Esta página aún no está traducida. Versión en inglés
Tranquility: which rank to use
Druid · Nature · 4 ranks, 1 learned by level 30.
At level 30 you only have Tranquility rank 1; rank 2 comes at level 40.
Every rank at level 30 with 45 healing power
| Rank | Healing per cast | Mana | Cast | Healing per mana | HPS | Mana lasts |
|---|---|---|---|---|---|---|
| Rank 1 (level 30) | 450 (450–450) | 375 | 10 s | 1.20 | 45 | 20 min |
HPS counts the global cooldown. Mana lasts: casting only that rank from 1,500 mana.
Forever against Classic Era
- Rank 1: 450 healing for 375 mana in Forever instead of 485 for 375 in Classic Era (spell power share 0.335 instead of 0.335).
How it's worked out
- From the client, for each rank: base damage or healing and its range (SpellEffect base points and variance), the extra per level up to the rank's max level, the spell power share (coefficient), mana cost, cast time, duration, global cooldown and cooldown.
- No downrank penalty in the Forever client. Classic Era's client puts a penalty for spells learned before level 20 inside the coefficient (Shadow Bolt rank 1: 0.14); Forever's client gives the full share (0.486), for 80 low-level ranks across the classes. Anything else would be on Blizzard's servers, so the calculator shows Classic's rules only as Speculation.
- Speculation: crits count only on direct hits, at 150%, as in Classic; the example gear (1.5 spell power per level) is not client data.
Other Druid spells
Healing Touch, Wrath, Moonfire, Rejuvenation, Entangling Roots, Regrowth, Starfire, Insect Swarm, Wild Growth