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Dire Maul
Dungeon. Levels 54–60 (Forever client: group finder). 5 players (Forever client). Enter from level 31.
Getting there
- Entrance: Feralas (62.0, 33.3) (Forever client)
- Nearest flight master (Alliance): Thalanaar, Feralas
- Nearest flight master (Horde): Camp Mojache, Feralas
Bosses
19 bosses, in the client's order (Forever client).
1. Zevrim Thornhoof
Abilities
- Intense Pain (Classic data): Inflicts 200 Shadow damage to nearby enemies every 3 sec. for 15 sec.
- Sacrifice (Classic data)
Healer tips (Classic data)
- Intense Pain puts a magic debuff on a random player about every 15 sec: remove it if your class can.
- Sacrifice stuns a random player for 8 sec about every 20 sec. It can't be removed: heal through it.
2. Hydrospawn
Abilities
- Riptide (Classic data)
- Submersion (Classic data): Reduces the Stamina of nearby enemies by 10 for 1 min.
- Massive Geyser (Classic data)
- Summon Hydroling (Classic data)
Tank tips (Classic data)
- Pick up 2 Hydroling that join at 25% health.
Healer tips (Classic data)
- Riptide hits everyone within 10 yards about every 20 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Riptide).
- 2 Hydroling join at 25% health: kill or crowd-control them.
Loot
- Ace of Elementals (Classic data, 2.0%)
- Essence of Water (Classic data, 11.0%)
- Hydrospawn Essence (Classic data, 100.0%)
3. Lethtendris
Abilities
- Void Bolt (Classic data): Sends a bolt of dark magic at an enemy, inflicting 925 to 1075 Shadow damage.
- Immolate (Classic data): Burns an enemy, then inflicts additional Fire damage every 3 sec. for 21 sec.
- Shadow Bolt Volley (Classic data): Hurls missiles of dark magic, inflicting Shadow damage to nearby enemies.
- Curse of Tongues (Classic data): Forces an enemy to speak in Demonic, reducing its casting speed by 50% for 15 sec. Only one curse per warlock can be active on any one target.
- Enlarge (Classic data)
- Curse of Thorns (Classic data): Curses an enemy for 3 min., giving it 50% chance to take 38 to 82 damage on attack.
Tank tips (Classic data)
- Pick up the Pimgib that joins when the fight starts.
Healer tips (Classic data)
- Void Bolt hits the tank about every 19 sec.
- Shadow Bolt Volley damages the whole group about every 14 sec.
- Curse of Tongues puts a curse debuff on a mana user about every 25 sec: remove it if your class can.
Damage tips (Classic data)
- Interrupt Immolate (2 sec cast, Fire damage on one player).
- The Pimgib joins when the fight starts: kill or crowd-control it.
Loot
- Lethtendris's Web (Classic data, 100.0%)
4. Pusillin
Abilities
- Blast Wave (Classic data): Unleashes a wave of flame, inflicting Fire damage to nearby enemies and reducing their movement speed for 6 sec.
- Fire Blast (Classic data): Inflicts Fire damage to an enemy.
- Fireball (Classic data): Inflicts Fire damage to an enemy.
Healer tips (Classic data)
- Blast Wave hits everyone within 10 yards about every 15 sec.
- Fire Blast hits a player who isn't the tank about every 14 sec.
- Fireball hits the tank about every 4 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Blast Wave).
Loot
- Recipe: Runn Tum Tuber Surprise (Classic data, 100.0%)
- Book of Incantations (Classic data, 100.0%)
5. Alzzin the Wildshaper
Abilities
- Thorns (Classic data): Thorns sprout from the friendly target causing 20 Nature damage to attackers when hit. Lasts 10 min.
- Wither (Classic data)
- Wild Regeneration (Classic data): Heals the caster for 38 to 62 damage every 2 sec. for 20 sec.
- Dire Wolf Form (Classic data)
- Tree Form (Classic data)
- Vicious Bite (Classic data): Bites an enemy, inflicting Physical damage.
- Mangle (Classic data): Inflicts 200 damage to an enemy every 2 sec. and slows its movement by 50% for 20 sec.
- Disarm (Classic data): Disarms an enemy, forcing it to stop wielding its weapon for 6 sec.
- Enervate (Classic data)
- Knock Away (Classic data): Inflicts normal damage plus 30 to an enemy and knocks it back.
Tank tips (Classic data)
- Dire Wolf Form: Alzzin the Wildshaper hits harder; save your defensive cooldowns for it.
- Tree Form: Alzzin the Wildshaper hits harder; save your defensive cooldowns for it.
- Pick up 15 Alzzin's Minion that join at 40% health.
Healer tips (Classic data)
- Expect more damage on the tank during Dire Wolf Form.
- Expect more damage on the tank during Tree Form.
- Vicious Bite hits the tank about every 10 sec.
- Mangle damages a random player over time for 20 sec about every 10 sec. It can't be removed: heal through it.
Damage tips (Classic data)
- Interrupt Wither (1.5 sec cast, Nature damage on one player).
- Interrupt Wild Regeneration (3 sec cast, a heal on itself).
- 15 Alzzin's Minion join at 40% health: kill or crowd-control them.
6. Tendris Warpwood
Abilities
- Entangle (Classic data): Entangles an enemy in roots, inflicting Nature damage every 3 sec. and immobilizing it for up to 10 sec.
- Uppercut (Classic data): Inflicts normal damage plus 50 to an enemy, knocking it back.
- Trample (Classic data): Inflicts normal damage plus 8 to nearby enemies.
- Grasping Vines (Classic data): Inflicts Physical damage to nearby enemies, knocking them down and immobilizing them for 10 sec.
Tank tips (Classic data)
- Pick up 8 Ironbark Protector that join when the fight starts.
Healer tips (Classic data)
- Entangle hits the tank about every 14 sec.
- Uppercut hits a player who isn't the tank about every 31 sec.
- Trample hits everyone within 10 yards about every 12 sec.
- Grasping Vines hits everyone within 10 yards about every 30 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Trample).
- Ranged: stay more than 10 yards away (Grasping Vines).
- 8 Ironbark Protector join when the fight starts: kill or crowd-control them.
7. Illyanna Ravenoak
Abilities
- Volley (Classic data): Continuously fires a volley of ammo at the target area, causing 300 Arcane damage to enemy targets within 8 yards every second for 6 sec.
- Immolation Trap (Classic data): Place a fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
- Concussive Shot (Classic data): Dazes an enemy, reducing its movement speed by 50% for 3 sec.
- Multi-Shot (Classic data): Fires a volley of missiles at an enemy and its nearby allies, striking up to 10 targets for normal damage plus 225.
Tank tips (Classic data)
- Face Illyanna Ravenoak away from the group: Multi-Shot hits a 90° cone in front of it about every 5 sec.
Healer tips (Classic data)
- Move out of Volley.
- Immolation Trap damages a random player over time for 60 sec about every 31 sec. It can't be removed: heal through it.
Damage tips (Classic data)
- Move out of Volley.
- Attack from behind or the side (Multi-Shot hits in front).
Loot
- Bouquet of Red Roses (Classic data, 100.0%)
- Libram of Protection (Classic data, 2.0%)
8. Magister Kalendris
Abilities
- Shadowform (Classic data): Assumes a Shadowform, increasing Shadow damage dealt by 40% and reducing melee damage taken by 40%. Shadowform lasts until cancelled.
- Mind Flay (Classic data): Inflicts Shadow damage to an enemy and reduces its movement speed for 3 sec.
- Shadow Word: Pain (Classic data): Utters a word of darkness, inflicting Shadow damage to an enemy every 3 sec. for 18 sec.
- Dominate Mind (Classic data): Takes control of a humanoid enemy up to level 25 for 10 sec., but increases the time between its attacks by 100%.
- Mind Blast (Classic data): Inflicts Shadow damage to an enemy, but causes a high amount of threat.
Tank tips (Classic data)
- Shadowform: Magister Kalendris hits harder below 60% health; save your defensive cooldowns for it.
Healer tips (Classic data)
- Expect more damage on the tank during Shadowform below 60% health.
- Mind Flay damages a random player over time for 3 sec about every 20 sec. It can't be removed: heal through it.
- Shadow Word: Pain puts a magic debuff on a random player about every 10 sec: remove it if your class can.
- Mind Blast hits the tank about every 3 sec.
Damage tips (Classic data)
- Dominate Mind takes control of a player for 10 sec: crowd-control them rather than hurting them.
Loot
- Pattern: Big Bag of Enchantment (Classic data, 15.0%)
- Libram of Protection (Classic data, 2.0%)
9. Immol'thar
Abilities
- Trample (Classic data): Inflicts normal damage plus 8 to nearby enemies.
- Infected Bite (Classic data): Inflicts Nature damage to an enemy every 10 sec. and increases the Physical damage it takes for 3 min.
- Eye of Immol'thar (Classic data)
- Portal of Immol'thar (Classic data)
- Enrage (Classic data): Increases the caster's attack speed by 60% and the Physical damage it deals by 50 for 2 min.
Tank tips (Classic data)
- Pick up the Eye of Immol'thar that joins about every 13 sec.
- Enrage: Immol'thar hits harder; save your defensive cooldowns for it.
Healer tips (Classic data)
- Trample hits everyone within 10 yards about every 10 sec.
- Infected Bite puts a disease debuff on a random player about every 11 sec: remove it if your class can.
- Expect more damage on the tank during Enrage.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Trample).
- The Eye of Immol'thar joins about every 13 sec: kill or crowd-control it.
10. Prince Tortheldrin
Abilities
- Whirlwind (Classic data)
- Arcane Blast (Classic data): Blasts an enemy with Arcane magic, inflicting normal damage plus 5116 to 6578 and knocking the enemy back.
- Summon (Classic data)
Tank tips (Classic data)
- Arcane Blast knocks the tank back about every 17 sec: stand with your back to a wall.
Healer tips (Classic data)
- Whirlwind hits everyone within 8 yards about every 10 sec.
Damage tips (Classic data)
- Ranged: stay more than 8 yards away (Whirlwind).
Loot
- Green Winter Hat (Classic data, 100.0%)
- Libram of Rapidity (Classic data, 2.0%)
- Libram of Focus (Classic data, 2.0%)
- Libram of Protection (Classic data, 2.0%)
11. Guard Mol'dar
Abilities
- Mol'dar's Moxie (likely, by name only): Increases Stamina by 15%.
- Shield Charge (Classic data): Charges an enemy, knocking it back and inflicting normal damage plus 150.
- Strike (Classic data): Strikes at an enemy, inflicting increased melee damage.
- Shield Bash (Classic data): Bashes an enemy with the caster's shield, inflicting Physical damage and interrupting the spell being cast for 8 sec.
- Knock Away (Classic data): Inflicts normal damage plus 30 to an enemy and knocks it back.
- Enrage (Classic data): Increases the caster's attack speed by 60% and the Physical damage it deals by 50 for 2 min.
Tank tips (Classic data)
- Enrage: Guard Mol'dar hits harder below 40% health; save your defensive cooldowns for it.
Healer tips (Classic data)
- Strike hits the tank about every 11 sec.
- Shield Bash hits the tank about every 14 sec.
- Knock Away hits a player who isn't the tank about every 26 sec.
- Expect more damage on the tank during Enrage below 40% health.
Damage tips (Classic data)
- Shield Charge: Guard Mol'dar charges a random player about every 60 sec.
Loot
- Gordok Shackle Key (Classic data, 13.0%)
12. Stomper Kreeg

Abilities
- Whirlwind (Classic data)
- Booze Spit (Classic data)
- War Stomp (Classic data): Knocks nearby enemies back, stunning them until cancelled.
- Enrage (Classic data): Increases the caster's attack speed by 60% and the Physical damage it deals by 50 for 2 min.
- Drunken Rage (Classic data)
Tank tips (Classic data)
- War Stomp knocks the tank back about every 21 sec: stand with your back to a wall.
- Enrage: Stomper Kreeg hits harder below 30% health; save your defensive cooldowns for it.
Healer tips (Classic data)
- Whirlwind hits everyone within 8 yards about every 16 sec.
- Expect more damage on the tank during Enrage below 30% health.
Damage tips (Classic data)
- Ranged: stay more than 8 yards away (Whirlwind).
13. Guard Fengus
Abilities
- Shield Charge (Classic data): Charges an enemy, knocking it back and inflicting normal damage plus 150.
- Strike (Classic data): Strikes at an enemy, inflicting increased melee damage.
- Shield Bash (Classic data): Bashes an enemy with the caster's shield, inflicting Physical damage and interrupting the spell being cast for 8 sec.
- Knock Away (Classic data): Inflicts normal damage plus 30 to an enemy and knocks it back.
- Enrage (Classic data): Increases the caster's attack speed by 60% and the Physical damage it deals by 50 for 2 min.
Tank tips (Classic data)
- Enrage: Guard Fengus hits harder below 40% health; save your defensive cooldowns for it.
Healer tips (Classic data)
- Strike hits the tank about every 11 sec.
- Shield Bash hits the tank about every 14 sec.
- Knock Away hits a player who isn't the tank about every 26 sec.
- Expect more damage on the tank during Enrage below 40% health.
Damage tips (Classic data)
- Shield Charge: Guard Fengus charges a random player about every 60 sec.
Loot
- Gordok Shackle Key (Classic data, 13.0%)
14. Guard Slip'kik
Abilities
- Slip'kik's Savvy (likely, by name only): Chance for a critical hit with all spells and attacks increased by 3%.
- Shield Charge (Classic data): Charges an enemy, knocking it back and inflicting normal damage plus 150.
- Strike (Classic data): Strikes at an enemy, inflicting increased melee damage.
- Shield Bash (Classic data): Bashes an enemy with the caster's shield, inflicting Physical damage and interrupting the spell being cast for 8 sec.
- Knock Away (Classic data): Inflicts normal damage plus 30 to an enemy and knocks it back.
- Enrage (Classic data): Increases the caster's attack speed by 60% and the Physical damage it deals by 50 for 2 min.
Tank tips (Classic data)
- Enrage: Guard Slip'kik hits harder below 40% health; save your defensive cooldowns for it.
Healer tips (Classic data)
- Strike hits the tank about every 11 sec.
- Shield Bash hits the tank about every 14 sec.
- Knock Away hits a player who isn't the tank about every 26 sec.
- Expect more damage on the tank during Enrage below 40% health.
Damage tips (Classic data)
- Shield Charge: Guard Slip'kik charges a random player about every 60 sec.
Loot
- Gordok Shackle Key (Classic data, 13.0%)
15. Captain Kromcrush

Abilities
- Mortal Cleave (Classic data): Inflicts 150% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec.
- Retaliation (Classic data): Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked.
- Intimidating Shout (Classic data): Shouts at an enemy, paralyzing it with terror for 8 sec. and causing all other nearby enemies to flee in fear.
- Call Reavers (Classic data)
- Enrage (Classic data)
Tank tips (Classic data)
- Pick up 2 Gordok Reaver that join at 50% health.
- Enrage: Captain Kromcrush hits harder below 30% health; save your defensive cooldowns for it.
Healer tips (Classic data)
- Mortal Cleave hits a player who isn't the tank about every 10 sec.
- Intimidating Shout fears melee for 8 sec about every 17 sec.
- Expect more damage on the tank during Enrage below 30% health.
Damage tips (Classic data)
- 2 Gordok Reaver join at 50% health: kill or crowd-control them.
Loot
- Gordok Shackle Key (Classic data, 13.0%)
16. Cho'Rush the Observer
Abilities
- Chain Lightning (Classic data): Strikes an enemy with a lightning bolt that arcs to another nearby enemy. The spell affects up to 5 targets, inflicting greater Nature damage to each successive target.
- Earthgrab Totem (Classic data): Summons an Earthgrab Totem that lasts 30 sec. and periodically immobilizes nearby enemies.
- Healing Wave (Classic data): Calls upon Nature magic to heal an ally.
- Frost Nova (Classic data): Inflicts Frost damage to nearby enemies, immobilizing them for up to 8 sec.
- Arcane Explosion (Classic data): Sends out a blast wave of magic, inflicting Arcane damage to nearby enemies.
- Power Word: Shield (Classic data): Wraps an ally in a shield that lasts up to 30 sec., absorbing a maximum of 274 Physical or magical damage. While the shield holds, spells will not be interrupted by Physical attacks.
- Psychic Scream (Classic data): Lets out a psychic scream, causing up to 5 nearby enemies to flee for 4 sec.
- Lightning Bolt (Classic data): Blasts an enemy with lightning, inflicting Nature damage.
- Fireball (Classic data): Inflicts Fire damage to an enemy.
- Mind Blast (Classic data): Inflicts Shadow damage to an enemy, but causes a high amount of threat.
Tank tips (Classic data)
- Pick up the Earthgrab Totem that joins about every 38 sec.
Healer tips (Classic data)
- Chain Lightning hits the tank about every 11 sec.
- Frost Nova hits everyone within 10 yards about every 12 sec.
- Arcane Explosion hits everyone within 10 yards about every 12 sec.
- Psychic Scream fears melee for 4 sec about every 22 sec.
Damage tips (Classic data)
- The Earthgrab Totem joins about every 38 sec: kill or crowd-control it.
- Ranged: stay more than 10 yards away (Frost Nova).
- Ranged: stay more than 10 yards away (Arcane Explosion).
17. King Gordok
Abilities
- Sunder Armor (Classic data): Hacks at an enemy's armor, reducing it by ? per Sunder Armor. Can be applied up to 5 times. Lasts 30 sec.
- Berserker Charge (Classic data): Charges at an enemy, knocking it back and inflicting normal damage plus 300.
- Mortal Strike (Classic data): Inflicts 300% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec.
- War Stomp (Classic data): Inflicts normal damage plus 50 to nearby enemies, knocking them back and stunning them for 5 sec.
Tank tips (Classic data)
- Pick up the Cho'Rush the Observer that joins when the fight starts.
Healer tips (Classic data)
- Mortal Strike hits the tank about every 13 sec.
- War Stomp hits everyone within 5 yards about every 20 sec.
Damage tips (Classic data)
- Berserker Charge: King Gordok charges a random player about every 20 sec.
- Ranged: stay more than 5 yards away (War Stomp).
- The Cho'Rush the Observer joins when the fight starts: kill or crowd-control it.
Loot
- Top Half of Advanced Armorsmithing: Volume I (Classic data, 9.0%)
- Ace of Warlords (Classic data, 7.0%)
18. Lord Hel'nurath
Abilities
- Shadow Word: Pain (Classic data): Utters a word of darkness, inflicting Shadow damage to an enemy every 3 sec. for 18 sec.
- Veil of Shadow (Classic data): Reduces healing effects for an enemy by 75% for 8 sec.
- Knock Away (Classic data): Inflicts normal damage plus 30 to an enemy and knocks it back.
- Sleep (Classic data): Puts an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
Tank tips (Classic data)
- Knock Away knocks the tank back about every 12 sec: stand with your back to a wall.
Healer tips (Classic data)
- Shadow Word: Pain hits the tank about every 24 sec.
- Sleep puts a magic debuff on a player who isn't the tank about every 16 sec: remove it if your class can.
19. Tsu'zee
Abilities
- Sinister Strike (Classic data): Inflicts normal damage plus 3 to an enemy.
- Blind (Classic data): Blinds the target, causing it to wander confused for up to 10 sec. Any damage caused will remove the effect.
Healer tips (Classic data)
- Sinister Strike hits the tank about every 6 sec.
- Blind fears random for 10 sec about every 18 sec.
Loot
- Libram of Rapidity (Classic data, 2.0%)
- Libram of Focus (Classic data, 2.0%)
Quests
Camp Mojache (level 57, Horde)
Speak with Talo Thornhoof at Camp Mojache in Feralas.
Get it from: Warcaller Gorlach, Orgrimmar (48.2, 66.1). (Classic data)
Feathermoon Stronghold (level 57, Alliance)
Speak with Latronicus Moonspear at the Feathermoon Stronghold in Feralas.
Get it from: Crier Goodman, Stormwind City (56.4, 74.1); Courier Hammerfall, Ironforge (55.9, 81.4); Herald Moonstalker, Darnassus (47.8, 82.0). (Classic data)
Lethtendris's Web (level 57, Alliance)
Bring Lethtendris' Web to Latronicus Moonspear at the Feathermoon Stronghold in Feralas.
Get it from: Latronicus Moonspear, Feralas (30.4, 46.2). (Classic data)
Lethtendris's Web (level 57, Horde)
Bring Lethtendris's Web to Talo Thornhoof at Camp Mojache in Feralas.
Get it from: Talo Thornhoof, Feralas (76.2, 43.8). (Classic data)
Pusillin and the Elder Azj'Tordin (level 58)
Travel to Dire Maul and locate the Imp, Pusillin. Convince Pusillin to give you Azj'Tordin's Book of Incantations through any means necessary. Return to Azj'Tordin at the Lariss Pavilion in Feralas should you recover the Book of Incantations.
Get it from: Azj'Tordin, Feralas (76.9, 37.4). (Classic data)
A Light in Dark Places (level 60, Alliance)
Find and touch the bonfires located within Blackrock Spire, Dire Maul, Scholomance, and Stratholme, then return to the Festival Flamekeeper.
Get it from: Festival Flamekeeper, Orgrimmar (42.6, 34.2); or Undercity (65.6, 36.0). (Classic data)
Anthion's Old Friend (level 60)
Take the incomplete Banner of Provocation to Falrin Treeshaper at the library in Dire Maul.
Get it from: Anthion Harmon, Eastern Plaguelands (26.1, 11.3). (Classic data)
Arcane Refreshment (level 60)
Travel to the Warpwood Quarter of Dire Maul and slay the water elemental, Hydrospawn. Return to Lorekeeper Lydros in the Athenaeum with the Hydrospawn Essence.
Get it from: Lorekeeper Lydros. (Classic data)
Blessed Arcanite Barding (level 60, Alliance)
Return with the Blessed Arcanite Barding to Lord Grayson Shadowbreaker in the Cathedral District of Stormwind.
Get it from: Ancient Equine Spirit. (Classic data)
Codex of Defense (level 60)
Return the book to its rightful owners.
Get it from: unknown. (Classic data)
Elven Legends (level 60, Horde)
Search Dire Maul for Kariel Winthalus. Report back to Sage Korolusk at Camp Mojache with whatever information that you may find.
Get it from: Sage Korolusk, Feralas (75.2, 43.8). (Classic data)
Elven Legends (level 60, Alliance)
Search Dire Maul for Kariel Winthalus. Report back to Scholar Runethorn at Feathermoon with whatever information that you may find.
Get it from: Scholar Runethorn, Feralas (31.2, 43.9). (Classic data)
Falrin's Vendetta (level 60)
Collect 25 Ogre Warbeads from Ogres inside Dire Maul or Blackrock Spire and return to Falrin Treeshaper inside the Athenaeum in Dire Maul.
Get it from: Falrin Treeshaper. (Classic data)
Foror's Compendium (level 60)
Return Foror's Compendium of Dragon Slaying to the Athenaeum.
Get it from: unknown. (Classic data)
Free Knot! (level 60)
Get it from: Knot Thimblejack. (Classic data)
Frost Shock and You (level 60)
Return the book to its rightful owners.
Get it from: unknown. (Classic data)
Garona: A Study on Stealth and Treachery (level 60)
Return the book to its rightful owners.
Get it from: unknown. (Classic data)
Harnessing Shadows (level 60)
Return the book to its rightful owners.
Get it from: unknown. (Classic data)
Holy Bologna: What the Light Won't Tell You (level 60)
Return the book to its rightful owners.
Get it from: unknown. (Classic data)
Judgment and Redemption (level 60, Alliance)
Use the Divination Scryer in the heart of the Great Ossuary's basement in the Scholomance. Doing so will bring forth the spirits you must judge. Defeating these spirits will summon forth Death Knight Darkreaver. Defeat him and reclaim the lost soul of the fallen charger. Give the Charger's Redeemed Soul and the Blessed Enchanted Barding to Darkreaver's Fallen Charger.
Get it from: Lord Grayson Shadowbreaker, Stormwind City (48.4, 50.2). (Classic data)
The Arcanist's Cookbook (level 60)
Return the book to its rightful owners.
Get it from: unknown. (Classic data)
The Emerald Dream... (level 60)
Return the book to its rightful owners.
Get it from: unknown. (Classic data)
The Forging of Quel'Serrar (level 60)
Give the Dull and Flat Elven Blade to Lorekeeper Lydros.
Get it from: unknown. (Classic data)
The Gordok Ogre Suit (level 60)
Bring 4 Bolts of Runecloth, 8 Rugged Leather, 2 Rune Threads, and Ogre Tannin to Knot Thimblejack. He is currently chained inside the Gordok wing of Dire Maul.
Get it from: Knot Thimblejack. (Classic data)
The Gordok Taste Test (level 60)
Get it from: Stomper Kreeg. (Classic data)
The Greatest Race of Hunters (level 60)
Return the book to its rightful owners.
Get it from: unknown. (Classic data)
The Instigator's Enchantment (level 60)
Bring the following to Falrin Treeshaper inside Dire Maul: 1 Jeering Spectre's Essence, 4 Dark Runes and 8 Large Brilliant Shards.
Get it from: Falrin Treeshaper. (Classic data)
The Left Piece of Lord Valthalak's Amulet (level 60)
Use the Brazier of Beckoning to summon forth the spirit of Isalien and slay her. Return to Bodley inside Blackrock Mountain with the Left Piece of Lord Valthalak's Amulet and the Brazier of Beckoning.
Get it from: Bodley, Burning Steppes (32.3, 25.8). (Classic data)
The Light and How To Swing It (level 60)
Return the book to its rightful owners.
Get it from: unknown. (Classic data)
The Madness Within (level 60)
You must destroy the guardians surrounding the 5 Pylons that power the Prison of Immol'thar. Once the Pylons have powered down, the force field surrounding Immol'thar will have dissipated. Enter the Prison of Immol'thar and eradicate the foul demon that stands at its heart. Finally, confront Prince Tortheldrin in Athenaeum. Return to the Shen'dralar Ancient in the courtyard should you complete this quest.
Get it from: Shen'dralar Ancient. (Classic data)
The Prison's Bindings (level 60)
Travel to Dire Maul in Feralas and recover 15 Satyr Blood from the Wildspawn Satyr that inhabit the Warpwood Quarter. Return to Daio in the Tainted Scar when this is done.
Get it from: Daio the Decrepit, Blasted Lands (34.1, 50.1). (Classic data)
The Right Piece of Lord Valthalak's Amulet (level 60)
Use the Brazier of Beckoning to summon forth the spirit of Isalien and slay her. Return to Bodley inside Blackrock Mountain with the recombined Lord Valthalak's Amulet and the Brazier of Beckoning.
Get it from: Bodley, Burning Steppes (32.3, 25.8). (Classic data)
The Treasure of the Shen'dralar (level 60, Alliance)
Return to the Athenaeum and find the Treasure of the Shen'dralar. Claim your reward!
Get it from: Shen'dralar Ancient. (Classic data)
The Treasure of the Shen'dralar (level 60, Horde)
Return to the Athenaeum and find the Treasure of the Shen'dralar. Claim your reward!
Get it from: Shen'dralar Ancient. (Classic data)
Unfinished Gordok Business (level 60)
Find the Gauntlet of Gordok Might and return it to Captain Kromcrush in Dire Maul. According to Kromcrush, the "old timey story" says that Tortheldrin - a "creepy" elf who called himself a prince - stole it from one of the Gordok kings.
Get it from: unknown. (Classic data)
Unfinished Gordok Business (level 60)
Find the Gauntlet of Gordok Might and return it to Captain Kromcrush in Dire Maul. According to Kromcrush, the "old timey story" says that Tortheldrin - a "creepy" elf who called himself a prince - stole it from one of the Gordok kings.
Get it from: Captain Kromcrush. (Classic data)
Blood of Immol'thar: a quest item named after Immol'thar.
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Sources
The WoW Forever beta client (build 1.60.1.70170), what players' ForeverDB addons saw in Forever, Blizzard's posts, and for Classic instances CMaNGOS classic-db (GPL-3.0), labelled Classic data.
Not known yet
- The client has no map of the instance's inside (no UiMap floors for it), so there's no dungeon map yet.
- No drops seen in Forever yet. The ForeverDB addon records them as you play.