Rip Rank 1
Rip (Rank 1) is a Druid spell in the WoW Forever client.
Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 57 damage over 12 sec. 2 points: 90 damage over 12 sec. 3 points: 123 damage over 12 sec. 4 points: 156 damage over 12 sec. 5 points: 189 damage over 12 sec.
Requires Cat Form.
Changed in the live client
Changed in the live client (build 70790) since beta build 70450:
- Rank 1 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44 damage over 12 sec. 2 points: 71 damage over 12 sec. 3 points: 97 damage over 12 sec. 4 points: 124 damage over 12 sec. 5 points: 150 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 57 damage over 12 sec. 2 points: 90 damage over 12 sec. 3 points: 123 damage over 12 sec. 4 points: 156 damage over 12 sec. 5 points: 189 damage over 12 sec.”
- Rank 1 buff or debuff text: “3 bleed damage every 2 sec.” → “4 bleed damage every 2 sec.”
- Rank 1 effects: updated (2 effects ? 2 effects)
- Rank 2 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67 damage over 12 sec. 2 points: 110 damage over 12 sec. 3 points: 154 damage over 12 sec. 4 points: 197 damage over 12 sec. 5 points: 240 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 84 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 192 damage over 12 sec. 4 points: 246 damage over 12 sec. 5 points: 300 damage over 12 sec.”
- Rank 2 buff or debuff text: “4 bleed damage every 2 sec.” → “5 bleed damage every 2 sec.”
- Rank 2 effects: updated (2 effects ? 2 effects)
- Rank 3 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 sec. 2 points: 138 damage over 12 sec. 3 points: 189 damage over 12 sec. 4 points: 240 damage over 12 sec. 5 points: 291 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 111 damage over 12 sec. 2 points: 174 damage over 12 sec. 3 points: 237 damage over 12 sec. 4 points: 300 damage over 12 sec. 5 points: 363 damage over 12 sec.”
- Rank 3 buff or debuff text: “6 bleed damage every 2 sec.” → “8 bleed damage every 2 sec.”
- Rank 3 effects: updated (2 effects ? 2 effects)
- Rank 4 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124 damage over 12 sec. 2 points: 200 damage over 12 sec. 3 points: 277 damage over 12 sec. 4 points: 353 damage over 12 sec. 5 points: 429 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 155 damage over 12 sec. 2 points: 250 damage over 12 sec. 3 points: 344 damage over 12 sec. 4 points: 439 damage over 12 sec. 5 points: 534 damage over 12 sec.”
- Rank 4 buff or debuff text: “8 bleed damage every 2 sec.” → “10 bleed damage every 2 sec.”
- Rank 4 effects: updated (2 effects ? 2 effects)
- Rank 5 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175 damage over 12 sec. 2 points: 284 damage over 12 sec. 3 points: 394 damage over 12 sec. 4 points: 503 damage over 12 sec. 5 points: 612 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 219 damage over 12 sec. 2 points: 354 damage over 12 sec. 3 points: 489 damage over 12 sec. 4 points: 624 damage over 12 sec. 5 points: 759 damage over 12 sec.”
- Rank 5 buff or debuff text: “11 bleed damage every 2 sec.” → “14 bleed damage every 2 sec.”
- Rank 5 effects: updated (2 effects ? 2 effects)
- Rank 6 tooltip: “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 sec. 2 points: 396 damage over 12 sec. 3 points: 549 damage over 12 sec. 4 points: 702 damage over 12 sec. 5 points: 855 damage over 12 sec.” → “Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 305 damage over 12 sec. 2 points: 497 damage over 12 sec. 3 points: 688 damage over 12 sec. 4 points: 880 damage over 12 sec. 5 points: 1071 damage over 12 sec.”
- Rank 6 buff or debuff text: “15 bleed damage every 2 sec.” → “19 bleed damage every 2 sec.”
- Rank 6 effects: updated (2 effects ? 2 effects)
Learned from
Learned from the quest The Great Cat Spirit at level 20, not from the Druid trainer. Its reward also teaches Cat Form, Claw, Prowl. The trainer sells the higher ranks.
All ranks vs Classic
Learned from a quest; more damage (all 6 ranks).
- More damage (all 6 ranks). Rank 6: 114 over 12 sec instead of 102 over 12 sec.
- Rank 1: learned from the quest The Great Cat Spirit, not the trainer.
| Rank | Level | Forever | Classic Era | Coefficient | Classic coefficient |
|---|---|---|---|---|---|
| Rank 1 | 20 | 24 over 12 sec | 18 over 12 sec | — | — |
| Rank 2 | 28 | 30 over 12 sec | 24 over 12 sec | — | — |
| Rank 3 | 36 | 48 over 12 sec | 36 over 12 sec | — | — |
| Rank 4 | 44 | 60 over 12 sec | 54 over 12 sec | — | — |
| Rank 5 | 52 | 84 over 12 sec | 72 over 12 sec | — | — |
| Rank 6 | 60 | 114 over 12 sec | 102 over 12 sec | — | — |
Rank 1: 24 over 12 sec instead of 18 over 12 sec; Rank 2: 30 over 12 sec instead of 24 over 12 sec; Rank 3: 48 over 12 sec instead of 36 over 12 sec; Rank 4: 60 over 12 sec instead of 54 over 12 sec; Rank 5: 84 over 12 sec instead of 72 over 12 sec; Rank 6: 114 over 12 sec instead of 102 over 12 sec.
Classic Era (Rank 1): Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 42 damage over 12 sec. 2 points: 66 damage over 12 sec. 3 points: 90 damage over 12 sec. 4 points: 114 damage over 12 sec. 5 points: 138 damage over 12 sec.
Forever (Rank 1): Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 57 damage over 12 sec. 2 points: 90 damage over 12 sec. 3 points: 123 damage over 12 sec. 4 points: 156 damage over 12 sec. 5 points: 189 damage over 12 sec.
See every Druid change vs Classic.
Data from the WoW Forever client, build 1.60.1.70862, extracted .