (1)
- Changed Improved Drains. Rank 1 tooltip: “Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.” → “Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 7%.”; Rank 2 tooltip: “Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.” → “Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 13%.”; Rank 3 tooltip: “Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.” → “Increases Health drained, damage done, or Mana drained by your Drain Life, Drain Soul, and Drain Mana spells by 20%.”; Effects: updated (1 effects ? 2 effects); Ranks: updated (3 ranks ? 3 ranks)
Items (101)
- Changed Blood Guard's Dreadweave Boots. look: null → 68322
- Changed Blood Guard's Dreadweave Gloves. look: null → 68323
- Changed Blood Guard's Dreadweave Handwraps. look: null → 68323
- Changed Blood Guard's Dreadweave Walkers. look: null → 68322
- Changed Champion's Dreadweave Cowl. look: null → 67882
- Changed Champion's Dreadweave Hood. look: null → 67882
- Changed Champion's Dreadweave Shoulders. look: null → 68321
- Changed Champion's Dreadweave Spaulders. look: null → 68321
- Changed Demonheart Boots. look: null → 132438
- Changed Demonheart Gloves. look: null → 132439
- Changed Demonheart Leggings. look: null → 132441
- Changed Demonheart Spaulders. look: null → 132443
- Changed Doomcaller's Circlet. look: null → 68853
- Changed Doomcaller's Footwraps. look: null → 68854
- Changed Doomcaller's Mantle. look: null → 68851
- Changed Doomcaller's Robes. look: null → 68850
- Changed Doomcaller's Trousers. look: null → 68852
- Changed Dread Mage Hat. look: null → 64357
- Changed Enchanted Gold Bloodrobe. look: null → 65391
- Changed Field Marshal's Coronal. look: null → 68324
81 more changes. Use the filters or Show all to explore this build.
Druid
Class abilities (5)
- Added Berserk: Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.
- Removed Lacerate: Lacerates the enemy target, making them bleed for 75 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.
- Changed Feline Grace. Duration: until cancelled → none
- Changed Ferocious Bite. Rank 1: new, learned at level 24; Rank 2 rank: Rank 1 → Rank 2; Rank 3 rank: Rank 2 → Rank 3; Rank 4 rank: Rank 3 → Rank 4; Rank 5 rank: Rank 4 → Rank 5; Rank 6 rank: Rank 5 → Rank 6
- Changed Moonkin Aura. Tooltip: “Increases spell Critical Strike chance by 3%.” → “Increases Critical Strike chance by 3%.”; Buff or debuff text: “Increases spell Critical Strike chance by 3%.” → “Increases Critical Strike chance by 3%.”; Effects: updated (1 effects ? 1 effects)
Talents (18)
- Changed Bloom. Name: Gift of the Earthmother → Bloom; Tooltip: “Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.” → “When your Rejuvenation or Regrowth spell expires due to its duration, the target is instantly healed for an amount equal to 100% of your Spirit. If either spell expires due to being dispelled, the target is healed for 50% of your Spirit instead.”; Icon: new icon
- Changed Furor. Name: Heart of the Wild → Furor; Rank 1 tooltip: “Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.” → “Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.”; Rank 2 tooltip: “Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.” → “Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.”; Rank 3 tooltip: “Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.” → “Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.”; Rank 4 tooltip: “Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.” → “Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.”; Rank 5 tooltip: “Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.” → “Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.”; Icon: new icon
- Changed Genesis. Rank 1 tooltip: “Increases the periodic damage and healing done by your spells and abilities by 1%.” → “Increases the periodic damage and healing done by your spells and abilities by 2%.”; Rank 2 tooltip: “Increases the periodic damage and healing done by your spells and abilities by 2%.” → “Increases the periodic damage and healing done by your spells and abilities by 4%.”; Rank 3 tooltip: “Increases the periodic damage and healing done by your spells and abilities by 3%.” → “Increases the periodic damage and healing done by your spells and abilities by 6%.”; Rank 4 tooltip: “Increases the periodic damage and healing done by your spells and abilities by 4%.” → “Increases the periodic damage and healing done by your spells and abilities by 8%.”; Rank 5 tooltip: “Increases the periodic damage and healing done by your spells and abilities by 5%.” → “Increases the periodic damage and healing done by your spells and abilities by 10%.”; Ranks: updated (5 ranks ? 5 ranks)
- Changed Heart of the Wild. Name: Furor → Heart of the Wild; Rank 1 tooltip: “Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.” → “Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.”; Rank 2 tooltip: “Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.” → “Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.”; Rank 3 tooltip: “Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.” → “Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.”; Rank 4 tooltip: “Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.” → “Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.”; Rank 5 tooltip: “Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.” → “Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.”; Icon: new icon
- Changed Lacerate. Name: Primal Bite → Lacerate; Tooltip: “Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.” → “Lacerates the enemy target, making them bleed for 20 damage over 15 sec plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.”; Icon: new icon
- Changed Leader of the Pack. Tooltip: “While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.” → “While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the Critical Strike chance of all party or raid members within 45 yards by 3%.”
- Changed Moonkin Form. Tooltip: “Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.” → “Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.”
- Changed Natural Reaction. Place in the tree: tier 6, column 1 → tier 6, column 4
- Changed Naturalist. Rank 1 tooltip: “Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.” → “Reduces the cast time of your Healing Touch and Wild Growth spells by 0.1 sec and increases all damage you deal by 2%.”; Rank 2 tooltip: “Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.” → “Reduces the cast time of your Healing Touch and Wild Growth spells by 0.2 sec and increases all damage you deal by 4%.”; Rank 3 tooltip: “Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.” → “Reduces the cast time of your Healing Touch and Wild Growth spells by 0.3 sec and increases all damage you deal by 6%.”; Rank 4 tooltip: “Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.” → “Reduces the cast time of your Healing Touch and Wild Growth spells by 0.4 sec and increases all damage you deal by 8%.”; Rank 5 tooltip: “Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.” → “Reduces the cast time of your Healing Touch and Wild Growth spells by 0.5 sec and increases all damage you deal by 10%.”; Ranks: updated (5 ranks ? 5 ranks)
- Changed Predatory Discipline. Name: Shifting Power → Predatory Discipline; Place in the tree: tier 4, column 1 → tier 4, column 3; Requires: Shredding Attacks at 3/3 → nothing; Tooltip: “Instantly convert ? Mana into ? Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.” → “Your Ferocious Bite ability no longer converts extra Energy into damage, but still deals extra damage based on your excess Energy.”; Icon: new icon
- Changed Predatory Strikes. Place in the tree: tier 4, column 3 → tier 4, column 1
- Changed Primal Bite. Name: Berserk → Primal Bite; Tooltip: “Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 sec.” → “Bite the target, dealing 100% normal damage plus 42 and generating a high amount of threat.”; Icon: new icon
- Changed Reflection. Name: Subtlety → Reflection; Rank 1 tooltip: “Reduces the threat generated by your Nature and Arcane spells by 10%.” → “Allows 17% of your Mana regeneration to continue while casting.”; Rank 2 tooltip: “Reduces the threat generated by your Nature and Arcane spells by 20%.” → “Allows 33% of your Mana regeneration to continue while casting.”; Rank 3 tooltip: “Reduces the threat generated by your Nature and Arcane spells by 30%.” → “Allows 50% of your Mana regeneration to continue while casting.”; Icon: new icon
- Changed Rend and Tear. Place in the tree: tier 6, column 3 → tier 6, column 1
- Changed Shifting Power. Name: Improved Shifting Power → Shifting Power; Place in the tree: tier 5, column 1 → tier 7, column 3; Requires level: level 30 → level 40; Ranks: 2 → 1; Rank 1 tooltip: “Reduces the cooldown of your Shifting Power spell by 4 sec.” → “Instantly convert ? Mana into ? Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.”; Rank 2 tooltip: “Reduces the cooldown of your Shifting Power spell by 8 sec.” → nothing; Icon: new icon
- Changed Subtlety. Name: Reflection → Subtlety; Rank 1 tooltip: “Allows 17% of your Mana regeneration to continue while casting.” → “Reduces the threat generated by your Nature and Arcane spells by 10%.”; Rank 2 tooltip: “Allows 33% of your Mana regeneration to continue while casting.” → “Reduces the threat generated by your Nature and Arcane spells by 20%.”; Rank 3 tooltip: “Allows 50% of your Mana regeneration to continue while casting.” → “Reduces the threat generated by your Nature and Arcane spells by 30%.”; Icon: new icon
- Changed Swiftmend. Tooltip: “Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.” → “Instantly heals a target with your active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of the consumed spell.”
- Changed Wild Growth. Cast time: instant → 3 sec
Spells (7)
- Added Lacerate (Rank 2)
- Changed Lacerate. Class: Druid → none
- Changed Primal Bite (Rank 2). Tooltip: “Bite the target, dealing 100% normal damage plus 38 and generating a high amount of threat.” → “Bite the target, dealing 100% normal damage plus 62 and generating a high amount of threat.”; Required level: level 36 → level 50; Effects: updated (2 effects ? 2 effects)
- Changed Primal Bite (Rank 3). Tooltip: “Bite the target, dealing 100% normal damage plus 59 and generating a high amount of threat.” → “Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.”; Required level: level 48 → level 60; Effects: updated (2 effects ? 2 effects)
- Changed Primal Bite (Rank 4). Class: Druid → none
- Changed Wild Growth (Rank 2). Cast time: instant → 3 sec
- Changed Wild Growth (Rank 3). Cast time: instant → 3 sec
Items (177)
- Changed Aquarius Belt. look: null → 63518
- Changed Blood Guard's Dragonhide Boots. look: null → 67959
- Changed Blood Guard's Dragonhide Gauntlets. look: null → 67961
- Changed Blood Guard's Dragonhide Grips. look: null → 67961
- Changed Blood Guard's Dragonhide Treads. look: null → 67959
- Changed Caretaker's Cord. look: null → 93767
- Changed Champion's Dragonhide Headguard. look: null → 67967
- Changed Champion's Dragonhide Helm. look: null → 67967
- Changed Champion's Dragonhide Shoulders. look: null → 67965
- Changed Champion's Dragonhide Spaulders. look: null → 67965
- Changed Cloak of Unending Life. look: null → 66096
- Changed Elunite Cord. look: null → 69109
- Changed Field Marshal's Dragonhide Breastplate. look: null → 67913
- Changed Field Marshal's Dragonhide Helmet. look: null → 67914
- Changed Field Marshal's Dragonhide Spaulders. look: null → 67916
- Changed First Sergeant's Dragonhide Armguards. look: null → 67958
- Changed First Sergeant's Dragonhide Armguards. look: null → 67958
- Changed General's Dragonhide Belt. look: null → 68014
- Changed General's Dragonhide Boots. look: null → 68012
- Changed General's Dragonhide Bracers. look: null → 67962
157 more changes. Use the filters or Show all to explore this build.
Not class-specific
Spells (128)
- Added Bloom
- Added Command (Racial Passive)
- Added Command (Racial Passive)
- Added Command (Racial Passive)
- Added Dummy
- Added Echo of Light
- Added Echo of Wisdom
- Added Enchant Boots - Speed
- Added Enrage
- Added Enrage
- Added Enrage
- Added Enrage
- Added Holy Binding
- Added Holy Shield (Rank 4)
- Added Love Crazed
- Added Shieldsworn
- Added Speed
- Added Turn Evil (Rank 3)
- Added Turn Evil (Rank 2)
- Added Turn Evil (Rank 1)
108 more changes. Use the filters or Show all to explore this build.
Items (5,370)
- Added Enchant Boots - Speed
- Added Formula: Dormant Heart of the Mountain
- Added Formula: Enchant Boots - Speed
- Added Formula: Frozen Heart of the Mountain
- Added Formula: Molten Heart of the Mountain
- Added Pattern: Brawler's Leather Armor
- Added Pattern: Brawler's Leather Helm
- Added Pattern: Brawler's Leather Pants
- Added Pattern: Defender's Leather Armor
- Added Pattern: Defender's Leather Helm
- Added Pattern: Defender's Leather Pants
- Added Pattern: Stormrider's Leather Armor
- Added Pattern: Stormrider's Leather Helm
- Added Pattern: Stormrider's Leather Pants
- Added Pattern: Totemic Leather Armor
- Added Pattern: Totemic Leather Helm
- Added Pattern: Totemic Leather Pants
- Added Pattern: Trapper's Leather Armor
- Added Pattern: Trapper's Leather Helm
- Added Pattern: Trapper's Leather Pants
5350 more changes. Use the filters or Show all to explore this build.