Ferocious Bite Rank 6
Ferocious Bite (Rank 6) is a Druid spell in the WoW Forever client.
Finishing move that causes damage per combo point and converts each extra point of energy into 3.3 additional damage. Damage is increased by your Attack Power. 1 point : 245-321 damage 2 points: 426-502 damage 3 points: 607-683 damage 4 points: 788-864 damage 5 points: 969-1045 damage
Requires Cat Form.
Changed in the live client
Changed in the live client (build 70707) since beta build 70450:
- Rank 1: new, learned at level 24
- Rank 2 rank: Rank 1 → Rank 2
- Rank 3 rank: Rank 2 → Rank 3
- Rank 4 rank: Rank 3 → Rank 4
- Rank 5 rank: Rank 4 → Rank 5
- Rank 6 rank: Rank 5 → Rank 6
- Rank 1 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 0.6 additional damage. Damage is increased by your Attack Power. 1 point : 33-43 damage 2 points: 57-67 damage 3 points: 81-91 damage 4 points: 105-115 damage 5 points: 129-139 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 0.7 additional damage. Damage is increased by your Attack Power. 1 point : 40-54 damage 2 points: 70-84 damage 3 points: 100-114 damage 4 points: 130-144 damage 5 points: 160-174 damage”
- Rank 1 effects: updated (2 effects ? 2 effects)
- Rank 2 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 1.0 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 1.2 additional damage. Damage is increased by your Attack Power. 1 point : 62-82 damage 2 points: 107-127 damage 3 points: 152-177 damage 4 points: 197-217 damage 5 points: 242-262 damage”
- Rank 2 effects: updated (2 effects ? 2 effects)
- Rank 3 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 1.8 additional damage. Damage is increased by your Attack Power. 1 point : 99-129 damage 2 points: 173-203 damage 3 points: 247-277 damage 4 points: 321-351 damage 5 points: 395-425 damage”
- Rank 3 effects: updated (2 effects ? 2 effects)
- Rank 4 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 2.0 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 152-202 damage 2 points: 267-317 damage 3 points: 382-432 damage 4 points: 497-547 damage 5 points: 612-662 damage”
- Rank 4 effects: updated (2 effects ? 2 effects)
- Rank 5 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 3.1 additional damage. Damage is increased by your Attack Power. 1 point : 215-279 damage 2 points: 375-439 damage 3 points: 535-599 damage 4 points: 695-759 damage 5 points: 855-919 damage”
- Rank 5 effects: updated (2 effects ? 2 effects)
- Rank 6 tooltip: “Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage” → “Finishing move that causes damage per combo point and converts each extra point of energy into 3.3 additional damage. Damage is increased by your Attack Power. 1 point : 245-321 damage 2 points: 426-502 damage 3 points: 607-683 damage 4 points: 788-864 damage 5 points: 969-1045 damage”
- Rank 6 effects: updated (2 effects ? 2 effects)
Learned from
Items with this effect
All ranks vs Classic
New rank: rank 1 (level 24); more damage (all 5 ranks).
- More damage (all 5 ranks). Rank 6: 65–139 + 181 per combo point instead of 52–112 + 147 per combo point.
- New in Forever: Rank 1 (level 24).
| Rank | Level | Forever | Classic Era | Coefficient | Classic coefficient |
|---|---|---|---|---|---|
| Rank 1 | 24 | 11–23 + 30 per combo point | new in Forever | 1 | — |
| Rank 2 | 32 | 17–37 + 45 per combo point | 14–30 + 36 per combo point (Classic Rank 1) | 1 | 1 |
| Rank 3 | 40 | 25–55 + 74 per combo point | 20–44 + 59 per combo point (Classic Rank 2) | 1 | 1 |
| Rank 4 | 48 | 37–87 + 115 per combo point | 30–70 + 92 per combo point (Classic Rank 3) | 1 | 1 |
| Rank 5 | 56 | 56–118 + 160 per combo point | 45–95 + 128 per combo point (Classic Rank 4) | 1 | 1 |
| Rank 6 | 60 | 65–139 + 181 per combo point | 52–112 + 147 per combo point (Classic Rank 5) | 1 | 1 |
Rank 2: 17–37 + 45 per combo point instead of 14–30 + 36 per combo point; Rank 3: 25–55 + 74 per combo point instead of 20–44 + 59 per combo point; Rank 4: 37–87 + 115 per combo point instead of 30–70 + 92 per combo point; Rank 5: 56–118 + 160 per combo point instead of 45–95 + 128 per combo point; Rank 6: 65–139 + 181 per combo point instead of 52–112 + 147 per combo point.
Classic Era (Rank 6): Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage
Forever (Rank 6): Finishing move that causes damage per combo point and converts each extra point of energy into 3.3 additional damage. Damage is increased by your Attack Power. 1 point : 245-321 damage 2 points: 426-502 damage 3 points: 607-683 damage 4 points: 788-864 damage 5 points: 969-1045 damage
See every Druid change vs Classic.
Data from the WoW Forever client, build 1.60.1.70862, extracted .