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Engineering leveling guide 1-300
The cheapest way from 1 to 300 in WoW Forever, with the game client's own recipes and skill colours: 18 steps and about 447 crafts. Each step says what to make, how many, what to buy and where to learn it. Enable JavaScript to switch to Horde, start from your own skill and get the shopping list for the rest of the way.
Level cap: Artisan Engineering needs character level 35, and the beta's cap is 30, so for now you can reach skill 225.
The route (Alliance)
- 1-33: Rough Blasting Powder. Make about 39 (34-44); orange to 20, grey at 40. Each needs 1 Rough Stone. Learn it (learned automatically). Buy or gather: 39 Rough Stone.
- 33-54: Handful of Copper Bolts. Make about 25 (21-29); orange to 45, grey at 60. Each needs 1 Copper Bar. Learn it (from a trainer for 1s 15c such as Jemma Quikswitch (Ironforge) (Classic data)). Buy or gather: 25 Copper Bar.
- 54-75: Copper Tube. Make about 21 (21-21); orange to 80, grey at 110. Each needs 2 Copper Bar, 1 Weak Flux. Learn it (from a trainer for 1s 50c such as Jemma Quikswitch (Ironforge) (Classic data)). Buy or gather: 42 Copper Bar, 21 Weak Flux.
- Train Journeyman Engineering before skill 75: from skill 50 and level 10, 4s 50c. Classic data.
- 75-91: Coarse Blasting Powder. Make about 18 (16-22); orange to 85, grey at 95. Each needs 1 Coarse Stone. Learn it (from a trainer for 2s 50c such as Jemma Quikswitch (Ironforge) (Classic data)). Buy or gather: 18 Coarse Stone.
- 91-125: Silver Contact. Make about 39 (35-43); orange to 110, grey at 140. Each needs 1 Silver Bar. Learn it (from a trainer for 2s 70c such as Springspindle Fizzlegear (Ironforge) (Classic data)). Buy or gather: 39 Silver Bar.
- 125-138: Heavy Blasting Powder. Make about 20 (15-25); orange to 125, grey at 145. Each needs 1 Heavy Stone. Learn it (from a trainer for 4s 50c such as Springspindle Fizzlegear (Ironforge) (Classic data)). Buy or gather: 20 Heavy Stone.
- 138-145: Whirring Bronze Gizmo. Make about 10 (7-14); orange to 125, grey at 175. Each needs 2 Bronze Bar, 1 Wool Cloth. Learn it (from a trainer for 4s 50c such as Springspindle Fizzlegear (Ironforge) (Classic data)). Buy or gather: 10 Wool Cloth, 20 Bronze Bar.
- 145-150: Bronze Framework. Make about 5 (5-6); orange to 145, grey at 195. Each needs 2 Bronze Bar, 1 Medium Leather, 1 Wool Cloth. Learn it (from a trainer for 5s 40c such as Springspindle Fizzlegear (Ironforge) (Classic data)). Buy or gather: 5 Medium Leather, 5 Wool Cloth, 10 Bronze Bar.
- Train Expert Engineering before skill 150: from skill 125 and level 20, 45s. Classic data.
- 150-158: Aquadynamic Fish Attractor. Make about 10 (8-12); orange to 150, grey at 170. Each needs 2 Bronze Bar, 1 Nightcrawlers, 1 Coarse Blasting Powder. Learn it (from a trainer for 4s 50c such as Springspindle Fizzlegear (Ironforge) (Classic data)). Buy or gather: 20 Bronze Bar, 10 Nightcrawlers.
- 158-175: Bronze Framework. Make about 30 (23-37); orange to 145, grey at 195. Each needs 2 Bronze Bar, 1 Medium Leather, 1 Wool Cloth. Learn it (from a trainer for 5s 40c such as Springspindle Fizzlegear (Ironforge) (Classic data)). Buy or gather: 30 Medium Leather, 30 Wool Cloth, 60 Bronze Bar.
- 175-185: Solid Blasting Powder. Make about 13 (10-17); orange to 175, grey at 195. Each needs 2 Solid Stone. Learn it (from a trainer for 9s such as Springspindle Fizzlegear (Ironforge) (Classic data)). Buy or gather: 26 Solid Stone.
- 185-216: Flash Bomb. Make about 58 (47-69); orange to 185, grey at 225. Each needs 1 Blue Pearl, 1 Heavy Blasting Powder, 1 Silk Cloth. Learn it (a quest reward: Flash Bomb Recipe). Buy or gather: 38 Heavy Stone, 58 Silk Cloth, 58 Blue Pearl.
- Train Artisan Engineering before skill 225: from skill 200 and level 35, 4g 50s (needs level 35: the beta cap is 30). Classic data.
- 216-245: Hi-Impact Mithril Slugs. Make about 73 (56-91); orange to 210, grey at 250. Each needs 1 Mithril Bar, 1 Solid Blasting Powder. Learn it (from a trainer for 15s 30c such as Springspindle Fizzlegear (Ironforge) (Classic data)). Buy or gather: 73 Mithril Bar, 120 Solid Stone.
- 245-250: Mithril Gyro-Shot. Make about 5 (5-6); orange to 245, grey at 285. Each needs 2 Mithril Bar, 2 Solid Blasting Powder. Learn it (from a trainer for 28s such as Buzzek Bracketswing (Tanaris) (Classic data)). Buy or gather: 10 Mithril Bar, 20 Solid Stone.
- 250-258: Dense Blasting Powder. Make about 14 (9-20); orange to 250, grey at 260. Each needs 2 Dense Stone. Learn it (from a trainer for 40s such as Buzzek Bracketswing (Tanaris) (Classic data)). Buy or gather: 28 Dense Stone.
- 258-276: Mithril Gyro-Shot. Make about 42 (31-54); orange to 245, grey at 285. Each needs 2 Mithril Bar, 2 Solid Blasting Powder. Learn it (from a trainer for 28s such as Buzzek Bracketswing (Tanaris) (Classic data)). Buy or gather: 84 Mithril Bar, 168 Solid Stone.
- 276-285: Thorium Widget. Make about 10 (9-11); orange to 280, grey at 300. Each needs 3 Thorium Bar, 1 Runecloth. Learn it (from a trainer for 45s such as Buzzek Bracketswing (Tanaris) (Classic data); the recipe is sold by Gearcutter Cogspinner (Ironforge)). Buy or gather: 30 Thorium Bar, 10 Runecloth.
- 285-300: Delicate Arcanite Converter. Make about 15 (15-15); orange to 305, grey at 325. Each needs 1 Arcanite Bar, 1 Ironweb Spider Silk. Learn it (the recipe is sold by Xizzer Fizzbolt (Winterspring)). Buy or gather: 15 Arcanite Bar, 15 Ironweb Spider Silk.
The Horde route is the same; only the trainers and vendors differ.
Shopping list
- 35 Medium Leather
- 45 Wool Cloth
- 39 Rough Stone
- 18 Coarse Stone
- 58 Heavy Stone
- 67 Copper Bar
- 110 Bronze Bar
- 39 Silver Bar
- 21 Weak Flux
- 167 Mithril Bar
- 58 Silk Cloth
- 58 Blue Pearl
- 10 Nightcrawlers
- 334 Solid Stone
- 30 Thorium Bar
- 15 Arcanite Bar
- 28 Dense Stone
- 10 Runecloth
- 15 Ironweb Spider Silk
Crafted items that are best in slot
- Flying Tiger Goggles: learn it at skill 100, best in slot from level 15
- Shadow Goggles: learn it at skill 120, best in slot from level 19
- Rough Boomstick: learn it at skill 50, best in slot from level 5
How this guide is worked out
- Skill colours are the Forever client's (yellow and grey; green halfway between).
- An orange recipe always gives a point; from yellow to grey the chance is (grey - skill) / (grey - yellow): the standard Classic formula, our assumption for Forever.
- Forever has no auction house data, so nothing is priced from it: vendor materials count at the vendor's price, gathered and looted ones at 5 times what a vendor pays for them (or by item level), rarer herbs and ores more.
- Only recipes you can learn somewhere known count; trainers, recipe vendors and quests are Classic data (CMaNGOS classic-db) until players see them in Forever.