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Beta build 1.60.1.70170
What changed since build 1.60.1.70124. Data extracted 2026-10-02.
52 class abilities (52 changed); 60 talents (3 added, 3 removed, 54 changed); 1,038 spells (39 added, 15 removed, 984 changed); 526 items (11 added, 515 changed); 39 armor sets (39 changed).
Warrior
Class abilities
- Changed Berserker Rage. Rank 1 learned at: level 32 → level 30; Required level: level 32 → level 30
- Changed Bloodrage. Tooltip: “Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.” → “Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec.”
- Changed Defensive Stance. ef: [{"e": 6, "a": 36, "m": 18, "tg": 1}] → [{"e": 6, "a": 36, "m": 18, "tg": 1}, {"e": 6, "a": 668, "tg": 1}]
- Changed Intimidating Shout. Tooltip: “The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 sec.” → “The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 enemies within 8 yds will flee in fear. Lasts 8 sec.”; ef: [{"e": 64, "tr": 20511, "tg": 6, "sp": 1.0}, {"e": 6, "a": 7, "r": 8, "tg": 22}, {"e": 6, "a": 31, "v": 25.0, "r": 8, "tg": 22, "sp": 1.0}] → [{"e": 64, "tr": 20511, "tg": 6, "sp": 1.0}, {"e": 6, "a": 7, "tg": 22}, {"e": 6, "a": 31, "v": 25.0, "tg": 22, "sp": 1.0}]
- Changed Meathook. Tooltip: “Throw out a hooked chain to restrain the target and pull them toward you. May not be used on enemies higher than level 21 or which are marked as boss enemies. (Numbers at level 20; they grow with your level.)” → “Throw out a hooked chain to restrain the target and pull them toward you. May not be used on enemies higher than level 31 or which are marked as boss enemies. (Numbers at level 30; they grow with your level.)”
- Changed Valor of Azeroth. Tooltip: “Inspires all members of your party or raid to fight for the Valor of Azeroth, increasing critical chance of all spells and attacks by 5% and granting 30 Attack Power. Lasts 2 hours. May not be combined with similar long-duration effects. (Numbers at level 20; they grow with your level.)” → “Inspires all members of your party or raid to fight for the Valor of Azeroth, increasing critical chance of all spells and attacks by 5% and granting 45 Attack Power. Lasts 2 hours. May not be combined with similar long-duration effects. (Numbers at level 30; they grow with your level.)”
- Changed Whirlwind. Tooltip: “In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy.” → “In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage from both melee weapons to each enemy.”
Talents
- Added Gore Drinker: Your Enrage, Berserker Rage, Bloodrage, Death Wish, and Bloodthirst abilities cause your next 3 melee attacks to restore 0.5% of your maximum Health.
- Added Iron Will: Reduces the duration of Stun and Fear effects inflicted on you by 3%.
- Removed Improved Cleave: Reduces the Rage cost of your Cleave ability by 1.
- Removed Precision: Improves your chance to hit by 1%.
- Removed Toughness: Increases your Armor value from items by 2%.
- Changed Anticipation. Place in the tree: tier 1, column 3 → tier 2, column 1; Requires level: level 10 → level 15
- Changed Bastion. Place in the tree: tier 5, column 4 → tier 6, column 3; Requires level: level 30 → level 35
- Changed Blood Craze. Rank 1 tooltip: “Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.” → “Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.”; Rank 2 tooltip: “Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.” → “Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.”; Rank 3 tooltip: “Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.” → “Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.”; rk: ["Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.", "Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.", "Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack."] → ["Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.", "Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack.", "Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike or suffering more than 20% of your maximum Health from a single attack."]
- Changed Bloodthirst. Requires: Death Wish at 1/1 → nothing; Tooltip: “Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.” → “Instantly attack the target causing damage equal to 45% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.”; ef: [{"e": 2, "v": 30.0, "tg": 6, "sp": 1.0}, {"e": 3, "v": 35.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 31, "v": 10.0, "tg": 1, "sp": 1.0}] → [{"e": 2, "v": 30.0, "tg": 6, "sp": 1.0}, {"e": 3, "v": 45.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 31, "v": 10.0, "tg": 1, "sp": 1.0}]
- Changed Booming Voice. Rank 1 tooltip: “Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.” → “Increases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%.”; Rank 2 tooltip: “Increases the radius of your Battle Shout and Demoralizing Shout abilities by 20%.” → “Increases the area of effect of your Shouts by 20% and reduces their Rage cost by 10%.”; Rank 3 tooltip: “Increases the radius of your Battle Shout and Demoralizing Shout abilities by 30%.” → “Increases the area of effect of your Shouts by 30% and reduces their Rage cost by 15%.”; Rank 4 tooltip: “Increases the radius of your Battle Shout and Demoralizing Shout abilities by 40%.” → “Increases the area of effect of your Shouts by 40% and reduces their Rage cost by 20%.”; Rank 5 tooltip: “Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.” → “Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%.”; ef: [{"e": 6, "a": 108, "v": 50.0, "m": 6, "tg": 1}] → [{"e": 6, "a": 108, "v": 50.0, "m": 6, "tg": 1}, {"e": 6, "a": 108, "v": -25.0, "m": 14, "tg": 1}]; rk: ["Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.", "Increases the radius of your Battle Shout and Demoralizing Shout abilities by 20%.", "Increases the radius of your Battle Shout and Demoralizing Shout abilities by 30%.", "Increases the radius of your Battle Shout and Demoralizing Shout abilities by 40%.", "Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%."] → ["Increases the area of effect of your Shouts by 10% and reduces their Rage cost by 5%.", "Increases the area of effect of your Shouts by 20% and reduces their Rage cost by 10%.", "Increases the area of effect of your Shouts by 30% and reduces their Rage cost by 15%.", "Increases the area of effect of your Shouts by 40% and reduces their Rage cost by 20%.", "Increases the area of effect of your Shouts by 50% and reduces their Rage cost by 25%."]
- Changed Dual Wield Specialization. Rank 1 tooltip: “Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.” → “Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.”; Rank 2 tooltip: “Increases your off-hand weapon damage by 10%, off-hand Rage generation by 40%, and chance to hit with off-hand attacks by 4%.” → “Increases the damage done by your off-hand weapon by 10% and the Rage generated by your off-hand attacks by 20%.”; Rank 3 tooltip: “Increases your off-hand weapon damage by 15%, off-hand Rage generation by 60%, and chance to hit with off-hand attacks by 6%.” → “Increases the damage done by your off-hand weapon by 15% and the Rage generated by your off-hand attacks by 30%.”; Rank 4 tooltip: “Increases your off-hand weapon damage by 20%, off-hand Rage generation by 80%, and chance to hit with off-hand attacks by 8%.” → “Increases the damage done by your off-hand weapon by 20% and the Rage generated by your off-hand attacks by 40%.”; Rank 5 tooltip: “Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.” → “Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%.”; ef: [{"e": 6, "a": 122, "v": 5.0, "tg": 1, "sp": 1.0}, {"e": 6, "a": 4, "v": 5.0, "tg": 1, "sp": 1.0}, {"e": 6, "a": 54, "v": 10.0, "tg": 1, "sp": 1.0}] → [{"e": 6, "a": 122, "v": 5.0, "tg": 1, "sp": 1.0}, {"e": 6, "a": 4, "v": 5.0, "tg": 1, "sp": 1.0}]; rk: ["Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.", "Increases your off-hand weapon damage by 10%, off-hand Rage generation by 40%, and chance to hit with off-hand attacks by 4%.", "Increases your off-hand weapon damage by 15%, off-hand Rage generation by 60%, and chance to hit with off-hand attacks by 6%.", "Increases your off-hand weapon damage by 20%, off-hand Rage generation by 80%, and chance to hit with off-hand attacks by 8%.", "Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%."] → ["Increases the damage done by your off-hand weapon by 5% and the Rage generated by your off-hand attacks by 10%.", "Increases the damage done by your off-hand weapon by 10% and the Rage generated by your off-hand attacks by 20%.", "Increases the damage done by your off-hand weapon by 15% and the Rage generated by your off-hand attacks by 30%.", "Increases the damage done by your off-hand weapon by 20% and the Rage generated by your off-hand attacks by 40%.", "Increases the damage done by your off-hand weapon by 25% and the Rage generated by your off-hand attacks by 50%."]; rq: "Requires one-handed axes, one-handed maces, one-handed swords, fist weapons or daggers" → "Requires one-handed axes, one-handed maces, one-handed swords, fist weapons or daggers (an off-hand weapon)"
- Changed Flurry. Place in the tree: tier 6, column 3 → tier 6, column 2; Requires: Enrage at 5/5 → Death Wish at 1/1
- Changed Focused Rage. Place in the tree: tier 6, column 3 → tier 5, column 3; Requires level: level 35 → level 30
- Changed Furious Precision. Name: Boundless Rage → Furious Precision; Place in the tree: tier 3, column 4 → tier 3, column 1; Rank 1 tooltip: “Increases your maximum Rage by 10.” → “Increases your chance to hit with off-hand attacks by 4%.”; Rank 2 tooltip: “Increases your maximum Rage by 20.” → “Increases your chance to hit with off-hand attacks by 7%.”; Rank 3 tooltip: “Increases your maximum Rage by 30.” → “Increases your chance to hit with off-hand attacks by 10%.”; Icon: new icon
- Changed Improved Berserker Rage. Place in the tree: tier 6, column 1 → tier 5, column 1; Requires level: level 35 → level 30
- Changed Improved Bloodrage. Place in the tree: tier 2, column 1 → tier 1, column 1; Requires level: level 15 → level 10
- Changed Improved Disarm. Place in the tree: tier 4, column 2 → tier 3, column 3; Requires level: level 25 → level 20
- Changed Improved Revenge. Place in the tree: tier 3, column 3 → tier 2, column 3; Requires level: level 20 → level 15
- Changed Improved Shield Bash. Place in the tree: tier 5, column 3 → tier 4, column 3; Requires level: level 30 → level 25
- Changed Improved Slam. Rank 1 tooltip: “Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.” → “Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.”; rk: ["Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 1.5 sec.", "Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec."] → ["Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec.", "Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts or delays your melee swing and Slam's cooldown is reduced by 3.0 sec."]
- Changed Last Stand. Requires: Improved Bloodrage at 2/2 → nothing
- Changed Lingering Rage. Name: Iron Will → Lingering Rage; Rank 1 tooltip: “Reduces the duration of Stun and Fear effects inflicted on you by 3%.” → “Increases the time before your Rage begins to decay after leaving combat by 2 sec.”; Rank 2 tooltip: “Reduces the duration of Stun and Fear effects inflicted on you by 6%.” → “Increases the time before your Rage begins to decay after leaving combat by 4 sec.”; Rank 3 tooltip: “Reduces the duration of Stun and Fear effects inflicted on you by 9%.” → “Increases the time before your Rage begins to decay after leaving combat by 6 sec.”; Rank 4 tooltip: “Reduces the duration of Stun and Fear effects inflicted on you by 12%.” → “Increases the time before your Rage begins to decay after leaving combat by 8 sec.”; Rank 5 tooltip: “Reduces the duration of Stun and Fear effects inflicted on you by 15%.” → “Increases the time before your Rage begins to decay after leaving combat by 10 sec.”; Icon: new icon
- Changed Piercing Howl. Tooltip: “Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.” → “Causes all enemies within ? yds to be Dazed, reducing movement speed by 50% for 6 sec.”
- Changed Raging Blows. Tooltip: “Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.” → “Reduces the Rage cost of your Cleave and Whirlwind abilities by 3.”; ef: [{"e": 6, "a": 4, "v": 100.0, "tg": 1}, {"e": 6, "a": 107, "v": -20.0, "m": 14, "tg": 1}] → [{"e": 6, "a": 4, "v": 100.0, "tg": 1}, {"e": 6, "a": 107, "v": -30.0, "m": 14, "tg": 1}]
- Changed Spearing Strike. Tooltip: “A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.” → “A brutal attack that deals 40% weapon damage, plus an additional 80% weapon damage against Giants, Dragonkin, and mounted targets.”; fm: null → "Battle Stance"; rq: "Requires a two-handed weapon" → "Requires a melee weapon"
- Changed Unbridled Wrath. Rank 1 tooltip: “Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.” → “Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.”; Rank 2 tooltip: “Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.” → “Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon.”; Rank 3 tooltip: “Gives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.” → “Gives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon.”; Rank 4 tooltip: “Gives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.” → “Gives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon.”; Rank 5 tooltip: “Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.” → “Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon.”; Proc chance: 60% → 100%; rk: ["Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.", "Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.", "Gives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.", "Gives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.", "Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons."] → ["Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon.", "Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon.", "Gives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon.", "Gives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon.", "Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon."]
- Changed Vanguard. Place in the tree: tier 4, column 3 → tier 4, column 2
Spells
- Changed Bloodthirst (Rank 2). Tooltip: “Instantly attack the target causing damage equal to 35% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.” → “Instantly attack the target causing damage equal to 45% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.”; ef: [{"e": 2, "v": 37.0, "tg": 6, "sp": 1.0}, {"e": 3, "v": 35.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 31, "v": 10.0, "tg": 1, "sp": 1.0}] → [{"e": 2, "v": 37.0, "tg": 6, "sp": 1.0}, {"e": 3, "v": 45.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 31, "v": 10.0, "tg": 1, "sp": 1.0}]
- Changed Bloodthirst (Rank 3). Tooltip: “Instantly attack the target causing damage equal to 35% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.” → “Instantly attack the target causing damage equal to 45% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.”; ef: [{"e": 2, "v": 43.0, "tg": 6, "sp": 1.0}, {"e": 3, "v": 35.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 31, "v": 10.0, "tg": 1, "sp": 1.0}] → [{"e": 2, "v": 43.0, "tg": 6, "sp": 1.0}, {"e": 3, "v": 45.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 31, "v": 10.0, "tg": 1, "sp": 1.0}]
- Changed Bloodthirst (Rank 4). Tooltip: “Instantly attack the target causing damage equal to 35% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.” → “Instantly attack the target causing damage equal to 45% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.”; ef: [{"e": 2, "v": 48.0, "tg": 6, "sp": 1.0}, {"e": 3, "v": 35.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 31, "v": 10.0, "tg": 1, "sp": 1.0}] → [{"e": 2, "v": 48.0, "tg": 6, "sp": 1.0}, {"e": 3, "v": 45.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 31, "v": 10.0, "tg": 1, "sp": 1.0}]
Paladin
Class abilities
- Changed Consecration. Rank 1 tooltip: “Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.” → “Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.”; Rank 2 tooltip: “Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.” → “Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.”; Rank 3 tooltip: “Consecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.” → “Consecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.”; Rank 4 tooltip: “Consecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.” → “Consecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.”; Rank 5 tooltip: “Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.” → “Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.”
- Changed Divine Light. Tooltip: “Heals a friendly target for 429 to 475. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light. (Numbers at level 20; they grow with your level.)” → “Heals a friendly target for 748 to 828. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light. (Numbers at level 30; they grow with your level.)”
- Changed Horn of Lordaeron. Tooltip: “The Paladin blows the Horn of Lordaeron, which increases total Strength and Agility of all party members within 30 yards by 11. Lasts 2 min. Exclusive with Blessing of Might. (Numbers at level 20; they grow with your level.)” → “The Paladin blows the Horn of Lordaeron, which increases total Strength and Agility of all party members within 30 yards by 17. Lasts 2 min. Exclusive with Blessing of Might. (Numbers at level 30; they grow with your level.)”
- Changed Sacred Shield. Tooltip: “Each time the target takes damage they gain a Sacred Shield, absorbing 44 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. (Numbers at level 20; they grow with your level.)” → “Each time the target takes damage they gain a Sacred Shield, absorbing 76 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. (Numbers at level 30; they grow with your level.)”; Buff or debuff text: “Each time the target takes damage they gain a Sacred Shield, absorbing 44 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50%. The target cannot gain this effect more than once every 6 sec. (Numbers at level 20; they grow with your level.)” → “Each time the target takes damage they gain a Sacred Shield, absorbing 76 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50%. The target cannot gain this effect more than once every 6 sec. (Numbers at level 30; they grow with your level.)”
- Changed Seal of Fury. Rank 1 tooltip: “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.”; Rank 1 buff or debuff text: “Melee attacks cause an additional 6 Holy damage.” → “Melee attacks inflict an additional 6 Holy damage.”; Rank 2 tooltip: “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 35 to 39 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 35 to 39 Holy damage to an enemy and taunts the target to attack you for 4 sec.”; Rank 2 buff or debuff text: “Melee attacks cause an additional 9 Holy damage.” → “Melee attacks inflict an additional 9 Holy damage.”
- Changed Shield of Righteousness. Tooltip: “Slam the target with your shield, causing Holy damage based on your block value plus an additional 54. (Numbers at level 20; they grow with your level.)” → “Slam the target with your shield, causing Holy damage based on your block value plus an additional 84. (Numbers at level 30; they grow with your level.)”
Talents
- Changed Champion of the Light. Rank 1 tooltip: “Increases your spell damage and healing by up to 33% of your Intellect.” → “Increases your spell damage by up to 20% of your Intellect.”; Rank 2 tooltip: “Increases your spell damage and healing by up to 66% of your Intellect.” → “Increases your spell damage by up to 40% of your Intellect.”; Rank 3 tooltip: “Increases your spell damage and healing by up to 100% of your Intellect.” → “Increases your spell damage by up to 60% of your Intellect.”; ef: [{"e": 6, "a": 174, "v": 100.0, "m": 126, "tg": 1, "sp": 1.0}, {"e": 6, "a": 175, "v": 100.0, "m": 3, "tg": 1, "sp": 1.0}] → [{"e": 6, "a": 174, "v": 100.0, "m": 126, "tg": 1, "sp": 1.0}]; rk: ["Increases your spell damage and healing by up to 33% of your Intellect.", "Increases your spell damage and healing by up to 66% of your Intellect.", "Increases your spell damage and healing by up to 100% of your Intellect."] → ["Increases your spell damage by up to 20% of your Intellect.", "Increases your spell damage by up to 40% of your Intellect.", "Increases your spell damage by up to 60% of your Intellect."]
- Changed Holy Shield. Tooltip: “Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.” → “Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.”; Buff or debuff text: “Block chance increased by 20%. 110 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.” → “Block chance increased by 30%. 110 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.”; ef: [{"e": 6, "a": 51, "v": 20.0, "tg": 1}, {"e": 6, "a": 43, "v": 110.0, "tg": 1, "sp": 0.08}, {"e": 6, "a": 4, "v": 1.0, "tg": 1}] → [{"e": 6, "a": 51, "v": 30.0, "tg": 1}, {"e": 6, "a": 43, "v": 110.0, "tg": 1, "sp": 0.08}, {"e": 6, "a": 4, "v": 1.0, "tg": 1}]
- Changed Iron Creed. Rank 1 tooltip: “Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.” → “Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.”; Rank 2 tooltip: “Increases the threat generated by your Holy Strike ability 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.” → “Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.”; Rank 3 tooltip: “Increases the threat generated by your Holy Strike ability 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.” → “Increases the threat generated by your Holy Strike ability by 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.”; Rank 4 tooltip: “Increases the threat generated by your Holy Strike ability 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.” → “Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.”; Rank 5 tooltip: “Increases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.” → “Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec.”; rk: ["Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.", "Increases the threat generated by your Holy Strike ability 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.", "Increases the threat generated by your Holy Strike ability 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.", "Increases the threat generated by your Holy Strike ability 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.", "Increases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec."] → ["Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.", "Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.", "Increases the threat generated by your Holy Strike ability by 15%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.", "Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 8% for 6 sec.", "Increases the threat generated by your Holy Strike ability by 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec."]
- Changed Light's Vigil. Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. The Paladin may only have one Light's Vigil active per party.” → “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. You may only have one Light's Vigil active per party.”
- Changed Redoubt. Rank 1 tooltip: “Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.” → “Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.”; Rank 2 tooltip: “Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.” → “Damaging melee attacks against you have a 10% chance to increase your chance to block by 8%. Lasts 10 sec or 5 blocks.”; Rank 3 tooltip: “Damaging melee attacks against you have a 10% chance to increase your chance to block by 18%. Lasts 10 sec or 5 blocks.” → “Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.”; Rank 4 tooltip: “Damaging melee attacks against you have a 10% chance to increase your chance to block by 24%. Lasts 10 sec or 5 blocks.” → “Damaging melee attacks against you have a 10% chance to increase your chance to block by 16%. Lasts 10 sec or 5 blocks.”; Rank 5 tooltip: “Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.” → “Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks.”; rk: ["Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.", "Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.", "Damaging melee attacks against you have a 10% chance to increase your chance to block by 18%. Lasts 10 sec or 5 blocks.", "Damaging melee attacks against you have a 10% chance to increase your chance to block by 24%. Lasts 10 sec or 5 blocks.", "Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks."] → ["Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.", "Damaging melee attacks against you have a 10% chance to increase your chance to block by 8%. Lasts 10 sec or 5 blocks.", "Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.", "Damaging melee attacks against you have a 10% chance to increase your chance to block by 16%. Lasts 10 sec or 5 blocks.", "Damaging melee attacks against you have a 10% chance to increase your chance to block by 20%. Lasts 10 sec or 5 blocks."]
- Changed Templar's Bulwark. Tooltip: “When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.” → “When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.”
- Changed Twist of Light. Tooltip: “Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.” → “Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.”
- Changed Unyielding Faith. Rank 1 tooltip: “Reduces the duration of Fear and Disorient effects on you by 15%.” → “Reduces the duration of Fear and Disorient effects on you by 15%.”; Rank 2 tooltip: “Reduces the duration of Fear and Disorient effects on you by 30%.” → “Reduces the duration of Fear and Disorient effects on you by 30%.”; rk: ["Reduces the duration of Fear and Disorient effects on you by 15%.", "Reduces the duration of Fear and Disorient effects on you by 30%."] → ["Reduces the duration of Fear and Disorient effects on you by 15%.", "Reduces the duration of Fear and Disorient effects on you by 30%."]
- Changed Voice of Truth. Tooltip: “Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.” → “Grants you immunity to Silence and Interrupt effects for 6 sec.”
Spells
- Changed Holy Shield (Rank 2). Tooltip: “Increases chance to block by 20% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.” → “Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.”; Buff or debuff text: “Block chance increased by 20%. 153 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.” → “Block chance increased by 30%. 153 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.”; ef: [{"e": 6, "a": 51, "v": 20.0, "tg": 1}, {"e": 6, "a": 43, "v": 153.0, "tg": 1, "sp": 0.08}, {"e": 6, "a": 4, "v": 1.0, "tg": 1}] → [{"e": 6, "a": 51, "v": 30.0, "tg": 1}, {"e": 6, "a": 43, "v": 153.0, "tg": 1, "sp": 0.08}, {"e": 6, "a": 4, "v": 1.0, "tg": 1}]
- Changed Holy Shield (Rank 3). Tooltip: “Increases chance to block by 20% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.” → “Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.”; Buff or debuff text: “Block chance increased by 20%. 221 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.” → “Block chance increased by 30%. 221 Holy damage dealt to attacker when blocked. Damage caused by Holy Shield causes 20% additional threat. 4 charges.”; ef: [{"e": 6, "a": 51, "v": 20.0, "tg": 1}, {"e": 6, "a": 43, "v": 221.0, "tg": 1, "sp": 0.08}, {"e": 6, "a": 4, "v": 1.0, "tg": 1}] → [{"e": 6, "a": 51, "v": 30.0, "tg": 1}, {"e": 6, "a": 43, "v": 221.0, "tg": 1, "sp": 0.08}, {"e": 6, "a": 4, "v": 1.0, "tg": 1}]
- Changed Light's Vigil (Rank 2). Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. The Paladin may only have one Light's Vigil active per party.” → “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. You may only have one Light's Vigil active per party.”
- Changed Light's Vigil (Rank 3). Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. The Paladin may only have one Light's Vigil active per party.” → “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.”
- Changed Righteous Fury. ef: [{"e": 6, "a": 10, "v": 60.0, "m": 2, "tg": 1, "sp": 1.0}, {"e": 6, "a": 87, "m": 127, "tg": 1, "sp": 1.0}, {"e": 6, "a": 108, "v": -100.0, "m": 12, "tg": 1}] → [{"e": 6, "a": 10, "v": 60.0, "m": 2, "tg": 1, "sp": 1.0}, {"e": 6, "a": 87, "m": 127, "tg": 1, "sp": 1.0}, {"e": 6, "a": 108, "v": -100.0, "m": 12, "tg": 1}, {"e": 6, "a": 668, "tg": 1}]
Items
- Changed Libram of Deliverance. Effects: “Use: Engrave your boots with the Sacred Shield rune: Each time the target takes damage they gain a Sacred Shield, absorbing 44 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your boots with the Sacred Shield rune: Each time the target takes damage they gain a Sacred Shield, absorbing 76 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Divine Light. Effects: “Use: Engrave your cloak with the Divine Light rune: Heals a friendly target for 429 to 475. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your cloak with the Divine Light rune: Heals a friendly target for 748 to 828. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Piety. Effects: “Use: Engrave your belt with the Malleable Protection rune: You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 100, lasting 15 sec. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your belt with the Malleable Protection rune: You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 150, lasting 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Sacred Shields. Effects: “Use: Engrave your boots with the Sacred Shield rune: Each time the target takes damage they gain a Sacred Shield, absorbing 44 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your boots with the Sacred Shield rune: Each time the target takes damage they gain a Sacred Shield, absorbing 76 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Shield of Righteousness. Effects: “Use: Engrave your cloak with the Shield of Righteousness rune: Slam the target with your shield, causing Holy damage based on your block value plus an additional 54. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your cloak with the Shield of Righteousness rune: Slam the target with your shield, causing Holy damage based on your block value plus an additional 84. (Numbers at level 30; they grow with your level.)”
- Changed Verigan's Fist. Stats: +7 Stamina, +12 Spirit, +6 Intellect → +5 Stamina, +10 Spirit, +6 Intellect; Effects: nothing → “Chance on hit: Ignite the target in the flames of the Great Forge, dealing 39 to 59 Holyfire damage. Deals 3 times as much damage to Fire Elementals and Earth Elementals.”
Hunter
Class abilities
- Changed Disengage. Rank 1 ef: [{"e": 63, "v": -140.0, "pl": -3.0, "tg": 6}] → [{"e": 63, "v": -280.0, "pl": -3.0, "tg": 6}]; Rank 2 ef: [{"e": 63, "v": -280.0, "pl": -3.0, "tg": 6}] → [{"e": 63, "v": -560.0, "pl": -3.0, "tg": 6}]; Rank 3 ef: [{"e": 63, "v": -405.0, "pl": -3.0, "tg": 6}] → [{"e": 63, "v": -810.0, "pl": -3.0, "tg": 6}]
- Changed Furious Howl. Rank 1 tooltip: “Party members within 15 yards receive an extra 9 damage to their next Physical attack. Lasts 1 min.” → “Party members within 15 yards receive an extra 5 damage to their next Physical attack. Lasts 1 min.”; Rank 2 tooltip: “Party members within 15 yards receive an extra 50 to 62 damage to their next Physical attack. Lasts 1 min.” → “Party members within 15 yards receive an extra 31 to 37 damage to their next Physical attack. Lasts 1 min.”; Rank 3 tooltip: “Party members within 15 yards receive an extra 100 damage to their next Physical attack. Lasts 1 min.” → “Party members within 15 yards receive an extra 60 damage to their next Physical attack. Lasts 1 min.”; Rank 4 tooltip: “Party members within 15 yards receive an extra 136 damage to their next Physical attack. Lasts 1 min.” → “Party members within 15 yards receive an extra 82 damage to their next Physical attack. Lasts 1 min.”
- Changed Lacerate. Rank 4 buff or debuff text: “Bleeding for 58 damage every 3 seconds.” → “Bleeding for 58 damage every 3 sec.”
Talents
- Changed Deflection. Rank 1 tooltip: “Increases your Parry chance by 2%.” → “Increases your Parry chance by 1%.”; Rank 2 tooltip: “Increases your Parry chance by 4%.” → “Increases your Parry chance by 2%.”; Rank 3 tooltip: “Increases your Parry chance by 6%.” → “Increases your Parry chance by 3%.”; Rank 4 tooltip: “Increases your Parry chance by 8%.” → “Increases your Parry chance by 4%.”; Rank 5 tooltip: “Increases your Parry chance by 10%.” → “Increases your Parry chance by 5%.”; rk: ["Increases your Parry chance by 2%.", "Increases your Parry chance by 4%.", "Increases your Parry chance by 6%.", "Increases your Parry chance by 8%.", "Increases your Parry chance by 10%."] → ["Increases your Parry chance by 1%.", "Increases your Parry chance by 2%.", "Increases your Parry chance by 3%.", "Increases your Parry chance by 4%.", "Increases your Parry chance by 5%."]
- Changed Improved Stings. Rank 1 tooltip: “Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.” → “Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.”; Rank 2 tooltip: “Increased the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.” → “Increases the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.”; Rank 3 tooltip: “Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.” → “Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.”; Icon: new icon; Icon: new icon; rk: ["Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.", "Increased the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.", "Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec."] → ["Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.", "Increases the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.", "Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec."]
- Changed Lacerating Strikes. Tooltip: “Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.” → “Your Mongoose Bite also causes the target to Bleed for damage equal to 40% of the damage done by Mongoose Bite over 21 sec”
- Changed Predator's Edge. Rank 1 tooltip: “Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.” → “Increases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%.”; Rank 2 tooltip: “Increases your melee critical strike damage by 12% and your offhand weapon damage by 20%.” → “Increases your melee critical strike damage by 12% and your Off Hand weapon damage by 20%.”; Rank 3 tooltip: “Increases your melee critical strike damage by 18% and your offhand weapon damage by 30%.” → “Increases your melee critical strike damage by 18% and your Off Hand weapon damage by 30%.”; Rank 4 tooltip: “Increases your melee critical strike damage by 24% and your offhand weapon damage by 40%.” → “Increases your melee critical strike damage by 24% and your Off Hand weapon damage by 40%.”; Rank 5 tooltip: “Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.” → “Increases your melee critical strike damage by 30% and your Off Hand weapon damage by 50%.”; Icon: new icon; Icon: new icon; rk: ["Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.", "Increases your melee critical strike damage by 12% and your offhand weapon damage by 20%.", "Increases your melee critical strike damage by 18% and your offhand weapon damage by 30%.", "Increases your melee critical strike damage by 24% and your offhand weapon damage by 40%.", "Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%."] → ["Increases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%.", "Increases your melee critical strike damage by 12% and your Off Hand weapon damage by 20%.", "Increases your melee critical strike damage by 18% and your Off Hand weapon damage by 30%.", "Increases your melee critical strike damage by 24% and your Off Hand weapon damage by 40%.", "Increases your melee critical strike damage by 30% and your Off Hand weapon damage by 50%."]
- Changed Sniper Shot. Tooltip: “A steady snipe that increases ranged damage by 160.” → “A long-range shot that deals ranged damage plus 160 and increases the range of your next 3 Shots by 10 yards for 10 sec.”; Buff or debuff text: nothing → “Shot range increased by 10.”; Range: 35 yd → 45 yd; Duration: none → 10 sec; Proc chance: none → 100%; ef: [{"e": 121, "v": 160.0, "tg": 6, "sp": 1.0}] → [{"e": 121, "v": 160.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 107, "v": 10.0, "m": 5, "tg": 1}]
- Changed Trueshot Aura. Tooltip: “Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.” → “Increases the Ranged Attack Power of party members within 45 yds by 30.”
Spells
- Changed Sniper Shot (Rank 2). Tooltip: “A steady snipe that increases ranged damage by 225.” → “A long-range shot that deals ranged damage plus 225 and increases the range of your next 3 Shots by 10 yards for 10 sec.”; Buff or debuff text: nothing → “Shot range increased by 10.”; Range: 35 yd → 45 yd; Duration: none → 10 sec; Proc chance: none → 100%; ef: [{"e": 121, "v": 225.0, "tg": 6, "sp": 1.0}] → [{"e": 121, "v": 225.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 107, "v": 10.0, "m": 5, "tg": 1}]
- Changed Sniper Shot (Rank 3). Tooltip: “A steady snipe that increases ranged damage by 295.” → “A long-range shot that deals ranged damage plus 295 and increases the range of your next 3 Shots by 10 yards for 10 sec.”; Buff or debuff text: nothing → “Shot range increased by 10.”; Range: 35 yd → 45 yd; Duration: none → 10 sec; Proc chance: none → 100%; ef: [{"e": 121, "v": 295.0, "tg": 6, "sp": 1.0}] → [{"e": 121, "v": 295.0, "tg": 6, "sp": 1.0}, {"e": 6, "a": 107, "v": 10.0, "m": 5, "tg": 1}]
- Changed Trueshot Aura (Rank 2). Tooltip: “Increases the Ranged Attack Power of party members within 45 yards by 40. Lasts 30 min.” → “Increases the Ranged Attack Power of party members within 45 yds by 40.”
Items
- Changed Rune of Kill Command. Effects: “Use: Engrave your pants with the Kill Shot rune: You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 146. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your pants with the Kill Shot rune: You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 249. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 30; they grow with your level.)”
Rogue
Class abilities
- Changed Between the Eyes. Tooltip: “Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 18 to 28 damage, 1 sec Stun 2 points: 30 to 45 damage, 2 sec Stun 3 points: 41 to 63 damage, 3 sec Stun 4 points: 52 to 80 damage, 4 sec Stun 5 points: 63 to 97 damage, 5 sec Stun Cooldown shared with Kidney Shot. (Numbers at level 20; they grow with your level.)” → “Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 37 to 57 damage, 1 sec Stun 2 points: 60 to 92 damage, 2 sec Stun 3 points: 83 to 127 damage, 3 sec Stun 4 points: 106 to 162 damage, 4 sec Stun 5 points: 129 to 197 damage, 5 sec Stun Cooldown shared with Kidney Shot. (Numbers at level 30; they grow with your level.)”
- Changed Blade Dance. Tooltip: “Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 100. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds (Numbers at level 20; they grow with your level.)” → “Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 150. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds (Numbers at level 30; they grow with your level.)”
- Changed Expose Armor. Rank 1 tooltip: “Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 90 armor 2 points: 180 armor 3 points: 270 armor 4 points: 360 armor 5 points: 450 armor” → “Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 90 Armor 2 points: 180 Armor 3 points: 270 Armor 4 points: 360 Armor 5 points: 450 Armor”; Rank 2 tooltip: “Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 180 armor 2 points: 360 armor 3 points: 540 armor 4 points: 720 armor 5 points: 900 armor” → “Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 180 Armor 2 points: 360 Armor 3 points: 540 Armor 4 points: 720 Armor 5 points: 900 Armor”; Rank 3 tooltip: “Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 270 armor 2 points: 540 armor 3 points: 810 armor 4 points: 1080 armor 5 points: 1350 armor” → “Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 270 Armor 2 points: 540 Armor 3 points: 810 Armor 4 points: 1080 Armor 5 points: 1350 Armor”; Rank 4 tooltip: “Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 360 armor 2 points: 720 armor 3 points: 1080 armor 4 points: 1440 armor 5 points: 1800 armor” → “Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 360 Armor 2 points: 720 Armor 3 points: 1080 Armor 4 points: 1440 Armor 5 points: 1800 Armor”; Rank 5 tooltip: “Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 450 armor 2 points: 900 armor 3 points: 1350 armor 4 points: 1800 armor 5 points: 2250 armor” → “Finishing move that exposes the target for 30 sec, reducing Armor per combo point: 1 point : 450 Armor 2 points: 900 Armor 3 points: 1350 Armor 4 points: 1800 Armor 5 points: 2250 Armor”
Talents
- Changed Setup. Rank 1 tooltip: “Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.” → “Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.”; Rank 2 tooltip: “Gives you a 67% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.” → “Gives you a 67% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.”; Rank 3 tooltip: “Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.” → “Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.”; ef: [{"e": 6, "a": 42, "tr": 15250, "tg": 1, "sp": 1.0}] → [{"e": 6, "a": 4, "tr": 15250, "tg": 1, "sp": 1.0}]; rk: ["Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.", "Gives you a 67% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.", "Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell."] → ["Gives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.", "Gives you a 67% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.", "Gives you a 100% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells."]
- Changed Venom. Tooltip: “Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds” → “Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec”
Items
- Changed Red Defias Mask. Armor: 0 → 51; sc: 0 → 2
- Changed Rune of Blade Dance. Effects: “Use: Engrave your pants with the Blade Dance rune: Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 100. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds (Numbers at level 20; they grow with your level.)” → “Use: Engrave your pants with the Blade Dance rune: Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 150. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds (Numbers at level 30; they grow with your level.)”
- Changed Rune of Precision. Effects: “Use: Engrave your pants with the Between the Eyes rune: Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 18 to 28 damage, 1 sec Stun 2 points: 30 to 45 damage, 2 sec Stun 3 points: 41 to 63 damage, 3 sec Stun 4 points: 52 to 80 damage, 4 sec Stun 5 points: 63 to 97 damage, 5 sec Stun Cooldown shared with Kidney Shot. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your pants with the Between the Eyes rune: Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 37 to 57 damage, 1 sec Stun 2 points: 60 to 92 damage, 2 sec Stun 3 points: 83 to 127 damage, 3 sec Stun 4 points: 106 to 162 damage, 4 sec Stun 5 points: 129 to 197 damage, 5 sec Stun Cooldown shared with Kidney Shot. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Teasing. Effects: “Use: Engrave your chest or robe with the Just a Flesh Wound rune: You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 100. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you. Taunts the target to attack you, but has no effect if the target is already attacking you. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your chest or robe with the Just a Flesh Wound rune: You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 150. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you. Taunts the target to attack you, but has no effect if the target is already attacking you. (Numbers at level 30; they grow with your level.)”
- Changed Rune of the Swashbuckler. Effects: “Use: Engrave your cloak with the Blunderbuss rune: Fire a musket blast at up to 4 enemies in a cone in front of you for 26 to 39 (+48% of attack power) Physical damage. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your cloak with the Blunderbuss rune: Fire a musket blast at up to 4 enemies in a cone in front of you for 53 to 79 (+48% of attack power) Physical damage. (Numbers at level 30; they grow with your level.)”
Priest
Class abilities
- Changed Chastise. Rank 1 tooltip: “Chastise the target, causing 43 to 49 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat” → “Chastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.”; Rank 2 tooltip: “Chastise the target, causing 87 to 99 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat” → “Chastise the target, causing 87 to 99 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.”; Rank 3 tooltip: “Chastise the target, causing 132 to 148 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat” → “Chastise the target, causing 132 to 148 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.”; Rank 4 tooltip: “Chastise the target, causing 201 to 227 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat” → “Chastise the target, causing 201 to 227 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.”; Rank 5 tooltip: “Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat” → “Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.”
- Changed Circle of Healing. Tooltip: “Heals all of target player's party members within 43.5 yards of target player for 157 to 174. (Numbers at level 20; they grow with your level.)” → “Heals all of target player's party members within 43.5 yards of target player for 274 to 303. (Numbers at level 30; they grow with your level.)”
- Changed Mind Sear. Tooltip: “Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 26 to 29 Shadow damage every 1 sec for 6 sec to all enemies within 10 yards of the target. (Numbers at level 20; they grow with your level.)” → “Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 45 to 50 Shadow damage every 1 sec for 6 sec to all enemies within 10 yards of the target. (Numbers at level 30; they grow with your level.)”
- Changed Mind Spike. Tooltip: “Blasts the target for 46 to 54 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 20; they grow with your level.)” → “Blasts the target for 78 to 90 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 30; they grow with your level.)”
- Changed Vampiric Touch. Tooltip: “Applies your Vampiric Embrace talent to your target, causes 123 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. (Numbers at level 20; they grow with your level.)” → “Applies your Vampiric Embrace talent to your target, causes 207 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. (Numbers at level 30; they grow with your level.)”
- Changed Void Plague. Tooltip: “Afflicts the target with a disease that causes 292 Shadow damage over 18 sec. (Numbers at level 20; they grow with your level.)” → “Afflicts the target with a disease that causes 493 Shadow damage over 18 sec. (Numbers at level 30; they grow with your level.)”
Talents
- Changed Devouring Contagion. Rank 1 tooltip: “Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.” → “Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yds for the remaining duration.”; Rank 2 tooltip: “Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.” → “Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration.”; rk: ["Reduces the mana cost of your Devouring Plague by 25%.\n\nTargets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.", "Reduces the mana cost of your Devouring Plague by 50%.\n\nTargets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration."] → ["Reduces the mana cost of your Devouring Plague by 25%.\n\nTargets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 5 yds for the remaining duration.", "Reduces the mana cost of your Devouring Plague by 50%.\n\nTargets that die while Devouring Plague is active spreads it, jumping to a nearby enemy within 10 yds for the remaining duration."]
- Changed Inner Focus. Tooltip: “When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.” → “When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.”; Buff or debuff text: “The Mana cost of your next spell is reduced by 100% and its critical effect chance is increased by 25%.” → “The Mana cost of your next spell is reduced by 100% and its non-periodic critical effect chance is increased by 25%.”
- Changed Searing Light. ef: [{"e": 6, "a": 79, "v": 10.0, "tg": 1}, {"e": 6, "a": 42, "v": 10.0, "tr": 1284536, "tg": 1}] → [{"e": 6, "a": 79, "v": 10.0, "m": 2, "tg": 1}, {"e": 6, "a": 42, "v": 10.0, "tr": 1284536, "tg": 1}]
- Changed Spirit Tap. Rank 1 tooltip: “Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.” → “Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.”; Rank 2 tooltip: “Gives you a 40% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.” → “Gives you a 40% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.”; Rank 3 tooltip: “Gives you a 60% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.” → “Gives you a 60% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.”; Rank 4 tooltip: “Gives you a 80% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.” → “Gives you a 80% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.”; Rank 5 tooltip: “Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.” → “Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.”; rk: ["Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.", "Gives you a 40% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.", "Gives you a 60% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.", "Gives you a 80% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.", "Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting."] → ["Gives you a 20% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.", "Gives you a 40% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.", "Gives you a 60% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.", "Gives you a 80% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting.", "Gives you a 100% chance to increase your Spirit by 100% for 15 sec after killing a non-trivial target or when an enemy afflicted by your Vampiric Embrace dies. For the duration, 50% of your Mana regeneration will continue while casting."]
- Changed Vampiric Embrace. Tooltip: “Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.” → “Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.”
Spells
- Changed Binding Heal (Rank 2). Tooltip: “Heals a friendly target and the caster for 283 to 341. Low threat.” → “Heal yourself and a friendly target for 283 to 341. This causes low threat.”
- Changed Binding Heal (Rank 3). Tooltip: “Heals a friendly target and the caster for 349 to 417. Low threat.” → “Heal yourself and a friendly target for 349 to 417. This causes low threat.”
- Changed Binding Heal (Rank 4). Tooltip: “Heals a friendly target and the caster for 463 to 551. Low threat.” → “Heal yourself and a friendly target for 463 to 551. This causes low threat.”
- Changed Binding Heal (Rank 5). Tooltip: “Heals a friendly target and the caster for 589 to 699. Low threat.” → “Heal yourself and a friendly target for 589 to 699. This causes low threat.”
- Changed Binding Heal (Rank 6). Tooltip: “Heals a friendly target and the caster for 757 to 893. Low threat.” → “Heal yourself and a friendly target for 757 to 893. This causes low threat.”
- Changed Prayer of Mending (Rank 2). Tooltip: “Places a spell on the target that heals them for 298 (scales with bonus healing) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.” → “Places a spell on the target that heals them for 298 (scales with bonus healing) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.”
- Changed Prayer of Mending (Rank 3). Tooltip: “Places a spell on the target that heals them for 413 (scales with bonus healing) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.” → “Places a spell on the target that heals them for 413 (scales with bonus healing) the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.”
- Changed Shadow Word: Death. Tooltip: “A word of dark binding that inflicts 121 to 141 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage attempted against the target. (Numbers at level 20; they grow with your level.)” → “A word of dark binding that inflicts 204 to 237 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage attempted against the target. (Numbers at level 30; they grow with your level.)”
Items
- Changed Aperitive Epiphany. Effects: “Use: Engrave your cloak with the Vampiric Touch rune: Applies your Vampiric Embrace talent to your target, causes 123 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your cloak with the Vampiric Touch rune: Applies your Vampiric Embrace talent to your target, causes 207 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. (Numbers at level 30; they grow with your level.)”
- Changed Manifold Epiphany. Effects: “Use: Engrave your gloves with the Circle of Healing rune: Heals all of target player's party members within 43.5 yards of target player for 157 to 174. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your gloves with the Circle of Healing rune: Heals all of target player's party members within 43.5 yards of target player for 274 to 303. (Numbers at level 30; they grow with your level.)”
- Changed Memory of a Broken Vow. Effects: “Use: Engrave your belt with the Mind Spike rune: Blasts the target for 46 to 54 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 20; they grow with your level.) Use: Focus on the Memory to learn a new spell. Requires a mind cleared by meditating on the spiritual mysteries of Azeroth.” → “Use: Engrave your belt with the Mind Spike rune: Blasts the target for 78 to 90 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 30; they grow with your level.) Use: Focus on the Memory to learn a new spell. Requires a mind cleared by meditating on the spiritual mysteries of Azeroth.”
- Changed Memory of a Dark Purpose. Effects: “Use: Engrave your boots with the Void Plague rune: Afflicts the target with a disease that causes 292 Shadow damage over 18 sec. (Numbers at level 20; they grow with your level.) Use: Focus on the Memory to learn a new spell. Requires a mind cleared by meditating on the spiritual mysteries of Azeroth.” → “Use: Engrave your boots with the Void Plague rune: Afflicts the target with a disease that causes 493 Shadow damage over 18 sec. (Numbers at level 30; they grow with your level.) Use: Focus on the Memory to learn a new spell. Requires a mind cleared by meditating on the spiritual mysteries of Azeroth.”
- Changed Nihilist Epiphany. Effects: “Use: Engrave your bracers with the Void Zone rune: Summons a void zone in the target area that deals 19 Shadow damage to enemies that stand within it every second for 10 sec. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your bracers with the Void Zone rune: Summons a void zone in the target area that deals 32 Shadow damage to enemies that stand within it every second for 10 sec. (Numbers at level 30; they grow with your level.)”
- Changed Prophecy of a Broken Vow. Effects: “Use: Engrave your belt with the Mind Spike rune: Blasts the target for 46 to 54 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 20; they grow with your level.) Use: Focus on the Prophecy to learn a new spell. Requires a mind focused by meditating on two spiritual mysteries of Azeroth.” → “Use: Engrave your belt with the Mind Spike rune: Blasts the target for 78 to 90 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 30; they grow with your level.) Use: Focus on the Prophecy to learn a new spell. Requires a mind focused by meditating on two spiritual mysteries of Azeroth.”
- Changed Prophecy of a King's Demise. Effects: “Use: Engrave your gloves with the Shadow Word: Death rune: A word of dark binding that inflicts 121 to 141 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage attempted against the target. (Numbers at level 20; they grow with your level.) Use: Focus on the Prophecy to learn a new spell. Requires a mind focused by meditating on two spiritual mysteries of Azeroth.” → “Use: Engrave your gloves with the Shadow Word: Death rune: A word of dark binding that inflicts 204 to 237 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage attempted against the target. (Numbers at level 30; they grow with your level.) Use: Focus on the Prophecy to learn a new spell. Requires a mind focused by meditating on two spiritual mysteries of Azeroth.”
- Changed Prophecy of a Thousand Lights. Effects: “Use: Engrave your gloves with the Circle of Healing rune: Heals all of target player's party members within 43.5 yards of target player for 157 to 174. (Numbers at level 20; they grow with your level.) Use: Focus on the Prophecy to learn a new spell. Requires a mind focused by meditating on two spiritual mysteries of Azeroth.” → “Use: Engrave your gloves with the Circle of Healing rune: Heals all of target player's party members within 43.5 yards of target player for 274 to 303. (Numbers at level 30; they grow with your level.) Use: Focus on the Prophecy to learn a new spell. Requires a mind focused by meditating on two spiritual mysteries of Azeroth.”
- Changed Psychosophic Epiphany. Effects: “Use: Engrave your belt with the Mind Spike rune: Blasts the target for 46 to 54 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your belt with the Mind Spike rune: Blasts the target for 78 to 90 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 30; they grow with your level.)”
- Changed Reverence. Name: Reverance → Reverence
- Changed Rune of the Mind. Effects: “Use: Engrave your belt with the Mind Spike rune: Blasts the target for 46 to 54 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your belt with the Mind Spike rune: Blasts the target for 78 to 90 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 30; they grow with your level.)”
- Changed Tenebrous Epiphany. Effects: “Use: Engrave your gloves with the Mind Sear rune: Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 26 to 29 Shadow damage every 1 sec for 6 sec to all enemies within 10 yards of the target. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your gloves with the Mind Sear rune: Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 45 to 50 Shadow damage every 1 sec for 6 sec to all enemies within 10 yards of the target. (Numbers at level 30; they grow with your level.)”
Shaman
Class abilities
- Changed Disease Cleansing Totem. Tooltip: “Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 2 min.” → “Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 5 min.”; Duration: 2 min → 5 min
- Changed Earth Shield. Tooltip: “Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 27. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. (Numbers at level 20; they grow with your level.)” → “Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 49. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. (Numbers at level 30; they grow with your level.)”
- Changed Healing Rain. Tooltip: “Selects the area 15 yards around target player, and heals all of target player's party members within that area for 15 every second. (Numbers at level 20; they grow with your level.)” → “Selects the area 15 yards around target player, and heals all of target player's party members within that area for 26 every second. (Numbers at level 30; they grow with your level.)”; Buff or debuff text: “Healing target player's party within your Healing Rain for 15 every second. (Numbers at level 20; they grow with your level.)” → “Healing target player's party within your Healing Rain for 26 every second. (Numbers at level 30; they grow with your level.)”
- Changed Molten Blast. Tooltip: “Blast up to 10 enemies in a cone in front of you for 23 to 34 (+5% of attack power) Fire damage. This ability generates a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast. (Numbers at level 20; they grow with your level.)” → “Blast up to 10 enemies in a cone in front of you for 39 to 59 (+5% of attack power) Fire damage. This ability generates a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast. (Numbers at level 30; they grow with your level.)”
Spells
- Changed Healing Rain. Tooltip: “Heals up to 5 friendly party or raid members within 15 yards of the target for 15. (Numbers at level 20; they grow with your level.)” → “Heals up to 5 friendly party or raid members within 15 yards of the target for 26. (Numbers at level 30; they grow with your level.)”
Items
- Changed Bulwark Icon. Effects: “Use: Engrave your chest or robe with the Shield Mastery rune: Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 100. Lasts 15 sec. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your chest or robe with the Shield Mastery rune: Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 150. Lasts 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Galvanic Icon. Effects: “Use: Engrave your chest or robe with the Shield Mastery rune: Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 100. Lasts 15 sec. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your chest or robe with the Shield Mastery rune: Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 150. Lasts 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Lithic Icon. Effects: “Use: Engrave your pants with the Earth Shield rune: Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 27. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your pants with the Earth Shield rune: Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 49. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Earth Shield. Effects: “Use: Engrave your pants with the Earth Shield rune: Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 27. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your pants with the Earth Shield rune: Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 49. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Healing Rain. Effects: “Use: Engrave your chest or robe with the Healing Rain rune: Selects the area 15 yards around target player, and heals all of target player's party members within that area for 15 every second. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your chest or robe with the Healing Rain rune: Selects the area 15 yards around target player, and heals all of target player's party members within that area for 26 every second. (Numbers at level 30; they grow with your level.)”
- Changed Sulfurous Icon. Effects: “Use: Engrave your gloves with the Molten Blast rune: Blast up to 10 enemies in a cone in front of you for 23 to 34 (+5% of attack power) Fire damage. This ability generates a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your gloves with the Molten Blast rune: Blast up to 10 enemies in a cone in front of you for 39 to 59 (+5% of attack power) Fire damage. This ability generates a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast. (Numbers at level 30; they grow with your level.)”
- Changed Totem of Charged Flames. Name: Windcarved Effigy → Totem of Charged Flames; Quality: Common → Uncommon; Item level: 6 → 10; Effects: “Equip: Reduces the mana cost of Lightning Bolt by 5 mana.” → “Equip: Reduces the mana cost of Flame Shock and Lightning Bolt by 5 Mana.”; Icon: new icon
Mage
Class abilities
- Changed Arcane Barrage. Tooltip: “Launches several missiles at the enemy target, causing 114 to 139 Arcane damage. This spell also has a 25% to trigger Missile Barrage. (Numbers at level 20; they grow with your level.)” → “Launches several missiles at the enemy target, causing 194 to 237 Arcane damage. This spell also has a 25% to trigger Missile Barrage. (Numbers at level 30; they grow with your level.)”
- Changed Arcane Surge. Tooltip: “Unleash all of your remaining mana in a surge of energy focused at the target dealing 72 to 84 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. (Numbers at level 20; they grow with your level.)” → “Unleash all of your remaining mana in a surge of energy focused at the target dealing 122 to 143 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. (Numbers at level 30; they grow with your level.)”
- Changed Balefire Bolt. Tooltip: “Unleash a reality-distorting burst of raw magic at your enemy, dealing 89 to 134 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 20%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists. (Numbers at level 20; they grow with your level.)” → “Unleash a reality-distorting burst of raw magic at your enemy, dealing 151 to 227 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 20%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists. (Numbers at level 30; they grow with your level.)”
- Changed Frozen Orb. Tooltip: “Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 29 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune. (Numbers at level 20; they grow with your level.)” → “Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 49 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune. (Numbers at level 30; they grow with your level.)”
- Changed Living Bomb. Tooltip: “The target becomes a Living Bomb, taking 108 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 54 Fire damage to all enemies within 10 yards. Living Bomb benefits from all talents and effects that trigger from or modify Scorch. (Numbers at level 20; they grow with your level.)” → “The target becomes a Living Bomb, taking 184 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 93 Fire damage to all enemies within 10 yards. Living Bomb benefits from all talents and effects that trigger from or modify Scorch. (Numbers at level 30; they grow with your level.)”; Buff or debuff text: “Causes 85 Fire damage every 3 sec. After 12 sec or when the spell is dispelled, the target explodes causing 54 Fire damage to all enemies within 10 yards. (Numbers at level 20; they grow with your level.)” → “Causes 85 Fire damage every 3 sec. After 12 sec or when the spell is dispelled, the target explodes causing 93 Fire damage to all enemies within 10 yards. (Numbers at level 30; they grow with your level.)”
- Changed Living Flame. Tooltip: “Deals 32 Fire damage every 1 sec. (Numbers at level 20; they grow with your level.)” → “Deals 54 Fire damage every 1 sec. (Numbers at level 30; they grow with your level.)”
- Changed Mass Regeneration. Tooltip: “Heals all of target player's party members within 43.5 yards of target player for 152 health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 20; they grow with your level.)” → “Heals all of target player's party members within 43.5 yards of target player for 265 health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 30; they grow with your level.)”
- Changed Regeneration. Tooltip: “Heals the target for 152 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 20; they grow with your level.)” → “Heals the target for 265 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 30; they grow with your level.)”
- Changed Spellfrost Bolt. Tooltip: “Launches a bolt of spellfrost at the enemy, causing 97 to 113 Spellfrost damage and slowing movement speed by 40% for 9 sec. This spell will be checked against the lower of the target's Frost and Arcane resists and counts as both Frost and Arcane damage. (Numbers at level 20; they grow with your level.)” → “Launches a bolt of spellfrost at the enemy, causing 165 to 192 Spellfrost damage and slowing movement speed by 40% for 9 sec. This spell will be checked against the lower of the target's Frost and Arcane resists and counts as both Frost and Arcane damage. (Numbers at level 30; they grow with your level.)”
Talents
- Changed Combustion. Tooltip: “When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 4 non-periodic critical strikes with Fire spells.” → “When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.”
- Changed Heating Up. Name: Hot Streak → Heating Up; Tooltip: “Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.” → “Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.”; Icon: new icon; Icon: new icon
Spells
- Changed Living Bomb. Tooltip: “The target becomes a Living Bomb, taking 108 Fire damage over until cancelled. After until cancelled or when the spell is dispelled, the target explodes dealing 54 Fire damage to all enemies within 10 yards. (Numbers at level 20; they grow with your level.)” → “The target becomes a Living Bomb, taking 184 Fire damage over until cancelled. After until cancelled or when the spell is dispelled, the target explodes dealing 93 Fire damage to all enemies within 10 yards. (Numbers at level 30; they grow with your level.)”
- Changed Living Flame. Tooltip: “Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 32 Spellfire damage every second to nearby enemies. Lasts 10 sec. (Numbers at level 20; they grow with your level.)” → “Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 54 Spellfire damage every second to nearby enemies. Lasts 10 sec. (Numbers at level 30; they grow with your level.)”
Items
- Changed Coldflame Saber. Effects: “Equip: Melee attacks deal 98 Fire additional damage against Frozen targets.” → “Equip: Melee attacks deal 98 additional Fire damage against Frozen targets.”
- Changed Scroll of Comprehension. Icon: new icon
- Changed Scroll of Confuse Beast. Effects: “Use: Bewitch the target Beast, reducing the damage it does to you by 15%.” → “Use: Bewitch the target Beast, reducing the Physical damage it does to you by 15%.”; Icon: new icon
- Changed Scroll of Cryoblast. Effects: “Use: Inflicts 183 to 247 Frost damage in a 5 yard radius.” → “Use: Inflicts 43 to 57 Frost damage in a 5 yard radius. (Numbers at level 30; they grow with your level.)”; Icon: new icon
- Changed Scroll of Greater Cryoblast. Effects: “Use: Inflicts 643 to 867 Frost damage in a 5 yard radius.” → “Use: Inflicts 340 to 459 Frost damage in a 5 yd radius. (Numbers at level 46; they grow with your level.)”; Icon: new icon
- Changed Scroll of Imbue Accuracy. Effects: “Use: Imbue a staff with magic for 1 hour, increasing your chance to hit with spells by 3.” → “Use: Imbue a staff with magic for 1 hour, increasing your chance to hit with spells by 0.5%.”; Icon: new icon
- Changed Scroll of Imbue Baleflame. Effects: “Use: Imbue a staff with magic for 1 hour, reducing your spell targets' Fire resistance by 10.” → “Use: Imbue a staff with magic for 1 hour, reducing your spell targets' Fire resistance by 2.”
- Changed Scroll of Imbue Balefrost. Effects: “Use: Imbue a staff with magic for 1 hour, reducing your spell targets' Frost resistance by 15.” → “Use: Imbue a staff with magic for 1 hour, reducing your spell targets' Frost resistance by 3.”; Icon: new icon
- Changed Scroll of Imbue Frost. Icon: new icon
- Changed Scroll of Imbue Greater Frost. Icon: new icon
- Changed Scroll of Imbue Manablade. Effects: “Use: Imbue a dagger with magic for 1 hour, causing it to occasionally restore your mana when it hits a target.” → “Use: Imbue a dagger with magic for 1 hour, causing it to occasionally restore Mana when it strikes a target.”; Icon: new icon
- Changed Scroll of Imbue Precision. Effects: “Use: Imbue a staff with magic for 1 hour, increasing your chance to critically hit with spells by 5%.” → “Use: Imbue a staff with magic for 1 hour, increasing your chance to critically hit by 1.0%.”; Icon: new icon
- Changed Scroll of Imbue Quickening. Icon: new icon
- Changed Scroll of Imbue Spark. Effects: “Use: Imbue a sword with magic for 1 hour, causing your Flame Blast cooldown to sometimes reset when you are struck by a melee attack.” → “Use: Imbue a sword with magic for 1 hour, causing your Fire Blast cooldown to sometimes reset when you are struck by a melee attack.”
- Changed Scroll of Imbue Striking. Icon: new icon
- Changed Scroll of Khadgar's Unlocking. Icon: new icon
- Changed Scroll of Liminal Passage. Icon: new icon
- Changed Scroll of Minor Evocation. Effects: “Use: Restores mana.” → “Use: Restores 300 Mana over 4 sec.”; Icon: new icon
- Changed Scroll of Polymorph: Odd Melon. Icon: new icon
- Changed Scroll of Rebuke Elemental. Effects: “Use: Increase the damage target Elemental takes from your spells by 15%.” → “Use: Increases damage the target Elemental takes from your spells by 15% for 20 sec. Only affects enemies level 50 and below.”; Icon: new icon
- Changed Scroll of the Blade. Icon: new icon
- Changed Scroll of the Saber. Icon: new icon
- Changed Scroll of Wit. Icon: new icon
- Changed Spell Notes: Arcane Barrage. Effects: “Use: Engrave your cloak with the Arcane Barrage rune: Launches several missiles at the enemy target, causing 114 to 139 Arcane damage. This spell also has a 25% to trigger Missile Barrage. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your cloak with the Arcane Barrage rune: Launches several missiles at the enemy target, causing 194 to 237 Arcane damage. This spell also has a 25% to trigger Missile Barrage. (Numbers at level 30; they grow with your level.)”
- Changed Spell Notes: Arcane Surge. Effects: “Use: Engrave your pants with the Arcane Surge rune: Unleash all of your remaining mana in a surge of energy focused at the target dealing 72 to 84 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your pants with the Arcane Surge rune: Unleash all of your remaining mana in a surge of energy focused at the target dealing 122 to 143 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. (Numbers at level 30; they grow with your level.)”
- Changed Spell Notes: Balefire Bolt. Effects: “Use: Engrave your bracers with the Balefire Bolt rune: Unleash a reality-distorting burst of raw magic at your enemy, dealing 89 to 134 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 20%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your bracers with the Balefire Bolt rune: Unleash a reality-distorting burst of raw magic at your enemy, dealing 151 to 227 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 20%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists. (Numbers at level 30; they grow with your level.)”
- Changed Spell Notes: Deep Freeze. Effects: “Use: Engrave your helm with the Deep Freeze rune: Stuns the target for 5 sec. Only usable on Frozen targets. Deals 147 to 171 damage to targets permanently immune to Stun. This damage benefits from, but does not consume, stacks of Glaciate. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your helm with the Deep Freeze rune: Stuns the target for 5 sec. Only usable on Frozen targets. Deals 250 to 291 damage to targets permanently immune to Stun. This damage benefits from, but does not consume, stacks of Glaciate. (Numbers at level 30; they grow with your level.)”
- Changed Spell Notes: Frozen Orb. Effects: “Use: Engrave your cloak with the Frozen Orb rune: Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 29 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your cloak with the Frozen Orb rune: Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 49 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune. (Numbers at level 30; they grow with your level.)”
- Changed Spell Notes: Living Bomb. Effects: “Use: Engrave your gloves with the Living Bomb rune: The target becomes a Living Bomb, taking 108 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 54 Fire damage to all enemies within 10 yards. Living Bomb benefits from all talents and effects that trigger from or modify Scorch. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your gloves with the Living Bomb rune: The target becomes a Living Bomb, taking 184 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 93 Fire damage to all enemies within 10 yards. Living Bomb benefits from all talents and effects that trigger from or modify Scorch. (Numbers at level 30; they grow with your level.)”
- Changed Spell Notes: Living Flame. Effects: “Use: Engrave your pants with the Living Flame rune: Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 32 Spellfire damage every second to nearby enemies. Lasts 10 sec. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your pants with the Living Flame rune: Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 54 Spellfire damage every second to nearby enemies. Lasts 10 sec. (Numbers at level 30; they grow with your level.)”
- Changed Spell Notes: Mass Regeneration. Effects: “Use: Engrave your pants with the Mass Regeneration rune: Heals all of target player's party members within 43.5 yards of target player for 152 health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your pants with the Mass Regeneration rune: Heals all of target player's party members within 43.5 yards of target player for 265 health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 30; they grow with your level.)”
- Changed Spell Notes: Molten Armor. Effects: “Use: Engrave your bracers with the Molten Armor rune: Causes 3 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your bracers with the Molten Armor rune: Causes 5 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. (Numbers at level 30; they grow with your level.)”
- Changed Spell Notes: Regeneration. Effects: “Use: Engrave your chest or robe with the Regeneration rune: Heals the target for 152 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your chest or robe with the Regeneration rune: Heals the target for 265 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 30; they grow with your level.)”
- Changed Spell Notes: Temporal Anomaly. Effects: “Use: Engrave your helm with the Temporal Anomaly rune: Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing 32 damage for 15 sec. This shield accumulates additional value if party members remain near the orb. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your helm with the Temporal Anomaly rune: Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing 54 damage for 15 sec. This shield accumulates additional value if party members remain near the orb. (Numbers at level 30; they grow with your level.)”
Warlock
Class abilities
- Changed Chaos Bolt. Tooltip: “Sends a bolt of chaotic fire at the enemy, dealing 171 to 216 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. (Numbers at level 20; they grow with your level.)” → “Sends a bolt of chaotic fire at the enemy, dealing 289 to 366 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. (Numbers at level 30; they grow with your level.)”
- Changed Curse of the Elements. Rank 2 tooltip: “Curses the target for 5 min, reducing Magic resistances by 45 and increases Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target.” → “Curses the target for 5 min, reducing Magic resistances by 45 and increasing Magic damage taken by 6%. Only one Curse per Warlock can be active on any one target.”; Rank 3 tooltip: “Curses the target for 5 min, reducing Magic resistances by 60 and increases Magic damage taken by 8%. Only one Curse per Warlock can be active on any one target.” → “Curses the target for 5 min, reducing Magic resistances by 60 and increasing Magic damage taken by 8%. Only one Curse per Warlock can be active on any one target.”; Rank 4 tooltip: “Curses the target for 5 min, reducing Magic resistances by 75 and increases Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.” → “Curses the target for 5 min, reducing Magic resistances by 75 and increasing Magic damage taken by 10%. Only one Curse per Warlock can be active on any one target.”
- Changed Shadowflame. Tooltip: “Burns the enemy for 57 Shadowflame damage and then an additional 105 Shadowflame damage over 15 sec. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges. (Numbers at level 20; they grow with your level.)” → “Burns the enemy for 96 Shadowflame damage and then an additional 177 Shadowflame damage over 15 sec. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges. (Numbers at level 30; they grow with your level.)”; Buff or debuff text: “21 Shadowflame damage every 3 seconds. (Numbers at level 20; they grow with your level.)” → “35 Shadowflame damage every 3 seconds. (Numbers at level 30; they grow with your level.)”
Talents
- Changed Demonic Brand. Rank 1 tooltip: “Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 5 to 8 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 20; they grow with your level.)” → “Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 20 to 23 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 30; they grow with your level.)”; Rank 2 tooltip: “Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target generate high threat and deal 5 to 8 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 20; they grow with your level.)” → “Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target generate high threat and deal 20 to 23 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 30; they grow with your level.)”; Rank 3 tooltip: “Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target generate high threat and deal 5 to 8 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 20; they grow with your level.)” → “Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target generate high threat and deal 20 to 23 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 30; they grow with your level.)”; rk: ["Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 5 to 8 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 20; they grow with your level.)", "Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target generate high threat and deal 5 to 8 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 20; they grow with your level.)", "Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target generate high threat and deal 5 to 8 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 20; they grow with your level.)"] → ["Your Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target generate high threat and deal 20 to 23 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 30; they grow with your level.)", "Your Searing Pain generates 33% less threat and brands the target for 10 sec. Your pet's next 4 attacks against the target generate high threat and deal 20 to 23 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 30; they grow with your level.)", "Your Searing Pain generates 50% less threat and brands the target for 10 sec. Your pet's next 6 attacks against the target generate high threat and deal 20 to 23 (scales with Fire spell power and Shadow spell power) Fire or Shadow damage based on the pet. (Numbers at level 30; they grow with your level.)"]
- Changed Soul Harvest. Name: Soul Harvesting → Soul Harvest; Rank 1 tooltip: “You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.” → “Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.”; Rank 2 tooltip: “You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 100% of normal speed while you are casting spells, and grants a 100% increase to your Mana regeneration.” → “Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting.”; rk: ["You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 50% of normal speed while you are casting spells, and grants a 50% increase to your Mana regeneration.", "You gain Soul Harvest for 10 sec if a victim is killed while afflicted with your Drain Soul. Soul Harvest allows your Mana to regenerate at 100% of normal speed while you are casting spells, and grants a 100% increase to your Mana regeneration."] → ["Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.", "Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 sec and allows 100% of normal Mana regeneration to continue while casting."]
- Changed Wrack. Tooltip: “Tears the target apart from within, dealing 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10%. Lasts 6 sec.” → “Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.”; Buff or debuff text: “Deals 36 Shadow damage every 1 sec and increases damage taken from the caster's other Shadow damage over time effects by 10%.” → “Inflicts 36 Shadow damage every 1 sec and increases damage taken from the caster's other Shadow damage over time effects by 10%.”
Items
- Changed Rune of Chaos Bolt. Effects: “Use: Engrave your gloves with the Chaos Bolt rune: Sends a bolt of chaotic fire at the enemy, dealing 171 to 216 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your gloves with the Chaos Bolt rune: Sends a bolt of chaotic fire at the enemy, dealing 289 to 366 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Immolation Aura. Effects: “Use: Engrave your bracers with the Immolation Aura rune: Burns nearby enemies for 7 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts until cancelled. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your bracers with the Immolation Aura rune: Burns nearby enemies for 11 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts until cancelled. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Shadowflames. Effects: “Use: Engrave your boots with the Shadowflame rune: Burns the enemy for 57 Shadowflame damage and then an additional 105 Shadowflame damage over 15 sec. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your boots with the Shadowflame rune: Burns the enemy for 96 Shadowflame damage and then an additional 177 Shadowflame damage over 15 sec. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges. (Numbers at level 30; they grow with your level.)”
Druid
Class abilities
- Changed Aquatic Form. Tooltip: “Shapeshift into aquatic form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.” → “Shapeshift into Aquatic Form, increasing swim speed by 50% and allowing the druid to breathe underwater. Also protects the caster from Polymorph effects. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.”
- Changed Bear Form. Tooltip: “Shapeshift into a bear, increasing melee attack power by 30, armor contribution from items by 180%, and health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.” → “Shapeshift into Bear Form, increasing Attack Power by 30, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.”; Buff or debuff text: “Immune to Polymorph effects. Increases melee attack power by 30, armor contribution from items by 180%, and health by 180.” → “Immune to Polymorph effects. Increases Attack Power by 30, Armor contribution from items by 180%, and Health by 180.”; ef: [{"e": 6, "a": 36, "m": 5, "tg": 1}, {"e": 6, "a": 77, "m": 17, "tg": 1}, {"e": 6, "a": 4, "tg": 1}] → [{"e": 6, "a": 36, "m": 5, "tg": 1}, {"e": 6, "a": 77, "m": 17, "tg": 1}, {"e": 6, "a": 4, "tg": 1}, {"e": 6, "a": 668, "tg": 1}]
- Changed Cat Form. Tooltip: “Shapeshift into cat form, increasing melee attack power by 12 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.” → “Shapeshift into Cat Form, increasing Attack Power by 12 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.”; Buff or debuff text: “Immunity to Polymorph effects. Increases melee attack power by 12 plus Agility.” → “Immunity to Polymorph effects. Increases Attack Power by 12 plus Agility.”
- Changed Dire Bear Form. Tooltip: “Shapeshift into a dire bear, increasing melee attack power by 120, armor contribution from items by 360%, and health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.” → “Shapeshift into Dire Bear Form, increasing Attack Power by 120, Armor contribution from items by 360%, and Health by 600. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.”; Buff or debuff text: “Immune to Polymorph effects. Increases melee attack power by 120, armor contribution from items by 360%, and health by 600.” → “Immune to Polymorph effects. Increases Attack Power by 120, Armor contribution from items by 360%, and Health by 600.”; ef: [{"e": 6, "a": 36, "m": 8, "tg": 1}, {"e": 6, "a": 77, "m": 17, "tg": 1}, {"e": 6, "a": 4, "tg": 1}] → [{"e": 6, "a": 36, "m": 8, "tg": 1}, {"e": 6, "a": 77, "m": 17, "tg": 1}, {"e": 6, "a": 4, "tg": 1}, {"e": 6, "a": 668, "tg": 1}]
- Changed Efflorescence. Tooltip: “Heals all party members within 15 yards of the target for 19. (Numbers at level 20; they grow with your level.)” → “Heals all party members within 15 yards of the target for 33. (Numbers at level 30; they grow with your level.)”
- Changed Lifebloom. Tooltip: “Heals the target for 33 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for 67 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target. (Numbers at level 20; they grow with your level.)” → “Heals the target for 58 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for 119 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target. (Numbers at level 30; they grow with your level.)”
- Changed Nourish. Tooltip: “Heals a friendly target for 190 to 223. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth. (Numbers at level 20; they grow with your level.)” → “Heals a friendly target for 335 to 393. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth. (Numbers at level 30; they grow with your level.)”
- Changed Starfall. Tooltip: “You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 15 to 18 Arcane damage to its target and 3 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire. (Numbers at level 20; they grow with your level.)” → “You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 25 to 29 Arcane damage to its target and 4 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire. (Numbers at level 30; they grow with your level.)”
- Changed Starsurge. Tooltip: “Launch surging stellar energies that cause 82 to 100 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 sec. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire. (Numbers at level 20; they grow with your level.)” → “Launch surging stellar energies that cause 132 to 162 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 sec. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire. (Numbers at level 30; they grow with your level.)”
- Changed Sunfire. Rank 1 tooltip: “Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. (Numbers at level 20; they grow with your level.)” → “Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. (Numbers at level 30; they grow with your level.)”; Bear tooltip: “Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. (Numbers at level 20; they grow with your level.)” → “Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. (Numbers at level 30; they grow with your level.)”; Cat tooltip: “Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. Awards 1 combo point. (Numbers at level 20; they grow with your level.)” → “Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. Awards 1 combo point. (Numbers at level 30; they grow with your level.)”
- Changed Travel Form. Tooltip: “Transforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.” → “Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.”
Talents
- Added Improved Shifting Power: Reduces the cooldown of your Shifting Power spell by 4 sec.
- Changed Moonkin Form. Tooltip: “Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360%, Omen of Clarity gains 100% increased chance to trigger, and all party members within 45 yards have their critical strike chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.” → “Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.”
- Changed Predatory Instincts. Place in the tree: tier 5, column 1 → tier 5, column 4
- Changed Primal Bite. Tooltip: “Bite the target for 100% normal damage plus 26.” → “Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.”
- Changed Shifting Power. Name: King of the Jungle → Shifting Power; Place in the tree: tier 5, column 4 → tier 4, column 1; Requires level: level 30 → level 25; Ranks: 3 → 1; Requires: nothing → Shredding Attacks at 3/3; Rank 1 tooltip: “Tiger's Fury now instantly grants you 20 Energy.” → “Instantly convert ? Mana into ? Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.”; Rank 2 tooltip: “Tiger's Fury now instantly grants you 40 Energy.” → nothing; Rank 3 tooltip: “Tiger's Fury now instantly grants you 60 Energy.” → nothing; Icon: new icon
- Changed Shredding Attacks. Place in the tree: tier 4, column 1 → tier 3, column 1; Requires level: level 25 → level 20
Spells
- Changed Primal Bite (Rank 2). Tooltip: “Bite the target for 100% normal damage plus 38.” → “Bite the target, dealing 100% normal damage plus 38 and generating a high amount of threat.”; Class: none → Druid
- Changed Primal Bite (Rank 3). Tooltip: “Bite the target for 100% normal damage plus 59.” → “Bite the target, dealing 100% normal damage plus 59 and generating a high amount of threat.”; Class: none → Druid
- Changed Primal Bite (Rank 4). Tooltip: “Bite the target for 100% normal damage plus 77.” → “Bite the target, dealing 100% normal damage plus 77 and generating a high amount of threat.”; Class: none → Druid
- Changed Wild Growth (Rank 2). Tooltip: “Heals the target and their party for 420 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.” → “Heals the target and their party for 420 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.”; Buff or debuff text: “Heals 60 damage every 1 second.” → “Heals 60 damage every 1 sec.”
- Changed Wild Growth (Rank 3). Tooltip: “Heals the target and their party for 679 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.” → “Heals the target and their party for 679 over 7 sec. Party members must be within 43.5 yds of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.”; Buff or debuff text: “Heals 97 damage every 1 second.” → “Heals 97 damage every 1 sec.”
Items
- Changed Idol of Shifting Tides. Name: Windcharged Leaf → Idol of Shifting Tides; Quality: Common → Uncommon; Item level: 6 → 16
- Changed Idol of Ursine Rage. Effects: “Use: Engrave your gloves with the Mangle rune: Bite the target for 100% normal damage plus 26.” → “Use: Engrave your gloves with the Mangle rune: Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.”
- Changed Rune of Efflorescence. Effects: “Use: Engrave your bracers with the Efflorescence rune: Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 19 every 1 sec for 15 sec. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your bracers with the Efflorescence rune: Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 33 every 1 sec for 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Life. Effects: “Use: Engrave your pants with the Lifebloom rune: Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and you gain the Lifebloom ability: Heals the target for 33 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for 67 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your pants with the Lifebloom rune: Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and you gain the Lifebloom ability: Heals the target for 58 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for 119 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target. (Numbers at level 30; they grow with your level.)”
- Changed Rune of Nourishing. Effects: “Use: Engrave your belt with the Nourish rune: Heals a friendly target for 190 to 223. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your belt with the Nourish rune: Heals a friendly target for 335 to 393. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth. (Numbers at level 30; they grow with your level.)”
- Changed Rune of the Falling Star. Effects: “Use: Engrave your cloak with the Starfall rune: You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 15 to 18 Arcane damage to its target and 3 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your cloak with the Starfall rune: You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 25 to 29 Arcane damage to its target and 4 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire. (Numbers at level 30; they grow with your level.)”
- Changed Rune of the Stars. Effects: “Use: Engrave your pants with the Starsurge rune: Launch surging stellar energies that cause 82 to 100 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 sec. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your pants with the Starsurge rune: Launch surging stellar energies that cause 132 to 162 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 sec. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire. (Numbers at level 30; they grow with your level.)”
- Changed Rune of the Sun. Effects: “Use: Engrave your gloves with the Sunfire rune: Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. In addition, while in Bear Form, Cat Form, or Dire Bear Form, your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire. Sunfire (Bear) Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. Sunfire (Cat) Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. Awards 1 combo point. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your gloves with the Sunfire rune: Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. In addition, while in Bear Form, Cat Form, or Dire Bear Form, your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire. Sunfire (Bear) Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. Sunfire (Cat) Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. Awards 1 combo point. (Numbers at level 30; they grow with your level.)”
- Changed Wolfshead Helm. Effects: “Equip: You gain an additional 5 Rage from activating Enrage and an additional 20 Energy from activating Tiger's Fury.” → “Equip: You gain an additional 5 Rage from activating Enrage and an additional 20 Energy from activating Shifting Power.”
Not class-specific
Spells
- Added (DNT) Mod Armor No Mods
- Added (DNT) Mod Resistance by Bonus Defense
- Added [DNT]Avatar of Hakkar Player Checker
- Added [DNT]Avatar of Hakkar Player Checker Ping
- Added Capturing
- Added Cookie's Stirring Rod
- Added Corpse Chopper
- Added Corpse Chopper
- Added Crystal Breaker
- Added Dummy
- Added Dummy
- Added Enrage
- Added Firebolt
- Added Gore Drinker
- Added Gore Drinker
- Added Holy Forgefire
- Added Lingering Rage
- Added Lingering Rage
- Added Lunch for Kyle
- Added Rain of Arrows
- Added Rain of Arrows
- Added Recently Siphoned the Grave
- Added Revelation
- Added Revelation
- Added Revelation
- Added Revelation
- Added Revelation
- Added Revelation
- Added Ritual Circle
- Added Rule of Rage (DND)
- Added Shadow Channeling
- Added Shark Attack
- Added Shoot
- Added Summon Skeletal Servant
- Added Tapped
- Added Totemic Recall
- Added Twilight Empowerment
- Added War Stomp
- Added Yay
- Removed Create Test Ring Test: Create An Item
- Removed Disease Cloud: A putrid cloud of disease surrounds the caster, dealing Nature damage to nearby enemies.
- Removed Disease Cloud: A putrid cloud of disease surrounds the caster, dealing Nature damage to nearby enemies.
- Removed Flame Buffet: Grants the caster a chance on hit to increase Fire damage taken by an enemy by ? until cancelled.
- Removed Flame Buffet: Increases Fire damage taken by an enemy by 50 for 1 min.
- Removed Gargoyle Strike: Inflicts Nature damage to an enemy.
- Removed Immolation: Burns nearby enemies for 750 fire damage every 3 seconds.
- Removed Immolation: Burns nearby enemies for 750 Fire damage periodically.
- Removed Infernal: Stunned.
- Removed Infernal: Stunned.
- Removed Knockdown: Inflicts ? damage to an enemy, stunning it for 2 sec.
- Removed Move to Highest Threat Target Primer
- Removed Prepare Fish
- Removed Prepare Fish
- Removed Roast Beast: Roast a hunk of meat of your choosing near a cooking fire, forgoing all other preparation steps. The resulting meal will be suitably edible for your level, but not very appealing beyond that.
- Changed !deepS. Tooltip: “Increases backwards run speed by 140% for 10 sec.” → “Increases movement speed while walking backwards by 140% for 10 sec.”
- Changed 1.60.0 - Item - Tier 1 - Druid - Balance 3P Bonus - Nature's Grasp. Tooltip: “Reduces the cooldown on your Nature's Grasp spell by 15 sec.” → “Reduces the cooldown of your Nature's Grasp spell by 15 sec.”
- Changed 1.60.0 - Item - Tier 1 - Druid - Feral 5P Bonus - Shifting Power. Name: 1.60.0 - Item - Tier 1 - Druid - Feral 5P Bonus - Tiger's Fury → 1.60.0 - Item - Tier 1 - Druid - Feral 5P Bonus - Shifting Power; Tooltip: “Reduces the cooldown on your Tiger's Fury ability by 3.0 sec.” → “Reduces the cooldown of your Shifting Power ability by 1.0 sec.”; ef: [{"e": 6, "a": 107, "v": -3000.0, "m": 11, "tg": 1}] → [{"e": 6, "a": 107, "v": -1000.0, "m": 11, "tg": 1}]
- Changed 1.60.0 - Item - Tier 1 - Druid - Guardian 5P Bonus - Berserk. Tooltip: “Reduces the cooldown on your Berserk ability by 15.0 sec.” → “Reduces the cooldown of your Berserk ability by 15.0 sec.”
- Changed 1.60.0 - Item - Tier 1 - Druid - Restoration 3P Bonus - Barkskin. Tooltip: “Reduces the cooldown on your Barkskin spell by 10 sec.” → “Reduces the cooldown of your Barkskin spell by 10 sec.”
- Changed 1.60.0 - Item - Tier 1 - Druid - Restoration 5P Bonus - Swiftmend. Tooltip: “Reduces the cooldown on your Swiftmend spell by 3.0 sec.” → “Reduces the cooldown of your Swiftmend spell by 3.0 sec.”
- Changed 1.60.0 - Item - Tier 1 - Hunter 3P Bonus - Frost and Freezing Trap. Tooltip: “Reduces the cooldown on your Frost Trap and Freezing Trap abilities by 3 sec.” → “Reduces the cooldown of your Frost Trap and Freezing Trap abilities by 3 sec.”
- Changed 1.60.0 - Item - Tier 1 - Hunter 5P Bonus - Aimed and Multi-Shot. Tooltip: “Reduces the cooldown on your Aimed Shot and Multi-Shot abilities by 1 sec.” → “Reduces the cooldown of your Aimed Shot and Multi-Shot abilities by 1 sec.”
- Changed 1.60.0 - Item - Tier 1 - Mage 3P Bonus - Counterspell. Tooltip: “Reduces the cooldown on your Counterspell spell by 5 sec.” → “Reduces the cooldown of your Counterspell by 5 sec.”
- Changed 1.60.0 - Item - Tier 1 - Paladin - Holy 3P Bonus - Blessing of Protection. Tooltip: “Reduces the cooldown on your Blessing of Protection spell by 30 sec.” → “Reduces the cooldown of your Blessing of Protection spell by 30 sec.”
- Changed 1.60.0 - Item - Tier 1 - Paladin - Holy 5P Bonus - Holy Shock. Tooltip: “Reduces the cooldown on your Holy Shock spell by 1 sec.” → “Reduces the cooldown of your Holy Shock spell by 1 sec.”
- Changed 1.60.0 - Item - Tier 1 - Paladin - Retribution 3P Bonus - Hammer of Justice. Tooltip: “Reduces the cooldown on your Hammer of Justice spell by 5 sec.” → “Reduces the cooldown of your Hammer of Justice spell by 5 sec.”
- Changed 1.60.0 - Item - Tier 1 - Paladin - Retribution 4P Bonus - AP vs. Undead. Tooltip: “+36 Attack Power against Demons.” → “+36 Attack Power against Undead.”
- Changed 1.60.0 - Item - Tier 1 - Paladin - Retribution 5P Bonus - Judgement. Tooltip: “Reduces the cooldown on your Judgement spell by 0.5 sec.” → “Reduces the cooldown of your Judgement spell by 0.5 sec.”
- Changed 1.60.0 - Item - Tier 1 - Priest - Discipline/Holy 3P Bonus - Fear Ward. Tooltip: “Reduces the cooldown on your Fear Ward spell by 60 sec.” → “Reduces the cooldown of your Fear Ward spell by 60 sec.”
- Changed 1.60.0 - Item - Tier 1 - Priest - Discipline/Holy 5P Bonus - Penance and Prayer of Mending. Tooltip: “Reduces the cooldown on your Penance and Prayer of Mending spells by 1 sec.” → “Reduces the cooldown of your Penance and Prayer of Mending spells by 1 sec.”
- Changed 1.60.0 - Item - Tier 1 - Priest - Shadow 5P Bonus - Devouring Plague. Tooltip: “Reduces the cooldown on your Devouring Plague spell by 60 sec.” → “Reduces the cooldown of your Devouring Plague spell by 60 sec.”
- Changed 1.60.0 - Item - Tier 1 - Rogue 3P Bonus - Kidney Shot. Tooltip: “Reduces the cooldown on your Kidney Shot ability by 3 sec.” → “Reduces the cooldown of your Kidney Shot ability by 3 sec.”
- Changed 1.60.0 - Item - Tier 1 - Shaman - Elemental 3P Bonus - Earthbind Totem. Tooltip: “Reduces the cooldown on your Earthbind Totem spell by 2 sec.” → “Reduces the cooldown of your Earthbind Totem spell by 2 sec.”
- Changed 1.60.0 - Item - Tier 1 - Shaman - Elemental 5P Bonus - Lava Burst. Tooltip: “Reduces the cooldown on your Lava Burst spell by 1 sec.” → “Reduces the cooldown of your Lava Burst spell by 1 sec.”
- Changed 1.60.0 - Item - Tier 1 - Shaman - Enhancement 3P Bonus - Earth and Wind Totems. Tooltip: “Increases the radius of effect of your beneficial Air and Earth totems by 10 yards.” → “Increases the radius of effect of your beneficial Air and Earth totems by 10 yds.”
- Changed 1.60.0 - Item - Tier 1 - Shaman - Enhancement 5P Bonus - Stormstrike. Tooltip: “Reduces the cooldown on your Stormstrike ability by 0.5 sec.” → “Reduces the cooldown of your Stormstrike ability by 0.5 sec.”
- Changed 1.60.0 - Item - Tier 1 - Shaman - Restoration 3P Bonus - Fire and Water Totems. Tooltip: “Increases the radius of effect of your beneficial Fire and Water totems by 10 yards.” → “Increases the radius of effect of your beneficial Fire and Water totems by 10 yds.”
- Changed 1.60.0 - Item - Tier 1 - Shaman - Restoration 5P Bonus - Riptide. Tooltip: “Reduces the cooldown on your Riptide spell by 1 sec.” → “Reduces the cooldown of your Riptide spell by 1 sec.”
- Changed 1.60.0 - Item - Tier 1 - Warrior - Arms/Fury 3P Bonus - Intimidating Shout. Tooltip: “Reduces the cooldown on your Intimidating Shout ability by 30 sec.” → “Reduces the cooldown of your Intimidating Shout ability by 30 sec.”
- Changed 1.60.0 - Item - Tier 1 - Warrior - Arms/Fury 5P Bonus - Recklessness. Tooltip: “Reduces the cooldown on your Recklessness ability by 30 sec.” → “Reduces the cooldown of your Recklessness ability by 30 sec.”
- Changed 1.60.0 - Item - Tier 1 - Warrior - Protection 3P Bonus - Intervene. Tooltip: “Reduces the cooldown on your Intervene ability by 10 sec.” → “Reduces the cooldown of your Intervene ability by 10 sec.”
- Changed 1.60.0 - Item - Tier 1 - Warrior - Protection 5P Bonus - Shield Wall. Tooltip: “Reduces the cooldown on your Shield Wall ability by 30 sec.” → “Reduces the cooldown of your Shield Wall ability by 30 sec.”
- Changed [DNT] Play Sound - Spawn Virulent Blood. Name: [DNT] Play Sound - Spawn Virtulent Blood → [DNT] Play Sound - Spawn Virulent Blood
- Changed [DNT] Test Offhand Hit. Tooltip: “Increases your chance to hit with your off-hand weapon by 1000%.” → “Increases your chance to hit with your Off Hand weapon by 1000%.”
- Changed Abyssal Scream. Tooltip: “Inflicts ? physical damage to all players within 0 yards and reduces their healing recieved by 20% for 30 sec.” → “Inflicts ? Physical damage to all players within 0 yds and reduces their healing received by 20% for 30 sec.”
- Changed Accuracy. Tooltip: “Improves your chance to hit with spells by 3.0%.” → “Improves your chance to hit by 0.5%.”; ef: [{"e": 6, "a": 55, "v": 3.0, "tg": 1}] → [{"e": 6, "a": 4, "v": 5.0, "tg": 1}]; tb: [[1302306, "enchant"]] → null
- Changed Agamaggan's Clutch. Tooltip: “Movement speed Increased by 3% in The Barrens, Thousand Needles, Razorfen Kraul, and Razorfen Downs.” → “Increases movement speed by 3% in The Barrens, Thousand Needles, Razorfen Kraul, and Razorfen Downs.”
- Changed Alchemist's Stone. ti: [[13517, "Recipe: Alchemists' Stone", 1, 134939]] → [[13517, "Recipe: Alchemist's Stone", 1, 134939]]
- Changed Angry. Tooltip: “+50 Strength.” → “Increases strength by 50.”; tb: null → [[1317039, "triggers"]]
- Changed Anguished Outburst. Tooltip: “Inflicts 30 nature damage to all players.” → “Inflicts 30 Nature damage to all players.”
- Changed Anti-Magic Shield. Tooltip: “Creates an anti-magic shell around the caster, giving it magic immunity for 3 sec.” → “Creates an anti-magic shell around you granting magic immunity for 3 sec.”
- Changed Apply Poultice. Cast time: instant → 2.5 sec; ef: [{"e": 90, "r": 100, "m": 257964, "tg": 34, "sp": 1.0}] → [{"e": 3, "tg": 25, "sp": 1.0}]
- Changed Aquatic Form (Passive) (Passive). ef: [{"e": 6, "a": 58, "v": 50.0, "tg": 1}, {"e": 6, "a": 82, "tg": 1}] → [{"e": 6, "a": 58, "v": 50.0, "tg": 1}, {"e": 6, "a": 82, "tg": 1}, {"e": 6, "a": 77, "m": 3, "tg": 1}]
- Changed Arcane Barrage. Tooltip: “Gain the Arcane Barrage ability: Launches several missiles at the enemy target, causing 114 to 139 Arcane damage. This spell also has a 25% to trigger Missile Barrage. (Numbers at level 20; they grow with your level.)” → “Gain the Arcane Barrage ability: Launches several missiles at the enemy target, causing 194 to 237 Arcane damage. This spell also has a 25% to trigger Missile Barrage. (Numbers at level 30; they grow with your level.)”
- Changed Arcane Blast. Tooltip: “Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all other spells is increased by 10% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec.” → “Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all other spells is increased by 10% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec.”
- Changed Arcane Blast. Tooltip: “Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all other spells is increased by 10% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec.” → “Blasts the target with energy, dealing Arcane damage. Each time you cast Arcane Blast, the damage of all other spells is increased by 10% and mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec.”
- Changed Arcane Missiles. Tooltip: “Launches magical missiles at an enemy, inflicting Arcane damage each second for 6 sec.” → “Launches magical missiles at an enemy, inflicting Arcane damage each sec for 6 sec.”
- Changed Arcane Surge. Tooltip: “Gain the Arcane Surge ability: Unleash all of your remaining mana in a surge of energy focused at the target dealing 72 to 84 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. (Numbers at level 20; they grow with your level.)” → “Gain the Arcane Surge ability: Unleash all of your remaining mana in a surge of energy focused at the target dealing 122 to 143 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. (Numbers at level 30; they grow with your level.)”
- Changed Area Death (TEST). ef: [{"e": 1, "v": 1.0, "r": 30, "tg": 15}] → [{"e": 1, "v": 1.0, "r": 20, "tg": 16}]
- Changed Armor +16, Attack Power +4. Tooltip: “Permanently increase the Attack Power value by 4 and the armor value by 16 of an item worn on the chest, legs, hands or feet.” → “Permanently increase the Attack Power value by 4 and the armor value by 16 of an item worn on the chest, legs, hands, or feet.”
- Changed Armor +16, Spell Power +2. Tooltip: “Permanently increase the Spell Power value by 2 and the armor value by 16 of an item worn on the chest, legs, hands or feet.” → “Permanently increase the Spell Power value by 2 and the armor value by 16 of an item worn on the chest, legs, hands, or feet.”
- Changed Armor +16, Stamina +2. Tooltip: “Permanently increase the Stamina value by 2 and the armor value by 16 of an item worn on the chest, legs, hands or feet.” → “Permanently increase the Stamina value by 2 and the armor value by 16 of an item worn on the chest, legs, hands, or feet.”
- Changed Armor +24, Stamina +3. Tooltip: “Permanently increase the Stamina value by 3 and armor value by 24 of an item worn on the chest, legs, hands or feet. Only usable on items level 15 and above.” → “Permanently increase the Stamina value by 3 and armor value by 24 of an item worn on the chest, legs, hands, or feet. Only usable on items level 15 and above.”
- Changed Armor +32, Stamina +4. Tooltip: “Permanently increase the Stamina value by 4 and armor value by 32 of an item worn on the chest, legs, hands or feet. Only usable on items level 25 and above.” → “Permanently increase the Stamina value by 4 and armor value by 32 of an item worn on the chest, legs, hands, or feet. Only usable on items level 25 and above.”
- Changed Armor +40, Stamina +5. Tooltip: “Permanently increase the Stamina value by 5 and armor value by 40 of an item worn on the chest, legs, hands or feet. Only usable on items level 35 and above.” → “Permanently increase the Stamina value by 5 and armor value by 40 of an item worn on the chest, legs, hands, or feet. Only usable on items level 35 and above.”
- Changed Assimilation. Tooltip: “Creates a pool of powerful absorbing magics. Players within this magic suffer 40 nature damage, transferring that much health to the Wild King every 2 sec.” → “Creates a pool of powerful absorbing magics. Players within this magic suffer 40 Nature damage, transferring that much health to the Wild King every 2 sec.”
- Changed Assimilation. Tooltip: “Creates a pool of powerful absorbing magics. Players within this magic suffer 40 nature damage, transferring that much health to the Wild King every 2 sec.” → “Creates a pool of powerful absorbing magics. Players within this magic suffer 40 Nature damage, transferring that much health to the Wild King every 2 sec.”
- Changed Assimilation. Tooltip: “Creates a pool of powerful absorbing magics. Players within this magic suffer 40 nature damage, transferring that much health to the Wild King every 2 sec.” → “Creates a pool of powerful absorbing magics. Players within this magic suffer 40 Nature damage, transferring that much health to the Wild King every 2 sec.”
- Changed Assimilation. Tooltip: “Creates a pool of powerful absorbing magics. Players within this magic suffer 40 nature damage, transferring that much health to the Wild King every 2 sec.” → “Creates a pool of powerful absorbing magics. Players within this magic suffer 40 Nature damage, transferring that much health to the Wild King every 2 sec.”; Buff or debuff text: “Inflicts 40 Nature damage every 2 sec, transfering that much health to the Wild King.” → “Inflicts 40 Nature damage every 2 sec, transferring that much health to the Wild King.”
- Changed Assimilation. Tooltip: “Creates a pool of powerful absorbing magics. Players within this magic suffer 40 nature damage, transferring that much health to the Wild King every 2 sec.” → “Creates a pool of powerful absorbing magics. Players within this magic suffer 40 Nature damage, transferring that much health to the Wild King every 2 sec.”
- Changed Astral Bulwark. Tooltip: “Absorbs ? damage, draining mana instead. Drains 0 mana per damage absorbed. Lasts 1 min.” → “Absorbs ? damage, draining mana instead. Drains 0 mana per damage absorbed. Lasts 1 min.”
- Changed Astral Weakness. Buff or debuff text: “Reduces Arcane, and Nature resistances by 75. Increases Arcane, and Nature damage taken by 25%.” → “Reduces Arcane and Nature resistances by 75%. Increases Arcane and Nature damage taken by 25%.”
- Changed Aura of Zeal. Tooltip: “Increases Haste by 10% for all allies within 0 yards.” → “Increases Haste by 10% for all allies within 0 yds.”
- Changed Avenger's Shield. Tooltip: “Hurls a holy shield at the enemy, dealing 111 to 136 (+9.1% of Holy spell power + 9.1% of attack power) Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 1 total targets. Lasts 5 sec. (Numbers at level 20; they grow with your level.)” → “Hurls a holy shield at the enemy, dealing 171 to 209 (+9.1% of Holy spell power + 9.1% of attack power) Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 1 total targets. Lasts 5 sec. (Numbers at level 30; they grow with your level.)”
- Changed Balefire Bolt. Tooltip: “Gain the Balefire Bolt ability: Unleash a reality-distorting burst of raw magic at your enemy, dealing 89 to 134 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 20%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists. (Numbers at level 20; they grow with your level.)” → “Gain the Balefire Bolt ability: Unleash a reality-distorting burst of raw magic at your enemy, dealing 151 to 227 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 20%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists. (Numbers at level 30; they grow with your level.)”
- Changed Baleflame. Tooltip: “Reduces your target's Fire resistance by 10.” → “Reduces your target's Fire resistance by 2.”; ef: [{"e": 6, "a": 123, "v": -10.0, "m": 4, "tg": 1}] → [{"e": 6, "a": 123, "v": -2.0, "m": 4, "tg": 1}]; tb: [[1302219, "enchant"]] → null
- Changed Balefrost. Tooltip: “Reduces your target's Frost resistance by 15.” → “Reduces your target's Frost resistance by 3.”; ef: [{"e": 6, "a": 123, "v": -15.0, "m": 16, "tg": 1}] → [{"e": 6, "a": 123, "v": -3.0, "m": 16, "tg": 1}]; tb: [[1302305, "enchant"]] → null
- Changed Balnazzar Transform. Duration: none → until cancelled; ef: [{"e": 67, "tg": 1}, {"e": 30, "v": 10000.0, "tg": 1}, {"e": 64, "v": 1.0, "tr": 17398, "tg": 1, "sp": 1.0}] → [{"e": 67, "tg": 1}, {"e": 30, "v": 10000.0, "tg": 1}, {"e": 64, "v": 1.0, "tr": 17398, "tg": 1, "sp": 1.0}, {"e": 6, "a": 56, "m": 10813, "tg": 1}]
- Changed Bear Captured in Trap. Range: melee range → 100 yd
- Changed Bear Form (Passive) (Passive). Proc chance: none → 100%; ef: [{"e": 6, "a": 466, "v": 180.0, "tg": 1}, {"e": 6, "a": 142, "v": 180.0, "m": 1, "tg": 1}, {"e": 6, "a": 230, "v": 20.0, "pl": 18.0, "tg": 1}, {"e": 6, "a": 99, "v": 30.0, "pl": 3.0, "tg": 1}, {"e": 6, "a": 108, "v": -100.0, "m": 14, "tg": 1}, {"e": 6, "a": 107, "v": 6000.0, "m": 11, "tg": 1}] → [{"e": 6, "a": 466, "v": 180.0, "tg": 1}, {"e": 6, "a": 142, "v": 180.0, "m": 1, "tg": 1}, {"e": 6, "a": 230, "v": 20.0, "pl": 18.0, "tg": 1}, {"e": 6, "a": 99, "v": 30.0, "pl": 3.0, "tg": 1}, {"e": 6, "a": 108, "v": -100.0, "m": 14, "tg": 1}, {"e": 6, "a": 107, "v": 6000.0, "m": 11, "tg": 1}, {"e": 6, "a": 77, "m": 3, "tg": 1}]
- Changed Beast Unleashed. Tooltip: “When struck in combat has a 8% chance to remove a Root effect from yourself. Can only occur once every 60 sec.” → “When struck in combat, has a 8% chance to remove a Root effect from yourself. Can only occur once every 60 sec.”
- Changed Benevolence. Tooltip: “Cause party members within 30 yards to regenerate 4 health every 5 sec.” → “Cause party members within 30 yds to regenerate 4 health every 5 sec.”
- Changed Between the Eyes. Tooltip: “Gain the Between the Eyes ability: Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 18 to 28 damage, 1 sec Stun 2 points: 30 to 45 damage, 2 sec Stun 3 points: 41 to 63 damage, 3 sec Stun 4 points: 52 to 80 damage, 4 sec Stun 5 points: 63 to 97 damage, 5 sec Stun Cooldown shared with Kidney Shot. (Numbers at level 20; they grow with your level.)” → “Gain the Between the Eyes ability: Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 37 to 57 damage, 1 sec Stun 2 points: 60 to 92 damage, 2 sec Stun 3 points: 83 to 127 damage, 3 sec Stun 4 points: 106 to 162 damage, 4 sec Stun 5 points: 129 to 197 damage, 5 sec Stun Cooldown shared with Kidney Shot. (Numbers at level 30; they grow with your level.)”
- Changed Blade Dance. Tooltip: “Gain the Blade Dance ability: Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 100. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds (Numbers at level 20; they grow with your level.)” → “Gain the Blade Dance ability: Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 150. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds (Numbers at level 30; they grow with your level.)”
- Changed Bladestorm. Tooltip: “In a flash of steel the caster whirls their weapons in an attack that inflicts normal damage plus 2.5 to all players within 8 yards.” → “In a flash of steel, the caster whirls their weapons in an attack that inflicts normal damage plus 2.5 to all players within 8 yds.”
- Changed Bladestorm. Tooltip: “In a flash of steel the caster whirls their weapons in an attack that inflicts normal damage plus 2.5 to all players within 8 yards.” → “In a flash of steel, the caster whirls their weapons in an attack that inflicts normal damage plus 2.5 to all players within 8 yds.”
- Changed Blast Nova. Tooltip: “Inflicts 100 Fire damage to enemies within 12 yards.” → “Inflicts 100 Fire damage to enemies within 12 yds.”
- Changed Blessed. Tooltip: “All party members within 30 yards are blessed, restoring 20 health every 5 sec.” → “All party members within 30 yds are blessed, restoring 20 health every 5 sec.”
- Changed Blessed by the Great Cat Spirit. Tooltip: “Blessed by the Great Cat Spirit.” → “Receive the blessing of the Great Cat Spirit.”
- Changed Blessed by the Great Windborne Cat Spirit. Tooltip: “Blessed by the Great Windborne Cat Spirit.” → “Receive the blessing of the Great Windborne Cat Spirit.”
- Changed Blood Sacrifice. Tooltip: “Drain 19 health, transferring it to the caster every 2 for 6 sec.” → “Drain 19 health, transferring it to you every 2 sec for 6 sec.”; Buff or debuff text: “Drains 19 health every 2 seconds to the caster.” → “Drains 19 health every 2 sec to the caster.”
- Changed Blood Siphon. Tooltip: “Deals 28 damage per second. Feeding back 28 health per second.” → “Inflicts 28 damage per sec feeding back 28 health per sec.”; Buff or debuff text: “Deals 28 damage per second. Feeding back 28 health per second.” → “Inflicts 28 damage per sec. Feeding back 28 health per sec.”
- Changed Blood Siphon. Tooltip: “Harmful spell casts have a chance to steal 112 life from target enemy over 8 sec.” → “Harmful spell casts have a chance to steal 112 life from the target enemy over 8 sec.”
- Changed Bloom. Tooltip: “Inflicts the target with a poison that takes root after 10s. When Bloom expires it roots the target in place, dealing intense Nature damage over 10 sec.” → “Afflicts the target with a poison that takes root after 10 sec. When Bloom expires it roots the target in place, dealing intense Nature damage over 10 sec.”; Buff or debuff text: “146 to 154 Nature damage every 1 seconds. If not dispelled, the target is rooted in place for 10 sec.” → “146 to 154 Nature damage every 1 sec. If not dispelled, the target is rooted in place for 10 sec.”
- Changed Blooming Rot. Tooltip: “Increases the time betwen an enemy's attacks by 33% and its casting by 25%, as well as adding 5% chance to spread the contagion to an ally when hit. Lasts 4 min.” → “Increases the time between an enemy's attacks by 33% and its casting speed by 25%, adding a 5% chance to spread the contagion to an ally when hit.”
- Changed Blooming Rot. Tooltip: “Increases the time betwen an enemy's attacks by 33% and its casting by 25%, as well as adding 5% chance to spread the contagion to an ally when hit. Lasts 4 min..” → “Increases the time between an enemy's attacks by 33% and its casting speed by 25%, adding a 5% chance to spread the contagion to an ally when hit..”
- Changed Bludgeon. Tooltip: “Bludgeon the target, dealing 126 Physical damage. Canines and Hyaenidae are stunned and sit for 3 sec.” → “Bludgeon the target, dealing 126 Physical damage. Canines and Hyaenidae are stunned and sit for 3 sec.”
- Changed Blunderbuss. Tooltip: “Fire a musket blast at up to 4 enemies in a cone in front of you for 26 to 39 (+48% of attack power) Physical damage. (Numbers at level 20; they grow with your level.)” → “Fire a musket blast at up to 4 enemies in a cone in front of you for 53 to 79 (+48% of attack power) Physical damage. (Numbers at level 30; they grow with your level.)”
- Changed Blunderbuss. Tooltip: “Gain the Blunderbuss ability: Fire a musket blast at up to 4 enemies in a cone in front of you for 26 to 39 (+48% of attack power) Physical damage. (Numbers at level 20; they grow with your level.)” → “Gain the Blunderbuss ability: Fire a musket blast at up to 4 enemies in a cone in front of you for 53 to 79 (+48% of attack power) Physical damage. (Numbers at level 30; they grow with your level.)”
- Changed Bolder'ok Boulder. Tooltip: “Launch a boulder dealing 98 Physical damage.” → “Launch a boulder, dealing 98 Physical damage.”
- Changed Bone Volley. Tooltip: “Hurl bones at nearby targets, dealing physical damage.” → “Hurl bones at nearby targets, dealing Physical damage.”
- Changed Boosted Rest. Buff or debuff text: “Recently rested in a Camp Tent, unable to benefit again for 1 hour.” → “You cannot gain more rested experience from a Camp Tent for 1 hour.”; Icon: new icon
- Changed Bounding Mana. Tooltip: “Launches a mana infused orb toward a random player that travels out and returns to it's origin. Players hit are inflicted with 285 to 315 Arcane damage.” → “Launches a mana infused orb toward a random player that travels out and returns to its origin. Players hit are inflicted with 285 to 315 Arcane damage.”
- Changed Bounding Mana. Tooltip: “Launches a mana infused orb toward a random player that travels out and returns to it's origin. Players hit are inflicted with 285 to 315 Arcane damage.” → “Launches a mana infused orb toward a random player that travels out and returns to its origin. Players hit are inflicted with 285 to 315 Arcane damage.”
- Changed Bounding Mana. Tooltip: “Launches a mana infused orb toward a random player that travels out and returns to it's origin. Players hit are inflicted with 285 to 315 Arcane damage.” → “Launches a mana infused orb toward a random player that travels out and returns to its origin. Players hit are inflicted with 285 to 315 Arcane damage.”
- Changed Bows. Tooltip: “You have <your weapon skill>/100 skill in Bows. Level 20 target: Hit: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Bows. Level 30 target: Hit: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Bramble Root. Tooltip: “When struck in combat inflicts 3 Nature and 3 Arcane damage to the attacker.” → “When struck in combat you inflict 3 Nature and 3 Arcane damage to the attacker.”; Buff or debuff text: “3 Nature damage dealt to attackers.” → “3 Nature damage inflicted to attackers.”
- Changed Brambles. Tooltip: “When struck in combat inflicts 3 Nature damage to the attacker.” → “When struck in combat, inflicts 3 Nature damage to the attacker.”
- Changed Breath of Decay. Tooltip: “Breathes putrid rot and decay, inflicting 40 nature damage to all players within 400 yards.” → “Breathes putrid rot and decay, inflicting 40 Nature damage to all players within 400 yds.”
- Changed Bristlecone. Tooltip: “When struck in combat inflicts 3 Nature damage to the attacker.” → “When struck in combat, inflicts 3 Nature damage to the attacker.”
- Changed Bulwark of Lost Seasons. Tooltip: “Deal 1 to 113 Fire damage.” → “Inflict 1 to 113 Fire damage.”; Buff or debuff text: “Deal 1 to 113 Fire damage.” → “Inflict 1 to 113 Fire damage.”
- Changed Bulwark of Lost Seasons. Tooltip: “Deal 37 to 77 Nature damage.” → “Inflict 37 to 77 Nature damage.”; Buff or debuff text: “Deal 37 to 77 Nature damage.” → “Inflict 37 to 77 Nature damage.”
- Changed Bulwark of Lost Seasons. Tooltip: “Deal 50 to 64 Shadow damage.” → “Inflict 50 to 64 Shadow damage.”; Buff or debuff text: “Deal 50 to 64 Shadow damage.” → “Inflict 50 to 64 Shadow damage.”
- Changed Bulwark of Lost Seasons. Tooltip: “Deal 57 Frost damage.” → “Inflict 57 Frost damage.”; Buff or debuff text: “Deal 57 Frost damage.” → “Inflict 57 Frost damage.”
- Changed Burning Blade. Tooltip: “Inflicts Fire damage to an enemy every 2 sec. for 10 sec.” → “Inflicts Fire damage to an enemy every 2 sec for 10 sec.”; Buff or debuff text: “14 to 16 Fire damage inflicted every 2 sec. Upon expiration players within 8 yards are wreathed in fire inflicting 694 to 806 Fire damage and clearing Biting Cold.” → “14 to 16 Fire damage inflicted every 2 sec. Upon expiration players within 8 yds are wreathed in fire, inflicting 694 to 806 Fire damage and clearing Biting Cold.”
- Changed Camp Chair (Tier 1). Tooltip: “Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, mutually exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Cat Form (Passive) (Passive). ef: [{"e": 6, "a": 99, "v": 12.0, "pl": 2.0, "tg": 1}, {"e": 6, "a": 10, "v": -29.0, "m": 127, "tg": 1}, {"e": 6, "a": 108, "v": -100.0, "m": 14, "tg": 1}, {"e": 6, "a": 107, "v": 6000.0, "m": 11, "tg": 1}, {"e": 6, "a": 107, "v": -500.0, "m": 21, "tg": 1}, {"e": 6, "a": 598, "v": 100.0, "m": 1, "tg": 1}] → [{"e": 6, "a": 99, "v": 12.0, "pl": 2.0, "tg": 1}, {"e": 6, "a": 10, "v": -29.0, "m": 127, "tg": 1}, {"e": 6, "a": 108, "v": -100.0, "m": 14, "tg": 1}, {"e": 6, "a": 107, "v": 6000.0, "m": 11, "tg": 1}, {"e": 6, "a": 107, "v": -500.0, "m": 21, "tg": 1}, {"e": 6, "a": 598, "v": 100.0, "m": 1, "tg": 1}, {"e": 6, "a": 77, "m": 3, "tg": 1}, {"e": 6, "a": 601, "tg": 1}]
- Changed Cat Mastery. Buff or debuff text: “Your next shapeshift into a cat has no cost and upon shifting you gain 100 energy.” → “Your next shapeshift into a cat has no cost and, upon shifting, you gain 100 energy.”
- Changed Caught Sheep. Tooltip: “The sheep casts on Player to give player condition for Quest Credit” → “The sheep casts a spell on the player to grant quest credit.”
- Changed Chaos Bolt. Tooltip: “Gain the Chaos Bolt ability: Sends a bolt of chaotic fire at the enemy, dealing 171 to 216 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. (Numbers at level 20; they grow with your level.)” → “Gain the Chaos Bolt ability: Sends a bolt of chaotic fire at the enemy, dealing 289 to 366 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. (Numbers at level 30; they grow with your level.)”
- Changed Charged Shot. Tooltip: “Deals 120 physical damage to the current enemy target.” → “Deals 120 Physical damage to the current enemy target.”
- Changed Charm. Tooltip: “Charms the target, preventing all actions for up to 15 sec. Any damage caused will remove the effect. Only works against Humanoids.” → “Charms the target, preventing all actions for up to 15 sec. Any damage caused will remove the effect. Only works against Humanoids.”
- Changed Chilled. Tooltip: “Target's movement slowed and time between attacks increased.” → “Slows the target's movement and increases the time between its attacks.”
- Changed Chronostatic Preservation. Tooltip: “Gain the Chronostatic Preservation ability: [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 242 to 363. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.] (Numbers at level 20; they grow with your level.)” → “Gain the Chronostatic Preservation ability: [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 421 to 632. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.] (Numbers at level 30; they grow with your level.)”
- Changed Chronostatic Preservation. Tooltip: “[Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 242 to 363. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.] (Numbers at level 20; they grow with your level.)” → “[Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 421 to 632. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.] (Numbers at level 30; they grow with your level.)”
- Changed Chronostatic Preservation. Tooltip: “Unleash stored chronomantic energy to instantly heal a friendly target for 242to 363. (Numbers at level 20; they grow with your level.)” → “Unleash stored chronomantic energy to instantly heal a friendly target for 421to 632. (Numbers at level 30; they grow with your level.)”
- Changed Chronostatic Preservation. Buff or debuff text: “Chronomantic energy ready to be unleashed. Instantly healing a friendly target for 242 to 363. (Numbers at level 20; they grow with your level.)” → “Chronomantic energy ready to be unleashed. Instantly healing a friendly target for 421 to 632. (Numbers at level 30; they grow with your level.)”
- Changed Circle of Healing. Tooltip: “Gain the Circle of Healing ability: Heals all of target player's party members within 43.5 yards of target player for 157 to 174. (Numbers at level 20; they grow with your level.)” → “Gain the Circle of Healing ability: Heals all of target player's party members within 43.5 yards of target player for 274 to 303. (Numbers at level 30; they grow with your level.)”
- Changed Cleanse Heart. Tooltip: “Wring out the Well of Eternity water from the Runecloth on to the venomous chimaera heart.” → “Wring out the Well of Eternity water from the Runecloth onto the venomous chimaera heart.”
- Changed Clear Current Transmogrifications. Tooltip: “|cnNORMAL_FONT_COLOR:Resets all equipped gear to their original appearance |cnWHITE_FONT_COLOR:Lock Appearance: |cnNORMAL_FONT_COLOR:Prevent this appearance from being replaced by a Situation |cnGREEN_FONT_COLOR:<Right Click to toggle lock appearance>” → “|cnNORMAL_FONT_COLOR:Resets all equipped gear to its original appearance |cnWHITE_FONT_COLOR:Lock Appearance: |cnNORMAL_FONT_COLOR:Prevent this appearance from being replaced by a Situation |cnGREEN_FONT_COLOR:<Right Click to toggle lock appearance>”
- Changed Cleric's Elixir. Buff or debuff text: “Healing done increased by spells and effects increased by up to 30.” → “Healing done by spells and effects increased by up to 30.”
- Changed Clever Poultice (Rank 2). Tooltip: “Target is cured of diseases up to level 35. Not useable in combat.” → “Target is cured of diseases up to level 35. Not usable in combat.”
- Changed Cloud of Chained Essence. Tooltip: “Deals 140 Nature damage per 2 sec. Deaks 2 times as much damage to Trolls.” → “Inflicts140 Nature damage per 2 sec. Deaks 2 times as much damage to Trolls.”
- Changed Cloud of Chained Essence. Tooltip: “Unleash a cloud of lethargy in a 0 yard radius. Enemies that attack within the cloud have a ?% chance to succumb to sleep for 8 sec. Lasts for 20 sec.” → “Unleash a cloud of lethargy in a 0 yd radius. Enemies that attack within the cloud have a ?% chance to succumb to sleep for 8 sec. Lasts for 20 sec.”
- Changed Collapsing Star. Tooltip: “Anara Chillwind channels the grace of Elune infusing random enemies with the might of a star inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.” → “Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.”
- Changed Collapsing Star. Tooltip: “Anara Chillwind channels the grace of Elune infusing random enemies with the might of a star inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.” → “Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.”
- Changed Confuse Beast. Tooltip: “Bewitch the target Beast, reducing the damage it does to you by 15%.” → “Bewitch the target Beast, reducing the Physical damage it does to you by 15%.”; Buff or debuff text: nothing → “Dealing 15% reduced Physical damage to the caster.”
- Changed Conjure Swarm. Tooltip: “@?pelldesc<1302764>” → “Summons several Festering Swarmers nearby.”
- Changed Conjure Swarm. Tooltip: “@?pelldesc<1302764>” → “Summons several Festering Swarmers nearby.”
- Changed Convoke the Spirits. Tooltip: “Summons a Wild Spirit every 10 sec.These spirits will close in on the Wild King's enemies and detonate.” → “Summons a Wild Spirit every 10 sec. These spirits will close in on the Wild King's enemies and detonate.”
- Changed Convoke the Spirits. Tooltip: “Summons a Wild Spirit every 10 sec.These spirits will close in on the Wild King's enemies and detonate.” → “Summons a Wild Spirit every 10 sec. These spirits will close in on the Wild King's enemies and detonate.”
- Changed Corpse Eater. Tooltip: “Steals 21 life from target enemy. Deals 3 times as much damage to Undead.” → “Steals 21 life from the target enemy. Deals 3 times as much damage to Undead.”
- Changed Corpse Explosion. Tooltip: “Inflicts 40 nature damage to nearby players, applying a damaging aura and knocking them back.” → “Knock back nearby enemies within 12 yds inflicting 40 Nature damage and an additional 10 Nature damage every 3 sec for 30 sec.”
- Changed Corrosive Breath. Tooltip: “Deals 60 nature damage to all enemies within 30 yards of the target.” → “Deals 60 Nature damage to all enemies within 30 yds of the target.”
- Changed Corrosive Poison. Tooltip: “Deal 42 Fire and 14 Frost damage, slow the target by 50% for 5 sec, reduce armor by 50, and deal 7 Nature damage every 3 sec for 12 sec.” → “Inflict 42 Fire and 14 Frost damage, slow the target by 50% for 5 sec, reduce armor by 50, and inflict 7 Nature damage every 3 sec for 12 sec.”; Buff or debuff text: “Armor lowered by 50 and 7 periodic Nature damage every 3.” → “Armor lowered by 50 and inflicting 7 Nature damage every 3 sec.”
- Changed Coward!. ef: [{"e": 6, "a": 80, "v": -20.0, "m": -1, "tg": 1}, {"e": 6, "a": 79, "v": -20.0, "m": 127, "tg": 1}, {"e": 6, "a": 101, "v": -20.0, "m": 127, "tg": 1}] → [{"e": 6, "a": 137, "v": -20.0, "tg": 1}, {"e": 6, "a": 79, "v": -20.0, "m": 127, "tg": 1}, {"e": 6, "a": 101, "v": -20.0, "m": 127, "tg": 1}]
- Changed Crafted Shadows. Tooltip: “When struck in combat has a 5% chance to remove a Snare effect from yourself. Can only occur once every 60 sec.” → “When struck in combat, has a 5% chance to remove a Snare effect from yourself. Can only occur once every 60 sec.”
- Changed Crossbows. Tooltip: “You have <your weapon skill>/100 skill in Crossbows. Level 20 target: Hit: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Crossbows. Level 30 target: Hit: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Crown of the Heavens. Tooltip: “Instantly activates the effects of Convoke the Spirits, Assimilation and Dreamfall for the remainder of the encounter.” → “Instantly activates the effects of Convoke the Spirits, Assimilation, and Dreamfall for the remainder of the encounter.”
- Changed Crusader Strike. Tooltip: “Inflicts 50 damage to an enemy and increases the Holy damage it takes by 5 per Crusader Strike. Can be applied up to 2 times. Lasts 30 sec.” → “Inflicts 50 damage to an enemy and increases the Holy damage it takes by 5 per Crusader Strike for 30 sec. Can be applied up to 2 times.”
- Changed Cryoblast. Tooltip: “Inflicts 183 to 247 Frost damage in a 5 yard radius.” → “Inflicts 43 to 57 Frost damage in a 5 yard radius. (Numbers at level 30; they grow with your level.)”; Required level: none → level 16; ef: [{"e": 2, "v": 215.0, "lo": 183.0, "hi": 247.0, "r": 5, "tg": 16}] → [{"e": 2, "v": 50.0, "lo": 42.6, "hi": 57.4, "pl": 8.0, "r": 5, "tg": 16}]
- Changed Crystallize. Buff or debuff text: “Stunned. Increases Fire damage taken by 25%.” → “Stunned. Fire damage taken increased by 25%.”
- Changed Curse of Thorns. Tooltip: “Curses an enemy for 3 min., giving it 50% chance to take 19 to 41 damage on attack.” → “Curses an enemy for 3 min, giving it 50% chance to take 19 to 41 damage on attack.”; Buff or debuff text: “50% chance to take 19 to 41 damage on a” → “50% chance to take 19 to 41 damage on attack.”
- Changed Cyclone. Tooltip: “Summons a cyclone that travels outward and then returns, tossing any enemies impacted into the air dealing 28 to 32 Nature damage. Targets are stunned them for6 sec and have their Healing reduced by 75%.” → “Summons a cyclone that travels outward and then returns, tossing any enemies impacted into the air, inflicting 28 to 32 Nature damage. Targets are stunned for 6 sec and have their healing reduced by 75%.”
- Changed Cyclone. Tooltip: “Summons a cyclone that travels outward and then returns, tossing any enemies impacted into the air dealing 28 to 32 Nature damage. Targets are stunned them for6 sec and have their Healing reduced by 75%.” → “Summons a cyclone that travels outward and then returns, tossing any enemies impacted into the air, inflicting 28 to 32 Nature damage. Targets are stunned for 6 sec and have their healing reduced by 75%.”
- Changed Cyclonic Winds. Tooltip: “Summons a cyclone that travels outward and then returns, tossing any enemies impacted into the air dealing 28 to 32 Nature damage. Targets are stunned them for6 sec and have their Healing reduced by 75%.” → “Summons a cyclone that travels outward and then returns, tossing any enemies impacted into the air, inflicting 28 to 32 Nature damage. Targets are stunned for 6 sec and have their healing reduced by 75%.”; Buff or debuff text: “Stunned. Healing effects reduced by 75%.” → “Stunned. Healing effects reduced by 75%.”
- Changed Daggers. Tooltip: “You have <your weapon skill>/100 skill in Daggers. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Daggers. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Dark Skeletal Horse. Tooltip: “Summons and dismisses a rideable green kodo. This is a very fast mount.” → “Summons and dismisses a rideable dark skeletal horse. This is a very fast mount.”
- Changed Darkspear Islands Enriched Ration. Tooltip: “Restores 2148 health and 4410 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.” → “Restores 2148 health and 4410 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.”
- Changed Darkspear Islands Field Ration. Tooltip: “Restores 1074 health and 2202 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.” → “Restores 1074 health and 2202 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.”
- Changed Darkspear Islands Iron Ration. Tooltip: “Restores 1608 health and 3306 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.” → “Restores 1608 health and 3306 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.”
- Changed Darkspear Voodoo Seal. Buff or debuff text: “In a Forest or Grassland area, restoring an additional 6 Mana every 5 seconds.” → “In a Forest or Grassland area, restoring an additional 6 Mana every 5 sec.”
- Changed Darkspear Voodoo Seal. Buff or debuff text: “In a Forest or Grassland area, restoring an additional 10 Mana every 5 seconds.” → “In a Forest or Grassland area, restoring an additional 10 Mana every 5 sec.”
- Changed Dawnbloom. Tooltip: “Increases healing done by up to 18 and damage done by up to 6 for all magical spells and effects.” → “Healing increased by up to 18 and damage done by up to 6 for all magical spells and effects.”; Buff or debuff text: “Increases healing done by up to 18 and damage done by up to 6 for all magical spells and effects.” → “Healing increased by up to 18 and damage done by up to 6 for all magical spells and effects.”
- Changed Death Grip. Tooltip: “Seize a thread of the enemy's soul to tug their physical form toward you. May not be used on enemies higher than level 21 or which are marked as boss enemies. (Numbers at level 20; they grow with your level.)” → “Seize a thread of the enemy's soul to tug their physical form toward you. May not be used on enemies higher than level 31 or which are marked as boss enemies. (Numbers at level 30; they grow with your level.)”
- Changed Death Grip. Tooltip: “Seize a thread of the enemy's soul to tug their physical form toward you. May not be used on enemies higher than level 21 or which are marked as boss enemies. (Numbers at level 20; they grow with your level.)” → “Seize a thread of the enemy's soul to tug their physical form toward you. May not be used on enemies higher than level 31 or which are marked as boss enemies. (Numbers at level 30; they grow with your level.)”
- Changed Death Grip. Tooltip: “Seize a thread of the enemy's soul to tug their physical form toward you. May not be used on enemies higher than level 21 or which are marked as boss enemies. (Numbers at level 20; they grow with your level.)” → “Seize a thread of the enemy's soul to tug their physical form toward you. May not be used on enemies higher than level 31 or which are marked as boss enemies. (Numbers at level 30; they grow with your level.)”
- Changed Deathbone Surge. Buff or debuff text: “Magical damage and healing dealt is increased by 70” → “Magical damage and healing dealt is increased by 70.”
- Changed Debilitate. Tooltip: “Hits an enemy with a bolt of draining arcane power that consumes up to 200 mana.” → “Hits an enemy with a bolt of draining arcane power that siphons up to 200 mana.”
- Changed Deep Freeze. Tooltip: “Gain the Deep Freeze ability: Stuns the target for 5 sec. Only usable on Frozen targets. Deals 147 to 171 damage to targets permanently immune to Stun. This damage benefits from, but does not consume, stacks of Glaciate. (Numbers at level 20; they grow with your level.)” → “Gain the Deep Freeze ability: Stuns the target for 5 sec. Only usable on Frozen targets. Deals 250 to 291 damage to targets permanently immune to Stun. This damage benefits from, but does not consume, stacks of Glaciate. (Numbers at level 30; they grow with your level.)”
- Changed Deft Digits. Tooltip: “Improves hand agility and flexibility, increasing crafting speed.” → “Improves hand agility and flexibility, increasing crafting speed by 75%.”; Buff or debuff text: “Crafting speed increased by 75% until cancelled.” → “Crafting speed increased by 75%.”
- Changed Demonbane. Tooltip: “Fear all Demons within 15 yards for 6 sec.” → “Fear all Demons within 15 yds for 6 sec.”
- Changed Demonic Brand. Buff or debuff text: “The caster's pet deals an additional 14 to 17 (scales with Fire spell power and Shadow spell power) damage with its next 1 attack. (Numbers at level 26; they grow with your level.)” → “The caster's pet deals an additional 20 to 23 (scales with Fire spell power and Shadow spell power) damage with its next 1 attack. (Numbers at level 30; they grow with your level.)”
- Changed Demonic Brand. Tooltip: “Consuming a brand deals 14 to 17 (+7.8% of Shadow spell power) Shadow damage. (Numbers at level 26; they grow with your level.)” → “Consuming a brand deals 20 to 23 (+7.8% of Shadow spell power) Shadow damage. (Numbers at level 30; they grow with your level.)”
- Changed Demonic Brand. Tooltip: “Consuming a brand deals Fire 14 to 17 (+7.8% of Fire spell power) damage. (Numbers at level 26; they grow with your level.)” → “Consuming a brand deals 20 to 23 (+7.8% of Fire spell power) Fire damage. (Numbers at level 30; they grow with your level.)”
- Changed Destroy. Tooltip: “Discard of hazardous materials a safe distance away from Gadgetzan and other garbage.” → “Discard hazardous materials a safe distance away from Gadgetzan and other garbage.”
- Changed Detonate. Tooltip: “Inflicts 60% nature damage to all players within 0 yards.” → “Inflicts 60% Nature damage to all players within 0 yds.”
- Changed Devour Magic (Rank 4). Tooltip: “Purges 2 harmful magic effects from a friend or 2 beneficial magic effects from an enemy. If an effect is devoured, the Felhunter will be healed for 579.” → “Purges 2 harmful magic effects from a friend or 2 beneficial magic effects from an enemy. If an effect is devoured, the Felhunter will be healed for 579.”
- Changed Diamond Flask. Tooltip: “Strength increased by 20.” → “Increases Strength by 20.”
- Changed Dig. Tooltip: “Dig up a grave. Usable at Raven Hill Cemetery and Scarlet Monastery Graveyard.” → “Dig up a grave. Usable at Raven Hill Cemetery and Scarlet Monastery Graveyard.”
- Changed Dire Bear Form (Passive) (Passive). Proc chance: none → 100%; ef: [{"e": 6, "a": 466, "v": 360.0, "tg": 1}, {"e": 6, "a": 142, "v": 360.0, "m": 1, "tg": 1}, {"e": 6, "a": 230, "v": 600.0, "pl": 32.0, "tg": 1}, {"e": 6, "a": 99, "v": 120.0, "pl": 3.0, "tg": 1}, {"e": 6, "a": 108, "v": -100.0, "m": 14, "tg": 1}, {"e": 6, "a": 107, "v": 6000.0, "m": 11, "tg": 1}] → [{"e": 6, "a": 466, "v": 360.0, "tg": 1}, {"e": 6, "a": 142, "v": 360.0, "m": 1, "tg": 1}, {"e": 6, "a": 230, "v": 600.0, "pl": 32.0, "tg": 1}, {"e": 6, "a": 99, "v": 120.0, "pl": 3.0, "tg": 1}, {"e": 6, "a": 108, "v": -100.0, "m": 14, "tg": 1}, {"e": 6, "a": 107, "v": 6000.0, "m": 11, "tg": 1}, {"e": 6, "a": 77, "m": 3, "tg": 1}]
- Changed Dire Bear Mastery. Buff or debuff text: “Your next shapeshift into a bear has no cost and upon shifting you gain 80 rage.” → “Your next shapeshift into a bear has no cost and, upon shifting, you gain 80 rage.”
- Changed Discolored Healing Potion. Tooltip: “Restores 600 to 680 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.” → “Restores 600 to 680 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.”
- Changed Dismissal. ef: [{"e": 252, "tg": 25}, {"e": 6, "a": 4, "tg": 25}] → [{"e": 252, "tg": 25}, {"e": 6, "a": 4, "tg": 25}, {"e": 79, "tg": 25}]
- Changed Disruption. Tooltip: “Siphoning arcane power.” → “Siphon arcane power.”
- Changed Divine Light. Tooltip: “Gain the Divine Light ability: Heals a friendly target for 429 to 475. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light. (Numbers at level 20; they grow with your level.)” → “Gain the Divine Light ability: Heals a friendly target for 748 to 828. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light. (Numbers at level 30; they grow with your level.)”
- Changed DNT. Tooltip: “Teleports the caster to Orgrimmar.” → “Teleports you to Orgrimmar.”
- Changed DNT. Tooltip: “Teleports the caster to Orgrimmar.” → “Teleports you to Orgrimmar.”
- Changed DNT. Tooltip: “Teleports the caster to Orgrimmar.” → “Teleports you to Orgrimmar.”
- Changed Dormant Heart of the Mountain. Name: Dormant Heart of the Mountain → Dormant Heart of the Mountain; Cast time: instant → 3 sec
- Changed Drain Life. Tooltip: “Drains 20 health from an enemy over 5 sec., transferring it to the caster.” → “Drains 20 health from an enemy over 5 sec, transferring it to you.”
- Changed Drain Vitality. Buff or debuff text: “6.6 Arcane damage every 2 seconds.” → “6.6 Arcane damage every 2 sec.”
- Changed Dreadful Screech. Tooltip: “The Wild King releases a dreadful screech, causing all players within 0 yards to run in fear for 0 sec.” → “The Wild King releases a dreadful screech, causing all players within 0 yds to run in fear for 0 sec.”
- Changed Dreamfall. Tooltip: “Throws the Emerald Dream into turmoil, inflicting 10 nature damage to all players every 1 sec.” → “Throws the Emerald Dream into turmoil, inflicting 10 Nature damage to all players every 1 sec.”; Buff or debuff text: “Inflicts 10 nature damage to all players every 1 sec.” → “Inflicts 10 Nature damage to all players every 1 sec.”
- Changed Dreamfall. Tooltip: “Throws the Emerald Dream into turmoil, inflicting 10 nature damage to all players every 1 sec.” → “Throws the Emerald Dream into turmoil, inflicting 10 Nature damage to all players every 1 sec.”
- Changed Druid Forms. Tooltip: “Shapeshift in one of several powerful forms, enhancing your combat capabilities. Bear Form Shapeshift into a bear, increasing melee attack power by 30, armor contribution from items by 180%, and health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.” → “Shapeshift in one of several powerful forms, enhancing your combat capabilities. Bear Form Shapeshift into Bear Form, increasing Attack Power by 30, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.”
- Changed Drums of War (Racial Passive). Tooltip: “Your drumbeat inspires allies, increasing the movement speed and mounted movement speed of all party members within 30 yards by 20% for 15 sec.” → “Your drumbeat inspires allies, increasing the movement speed and mounted movement speed of all party members within 30 yds by 20% for 15 sec.”
- Changed Dual Wield (Passive). Tooltip: “Allows one-hand and off-hand weapons to be equipped in the off-hand.” → “Allows one-hand and Off Hand weapons to be equipped in the Off Hand.”
- Changed Dust Storm. Tooltip: “Kicks up dust inflicting 35 Physical damage to enemies within 10 yds and reducing hit chance with attacks by 25%.” → “Kicks up dust, inflicting 35 Physical damage to enemies within 10 yds and reducing hit chance with attacks by 25%.”
- Changed Earth Shield. Tooltip: “Gain the Earth Shield ability: Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 27. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. (Numbers at level 20; they grow with your level.)” → “Gain the Earth Shield ability: Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 49. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. (Numbers at level 30; they grow with your level.)”
- Changed Earthliving. Tooltip: “Heals 63 over 12 sec sec. (Numbers at level 20; they grow with your level.)” → “Heals 111 over 12 sec sec. (Numbers at level 30; they grow with your level.)”
- Changed Efflorescence. Tooltip: “Heals all party or raid members within 15 yards of the selected area for 19 every 0 sec for 15 sec. (Numbers at level 20; they grow with your level.)” → “Heals all party or raid members within 15 yards of the selected area for 33 every 0 sec for 15 sec. (Numbers at level 30; they grow with your level.)”; Buff or debuff text: “Healing all party members of your Swiftmend target within your Efflorescence every 1 sec for 19. (Numbers at level 20; they grow with your level.)” → “Healing all party members of your Swiftmend target within your Efflorescence every 1 sec for 33. (Numbers at level 30; they grow with your level.)”
- Changed Efflorescence. Tooltip: “Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 19 every 1 sec for 15 sec. (Numbers at level 20; they grow with your level.)” → “Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 33 every 1 sec for 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Efflorescence. Tooltip: “Gain the Efflorescence ability: Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 19 every 1 sec for 15 sec. (Numbers at level 20; they grow with your level.)” → “Gain the Efflorescence ability: Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 33 every 1 sec for 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Eidolon Ward. Tooltip: “Absorbs 1176 Shadow damage. Lasts 30 sec.” → “Absorbs 1176 Shadow damage for 30 sec.”
- Changed Electrocute. Tooltip: “Disarms an enemy 4 sec.” → “Disarms an enemy for 4 sec.”
- Changed Electrocute. Tooltip: “When struck in melee combat has a 5% chance of Disarming the attacker for 4 sec. Can only occur once every 60 sec.” → “When struck in melee combat, has a 5% chance of Disarming the attacker for 4 sec. Can only occur once every 60 sec.”
- Changed Elixir of Cunning. Tooltip: “Drink to gain 25 Agility and Intellect for 30 min. Lasts for 30 min.” → “Drink to gain 25 Agility and Intellect. Lasts for 30 min.”
- Changed Elixir of the Phalanx. Tooltip: “Drink to gain 400 maximum health and 500 armor for 30 min. Lasts for 30 min.” → “Drink to gain 400 Maximum Health and 500 Armor. Lasts for 30 min.”; Buff or debuff text: “Maximum health increased by 400 and Armor increased by 500.” → “Maximum Health increased by 400 and Armor increased by 500.”
- Changed Embedded Thorns. Tooltip: “Deal 6 Physical damage and embeds thorns in the target which cause melee attacks received to deal an additional 5 Physical damage.” → “Deals 6 Physical damage and embeds thorns in the target which cause melee attacks received to deal an additional 5 Physical damage.”
- Changed Embrace of the Viper. Tooltip: “Taking damage while at or below 25% health causes you to restore 100 health and mana over 5 sec. This effect can only trigger once every 5 min.” → “Taking damage while at or below 25% health causes you to restore 100 health and mana over 5 sec. This effect can only trigger once every 5 min.”
- Changed Emerald Stasis. Tooltip: “Communing with the Emerald Dream to subdue Nythus.” → “Commune with the Emerald Dream to subdue Nythus.”
- Changed Enchant Gloves - Natural Power. Tooltip: “Permanently enchant gloves to increase nature damage by up to 20.” → “Permanently enchant gloves to increase Nature damage by up to 20.”
- Changed Enchant Weapon - Revelation. Tooltip: “Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.” → “Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.”; ef: [{"e": 53, "v": 10.0, "m": 8217}] → [{"e": 53, "v": 10.0, "m": 8217}, {"e": 3, "v": 100.0}]
- Changed Enchanted (Rank 1). Tooltip: “Increase the Spirit of nearby party members by 16.” → “Increases the Spirit of nearby party members by 16.”
- Changed Enchanted Lute (Tier 1). Tooltip: “Summons an enchanted lute that allows you and others sitting nearby to gain 114 increase to Armor and 4 increase to all stats, exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of 1 hour. (Numbers at level 20; they grow with your level.)” → “Summons an enchanted lute that allows you and others sitting nearby to gain 163 Armor, 7 increase to all stats, and 6 increase to all resistances, mutually exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of 1 hour. (Numbers at level 30; they grow with your level.)”
- Changed Enfeeble. Tooltip: “Afflicts the target with a deadly curse that takes 6s to take effect. Upon expiration it deals 71 to 79 Shadow damage and reduces their damage dealt by 15%.” → “Afflicts the target with a deadly curse that takes 10 sec to take effect. Upon expiration, it deals 71 to 79 Shadow damage and reduces their damage dealt by 25%.”; Buff or debuff text: “Inflicts 71 to 79 Shadow damage after 15 sec and reduces damage dealt by 15%.” → “Inflicts 71 to 79 Shadow damage after 10 sec and reduces damage dealt by 25%.”
- Changed Enfeeble. Tooltip: “Afflicts the target with a deadly curse that takes 6s to take effect. Upon expiration it deals 71 to 79 Shadow damage and reduces their damage dealt by 15%.” → “Afflicts the target with a deadly curse that takes 10 sec to take effect. Upon expiration, it deals 71 to 79 Shadow damage and reduces their damage dealt by 25%.”; Buff or debuff text: “Afflicts the target with a deadly curse that takes 6s to take effect. Upon expiration it deals 71 to 79 Shadow damage and reduces their damage dealt by 15%.” → “Afflicts the target with a deadly curse that takes 10 sec to take effect. Upon expiration, it deals 71 to 79 Shadow damage and reduces their damage dealt by 25%.”; ef: [{"e": 2, "v": 75.0, "lo": 71.2, "hi": 78.8, "tg": 25}, {"e": 6, "a": 79, "v": -15.0, "m": 127, "tg": 25}] → [{"e": 2, "v": 75.0, "lo": 71.2, "hi": 78.8, "tg": 25}, {"e": 6, "a": 79, "v": -25.0, "m": 127, "tg": 25}]
- Changed Engrave Belt - Kill Shot. Tooltip: “Engrave your belt with the Kill Shot rune: You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 146. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 20; they grow with your level.)” → “Engrave your belt with the Kill Shot rune: You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 249. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Belt - Malleable Protection. Tooltip: “Engrave your belt with the Malleable Protection rune: You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 100, lasting 15 sec. (Numbers at level 20; they grow with your level.)” → “Engrave your belt with the Malleable Protection rune: You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 150, lasting 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Belt - Mind Spike. Tooltip: “Engrave your belt with the Mind Spike rune: Blasts the target for 46 to 54 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 20; they grow with your level.)” → “Engrave your belt with the Mind Spike rune: Blasts the target for 78 to 90 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Belt - Nourish. Tooltip: “Engrave your belt with the Nourish rune: Heals a friendly target for 190 to 223. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth. (Numbers at level 20; they grow with your level.)” → “Engrave your belt with the Nourish rune: Heals a friendly target for 335 to 393. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Belt - Spellfrost Bolt. Tooltip: “Engrave your belt with the Spellfrost Bolt rune: Launches a bolt of spellfrost at the enemy, causing 97 to 113 Spellfrost damage and slowing movement speed by 40% for 9 sec. This spell will be checked against the lower of the target's Frost and Arcane resists and counts as both Frost and Arcane damage. (Numbers at level 20; they grow with your level.)” → “Engrave your belt with the Spellfrost Bolt rune: Launches a bolt of spellfrost at the enemy, causing 165 to 192 Spellfrost damage and slowing movement speed by 40% for 9 sec. This spell will be checked against the lower of the target's Frost and Arcane resists and counts as both Frost and Arcane damage. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Boots - Chronostatic Preservation. Tooltip: “Engrave your boots with the Chronostatic Preservation rune: [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 242 to 363. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.] (Numbers at level 20; they grow with your level.)” → “Engrave your boots with the Chronostatic Preservation rune: [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 421 to 632. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.] (Numbers at level 30; they grow with your level.)”
- Changed Engrave Boots - Sacred Shield. Tooltip: “Engrave your boots with the Sacred Shield rune: Each time the target takes damage they gain a Sacred Shield, absorbing 44 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. (Numbers at level 20; they grow with your level.)” → “Engrave your boots with the Sacred Shield rune: Each time the target takes damage they gain a Sacred Shield, absorbing 76 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Boots - Shadowflame. Tooltip: “Engrave your boots with the Shadowflame rune: Burns the enemy for 57 Shadowflame damage and then an additional 105 Shadowflame damage over 15 sec. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges. (Numbers at level 20; they grow with your level.)” → “Engrave your boots with the Shadowflame rune: Burns the enemy for 96 Shadowflame damage and then an additional 177 Shadowflame damage over 15 sec. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Boots - Void Plague. Tooltip: “Engrave your boots with the Void Plague rune: Afflicts the target with a disease that causes 292 Shadow damage over 18 sec. (Numbers at level 20; they grow with your level.)” → “Engrave your boots with the Void Plague rune: Afflicts the target with a disease that causes 493 Shadow damage over 18 sec. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Bracers - Balefire Bolt. Tooltip: “Engrave your bracers with the Balefire Bolt rune: Unleash a reality-distorting burst of raw magic at your enemy, dealing 89 to 134 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 20%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists. (Numbers at level 20; they grow with your level.)” → “Engrave your bracers with the Balefire Bolt rune: Unleash a reality-distorting burst of raw magic at your enemy, dealing 151 to 227 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 20%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Bracers - Efflorescence. Tooltip: “Engrave your bracers with the Efflorescence rune: Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 19 every 1 sec for 15 sec. (Numbers at level 20; they grow with your level.)” → “Engrave your bracers with the Efflorescence rune: Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 33 every 1 sec for 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Bracers - Immolation Aura. Tooltip: “Engrave your bracers with the Immolation Aura rune: Burns nearby enemies for 7 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts until cancelled. (Numbers at level 20; they grow with your level.)” → “Engrave your bracers with the Immolation Aura rune: Burns nearby enemies for 11 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts until cancelled. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Bracers - Molten Armor. Tooltip: “Engrave your bracers with the Molten Armor rune: Causes 3 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. (Numbers at level 20; they grow with your level.)” → “Engrave your bracers with the Molten Armor rune: Causes 5 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Bracers - Void Zone. Tooltip: “Engrave your bracers with the Void Zone rune: Summons a void zone in the target area that deals 19 Shadow damage to enemies that stand within it every second for 10 sec. (Numbers at level 20; they grow with your level.)” → “Engrave your bracers with the Void Zone rune: Summons a void zone in the target area that deals 32 Shadow damage to enemies that stand within it every second for 10 sec. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Chest - Healing Rain. Tooltip: “Engrave your chest or robe with the Healing Rain rune: Selects the area 15 yards around target player, and heals all of target player's party members within that area for 15 every second. (Numbers at level 20; they grow with your level.)” → “Engrave your chest or robe with the Healing Rain rune: Selects the area 15 yards around target player, and heals all of target player's party members within that area for 26 every second. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Chest - Just a Flesh Wound. Tooltip: “Engrave your chest or robe with the Just a Flesh Wound rune: You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 100. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you. Taunts the target to attack you, but has no effect if the target is already attacking you. (Numbers at level 20; they grow with your level.)” → “Engrave your chest or robe with the Just a Flesh Wound rune: You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 150. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you. Taunts the target to attack you, but has no effect if the target is already attacking you. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Chest - Regeneration. Tooltip: “Engrave your chest or robe with the Regeneration rune: Heals the target for 152 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 20; they grow with your level.)” → “Engrave your chest or robe with the Regeneration rune: Heals the target for 265 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Chest - Shield Mastery. Tooltip: “Engrave your chest or robe with the Shield Mastery rune: Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 100. Lasts 15 sec. (Numbers at level 20; they grow with your level.)” → “Engrave your chest or robe with the Shield Mastery rune: Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 150. Lasts 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Cloak - Arcane Barrage. Tooltip: “Engrave your cloak with the Arcane Barrage rune: Launches several missiles at the enemy target, causing 114 to 139 Arcane damage. This spell also has a 25% to trigger Missile Barrage. (Numbers at level 20; they grow with your level.)” → “Engrave your cloak with the Arcane Barrage rune: Launches several missiles at the enemy target, causing 194 to 237 Arcane damage. This spell also has a 25% to trigger Missile Barrage. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Cloak - Blunderbuss. Tooltip: “Engrave your cloak with the Blunderbuss rune: Fire a musket blast at up to 4 enemies in a cone in front of you for 26 to 39 (+48% of attack power) Physical damage. (Numbers at level 20; they grow with your level.)” → “Engrave your cloak with the Blunderbuss rune: Fire a musket blast at up to 4 enemies in a cone in front of you for 53 to 79 (+48% of attack power) Physical damage. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Cloak - Divine Light. Tooltip: “Engrave your cloak with the Divine Light rune: Heals a friendly target for 429 to 475. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light. (Numbers at level 20; they grow with your level.)” → “Engrave your cloak with the Divine Light rune: Heals a friendly target for 748 to 828. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Cloak - Frozen Orb. Tooltip: “Engrave your cloak with the Frozen Orb rune: Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 29 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune. (Numbers at level 20; they grow with your level.)” → “Engrave your cloak with the Frozen Orb rune: Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 49 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Cloak - Shield of Righteousness. Tooltip: “Engrave your cloak with the Shield of Righteousness rune: Slam the target with your shield, causing Holy damage based on your block value plus an additional 54. (Numbers at level 20; they grow with your level.)” → “Engrave your cloak with the Shield of Righteousness rune: Slam the target with your shield, causing Holy damage based on your block value plus an additional 84. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Cloak - Starfall. Tooltip: “Engrave your cloak with the Starfall rune: You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 15 to 18 Arcane damage to its target and 3 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire. (Numbers at level 20; they grow with your level.)” → “Engrave your cloak with the Starfall rune: You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 25 to 29 Arcane damage to its target and 4 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Cloak - Vampiric Touch. Tooltip: “Engrave your cloak with the Vampiric Touch rune: Applies your Vampiric Embrace talent to your target, causes 123 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. (Numbers at level 20; they grow with your level.)” → “Engrave your cloak with the Vampiric Touch rune: Applies your Vampiric Embrace talent to your target, causes 207 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Gloves - Chaos Bolt. Tooltip: “Engrave your gloves with the Chaos Bolt rune: Sends a bolt of chaotic fire at the enemy, dealing 171 to 216 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. (Numbers at level 20; they grow with your level.)” → “Engrave your gloves with the Chaos Bolt rune: Sends a bolt of chaotic fire at the enemy, dealing 289 to 366 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Gloves - Circle of Healing. Tooltip: “Engrave your gloves with the Circle of Healing rune: Heals all of target player's party members within 43.5 yards of target player for 157 to 174. (Numbers at level 20; they grow with your level.)” → “Engrave your gloves with the Circle of Healing rune: Heals all of target player's party members within 43.5 yards of target player for 274 to 303. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Gloves - Living Bomb. Tooltip: “Engrave your gloves with the Living Bomb rune: The target becomes a Living Bomb, taking 108 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 54 Fire damage to all enemies within 10 yards. Living Bomb benefits from all talents and effects that trigger from or modify Scorch. (Numbers at level 20; they grow with your level.)” → “Engrave your gloves with the Living Bomb rune: The target becomes a Living Bomb, taking 184 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 93 Fire damage to all enemies within 10 yards. Living Bomb benefits from all talents and effects that trigger from or modify Scorch. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Gloves - Mangle. Tooltip: “Engrave your gloves with the Mangle rune: Bite the target for 100% normal damage plus 26.” → “Engrave your gloves with the Mangle rune: Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.”
- Changed Engrave Gloves - Mind Sear. Tooltip: “Engrave your gloves with the Mind Sear rune: Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 26 to 29 Shadow damage every 1 sec for 6 sec to all enemies within 10 yards of the target. (Numbers at level 20; they grow with your level.)” → “Engrave your gloves with the Mind Sear rune: Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 45 to 50 Shadow damage every 1 sec for 6 sec to all enemies within 10 yards of the target. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Gloves - Molten Blast. Tooltip: “Engrave your gloves with the Molten Blast rune: Blast up to 10 enemies in a cone in front of you for 23 to 34 (+5% of attack power) Fire damage. This ability generates a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast. (Numbers at level 20; they grow with your level.)” → “Engrave your gloves with the Molten Blast rune: Blast up to 10 enemies in a cone in front of you for 39 to 59 (+5% of attack power) Fire damage. This ability generates a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Gloves - Shadow Word: Death. Tooltip: “Engrave your gloves with the Shadow Word: Death rune: A word of dark binding that inflicts 121 to 141 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage attempted against the target. (Numbers at level 20; they grow with your level.)” → “Engrave your gloves with the Shadow Word: Death rune: A word of dark binding that inflicts 204 to 237 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage attempted against the target. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Gloves - Sunfire. Tooltip: “Engrave your gloves with the Sunfire rune: Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. In addition, while in Bear Form, Cat Form, or Dire Bear Form, your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire. Sunfire (Bear) Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. Sunfire (Cat) Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. Awards 1 combo point. (Numbers at level 20; they grow with your level.)” → “Engrave your gloves with the Sunfire rune: Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. In addition, while in Bear Form, Cat Form, or Dire Bear Form, your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire. Sunfire (Bear) Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. Sunfire (Cat) Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. Awards 1 combo point. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Helm - Deep Freeze. Tooltip: “Engrave your helm with the Deep Freeze rune: Stuns the target for 5 sec. Only usable on Frozen targets. Deals 147 to 171 damage to targets permanently immune to Stun. This damage benefits from, but does not consume, stacks of Glaciate. (Numbers at level 20; they grow with your level.)” → “Engrave your helm with the Deep Freeze rune: Stuns the target for 5 sec. Only usable on Frozen targets. Deals 250 to 291 damage to targets permanently immune to Stun. This damage benefits from, but does not consume, stacks of Glaciate. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Helm - Hot Streak. Tooltip: “Engrave your helm with the Hot Streak rune: Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.” → “Engrave your helm with the Hot Streak rune: Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.”
- Changed Engrave Helm - Temporal Anomaly. Tooltip: “Engrave your helm with the Temporal Anomaly rune: Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing 32 damage for 15 sec. This shield accumulates additional value if party members remain near the orb. (Numbers at level 20; they grow with your level.)” → “Engrave your helm with the Temporal Anomaly rune: Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing 54 damage for 15 sec. This shield accumulates additional value if party members remain near the orb. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Pants - Arcane Surge. Tooltip: “Engrave your pants with the Arcane Surge rune: Unleash all of your remaining mana in a surge of energy focused at the target dealing 72 to 84 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. (Numbers at level 20; they grow with your level.)” → “Engrave your pants with the Arcane Surge rune: Unleash all of your remaining mana in a surge of energy focused at the target dealing 122 to 143 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Pants - Between the Eyes. Tooltip: “Engrave your pants with the Between the Eyes rune: Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 18 to 28 damage, 1 sec Stun 2 points: 30 to 45 damage, 2 sec Stun 3 points: 41 to 63 damage, 3 sec Stun 4 points: 52 to 80 damage, 4 sec Stun 5 points: 63 to 97 damage, 5 sec Stun Cooldown shared with Kidney Shot. (Numbers at level 20; they grow with your level.)” → “Engrave your pants with the Between the Eyes rune: Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 37 to 57 damage, 1 sec Stun 2 points: 60 to 92 damage, 2 sec Stun 3 points: 83 to 127 damage, 3 sec Stun 4 points: 106 to 162 damage, 4 sec Stun 5 points: 129 to 197 damage, 5 sec Stun Cooldown shared with Kidney Shot. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Pants - Blade Dance. Tooltip: “Engrave your pants with the Blade Dance rune: Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 100. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds (Numbers at level 20; they grow with your level.)” → “Engrave your pants with the Blade Dance rune: Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 150. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds (Numbers at level 30; they grow with your level.)”
- Changed Engrave Pants - Earth Shield. Tooltip: “Engrave your pants with the Earth Shield rune: Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 27. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. (Numbers at level 20; they grow with your level.)” → “Engrave your pants with the Earth Shield rune: Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 49. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Pants - Kill Shot. Tooltip: “Engrave your pants with the Kill Shot rune: You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 146. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 20; they grow with your level.)” → “Engrave your pants with the Kill Shot rune: You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 249. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Pants - Lifebloom. Tooltip: “Engrave your pants with the Lifebloom rune: Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and you gain the Lifebloom ability: Heals the target for 33 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for 67 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target. (Numbers at level 20; they grow with your level.)” → “Engrave your pants with the Lifebloom rune: Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and you gain the Lifebloom ability: Heals the target for 58 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for 119 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Pants - Living Flame. Tooltip: “Engrave your pants with the Living Flame rune: Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 32 Spellfire damage every second to nearby enemies. Lasts 10 sec. (Numbers at level 20; they grow with your level.)” → “Engrave your pants with the Living Flame rune: Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 54 Spellfire damage every second to nearby enemies. Lasts 10 sec. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Pants - Mass Regeneration. Tooltip: “Engrave your pants with the Mass Regeneration rune: Heals all of target player's party members within 43.5 yards of target player for 152 health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 20; they grow with your level.)” → “Engrave your pants with the Mass Regeneration rune: Heals all of target player's party members within 43.5 yards of target player for 265 health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 30; they grow with your level.)”
- Changed Engrave Pants - Starsurge. Tooltip: “Engrave your pants with the Starsurge rune: Launch surging stellar energies that cause 82 to 100 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 sec. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire. (Numbers at level 20; they grow with your level.)” → “Engrave your pants with the Starsurge rune: Launch surging stellar energies that cause 132 to 162 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 sec. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire. (Numbers at level 30; they grow with your level.)”
- Changed Enrage. Tooltip: “Increases the caster's attack speed by 50% and the Physical damage it deals by 219 to 281 for 10 min.” → “Increases your attack speed by 50% and the Physical damage you deal by 219 to 281 for 10 min.”
- Changed Enriched Seal. Buff or debuff text: “In a Forest or Grassland area, restoring an additional 6 Mana every 5 seconds.” → “In a Forest or Grassland area, restoring an additional 6 Mana every 5 sec.”
- Changed Enriched Seal. Buff or debuff text: “In a Forest or Grassland area, restoring an additional 10 Mana every 5 seconds.” → “In a Forest or Grassland area, restoring an additional 10 Mana every 5 sec.”
- Changed Entangle. Tooltip: “Entangles nearby enemies in roots, inflicting Nature damage every 3 sec. and immobilizing it for up to 6 sec.” → “Entangles nearby enemies in roots, inflicting Nature damage every 3 sec. and immobilizing them for up to 6 sec.”
- Changed Entangling Roots. Tooltip: “Entangles an enemy in roots, inflicting Nature damage every 2 sec. and immobilizing it for up to 6 sec.” → “Entangles an enemy in roots, inflicting Nature damage every 2 sec and immobilizing it for up to 6 sec.”
- Changed Entangling Roots. Buff or debuff text: “Rooted. Causes 30 Nature damage every 3 seconds.” → “Rooted. Inflicts 30 Nature damage every 3 sec.”
- Changed Entangling Roots. Tooltip: “Entangles nearby enemies in roots, inflicting 12.5 Nature damage every 3 sec. and immobilizing it for up to 15 sec.” → “Entangles nearby enemies in roots, inflicting 12.5 Nature damage every 3 sec and immobilizing them for up to 15 sec.”
- Changed Entangling Roots. Tooltip: “Entangles an enemy in roots, inflicting Nature damage every 3 sec. and immobilizing it for up to 8 sec.” → “Entangles an enemy in roots, inflicting Nature damage every 3 sec and immobilizing it for up to 8 sec.”; Buff or debuff text: “Immobilized. Nature damage inflicted every 3 sec.” → “Immobilized. 58.5 Nature damage inflicted every 3 sec.”
- Changed Enthralled Sphere. Tooltip: “Charm target Dark Iron Dwarf for 20 sec.” → “Charm a targeted Dark Iron Dwarf for 20 sec.”
- Changed Essence Chained. Tooltip: “Put to sleep for up to 8 sec. Any damage caused will awaken you.” → “Put to sleep for up to 8 sec. Any damage caused will awaken you.”
- Changed Eureka! (Racial). Tooltip: “Your next 3 damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.” → “Your next 3 non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage.”; Buff or debuff text: “Next 1 damaging abilities cost 10% less Energy and deal 10% more damage.” → “Next 1 non-periodic damaging abilities cost 10% less Energy and deal 10% more damage.”; ef: [{"e": 6, "a": 108, "v": -10.0, "m": 14, "tg": 1}, {"e": 6, "a": 108, "v": 10.0, "tg": 1}, {"e": 6, "a": 108, "v": 10.0, "m": 22, "tg": 1}, {"e": 6, "a": 4, "v": 1.0, "tg": 1}] → [{"e": 6, "a": 108, "v": -10.0, "m": 14, "tg": 1}, {"e": 6, "a": 108, "v": 10.0, "tg": 1}, {"e": 6, "a": 4, "v": 10.0, "tg": 1}, {"e": 6, "a": 4, "v": 1.0, "tg": 1}]
- Changed Eureka! (Racial). Tooltip: “Your next 3 damaging abilities have their Rage cost reduced by 10% and deal 10% more damage.” → “Your next 3 non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage.”; Buff or debuff text: “Next 1 damaging abilities cost 10% less Rage and deal 10% more damage.” → “Next 1 non-periodic damaging abilities cost 10% less Rage and deal 10% more damage.”; ef: [{"e": 6, "a": 108, "v": -10.0, "m": 14, "tg": 1}, {"e": 6, "a": 108, "v": 10.0, "tg": 1}, {"e": 6, "a": 108, "v": 10.0, "m": 22, "tg": 1}, {"e": 6, "a": 4, "v": 1.0, "tg": 1}] → [{"e": 6, "a": 108, "v": -10.0, "m": 14, "tg": 1}, {"e": 6, "a": 108, "v": 10.0, "tg": 1}, {"e": 6, "a": 4, "v": 10.0, "tg": 1}, {"e": 6, "a": 4, "v": 1.0, "tg": 1}]
- Changed Eureka! (Racial). Tooltip: “Your next 3 damaging abilities have their Mana cost reduced by 10% and deal 10% more damage.” → “Your next 3 non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage.”; Buff or debuff text: “Next 1 damaging abilities cost 10% less Mana and deal 10% more damage.” → “Next 1 non-periodic damaging abilities cost 10% less Mana and deal 10% more damage.”
- Changed Eureka! (Racial). Tooltip: “Your next 3 damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing.” → “Your next 3 non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing.”; Buff or debuff text: “Next 1 damaging or healing abilities cost 10% less Mana and deal 10% more damage or healing.” → “Next 1 non-periodic damaging or healing abilities cost 10% less Mana and deal 10% more damage or healing.”
- Changed Evocation. Tooltip: “While channeling this spell, your mana regenerates at an accelerated rate. Lasts 6 sec.” → “While channeling this spell, your mana regenerates at an accelerated rate.”
- Changed Expelling Mana. Tooltip: “Expels unstable mana in an area directed at a player dealing 332 to 368 Arcane damage.” → “Expels unstable mana in an area directed at a player, inflicting332 to 368 Arcane damage.”
- Changed Explosive Runeshard. Buff or debuff text: “Debilitated by explosive shards. Movement speed reduced by 50% Attack speed slowed by 100% Damage taken increased by 30%” → “Debilitated by explosive shards. Movement speed reduced by 50%. Attack speed slowed by 100%. Damage taken increased by 30%.”
- Changed Eye of Influence. Tooltip: “Reduces target enemy's attack power by 60 for 30 sec.” → “Reduces target's attack power by 60 for 30 sec.”
- Changed Eye of Influence. Tooltip: “Chance on harmful spell cast to reduce target enemy's attack power by 60 for 30 sec.” → “Chance on harmful spell cast to reduce target's attack power by 60 for 30 sec.”
- Changed EZ-Thro Bronze Mortar. Tooltip: “Inflicts 85 to 115 Fire damage and stuns targets in a 5 yard radius for 2 sec. Any damage will break the effect.” → “Inflicts 85 to 115 Fire damage and stuns targets in a 5 yd radius for 2 sec. Any damage will break the effect.”; Buff or debuff text: “Stunned. Any damage will break the effect.” → “Stunned. Any damage will break the effect.”
- Changed EZ-Thro Copper Bomb XL. Tooltip: “Inflicts 43 to 57 Fire damage and stuns targets in a 5 yard radius for 1 sec. Any damage will break the effect.” → “Inflicts 43 to 57 Fire damage and stuns targets in a 5 yd radius for 1 sec. Any damage will break the effect.”
- Changed EZ-Thro Dark Bomb. Tooltip: “Inflicts 225 to 675 Fire damage and stuns targets in a 5 yard radius for 4 sec. Any damage will break the effect.” → “Inflicts 225 to 675 Fire damage and stuns targets in a 5 yd radius for 4 sec. Any damage will break the effect.”; Buff or debuff text: “Stunned. Any damage will break the effect.” → “Stunned. Any damage will break the effect.”
- Changed EZ-Thro Grenade. Tooltip: “Inflicts 213 to 287 Fire damage in a 5 yard radius.” → “Inflicts 213 to 287 Fire damage in a 5 yd radius.”
- Changed EZ-Thro Mana Bomb. Tooltip: “Burns 675 to 1125 mana from those in the blast radius and does 50% of the mana drained in damage to the target. Also Silences targets in the blast for 5 sec.” → “Burns 675 to 1125 mana from those in the blast radius and deals 50% of the mana drained in damage to the target. Also Silences targets in the blast for 5 sec.”
- Changed EZ-Thro Thorium Grenade. Tooltip: “Inflicts 300 to 500 Fire damage and stuns targets for 3 sec in a 3 yard radius. Any damage will break the effect.” → “Inflicts 300 to 500 Fire damage and stuns targets for 3 sec in a 3 yd radius. Any damage will break the effect.”; Buff or debuff text: “Stunned. Any damage will break the effect.” → “Stunned. Any damage will break the effect.”
- Changed Faction Banner (Tier 1). Tooltip: “Unrolls a banner that allows you and others members of the Alliance sitting nearby to gain 14 (below level 40), 19 (levels 40–49), 27 (levels 50–59) or 32 (level 60+) increased Spirit, exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Unrolls a banner that allows you and other members of the Alliance sitting nearby to gain 14 (below level 40), 19 (levels 40–49), 27 (levels 50–59) or 32 (level 60+) increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Faction Banner (Tier 1). Tooltip: “Unrolls a banner that allows you and others members of the Horde sitting nearby to gain 14 (below level 40), 19 (levels 40–49), 27 (levels 50–59) or 32 (level 60+) increased Spirit, exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Unrolls a banner that allows you and other members of the Horde sitting nearby to gain 14 (below level 40), 19 (levels 40–49), 27 (levels 50–59) or 32 (level 60+) increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Fallen Grove Walker. Buff or debuff text: “In a Wasteland area, restoring 10 Mana every 5 seconds.” → “In a Wasteland area, restoring 10 Mana every 5 sec.”
- Changed Fang of the Forlorn. Buff or debuff text: “In a Snowy area, healing done increased by up to 18 and spell damage done increased by up to 6 .” → “In a Snowy area, healing done increased by up to 18 and spell damage done increased by up to 6.”
- Changed Farraki Enforcement. Tooltip: “Deal 294 Physical damage and stun for 1.5 sec. Trolls take 2 times damage and stun duration.” → “Deal 294 Physical damage and stun for1.5 sec. Trolls take 2 times as much damage and stun duration.”
- Changed Farsen's Farsight. Tooltip: “Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.” → “Changes your viewpoint to the targeted location. Lasts 1 min. Only usable outdoors.”; Buff or debuff text: “Cannot move while using Halaan's Gift.” → “Cannot move while using Farsen's Gift.”
- Changed Fatal Bite. Tooltip: “Steals 40 life from target enemy.” → “Steals 40 life from the target enemy.”
- Changed Fel Timbers. Tooltip: “The Fel Ancient sends noxious vines toward an enemy inflicting 24 to 26 Nature damage to enemies within 5 yds and creating poisonous fumes at the location that deal 9.5 Nature damage every 1 sec for 10 sec.” → “The Fel Ancient sends noxious vines toward an enemy, inflicting 24 to 26 Nature damage to enemies within 5 yds and creating poisonous fumes at the location that deal 9.5 Nature damage every 1 sec for 10 sec.”
- Changed Fel Timbers. Tooltip: “The Fel Ancient sends noxious vines toward an enemy inflicting 24 to 26 Nature damage to enemies within 5 yds and creating poisonous fumes at the location that deal 9.5 Nature damage every 1 sec for 10 sec.” → “The Fel Ancient sends noxious vines toward an enemy, inflicting 24 to 26 Nature damage to enemies within 5 yds and creating poisonous fumes at the location that deal 9.5 Nature damage every 1 sec for 10 sec.”
- Changed Fel Timbers. Tooltip: “The Fel Ancient sends noxious vines toward an enemy inflicting 24 to 26 Nature damage to enemies within 5 yds and creating poisonous fumes at the location that deal 9.5 Nature damage every 1 sec for 10 sec.” → “The Fel Ancient sends noxious vines toward an enemy, inflicting 24 to 26 Nature damage to enemies within 5 yds and creating poisonous fumes at the location that deal 9.5 Nature damage every 1 sec for 10 sec.”
- Changed Feline Blessing of the Silent Shadow. Tooltip: “Stealth to sneak around. Can only be used when out of combat. Lasts 5 min.” → “Stealth to sneak around. Can only be used when out of combat.”
- Changed Fengus' Ferocity. Tooltip: “Attack power increased by 200 and spell damage and healing increased by up to 230.” → “Increases attack power by 200 and spell damage and healing by up to 230.”; Buff or debuff text: “Attack power increased by 200 and spell damage and healing increased by up to 230.” → “Attack power increased by 200. Spell damage and healing increased by up to 230.”
- Changed Feral Combat. Tooltip: “You have <your weapon skill>/100 skill in Feral Combat. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Feral Combat. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Field Guide (Tier 2). Tooltip: “Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.” → “Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.”
- Changed Fire Blast. Tooltip: “Blast the enemy inflicting 70 Fire damage.” → “Blast the enemy, inflicting 70 Fire damage.”
- Changed Fire Blast. Tooltip: “Sear your target's flesh dealing 67 to 101 Fire damage.” → “Sear your target's flesh, dealing 67 to 101 Fire damage.”
- Changed Fire Nova. Tooltip: “Inflicts 15 fire damage to all players within 0AD# yards.” → “Inflicts 15 Fire damage to all players within 60 yds.”
- Changed Fireball. Tooltip: “Inflicts Nature damage to an enemy.” → “Inflicts Fire damage to an enemy.”
- Changed First Aid (Rank 8). Buff or debuff text: “Healing 138 damage every 1 seconds.” → “Healing 138 damage every 1 sec.”
- Changed First Aid (Rank 10). Tooltip: “Heals 2000 damage over 8 sec. Usable only inside Darkspear Islands.” → “Heals 2000 damage over 8 sec. Usable only inside Darkspear Islands.”; Buff or debuff text: “Healing 250 damage every 1 seconds.” → “Healing 250 damage every 1 sec.”
- Changed First Aid (Rank 6). Tooltip: “Heals 640 damage over 8 sec. Usable only inside Darkspear Islands.” → “Heals 640 damage over 8 sec. Usable only inside Darkspear Islands.”; Buff or debuff text: “Healing 80 damage every 1 seconds.” → “Healing 80 damage every 1 sec.”
- Changed First Aid Kit. Name: First Aid Kit → First Aid Kit; of: null → [1230117, "teaches"]
- Changed First Aid Kit (Tier 1). Tooltip: “Unpacks a first aid kit that allows you and others sitting nearby to gain 3 (below level 12), 8 (levels 12–23), 21 (levels 24–35), 34 (levels 36–47), 45 (levels 48–59) or 56 (level 60+) increased Stamina, exclusive with Power Word: Fortitude. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Unpacks a first aid kit that allows you and others sitting nearby to gain 3 (below level 12), 8 (levels 12–23), 21 (levels 24–35), 34 (levels 36–47), 45 (levels 48–59) or 56 (level 60+) increased Stamina, mutually exclusive with Power Word: Fortitude. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Fish Bowl (Tier 1). Tooltip: “Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, exclusive with Blessing of Kings. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, mutually exclusive with Blessing of Kings. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Fishing Hut (Tier 3). Tooltip: “Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.” → “Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.”
- Changed Fishing Rack (Tier 2). Tooltip: “Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.” → “Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.”
- Changed Fist of Stone. Tooltip: “Chance on hit to restore 32 mana. Restore 3 times as much if attacking an Earth Elemental, Golem, or Titan-forged enemy.” → “Chance on hit to restore 32 mana. Restores 3 times as much if attacking an Earth Elemental, Golem, or Titan-forged enemy.”
- Changed Fist Weapons. Tooltip: “You have <your weapon skill>/100 skill in Fist Weapons. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Fist Weapons. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Flame Charged. Name: Charged Lightning → Flame Charged; Tooltip: “Reduces the mana cost of Lightning Bolt by 5 mana.” → “Reduces the mana cost of Flame Shock and Lightning Bolt by 5 Mana.”
- Changed Flame Roar. Tooltip: “Dealis fire damage every ? for 15 sec to all players within 0ad# yards.” → “Deals Fire damage every ? for 15 sec to all players within 0ad# yds.”; Buff or debuff text: “Dealing fire damage every ? for 15 sec.” → “Dealing Fire damage every ? for 15 sec.”
- Changed Flamebreak Talisman. Tooltip: “[NYI]Grants you a shield which absorbs up to ? damage over until cancelled. Fire damage is reduced by ?% while the shield is active.” → “[NYI] Grants you a shield which absorbs up to ? damage over until cancelled. Fire damage is reduced by ?% while the shield is active.”
- Changed Flamebreak Talisman. Tooltip: “Gain 33 Agility for 30 sec. If there is an elemental nearby, gain an additional 50.” → “Increase your agility by 33 for 30 sec. If there is an elemental nearby, gain an additional 50.”; Buff or debuff text: “Increases Agility by 83.” → “Agility increased by 83.”
- Changed Flamestrike. Tooltip: “Fire damage dealt to all enemies in target area.” → “Inflicting Fire damage to all enemies within an area.”
- Changed Flametongue Attack (Rank 3). ef: [{"e": 2, "v": 1.0, "tg": 6, "sp": 0.1}] → [{"e": 2, "tg": 6, "sp": 0.1}]
- Changed Flametongue Attack (Rank 1). ef: [{"e": 2, "v": 1.0, "tg": 6, "sp": 0.1}] → [{"e": 2, "tg": 6, "sp": 0.1}]
- Changed Flametongue Attack (Rank 2). ef: [{"e": 2, "v": 1.0, "tg": 6, "sp": 0.1}] → [{"e": 2, "tg": 6, "sp": 0.1}]
- Changed Flaming Bolts. Tooltip: “Inflicts 30 fire damage to all players within 0ad% yards.” → “Inflicts 30 Fire damage to all players within 10 yds.”
- Changed Flammable. Tooltip: “Increases fire damage taken by 1000%.” → “Increases Fire damage taken by 1000%.”; Buff or debuff text: “1000% increased fire damage recieved.” → “Increases Fire damage taken by 1000%.”
- Changed Forbidden Magic. Tooltip: “Dispel 1 beneficial magic effect from target enemy and 1 additional magic effect every 4 sec for 8 sec.” → “Dispel 1 beneficial magic effect from the target enemy and 1 additional magic effect every 4 sec for 8 sec.”
- Changed Forceful Heavy Armor Kit. Tooltip: “Permanently increase the Attack Power value by 6 and armor value by 24 of an item worn on the chest, legs, hands or feet. Only usable on items level 15 and above.” → “Permanently increase the Attack Power value by 6 and armor value by 24 of an item worn on the chest, legs, hands, or feet. Only usable on items level 15 and above.”
- Changed Forceful Rugged Armor Kit. Tooltip: “Permanently increase the Attack Power value by 10 and armor value by 40 of an item worn on the chest, legs, hands or feet. Only usable on items level 35 and above.” → “Permanently increase the Attack Power value by 10 and armor value by 40 of an item worn on the chest, legs, hands, or feet. Only usable on items level 35 and above.”
- Changed Forceful Thick Armor Kit. Tooltip: “Permanently increase the Attack Power value by 8 and armor value by 32 of an item worn on the chest, legs, hands or feet. Only usable on items level 25 and above.” → “Permanently increase the Attack Power value by 8 and armor value by 32 of an item worn on the chest, legs, hands, or feet. Only usable on items level 25 and above.”
- Changed Forsaken Weapons. Tooltip: “Movement speed increased by 2% in Silverpine Forest and Hillsbrad Foothills.” → “Increases movement speed by 2% in Silverpine Forest and Hillsbrad Foothills.”; Buff or debuff text: “Movement speed Increased by 2%.” → “Movement speed increased by 2%.”
- Changed Fractured Soul. Tooltip: “Inflicts 15% of nearby targets health as Shadow damage.” → “Inflicts 15% of nearby target's health as Shadow damage.”
- Changed Freezing Arrow. Tooltip: “Fires freezing arrow traps at multiple targets. After 3s these traps arm and freeze any target struck by them, stunning them until cancelled and inflicting 1900 to 2100 Frost damage. A large patch of ice forms at their location, slowing enemy movement speed by 35% and inflicting 15 Frost damage every 2 sec.” → “Fires freezing arrow traps at multiple targets. After 3 sec these traps arm and freeze any target struck by them, stunning them for 6 sec and inflicting 1900 to 2100 Frost damage. A large patch of ice forms at their location, slowing enemy movement speed by 35% and inflicting 15 Frost damage every 2 sec.”
- Changed Frostburn. Tooltip: “Melee attacks deal 98 Fire additional damage against Frozen targets.” → “Melee attacks deal 98 additional Fire damage against Frozen targets.”
- Changed Frosted Armaments. Tooltip: “Imbues your weapon with Frost granting a chance to inflict Frost damage on attacks, slowing the enemies movement speed and dealing Frost damage every 0 sec.” → “Imbues your weapon with Frost granting a chance to inflict Frost damage on attacks, slowing the enemy's movement speed and dealing Frost damage every 0 sec.”
- Changed Froststrider. Tooltip: “Movement speed Increased by 3% in Snowy areas.” → “Movement speed increased by 3% in Snowy areas.”
- Changed Frozen. Tooltip: “Frozen in place.” → “Freezes target enemy in place for 3 sec.”; Buff or debuff text: nothing → “Frozen in place”
- Changed Frozen Heart of the Mountain. Cast time: instant → 3 sec
- Changed Frozen Orb. Tooltip: “Gain the Frozen Orb ability: Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 29 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune. (Numbers at level 20; they grow with your level.)” → “Gain the Frozen Orb ability: Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 49 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune. (Numbers at level 30; they grow with your level.)”
- Changed Furious Breach. Tooltip: “Inflicts %S1 physical damage to the current target, applying an aura that reduces armor by 40%.” → “Inflicts 60 Physical damage to the current target, applying an aura that reduces armor by 40%.”
- Changed Furious Howl (Rank 4). Tooltip: “The wolf howls, increasing the melee attack power of all party members within 15 yards by 136. Lasts 1 min.” → “The wolf howls, increasing the melee attack power of all party members within 15 yards by 82. Lasts 1 min.”; Buff or debuff text: “Increases your melee attack power by 136.” → “Increases your melee attack power by 82.”; ef: [{"e": 6, "a": 99, "v": 136.0, "pl": 0.7, "r": 15, "tg": 20}] → [{"e": 6, "a": 99, "v": 82.0, "pl": 0.4, "r": 15, "tg": 20}]
- Changed Furious Howl (Rank 3). Tooltip: “The wolf howls, increasing the melee attack power of all party members within 15 yards by 100. Lasts 1 min.” → “The wolf howls, increasing the melee attack power of all party members within 15 yards by 60. Lasts 1 min.”; Buff or debuff text: “Increases your melee attack power by 100.” → “Increases your melee attack power by 60.”; ef: [{"e": 6, "a": 99, "v": 100.0, "pl": 0.91, "r": 15, "tg": 20, "sp": 1.0}] → [{"e": 6, "a": 99, "v": 60.0, "pl": 0.5, "r": 15, "tg": 20, "sp": 1.0}]
- Changed Furious Howl (Rank 1). Tooltip: “The wolf howls, increasing the melee attack power of all party members within 15 yards by 9. Lasts 1 min.” → “The wolf howls, increasing the melee attack power of all party members within 15 yards by 5. Lasts 1 min.”; Buff or debuff text: “Increases your melee attack power by 9.” → “Increases your melee attack power by 5.”; ef: [{"e": 6, "a": 99, "v": 9.0, "pl": 1.0, "r": 15, "tg": 20, "sp": 1.0}] → [{"e": 6, "a": 99, "v": 5.0, "pl": 0.6, "r": 15, "tg": 20, "sp": 1.0}]
- Changed Furious Howl (Rank 2). Tooltip: “The wolf howls, increasing the melee attack power of all party members within 15 yards by 50 to 62. Lasts 1 min.” → “The wolf howls, increasing the melee attack power of all party members within 15 yards by 31 to 37. Lasts 1 min.”; Buff or debuff text: “Increases your melee attack power by 56.” → “Increases your melee attack power by 34.”; ef: [{"e": 6, "a": 99, "v": 56.0, "lo": 50.4, "hi": 61.6, "pl": 0.03, "r": 15, "tg": 20, "sp": 1.0}] → [{"e": 6, "a": 99, "v": 34.0, "lo": 30.6, "hi": 37.4, "pl": 0.02, "r": 15, "tg": 20, "sp": 1.0}]
- Changed Garbage Smell. Tooltip: “Taunts all enemies within 30 yards.” → “Taunts all enemies within 30 yds.”
- Changed Gift of Galloping. Tooltip: “Increases mounted movement speed by 10%, stacking with all other mounted movement speed bonuses. Lasts 15 days real time.” → “Increases mounted movement speed by 10% for 15 days, stacking with all other mounted movement speed bonuses. This expires while offline.”
- Changed Gnomish Garbage. Tooltip: “Discard of hazardous materials a safe distance away from Gadgetzan and other garbage.” → “Discard hazardous materials a safe distance away from Gadgetzan and other garbage.”
- Changed Gold-plated. Tooltip: “After entering combat, reduce the next instance of physical damage taken within 20 sec by 15.” → “After entering combat, reduce the next instance of Physical damage taken within 20 sec by 15.”
- Changed Grace of the Seven. Tooltip: “Dying heals all party members within 40 yards for 1082 to 1270.” → “Dying heals all party members within 40 yds for 1082 to 1270.”; Buff or debuff text: “Dying heals all party members within 40 yards for 1082 to 1270.” → “Dying heals all party members within 40 yds for 1082 to 1270.”
- Changed Grace of the Seven. Tooltip: “Dying heals all party members within 40 yards for 1082 to 1270.” → “Dying heals all party members within 40 yds for 1082 to 1270.”; Buff or debuff text: “Dying heals all party members within 40 yards for 1082 to 1270.” → “Dying heals all party members within 40 yds for 1082 to 1270.”
- Changed Greater Cleric's Elixir. Buff or debuff text: “Healing done increased by spells and effects increased by up to 40.” → “Healing done by spells and effects increased by up to 40.”
- Changed Greater Cryoblast. Tooltip: “Inflicts 643 to 867 Frost damage in a 5 yard radius.” → “Inflicts 340 to 459 Frost damage in a 5 yd radius. (Numbers at level 46; they grow with your level.)”; Required level: none → level 46; ef: [{"e": 2, "v": 755.0, "lo": 642.6, "hi": 867.4, "r": 5, "tg": 16}] → [{"e": 2, "v": 400.0, "lo": 340.5, "hi": 459.5, "pl": 12.0, "r": 5, "tg": 16}]
- Changed Greater Discolored Healing Potion. Tooltip: “Restores 975 to 1105 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.” → “Restores 975 to 1105 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.”
- Changed Greater Mageblood Elixir. Tooltip: “Drink to regenerate 20 mana every 5 seconds. Lasts for 30 min.” → “Drink to regenerate 20 mana every 5 sec. Lasts for 30 min.”; Buff or debuff text: “Regenerating 20 mana every 5 seconds.” → “Regenerating 20 mana every 5 sec.”
- Changed Greathelm of the Colossus. Tooltip: “Increases melee attack range by 1 yards.” → “Increases melee attack range by 1 yds.”
- Changed Green Skeletal Horse. Tooltip: “Summons and dismisses a rideable green kodo. This is a very fast mount.” → “Summons and dismisses a rideable green skeletal horse. This is a very fast mount.”
- Changed Grim Fetish. Tooltip: “Raise the severed head of Roogug, Horrifying and Silencing all Swine within 15 yards for 5 sec.” → “Raise the severed head of Roogug, Horrifying and Silencing all Swine within 15 yds for 5 sec.”
- Changed Grovewalker. Tooltip: “Movement speed Increased by 5% in Forest and Grassland areas.” → “Movement speed increased by 5% in Forest and Grassland areas.”
- Changed Gruesome Wail. Tooltip: “Inflicts 30 physical damage to all players within 30 yards.” → “Inflicts 30 Physical damage to all players within 30 yds.”
- Changed Guarded. Tooltip: “Reduces the range enemies detect you by 10 yards for 15 sec.” → “Reduces the range enemies detect you by 10 yds for 15 sec.”; Buff or debuff text: “Detection range of enemies reduced by 10 yards.” → “Detection range of enemies reduced by 10 yds.”
- Changed Guns. Tooltip: “You have <your weapon skill>/100 skill in Guns. Level 20 target: Hit: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Guns. Level 30 target: Hit: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Halaan's Gift. Tooltip: “Changes the caster's viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.” → “Changes your viewpoint to the targeted location. Lasts 1 min. Only useable outdoors.”
- Changed Hammer of Wrath. Tooltip: “Hurls a hammer that strikes an enemy for 9095 to 9095 (+15% of Holy spell power + 15% of attack power) Holy damage. Only usable on enemies that have 20% or less health. (Numbers at level 20; they grow with your level.)” → “Hurls a hammer that strikes an enemy for 14027 to 14027 (+15% of Holy spell power + 15% of attack power) Holy damage. Only usable on enemies that have 20% or less health. (Numbers at level 30; they grow with your level.)”
- Changed Harvest Curse. Tooltip: “Deals moderate Solar damage, then continues to deal minor Solar damage every ? second.” → “Deals moderate Solar damage, then continues to deal minor Solar damage every ? sec.”; Buff or debuff text: “Deals Solar damage every ? second.” → “Deals Solar damage every ? sec.”
- Changed Heal Health 1.0 Coefficient Over Time. Name: Heal Health 1.0 Coeffecient Over Time → Heal Health 1.0 Coefficient Over Time
- Changed Healing Rain. Tooltip: “Gain the Healing Rain ability: Selects the area 15 yards around target player, and heals all of target player's party members within that area for 15 every second. (Numbers at level 20; they grow with your level.)” → “Gain the Healing Rain ability: Selects the area 15 yards around target player, and heals all of target player's party members within that area for 26 every second. (Numbers at level 30; they grow with your level.)”
- Changed Hearthstone. Tooltip: “Burn in the scarlet flames to return you to <home location>. Speak to an Innkeeper in a different place to change your home location.” → “Burn in the scarlet flames to return to <home location>. Speak to an Innkeeper in a different place to change your home location.”
- Changed Heating Up. Name: Hot Streak → Heating Up; Tooltip: “Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.” → “Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.”; Icon: new icon
- Changed Heavy Leather Ball. Tooltip: “Throw the ball to a friendly player. If they have free room in their pack they will catch it!” → “Throw the ball to a friendly player. If they have free room in their pack, they will catch it!”
- Changed Highland Venom. Tooltip: “Reduces the movement speed of an enemy by 15%, and reduces all physical and magical damage it deals by 15. Lasts 15 min.” → “Reduces the movement speed of an enemy by 15%, and reduces all physical and magical damage it deals by 15.”
- Changed Holy Hand Grenade. Tooltip: “Inflicts 300 to 500 Holy damage to targets in a 3 yard radius. May occasionally backfire and imbue targets with the power of the Light.” → “Inflicts 300 to 500 Holy damage to targets in a 3 yds radius. May occasionally backfire and imbue targets with the power of the Light.”
- Changed Holy Shock (Rank 1). Tooltip: “Healed for 110 to 118.” → “Heals 110 to 118 damage.”
- Changed Holy Strike. Tooltip: “Consecrates the caster's weapon, inflicting 24 to 36 additional damage on its next attack. All damage inflicted is based on Holy magic.” → “Consecrate your weapon, inflicting 24 to 36 additional damage on the next attack. All damage inflicted is based on Holy magic.”
- Changed Hot Streak. Tooltip: “Gain the Hot Streak ability: Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 20 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.” → “Gain the Hot Streak ability: Non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.”
- Changed Howler's Cry. Tooltip: “Reduces target enemy's attack power by 60 for 30 sec.” → “Reduces the target enemy's attack power by 60 for 30 sec.”
- Changed Hyjal Speed. Tooltip: “Movement speed increased by 4% in Hyjal.” → “Increases movement speed by 4% in Mount Hyjal.”; Buff or debuff text: “Movement speed Increased by 4%.” → “Movement speed increased by 4% while in Mount Hyjal.”
- Changed Ignite Weapon. Tooltip: “Melee attacks cause an additional ? Fire damage to all enemies within ? yards of the target.” → “Melee attacks inflict ? Fire damage to all enemies within ? yds of the target.”; Buff or debuff text: “Melee attacks cause an additional ? Fire damage to all enemies within ? yards of the target.” → “Melee attacks inflict an additional ? Fire damage to all enemies within ? yds of the target.”
- Changed Ignite Weapon. Tooltip: “Melee attacks cause an additional 80 Fire damage to all enemies within 5 yards of the target.” → “Melee attacks cause an additional 80 Fire damage to all enemies within 5 yds of the target.”
- Changed Ignition. Tooltip: “Harmful spell casts have a chance to deal 60 to 80 Fire damage. Deals 3 times as much damage to Plants.” → “Harmful spell casts have a chance to inflict 60 to 80 Fire damage. Deals 3 times as much damage to Plants.”; Buff or debuff text: “Deal 60 to 80 Fire damage.” → “Inflict 60 to 80 Fire damage.”
- Changed Imbue Accuracy. Tooltip: “Imbue a staff with magic for 1 hour, increasing your chance to hit with spells by 3.” → “Imbue a staff with magic for 1 hour, increasing your chance to hit with spells by 0.5%.”; tr: [[1306578, "enchant"]] → null
- Changed Imbue Baleflame. Tooltip: “Imbue a staff with magic for 1 hour, reducing your spell targets' Fire resistance by 10.” → “Imbue a staff with magic for 1 hour, reducing your spell targets' Fire resistance by 2.”; tr: [[1306572, "enchant"]] → null
- Changed Imbue Balefrost. Tooltip: “Imbue a staff with magic for 1 hour, reducing your spell targets' Frost resistance by 15.” → “Imbue a staff with magic for 1 hour, reducing your spell targets' Frost resistance by 3.”; tr: [[1306580, "enchant"]] → null
- Changed Imbue Lesser Flame. tr: [[1306515, "enchant"]] → null
- Changed Imbue Manablade. Tooltip: “Imbue a dagger with magic for 1 hour, causing it to occasionally restore your mana when it hits a target.” → “Imbue a dagger with magic for 1 hour, causing it to occasionally restore Mana when it strikes a target.”
- Changed Imbue Precision. Tooltip: “Imbue a staff with magic for 1 hour, increasing your chance to critically hit with spells by 5%.” → “Imbue a staff with magic for 1 hour, increasing your chance to critically hit by 1.0%.”; tr: [[1306583, "enchant"]] → null
- Changed Imbue Spark. Tooltip: “Imbue a sword with magic for 1 hour, causing your Flame Blast cooldown to sometimes reset when you are struck by a melee attack.” → “Imbue a sword with magic for 1 hour, causing your Fire Blast cooldown to sometimes reset when you are struck by a melee attack.”
- Changed Immolation Aura. Tooltip: “Burns nearby enemies for 7 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts until cancelled. (Numbers at level 20; they grow with your level.)” → “Burns nearby enemies for 11 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts until cancelled. (Numbers at level 30; they grow with your level.)”
- Changed Immolation Aura. Tooltip: “Gain the Immolation Aura ability: Burns nearby enemies for 7 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts until cancelled. (Numbers at level 20; they grow with your level.)” → “Gain the Immolation Aura ability: Burns nearby enemies for 11 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts until cancelled. (Numbers at level 30; they grow with your level.)”
- Changed Immolation Aura. Tooltip: “Burns nearby enemies for 7 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by ?%, and increases Fire damage done by ?%. Lasts until cancelled. (Numbers at level 20; they grow with your level.)” → “Burns nearby enemies for 11 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by ?%, and increases Fire damage done by ?%. Lasts until cancelled. (Numbers at level 30; they grow with your level.)”
- Changed Impair. Tooltip: “Inflicts 10 shadow damage to the current enemy target.” → “Inflicts 10 Shadow damage to the current enemy target.”
- Changed Impaled. Tooltip: “Inflicts Physical damage to an enemy every 3 sec. for 30 sec.” → “Inflicts Physical damage to an enemy every 3 sec for 30 sec.”; Buff or debuff text: “Physical damage inflicted every 3 sec.” → “50 Physical damage inflicted every 3 sec.”
- Changed Impalpable Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Impassioned Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Impatient Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Impeccable Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Imperfect Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Imperiling Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Impetuous Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Impish Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Implausible Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Important Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Impossible Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Impotent Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Impractical Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Imprecise Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Impressive Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Improper Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Improved Pick Pocket and Distract 02. Tooltip: “Increases the chance your Pick Pocket and Distract abilities are successful by 2%” → “Increases the chance your Pick Pocket and Distract abilities are successful by 2%.”
- Changed Improved Pick Pocket and Distract 03. Tooltip: “Increases the chance your Pick Pocket and Distract abilities are successful by 3%” → “Increases the chance your Pick Pocket and Distract abilities are successful by 3%.”
- Changed Improved Pick Pocket and Distract 04. Tooltip: “Increases the chance your Pick Pocket and Distract abilities are successful by 4%” → “Increases the chance your Pick Pocket and Distract abilities are successful by 4%.”
- Changed Improved Pick Pocket and Distract 05. Tooltip: “Increases the chance your Pick Pocket and Distract abilities are successful by 5%” → “Increases the chance your Pick Pocket and Distract abilities are successful by 5%.”
- Changed Improved Seal of Fury. Tooltip: “When Seal of Fury's shield is fully absorbed, restore 20 Mana, increased by 15% per level the attacker is above you, up to 45%. (Numbers at level 20; they grow with your level.)” → “When Seal of Fury's shield is fully absorbed, restore 30 Mana, increased by 15% per level the attacker is above you, up to 45%. (Numbers at level 30; they grow with your level.)”; Buff or debuff text: “Restores Mana.” → “Restoring Mana.”
- Changed Improved Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Improved Wrath. Buff or debuff text: “Restores 35 mana.” → “Restoring 35 mana.”
- Changed Improvised Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Improvised Weapon. Tooltip: “Wielding an improvised and reluctant weapon, increasing damage dealt by 50% and reducing damaged received by 40%.” → “Wielding an improvised and reluctant weapon, increasing damage dealt by 50% and reducing damage received by 40%.”; Buff or debuff text: “Increases damage dealt by 50% and reduces damaged received by 40%.” → “Increases damage dealt by 50% and reduces damage received by 40%.”
- Changed Impure Shadowbolt. Tooltip: “Inflicts 30 shadow damage to the current enemy target.” → “Inflicts 30 Shadow damage to the current enemy target.”
- Changed Incense Candle (Tier 1). Tooltip: “Ignites an incense candle that allows you and others sitting nearby to gain 2 (below level 14), 6 (levels 14–27), 12 (levels 28–41), 18 (levels 42–55) or 25 (level 56+) increased Intellect, exclusive with Arcane Intellect. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Ignites an incense candle that allows you and others sitting nearby to gain 2 (below level 14), 6 (levels 14–27), 12 (levels 28–41), 18 (levels 42–55) or 25 (level 56+) increased Intellect, mutually exclusive with Arcane Intellect. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Increase Reputation. Tooltip: “Increase your reputation permanently with furbolg of Barkskin Burrow.” → “Increase your reputation permanently with the furbolg of Barkskin Burrow.”
- Changed Increase Strength 22. Name: Increase Strength 20 → Increase Strength 22; Tooltip: “+20 Strength.” → “+22 Strength.”; ef: [{"e": 6, "a": 29, "v": 20.0, "tg": 1}] → [{"e": 6, "a": 29, "v": 22.0, "tg": 1}]
- Changed Increased Feral Combat. Tooltip: “Increased Feral Combat +1.” → “Increases Feral Combat +1.”
- Changed Increased Off Hand Hit 02. Tooltip: “Improves your chance to hit with off-hand attacks by 2.0%.” → “Improves your chance to hit with Off Hand attacks by 2.0%.”
- Changed Increased Spirit. ef: [{"e": 6, "a": 80, "v": 5.0, "m": 4, "tg": 1}] → [{"e": 6, "a": 137, "v": 5.0, "tg": 1}]
- Changed Infected Bite. Tooltip: “Inflicts 15 Nature damage to an enemy every 10 sec. and increases the Physical damage it takes by 5 for 3 min.” → “Inflicts 15 Nature damage to an enemy every 10 sec and increases the Physical damage it takes by 5.”
- Changed Infernal Lasso. Tooltip: “Deals 504 Fire damage over 12 sec to target Demon or Beast and Roots them in place for 6 sec. Damage caused may interrupt the effect.” → “Inflicts 504 Fire damage over 12 sec to target Demon or Beast and Roots them in place for 6 sec. Damage caused may interrupt the effect.”
- Changed Insight. ef: [{"e": 6, "a": 80, "v": 100.0, "m": 4, "tg": 1}] → [{"e": 6, "a": 137, "v": 100.0, "tg": 1}]
- Changed Intimidating Roar. Tooltip: “Roars at an enemy, paralyzing it with terror for 8 sec. and causing all other nearby enemies to flee in fear.” → “Roars at an enemy, paralyzing it with terror for 8 sec and causing all other nearby enemies to flee in fear.”
- Changed Iron Oven (Tier 4). ti: [[273115, "Blueprint: Baker's Oven", 2, 1001491]] → [[273115, "Blueprint: Iron Oven", 2, 1001491]]
- Changed Irresistible Scent. Tooltip: “Charm target Furbolg for 20 sec. Only works on targets not in combat.” → “Charm target Furbolg for 20 sec. Only works on targets not in combat.”
- Changed Judgement Increased Damage. Tooltip: “Increases the damage of your Judgement ability by 4%.” → “Increases the damage of your Judgement ability by 4%.”
- Changed Just a Flesh Wound. Tooltip: “You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 100. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you. Taunts the target to attack you, but has no effect if the target is already attacking you. (Numbers at level 20; they grow with your level.)” → “You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 150. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you. Taunts the target to attack you, but has no effect if the target is already attacking you. (Numbers at level 30; they grow with your level.)”
- Changed Just a Flesh Wound. Tooltip: “Gain the Just a Flesh Wound ability: You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 100. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you. Taunts the target to attack you, but has no effect if the target is already attacking you. (Numbers at level 20; they grow with your level.)” → “Gain the Just a Flesh Wound ability: You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 150. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you. Taunts the target to attack you, but has no effect if the target is already attacking you. (Numbers at level 30; they grow with your level.)”
- Changed Kalimdor Speed. Tooltip: “Movement speed increased by 5% in The Barrens and Stonetalon Mountains.” → “Increases movement speed by 5% in The Barrens and Stonetalon Mountains.”
- Changed Ketharas' Hyjal Stew. Buff or debuff text: “Restores 147 health and 147 mana per second.” → “Restores 147 health and 147 mana per sec.”
- Changed Kill Shot. Tooltip: “You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 146. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 20; they grow with your level.)” → “You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 249. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 30; they grow with your level.)”
- Changed Kill Shot. Tooltip: “Gain the Kill Shot ability: You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 146. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 20; they grow with your level.)” → “Gain the Kill Shot ability: You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 249. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 30; they grow with your level.)”
- Changed Kill Shot. Tooltip: “Gain the Kill Shot ability: You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 146. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 20; they grow with your level.)” → “Gain the Kill Shot ability: You attempt to finish off a wounded target, firing a ranged attack dealing 100% weapon damage plus 249. Kill Shot has no minimum range. Kill Shot's cooldown is reset if used on an enemy that has 20% or less health. (Numbers at level 30; they grow with your level.)”
- Changed Krol'dok Speed. Tooltip: “Movement speed increased by 3% in Stranglethorn Vale and Riverglades.” → “Increases movement speed by 3% in Stranglethorn Vale and Riverglades.”
- Changed Krol'dok Speed. Tooltip: “Movement speed increased by 3% in Stranglethorn Vale and Riverglades.” → “Increases movement speed by 3% in Stranglethorn Vale and Riverglades.”
- Changed Krol'dok Speed. Tooltip: “Movement speed increased by 3% in Stranglethorn Vale and Riverglades.” → “Increases movement speed by 3% in Stranglethorn Vale and Riverglades.”
- Changed Krol'dok Speed. Tooltip: “Movement speed increased by 3% in Stranglethorn Vale and Riverglades.” → “Increases movement speed by 3% in Stranglethorn Vale and Riverglades.”
- Changed Lacerating Strikes. Buff or debuff text: “Bleeding for 1 damage every 3 seconds.” → “Bleeding for 1 damage every 3 sec.”
- Changed Lasso. Tooltip: “Throw the ancient rope to restrain a silithid of Hive'Ashi, Hive'Regal, or Hive'Zora and pull them toward you. May not be used on enemies higher than level 21 or which are marked as boss enemies. (Numbers at level 20; they grow with your level.)” → “Throw the ancient rope to restrain a silithid of Hive'Ashi, Hive'Regal, or Hive'Zora and pull them toward you. May not be used on enemies higher than level 31 or which are marked as boss enemies. (Numbers at level 30; they grow with your level.)”
- Changed Lava Burst. Tooltip: “You hurl molten lava at the target, dealing 277 to 356 Fire damage. If your Flame Shock is on the target, Lava Burst will deal a critical strike. (Numbers at level 20; they grow with your level.)” → “You hurl molten lava at the target, dealing 478 to 615 Fire damage. If your Flame Shock is on the target, Lava Burst will deal a critical strike. (Numbers at level 30; they grow with your level.)”
- Changed Lava Spout Totem (Rank 1). Tooltip: “Summons a Lava Spout Totem at the caster's feet. Totem lasts 20 sec. and inflicts 65 Fire damage to nearby enemies every 3 sec.” → “Summons a Lava Spout Totem at the caster's feet. Totem lasts 20 sec and inflicts 65 Fire damage to nearby enemies every 3 sec.”
- Changed Leather Tourniquet (Rank 2). Tooltip: “Target is cured of bleeds up to level 45. Not useable in combat.” → “Target is cured of bleeds up to level 45. Not usable in combat.”
- Changed Leech Poison. Tooltip: “Drains 2 health from an enemy every 2 sec. over 16 sec., transferring it to the caster.” → “Drains 2 health from an enemy every 2 sec over 16 sec, transferring it to you.”
- Changed Lesser Cleric's Elixir. Buff or debuff text: “Healing done increased by spells and effects increased by up to 20.” → “Healing done by spells and effects increased by up to 20.”
- Changed Lesser Discolored Healing Potion. Tooltip: “Restores 300 to 340 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.” → “Restores 300 to 340 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.”
- Changed Lesser Flame. tb: [[1295720, "enchant"]] → null
- Changed Lesser Healing Wave Crit Chance. Tooltip: “Increases the critical strike chance of your Lessing Healing Wave spell by 4%.” → “Increases the critical strike chance of your Lesser Healing Wave spell by 4%.”
- Changed Lesser Mageblood Elixir. Tooltip: “Drink to regenerate 6 mana every 5 seconds. Lasts for 30 min.” → “Drink to regenerate 6 mana every 5 sec. Lasts for 30 min.”; Buff or debuff text: “Regenerating 6 mana every 5 seconds.” → “Regenerating 6 mana every 5 sec.”
- Changed Lesser Troll's Blood Elixir. Name: Regeneration → Lesser Troll's Blood Elixir; Cooldown: 1 min → none
- Changed Levitate. Tooltip: “Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces.” → “Levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces.”
- Changed Libram of the Wild Sky. Tooltip: “Judgement casts against Beasts reduce the remaining cooldown of Holy Strike by 1.0 sec.” → “Judgement casts against Beasts reduce the remaining cooldown on Holy Strike by 1.0 sec.”
- Changed Life Drain. Buff or debuff text: “Periodically every 4 health is drained to the caster.” → “Health is periodically drained to the caster every 4 sec.”
- Changed Lifebloom. Tooltip: “Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and you gain the Lifebloom ability: Heals the target for 33 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for 67 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target. (Numbers at level 20; they grow with your level.)” → “Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and you gain the Lifebloom ability: Heals the target for 58 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for 119 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target. (Numbers at level 30; they grow with your level.)”
- Changed Light's Vigil (Rank 1). Tooltip: “The caster's next Holy Shock on this target will active Light's Vigil, healing the target and their party for 315 to 333.” → “The caster's next Holy Shock on this target will activate Light's Vigil, healing the target and their party for 315 to 333.”
- Changed Light's Vigil (Rank 1). Tooltip: “Activated by Holy Shock. Heals the target and their party for 315 to 333. Party members must be within 40 yards of target.” → “Activated by Holy Shock. Heals the target and their party for 315 to 333. Party members must be within 40 yds of the target.”
- Changed Light's Vigil (Rank 2). Tooltip: “Activated by Holy Shock. Heals the target and their party for 473 to 501. Party members must be within 40 yards of target.” → “Activated by Holy Shock. Heals the target and their party for 473 to 501. Party members must be within 40 yds of target.”
- Changed Light's Vigil (Rank 2). Tooltip: “The caster's next Holy Shock on this target will activate Light's Vigil, healing the target and their party for ?.” → “The caster's next Holy Shock on this target will activate Light's Vigil, healing the target and their party for 473 to 501.”
- Changed Light's Vigil (Rank 3). Tooltip: “Activated by Holy Shock. Heals the target and their party for 684 to 724. Party members must be within 40 yards of target.” → “Activated by Holy Shock. Heals the target and their party for 684 to 724. Party members must be within 40 yds of target.”
- Changed Lightheaded. Tooltip: “Drink me. I'm delicious!” → “Drink me. I'm delicious!”
- Changed Lightning Aura. Tooltip: “Charged with lightning, dealing 10 nature damage to random nearby locations every 0.2 sec.” → “Charged with lightning, inflicting 10 Nature damage to random nearby locations every 0.2 sec.”; Buff or debuff text: “Deals 10 nature damage to random nearby locations every 0.2 sec.” → “Inflicts 10 nature damage to random nearby locations every 0.2 sec.”
- Changed Lightning Aura. Tooltip: “Charged with lightning, dealing 10 nature damage to random nearby locations every 0.2 sec.” → “Charged with lightning, inflicting 10 Nature damage to random nearby locations every 0.2 sec.”
- Changed Lightning Cloud. Tooltip: “Creates a cloud of lightning that lasts 15 sec., blasting all enemies in a selected area for 187 to 213 Nature damage and inflicting 93 to 107 additional damage every 5 sec.” → “Creates a cloud of lightning that lasts 15 sec, blasting all enemies in a selected area for 187 to 213 Nature damage and inflicting 93 to 107 additional damage every 5 sec.”
- Changed Lightning Shield. Tooltip: “Surrounds the caster with 3 balls of lightning that have 50% chance of striking melee or ranged attackers for 2 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 3 times.” → “Surrounds you with 3 balls of lightning that have 50% chance of striking melee or ranged attackers for 2 damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min or after it has struck 3 times.”
- Changed Living Bomb. Tooltip: “Gain the Living Bomb ability: The target becomes a Living Bomb, taking 108 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 54 Fire damage to all enemies within 10 yards. Living Bomb benefits from all talents and effects that trigger from or modify Scorch. (Numbers at level 20; they grow with your level.)” → “Gain the Living Bomb ability: The target becomes a Living Bomb, taking 184 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 93 Fire damage to all enemies within 10 yards. Living Bomb benefits from all talents and effects that trigger from or modify Scorch. (Numbers at level 30; they grow with your level.)”
- Changed Living Flame. Tooltip: “Gain the Living Flame ability: Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 32 Spellfire damage every second to nearby enemies. Lasts 10 sec. (Numbers at level 20; they grow with your level.)” → “Gain the Living Flame ability: Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 54 Spellfire damage every second to nearby enemies. Lasts 10 sec. (Numbers at level 30; they grow with your level.)”
- Changed Lodestone (Tier 1). Tooltip: “Erects a lodestone that allows you and others sitting nearby to gain 12 (below level 12), 20 (levels 12–21), 32 (levels 22–31), 49 (levels 32–41), 67 (levels 42–51) or 90 (level 52+) increased melee Attack Power, exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Erects a lodestone that allows you and others sitting nearby to gain 12 (below level 12), 20 (levels 12–21), 32 (levels 22–31), 49 (levels 32–41), 67 (levels 42–51) or 90 (level 52+) increased melee Attack Power, mutually exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Loose Clearcutter Blade. Tooltip: “Launches a sawblade at the target, dealing 40 damage and causing them to bleed for 72damage over18 sec.” → “Launches a sawblade at the target, inflicting 40 damage and causing them to bleed for 72 damage over 18 sec.”; Buff or debuff text: “Bleeding for 12 damage every 3 seconds.” → “Bleeding for 12 damage every 3 sec.”
- Changed Loose Clearcutter Blade. Tooltip: “Launches a sawblade at the target, dealing 40 damage and causing them to bleed for 72 damage over 18 sec.” → “Launches a sawblade at the target, inflicting 40 damage and causing them to bleed for 72 damage over 18 sec.”; Buff or debuff text: “Bleeding for 12 damage every 03101672 seconds.” → “Bleeding for 12 damage every ? sec.”
- Changed Lord of Shadowfang Keep. Tooltip: “Movement speed Increased by 2% in Tirisfal Glades, Silverpine Forest, and Shadowfang Keep.” → “Increases movement speed by 2% in Tirisfal Glades, Silverpine Forest, and Shadowfang Keep.”
- Changed Lucky Shovelnose Snout. Buff or debuff text: “Increases Dodge chance by 5%.” → “Dodge chance increased by 5%.”
- Changed Lunar Call. Tooltip: “Calls upon the fury of Elune, marking two targets. After 5s each target detonates, dealing damage that is split among nearby allies.” → “Calls upon the fury of Elune, marking two targets. After 5 sec each target detonates, dealing damage that is split among nearby allies.”
- Changed Lunar Cascade. Tooltip: “Calls forth three powerful stars to impact Anara's location inflicting ? Arcane damage to all players within ?yards and knocking them back.” → “Calls forth three powerful stars to impact Anara's location, inflicting ? Arcane damage to all players within ? yds and knocking them back.”
- Changed Lunar Cascade. Tooltip: “Calls forth three powerful stars to impact Anara's location inflicting ? Arcane damage to all players within ?yards and knocking them back.” → “Calls forth three powerful stars to impact Anara's location, inflicting ? Arcane damage to all players within ? yds and knocking them back.”
- Changed Lunar Fire. Tooltip: “Inflicts 49 to 51 Arcane damage to an enemy, then an additional 25 damage every 0 sec. Upon expiration, inflicts 3412 to 3587 Arcane damage to players within 20 yards.” → “Inflicts 49 to 51 Arcane damage to an enemy, then an additional 25 damage every 0 sec. Upon expiration, inflicts 3412 to 3587 Arcane damage to players within 20 yds.”; Buff or debuff text: “25 Arcane damage inflicted every 4 sec. Upon expiration, inflicts 3412 to 3587 Arcane damage to players within 20 yards.” → “25 Arcane damage inflicted every 4 sec. Upon expiration, inflicts 3412 to 3587 Arcane damage to players within 20 yds.”
- Changed Lunar Mark. Tooltip: “Anara Chillwind channels the grace of Elune infusing random enemies with the might of a star inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.” → “Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.”
- Changed Lunar Mark. Tooltip: “Anara Chillwind channels the grace of Elune infusing random enemies with the might of a star inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.” → “Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.”
- Changed Lunar Rage. Tooltip: “Elune empowers the Huntress with rage inflicting 85 Arcane damage to enemies within 12 yards and inflicting 34 to 36 Arcane damage every 3 sec.” → “Elune empowers the Huntress with rage, inflicting 85 Arcane damage to enemies within 12 yds and inflicting 34 to 36 Arcane damage every 3 sec.”
- Changed Lunar Strike. Tooltip: “Do damage divided up evenly among all affected targets” → “Do damage divided evenly among all affected targets”
- Changed Lunar Suffusion. Tooltip: “The light of the Elune periodically empowers anyone residing within the moonwell.” → “The light of Elune periodically empowers anyone residing within the moonwell.”
- Changed Lunar Venting. Tooltip: “25 Arcane damage inflicted to players within 20 yards.” → “25 Arcane damage inflicted to players within 20 yds.”
- Changed Magnetize. Tooltip: “Energize the lodestone for 10 sec, heightening its magnetic pull. Drawing in the weapon of the next melee attacker that strikes you, Disarming them for 8 sec.” → “Energize the lodestone for 10 sec, heightening its magnetic pull and drawing in the weapon of the next melee attacker that strikes you, Disarming them for 8 sec.”
- Changed Main Gauche. Tooltip: “Grants a chance for your main hand melee auto attacks to make an instant attack with your off-hand weapon for 50% of normal damage.” → “Grants a chance for your Main Hand melee auto attacks to make an instant attack with your Off Hand weapon for 50% of normal damage.”
- Changed Main Gauche. Tooltip: “Grants a chance for your main hand melee auto attacks to trigger an instant extra attack with your off-hand weapon for 50% of normal damage.” → “Grants a chance for your Main Hand melee auto attacks to trigger an instant extra attack with your Off Hand weapon for 50% of normal damage.”
- Changed Major Troll's Blood Elixir. Name: Regeneration → Major Troll's Blood Elixir; Cooldown: 1 min → none
- Changed Malleable Protection. Tooltip: “Gain the Malleable Protection ability: You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 100, lasting 15 sec. (Numbers at level 20; they grow with your level.)” → “Gain the Malleable Protection ability: You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 150, lasting 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Malleable Protection. Tooltip: “You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 100, lasting 15 sec. (Numbers at level 20; they grow with your level.)” → “You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 150, lasting 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Mana Burst. Tooltip: “You are overflowing with mana and will explode, dealing 20% of nearby enemies maximum health as Arcane damage and knock them away. You will die in the process.” → “You are overflowing with mana and will explode, dealing 20% of nearby enemies' maximum health as Arcane damage and knock them away. You will die in the process.”
- Changed Mana Leak. Tooltip: “Expels the remaining mana in an elemental to an area that restores 8 mana every 1 second to nearby creatures.” → “Expels the remaining mana in an elemental to an area that restores 8 mana every 1 sec to nearby creatures.”
- Changed Mana Leak. Tooltip: “Expels the remaining mana in an elemental to an area that restores 8 mana every 1 second to nearby creatures.” → “Expels the remaining mana in an elemental to an area that restores 8 mana every 1 sec to nearby creatures.”; Buff or debuff text: “Gain 8 mana every 1 seconds.” → “Gain 8 mana every 1 sec.”
- Changed Mana Regeneration. Cooldown: 1 min → none
- Changed Mana Well (Tier 1). Tooltip: “Constructs a mana well that allows you and others sitting nearby to regenerate 10 (below level 24), 15 (levels 24–33), 20 (levels 34–43), 24 (levels 44–53) or 29 (level 54+) Mana every 5 sec, exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Constructs a mana well that allows you and others sitting nearby to regenerate 10 (below level 24), 15 (levels 24–33), 20 (levels 34–43), 24 (levels 44–53) or 29 (level 54+) Mana every 5 sec, muutally exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Manablade. Tooltip: “Restores 38 to 42 mana.” → “Restores 38 to 42 Mana.”
- Changed Manablade. Tooltip: “Your melee attacks have a chance to grant mana.” → “Your melee attacks have a chance to grant Mana.”
- Changed Mangle. Tooltip: “Gain the Mangle (Bear) ability and replace your Claw ability with Mangle (Cat). This ability benefits from and triggers all effects associated with Claw and Maul. Bite the target for 100% normal damage plus 26.” → “Gain the Mangle (Bear) ability and replace your Claw ability with Mangle (Cat). This ability benefits from and triggers all effects associated with Claw and Maul. Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.”
- Changed Mark of Ala'ro. Buff or debuff text: “Increases Armor by 1000, Fire, Frost, and Nature Resistance by 50 and Health by 500.” → “Armor increased by 1000, Fire, Frost, and Nature Resistance by 50 and Health by 500.”
- Changed Mark of the Wild (Rank 7). Tooltip: “Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 30 min.” → “Increases the friendly target's armor by 385, all attributes by 16, and all resistances by 27 for 30 min.”; Buff or debuff text: “Increases armor by 385, all attributes by 16 and all resistances by 27.” → “Increases armor by 385, all attributes by 16, and all resistances by 27.”
- Changed Mark of the Wild (Rank 7). Buff or debuff text: “Increases armor by 385, all attributes by 16 and all resistances by 27.” → “Armor increased by 385, all attributes by 16 and all resistances by 27.”
- Changed Martyrdom. Tooltip: “Dying inflicts 420 Holy damage to all enemies within 15 yards.” → “Dying inflicts 420 Holy damage to all enemies within 15 yds.”
- Changed Martyrdom. Tooltip: “Dying inflicts 420 Holy damage to all enemies within 15 yards.” → “Dying inflicts 420 Holy damage to all enemies within 15 yds.”; Buff or debuff text: “Dying inflicts 420 Holy damage to all enemies within 15 yards.” → “Dying inflicts 420 Holy damage to all enemies within 15 yds.”
- Changed Mass Polymorph. Tooltip: “Transforms nearby enemies into an animal, forcing it to wander around for up to 8 sec. While wandering, the polymorph cannot attack or cast spells.” → “Transforms nearby enemies into an animal, forcing it to wander around for up to 8 sec. While wandering, they cannot attack or cast spells.”
- Changed Mass Regeneration. Tooltip: “Gain the Mass Regeneration ability: Heals all of target player's party members within 43.5 yards of target player for 152 health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 20; they grow with your level.)” → “Gain the Mass Regeneration ability: Heals all of target player's party members within 43.5 yards of target player for 265 health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 30; they grow with your level.)”
- Changed Maul. Tooltip: “Inflicts 25% physical damage to the current enemy target.” → “Inflicts 25% Physical damage to the current enemy target.”
- Changed Maw of Min'loth. Tooltip: “When struck in melee combat, has a 10% chance of stealing 40 life from target enemy.” → “When struck in melee combat, has a 10% chance of stealing 40 life from the target enemy.”
- Changed Meathook. Tooltip: “Gain the Meathook ability: Throw out a hooked chain to restrain the target and pull them toward you. May not be used on enemies higher than level 21 or which are marked as boss enemies. (Numbers at level 20; they grow with your level.)” → “Gain the Meathook ability: Throw out a hooked chain to restrain the target and pull them toward you. May not be used on enemies higher than level 31 or which are marked as boss enemies. (Numbers at level 30; they grow with your level.)”
- Changed Might of Stormwind. Tooltip: “Increases hitpoints by 300. 15% haste to all spells and attacks. 10 mana regen every 5 seconds.” → “Increases hitpoints by 300. 15% haste to all spells and attacks. 10 mana regen every 5 sec.”; Buff or debuff text: “Increases hitpoints by 300. 15% haste to all spells and attacks. 10 mana regen every 5 seconds.” → “Increases hitpoints by 300. 15% melee and spell haste. 10 mana regen every 5 sec.”
- Changed Mind Sear. Tooltip: “Gain the Mind Sear ability: Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 26 to 29 Shadow damage every 1 sec for 6 sec to all enemies within 10 yards of the target. (Numbers at level 20; they grow with your level.)” → “Gain the Mind Sear ability: Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 45 to 50 Shadow damage every 1 sec for 6 sec to all enemies within 10 yards of the target. (Numbers at level 30; they grow with your level.)”
- Changed Mind Spike. Tooltip: “Gain the Mind Spike ability: Blasts the target for 46 to 54 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 20; they grow with your level.)” → “Gain the Mind Spike ability: Blasts the target for 78 to 90 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. (Numbers at level 30; they grow with your level.)”
- Changed Mindtap. Tooltip: “Tap your mind, restoring 1250 mana over for 10 sec, but reducing Intellect by 60 for 2 min.” → “Tap your mind, restoring 1250 mana over 10 sec, but reducing Intellect by 60 for 2 min.”
- Changed Miniature Morphologic Mimic Encabulate. Tooltip: “Temporarily gives user an enchantment disguising them as their target.” → “Temporarily gives the user an enchantment disguising them as their target.”
- Changed Minor Cleric's Elixir. Buff or debuff text: “Healing done increased by spells and effects increased by up to 10.” → “Healing done by spells and effects increased by up to 10.”
- Changed Minor Discolored Healing Potion. Tooltip: “Restores 150 to 170 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.” → “Restores 150 to 170 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.”
- Changed Minor Evocation. Tooltip: “Restores mana.” → “Restores 300 Mana over 4 sec.”
- Changed Minor Mageblood Elixir. Tooltip: “Drink to regenerate 3 mana every 5 seconds. Lasts for 30 min.” → “Drink to regenerate 3 mana every 5 sec. Lasts for 30 min.”; Buff or debuff text: “Regenerating 3 mana every 5 seconds.” → “Regenerating 3 mana every 5 sec.”
- Changed Minor Troll's Blood Elixir. Cooldown: 1 min → none
- Changed Mirage Mirror. Tooltip: “Increases run speed by 25% for 10 sec. While out of combat in Desert areas, gain an additional 25% run speed and become invisible.” → “Increases movement speed by 25% for 10 sec. While out of combat in Desert areas, gain an additional 25% movement speed and become invisible.”; Buff or debuff text: “Increases run speed by 25%.” → “Increases movement speed by 25%.”
- Changed Mirror's Mirage. Tooltip: “Increases run speed by 25% for 10 sec. While out of combat in Desert areas, gain an additional 25% run speed and become invisible.” → “Increases movement speed by 25% for 10 sec. While out of combat in Desert areas, gain an additional 25% movement speed and become invisible.”
- Changed Mischievous Zephyr. Name: Mischevious Zephyr → Mischievous Zephyr
- Changed Mistrot. Tooltip: “Inflicts 30 shadow damage immediately, then 20 shadow damage every 1 sec for 1 min.” → “Inflicts 30 Shadow damage immediately, then 20 shadow damage every 1 sec for 1 min.”; Buff or debuff text: “Inflicting 20 shadow damage every 1 sec.” → “Inflicting 20 Shadow damage every 1 sec.”
- Changed Mithril Lode. Name: Mithil Lode → Mithril Lode
- Changed Mol'dar's Moxie. Tooltip: “Overall Stamina increased by 15%.” → “Increases Stamina by 15%.”; Buff or debuff text: “Overall Stamina increased by 15%.” → “Stamina increased by 15%.”
- Changed Molten Armor. Tooltip: “Causes 3 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. (Numbers at level 20; they grow with your level.)” → “Causes 5 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. (Numbers at level 30; they grow with your level.)”
- Changed Molten Armor. Tooltip: “Gain the Molten Armor ability: Causes 3 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. (Numbers at level 20; they grow with your level.)” → “Gain the Molten Armor ability: Causes 5 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. (Numbers at level 30; they grow with your level.)”
- Changed Molten Blast. Tooltip: “Gain the Molten Blast ability: Blast up to 10 enemies in a cone in front of you for 23 to 34 (+5% of attack power) Fire damage. This ability generates a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast. (Numbers at level 20; they grow with your level.)” → “Gain the Molten Blast ability: Blast up to 10 enemies in a cone in front of you for 39 to 59 (+5% of attack power) Fire damage. This ability generates a high amount of threat. Flame Shock periodic damage has a 10% chance to reset the cooldown on Molten Blast. (Numbers at level 30; they grow with your level.)”
- Changed Molten Fury. Tooltip: “Increase Attack Power by 55 for 15 sec. This effect is doubled in Volcanic areas.” → “Increases Attack Power by 55 for 15 sec. This effect is doubled in Volcanic areas.”
- Changed Molten Heart of the Mountain. Cast time: instant → 3 sec
- Changed Moment of Valor. Tooltip: “When struck in combat has a 10% chance to remove a Disarm effect from yourself. Can only occur once every 60 sec.” → “When struck in combat, has a 10% chance to remove a Disarm effect from yourself. Can only occur once every 60 sec.”
- Changed Moon's Touch. Tooltip: “Intellect increased by 5 at night.” → “Increases Intellect by 5 at night.”
- Changed Moonkin Form (Passive) (Passive). ef: [{"e": 6, "a": 142, "v": 360.0, "m": 1, "tg": 1}, {"e": 6, "a": 466, "v": 360.0, "tg": 1}] → [{"e": 6, "a": 142, "v": 360.0, "m": 1, "tg": 1}, {"e": 6, "a": 466, "v": 360.0, "tg": 1}, {"e": 6, "a": 77, "m": 3, "tg": 1}]
- Changed Mount Speed. Tooltip: “Movement speed increased by 5% while mounted. This effect does not stack with similar effects.” → “Increases movement speed while mounted by 5%. This effect does not stack with similar effects.”; Buff or debuff text: “Movement speed Increased by 5% while mounted.” → “Movement speed increased by 5% while mounted.”
- Changed Mount Speed. Tooltip: “Increases mount speed by 5% in Eastern and Western Plaguelands.” → “Increases movement speed while mounted by 5% in Eastern and Western Plaguelands.”; Buff or debuff text: “Movement speed Increased by 5% while mounted.” → “Movement speed increased by 5% while mounted.”
- Changed Mount Speed. Tooltip: “Increases mount speed by 6% in Winterspring.” → “Increases movement speed while mounted by 6% in Winterspring.”; Buff or debuff text: “Movement speed Increased by 6% while mounted.” → “Movement speed increased by 6% while mounted.”
- Changed Muculent Rot. Tooltip: “Has a chance to affect the current target with Muculent Rot reducing the targets Spirit and Stamina by 15% for 30 min.” → “Has a chance to affect the current target with Muculent Rot, reducing the target's Spirit and Stamina by 15% for 30 min.”
- Changed Muculent Rot. Tooltip: “Has a chance to affect the current target with Muculent Rot reducing the targets Spirit and Stamina by 15% for 30 min.” → “Has a chance to affect the current target with Muculent Rot, reducing the target's Spirit and Stamina by 15% for 30 min.”
- Changed Multi-Shot. Tooltip: “Unleashes a barrage of bolts at a targets location inflicting Physical damage to players in a cone in front of the caster every sec for4 sec.” → “Unleashes a barrage of bolts at a target's location, inflicting Physical damage to players in a cone in front of the caster every sec for 4 sec.”; Buff or debuff text: “Unleashing a barrage of bolts inflicting 33 to 37 Physical damage to players in a cone every sec.” → “Unleashing a barrage of bolts inflicting 33 to 37 Physical damage to players in a cone every sec.”
- Changed Multi-Shot. Tooltip: “Unleashes a barrage of bolts at a targets location inflicting Physical damage to players in a cone in front of the caster every sec for4 sec.” → “Unleashes a barrage of bolts at a target's location, inflicting Physical damage to players in a cone in front of the caster every sec for 4 sec.”
- Changed Mystic Heavy Armor Kit. Tooltip: “Permanently increase the Spell Power value by 4 and armor value by 24 of an item worn on the chest, legs, hands or feet. Only usable on items level 15 and above.” → “Permanently increase the Spell Power value by 4 and armor value by 24 of an item worn on the chest, legs, hands, or feet. Only usable on items level 15 and above.”
- Changed Mystic Rugged Armor Kit. Tooltip: “Permanently increase the Spell Power value by 6 and armor value by 40 of an item worn on the chest, legs, hands or feet. Only usable on items level 35 and above.” → “Permanently increase the Spell Power value by 6 and armor value by 40 of an item worn on the chest, legs, hands, or feet. Only usable on items level 35 and above.”
- Changed Mystic Thick Armor Kit. Tooltip: “Permanently increase the Spell Power value by 5 and armor value by 32 of an item worn on the chest, legs, hands or feet. Only usable on items level 25 and above.” → “Permanently increase the Spell Power value by 5 and armor value by 32 of an item worn on the chest, legs, hands, or feet. Only usable on items level 25 and above.”
- Changed Necropile Drain. Tooltip: “Steals 28 life from target enemy.” → “Steals 28 life from the target enemy.”
- Changed Necropile Drain. Tooltip: “Harmful spell casts have a chance to steal 28 life from target enemy.” → “Harmful spell casts have a chance to steal 28 life from the target enemy.”
- Changed Nightmare Detonation. Tooltip: “Applies an aura that causes players to explode when it expires, dealing 50 shadow damage to all nearby players and leaves a damaging pool.” → “Applies an aura that causes players to explode when it expires, dealing 50 Shadow damage to all nearby players and leaves a damaging pool.”; Buff or debuff text: “After 10 sec, deals 50 shadow damage to all nearby players and leaves a damaging pool.” → “After 10 sec, deals 50 Shadow damage to all nearby players and leaves a damaging pool.”
- Changed Nightmare Detonation. Tooltip: “Deals 50 shadow damage to all nearby players and leaves a damaging pool of shadow.” → “Inflict 50 Shadow damage to all nearby players and leaves a damaging pool of shadow.”
- Changed Nightmare Detonation. Tooltip: “Deals 20 shadow damage every 1 sec.” → “Deals 20 Shadow damage every 1 sec.”; Buff or debuff text: “Dealing 20 shadow damage every 1 sec.” → “Dealing 20 Shadow damage every 1 sec.”
- Changed Nightskulker. Tooltip: “Movement speed increased by 2% in Duskwood.” → “Increases movement speed by 2% in Duskwood.”
- Changed Nourish. Tooltip: “Gain the Nourish ability: Heals a friendly target for 190 to 223. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth. (Numbers at level 20; they grow with your level.)” → “Gain the Nourish ability: Heals a friendly target for 335 to 393. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth. (Numbers at level 30; they grow with your level.)”
- Changed Now you're making me angry. ef: [{"e": 6, "a": 42, "tr": 1309323, "tg": 1}] → [{"e": 6, "a": 42, "tr": 1317040, "tg": 1}]; tr: [[1309323, "triggers"]] → [[1317040, "triggers"]]
- Changed Nutritious Drink. Tooltip: “Restores 1294.8 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 seconds drinking you will become well fed and gain ? Herbalism skill for 15 min.” → “Restores 1294.8 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec drinking, you will become well fed and gain ? Herbalism skill for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 151.2 mana over 18 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 1 Spirit for 15 min.” → “Restores 151.2 mana over 18 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 1 Spirit for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 416 mana over 21 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 3 Spirit for 15 min.” → “Restores 416 mana over 21 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 3 Spirit for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 835.2 mana over 24 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 5 Spirit for 15 min.” → “Restores 835.2 mana over 24 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 5 Spirit for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 1294.8 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 10 Spirit for 15 min.” → “Restores 1294.8 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 10 Spirit for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 1992 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 15 Spirit for 15 min.” → “Restores 1992 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 15 Spirit for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 2934 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 20 Spirit for 15 min.” → “Restores 2934 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 20 Spirit for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 151.2 mana over 18 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 2 Healing Power for 15 min.” → “Restores 151.2 mana over 18 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 2 Healing Power for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 416 mana over 21 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 7 Healing Power for 15 min.” → “Restores 416 mana over 21 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 7 Healing Power for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 835.2 mana over 24 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 11 Healing Power for 15 min.” → “Restores 835.2 mana over 24 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 11 Healing Power for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 1294.8 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 22 Healing Power for 15 min.” → “Restores 1294.8 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 22 Healing Power for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 1992 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 33 Healing Power for 15 min.” → “Restores 1992 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 33 Healing Power for 15 min.”
- Changed Nutritious Drink. Tooltip: “Restores 2934 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 44 Healing Power for 15 min.” → “Restores 2934 mana over 30 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 44 Healing Power for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Stamina for 15 min.” → “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Stamina for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Agility for 15 min.” → “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Agility for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Intellect for 15 min.” → “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Intellect for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Strength for 15 min.” → “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Strength for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.” → “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Agility for 15 min.” → “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Agility for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Intellect for 15 min.” → “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Intellect for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Strength for 15 min.” → “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Strength for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Stamina for 15 min.” → “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Stamina for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Agility for 15 min.” → “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Agility for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Intellect for 15 min.” → “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Intellect for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Strength for 15 min.” → “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Strength for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Stamina for 15 min.” → “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Stamina for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Agility for 15 min.” → “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Agility for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Intellect for 15 min.” → “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Intellect for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Strength for 15 min.” → “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Strength for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Stamina for 15 min.” → “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Stamina for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Agility for 15 min.” → “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Agility for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Intellect for 15 min.” → “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Intellect for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Strength for 15 min.” → “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Strength for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Stamina for 15 min.” → “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Stamina for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Agility for 15 min.” → “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Agility for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Intellect for 15 min.” → “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Intellect for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Strength for 15 min.” → “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Strength for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15% movement speed while in Westfall for 15 min.” → “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15% movement speed while in Westfall for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 2 Attack Power for 15 min.” → “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 2 Attack Power for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Spell Damage for 15 min.” → “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Spell Damage for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Fishing Skill for 15 min.” → “Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Fishing Skill for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 6 Attack Power for 15 min.” → “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 6 Attack Power for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 4 Spell Damage for 15 min.” → “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 4 Spell Damage for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Fishing Skill for 15 min.” → “Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Fishing Skill for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Attack Power for 15 min.” → “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Attack Power for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 7 Spell Damage for 15 min.” → “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 7 Spell Damage for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 8 Fishing Skill for 15 min.” → “Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 8 Fishing Skill for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Attack Power for 15 min.” → “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Attack Power for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 14 Spell Damage for 15 min.” → “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 14 Spell Damage for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 12 Fishing Skill for 15 min.” → “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 12 Fishing Skill for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 30 Attack Power for 15 min.” → “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 30 Attack Power for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 22 Spell Damage for 15 min.” → “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 22 Spell Damage for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 18 Fishing Skill for 15 min.” → “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 18 Fishing Skill for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 40 Attack Power for 15 min.” → “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 40 Attack Power for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 28 Spell Damage for 15 min.” → “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 28 Spell Damage for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 25 Fishing Skill for 15 min.” → “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 25 Fishing Skill for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1% Critical Strike chance for 15 min.” → “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1% Critical Strike chance for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Stamina for 15 min.” → “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Stamina for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15% movement speed while in Hyjal for 15 min.” → “Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15% movement speed while in Hyjal for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Strength for 15 min.” → “Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Strength for 15 min.”
- Changed Nutritious Food. Tooltip: “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 150 Armor for 15 min.” → “Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating you will become well fed and gain 150 Armor for 15 min.”
- Changed Ochre Skeletal Warhorse. Tooltip: “Summons and dismisses a rideable skeletal warhorse. This is a very fast mount.” → “Summons and dismisses a rideable skeletal warhorse. This is a very fast mount.”
- Changed One-Handed Axes. Tooltip: “You have <your weapon skill>/100 skill in One-Handed Axes. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in One-Handed Axes. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed One-Handed Maces. Tooltip: “You have <your weapon skill>/100 skill in One-Handed Maces. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in One-Handed Maces. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed One-Handed Swords. Tooltip: “You have <your weapon skill>/100 skill in One-Handed Swords. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in One-Handed Swords. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Open Care Package. Tooltip: “Open to receive level appropriate goods and equipment to aid your travels. Ensure you have ample inventory space before opening. Excess items can be retrieved from a mailbox.” → “Open to receive level-appropriate goods and equipment to aid your travels. Ensure you have ample inventory space before opening. Excess items can be retrieved from a mailbox.”
- Changed Open Circle. Icon: new icon
- Changed Open Suspicious Supplies. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening. Icon: new icon
- Changed Opening - No Text. Icon: new icon
- Changed Opening Bar Door. Icon: new icon
- Changed Opening Benedict's Chest. Icon: new icon
- Changed Opening Booty Chest. Icon: new icon
- Changed Opening Cage. Icon: new icon
- Changed Opening Chest. Icon: new icon
- Changed Opening Dark Coffer. Icon: new icon
- Changed Opening Greater Scarab Coffer. Icon: new icon
- Changed Opening Relic Coffer. Icon: new icon
- Changed Opening Safe. Icon: new icon
- Changed Opening Scarab Coffer. Icon: new icon
- Changed Opening Secret Safe. Icon: new icon
- Changed Opening Secure Safe. Icon: new icon
- Changed Opening Stratholme Postbox. Icon: new icon
- Changed Opening Strongbox. Icon: new icon
- Changed Opening Termite Barrel. Icon: new icon
- Changed Palomino Stallion. Name: Palamino Stallion → Palomino Stallion
- Changed Penance (Rank 4). Tooltip: “Healing for 673 every 1 sec. for 2 sec.” → “Healing for 673 every 1 sec for 2 sec.”
- Changed Petrolspill. Buff or debuff text: “Fire damage taken increased by 10%.” → “Increases Fire damage taken by 10%.”
- Changed Photosynthesized. Buff or debuff text: “Stamina increased by 10..” → “Stamina increased by 10.”
- Changed Pierce Armor. Tooltip: “Hacks at the current target reducing their armor by 75 and dealing 35 Physical damage. Lasts 15 sec.” → “Hacks at the current target inflicting 35 Physical damage and reducing their armor by 75%.”
- Changed Piercing Wail. Tooltip: “Stuns all players for %d.” → “Stuns all players for 8 sec.”
- Changed Placing Bear Trap. ef: [{"e": 50, "v": 1.0, "r": 3, "m": 111148, "tg": 32}] → [{"e": 50, "v": 1.0, "r": 3, "m": 109515, "tg": 32}]
- Changed Plague Doctor's Laboratory (Tier 3). Tooltip: “Places a Plague Doctor's Laboratory that contains healing potions, poultices, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.” → “Places a Plague Doctor's Laboratory that contains healing potions and poultices, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.”
- Changed Plague Mind. Tooltip: “Diseases an enemy for 10 min., draining 10 mana every 10 sec. and transferring it to the caster.” → “Diseases an enemy for 10 min, draining 10 mana every 10 sec. and transferring it to you.”
- Changed Poison. Tooltip: “Poisons target for 4 Nature damage every 1 sec for 10 sec.” → “Poisons target for 2 Nature damage every 1 sec for 10 sec.”; Buff or debuff text: “4 Nature damage inflicted every 1 sec.” → “2 Nature damage inflicted every 1 sec.”; Range: melee range → 50000 yd; ef: [{"e": 6, "a": 3, "v": 4.0, "t": 1000, "tg": 6}] → [{"e": 6, "a": 3, "v": 2.0, "t": 1000, "tg": 6}]
- Changed Poison Shock. Tooltip: “Inflicts 656 to 844 Nature damage to enemies within 10 yards of the current target.” → “Inflicts 656 to 844 Nature damage to enemies within 10 yds of the current target.”
- Changed Poisoned Blades. Tooltip: “The caster coats their weapons in a noxious poison causing their weapon attacks to have a chance of inflicting ? additional Nature damage.” → “Coat your weapons in a noxious poison, causing your weapon attacks to have a chance of inflicting ? additional Nature damage.”
- Changed Poisoned Blades. Tooltip: “The caster coats their weapons in a noxious poison causing their weapon attacks to have a chance of inflicting ? additional Nature damage.” → “Coat your weapons in a noxious poison, causing your weapon attacks to have a chance of inflicting ? additional Nature damage.”
- Changed Polearms. Tooltip: “You have <your weapon skill>/100 skill in Polearms. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Polearms. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Potion of Beast Slaying. Tooltip: “Increases Attack Power by 180 against Beasts. Lasts 5 min.” → “Increases Attack Power by 180 against Beasts. Lasts 5 min.”
- Changed Potion of Elemental Purging. Tooltip: “Increases Spell Damage by 105 against Elementals. Lasts 5 min.” → “Increases Spell Damage by 105 against Elementals. Lasts 5 min.”
- Changed Pounce (Rank 3). Tooltip: “Pounce, stunning the target for 3 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards ? combo points.” → “Pounce, stunning the target for 3 sec and causing 150 damage over 18 sec. Must be prowling and behind the target. Awards ? combo points.”
- Changed Powerful Poultice (Rank 4). Tooltip: “Target is cured of diseases up to level 65. Not useable in combat.” → “Target is cured of diseases up to level 65. Not usable in combat.”
- Changed Prayer of Mending (Rank 2). Tooltip: “Places a spell on the target that heals them the next time they take damage or receive healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 0 yards. Jumps up to 0 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time.” → “Places a spell on the target that heals them the next time they take damage or receive healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 0 yds. Jumps up to 0 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time.”
- Changed Prayer of Mending (Rank 3). Tooltip: “Places a spell on the target that heals them the next time they take damage or receive healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 0 yards. Jumps up to 0 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time.” → “Places a spell on the target that heals them the next time they take damage or receive healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 0 yds. Jumps up to 0 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time.”
- Changed Prayer of Mending. Tooltip: “Places a spell on the target that heals them the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within ? yards. Jumps up to 0 times and lasts until cancelled after each jump. This spell can only be placed on one target at a time.” → “Places a spell on the target that heals them the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within ? yds. Jumps up to 0 times and lasts until cancelled after each jump. This spell can only be placed on one target at a time.”
- Changed Prayer of Mending. Tooltip: “Places a spell on the target that heals them the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within ? yards. Jumps up to 0 times and lasts until cancelled after each jump. This spell can only be placed on one target at a time.” → “Places a spell on the target that heals them the next time they take damage. When the heal occurs, Prayer of Mending jumps to a party or raid member within ? yds. Jumps up to 0 times and lasts until cancelled after each jump. This spell can only be placed on one target at a time.”
- Changed Precision. Tooltip: “Improves your chance to get a critical strike with spells by 5.0%.” → “Improves your chance to get a critical strike with spells by 1.0%.”; ef: [{"e": 6, "a": 57, "v": 5.0, "tg": 1}] → [{"e": 6, "a": 57, "v": 1.0, "tg": 1}]; tb: [[1302310, "enchant"]] → null
- Changed Prepare Fish. Cast time: instant → 3 sec; ef: [{"e": 206}] → [{"e": 359, "m": 209}, {"e": 295, "v": 1.0, "m": 266}]
- Changed Print Threat Per Target Periodic. Tooltip: “Broadcast threat of all nearby NPCs within ? yards every 2 sec.” → “Broadcast threat of all nearby NPCs within ? yds every 2 sec.”; Buff or debuff text: “Broadcast threat of all nearby NPCs within ? yards every 2 sec.” → “Broadcast threat of all nearby NPCs within ? yds every 2 sec.”
- Changed Proc Self Energize 88. Tooltip: “When struck in combat has a chance to energize you for 66 to 110 mana. This effect cannot occur more than once every 15 seconds.” → “When struck in combat, has a chance to energize you for 66 to 110 mana. This effect cannot occur more than once every 15 sec.”
- Changed Puncture Armor. Tooltip: “Punctures target's armor lowering it by 100.” → “Punctures target's armor, lowering it by 100.”
- Changed Quickening. Tooltip: “Increases ranged attack speed by 40%.” → “Increases ranged attack speed by 20%.”; Buff or debuff text: “Ranged attack speed increased by 40%.” → “Attack speed with Wands increased by 20%.”; ef: [{"e": 6, "a": 140, "v": 40.0, "tg": 1}] → [{"e": 6, "a": 140, "v": 20.0, "tg": 1}]
- Changed Rain of Arrows. Tooltip: “Causes arrows to rain from the sky at the location of a random target, inflicting 30% damage every 1 sec.” → “Causes arrows to rain from the sky at the location of a random target, inflicting 30% Physical damage every 1 sec.”
- Changed Rain of Arrows. Tooltip: “Causes arrows to rain from the sky at the location of a random target, inflicting 30% damage every 1 sec.” → “Causes arrows to rain from the sky at the location of a random target, inflicting 30% Physical damage every 1 sec.”; Buff or debuff text: “Inflicts 30 physical damage every 1 sec.” → “Inflicts 30 Physical damage every 1 sec.”
- Changed Raise Dead. Tooltip: “Raise undead servants back to life to aid the caster in battle.” → “Raise undead servants back to life to aid you.”
- Changed Rake. Buff or debuff text: “Bleeding for 10 damage every 2 seconds.” → “Bleeding for 10 damage every 2 sec.”
- Changed Rallying Cry of the Dragonslayer. Tooltip: “Increases critical chance of spells and attacks by 10%, increases Attack Power by 140, and increases spell damage and healing by up to 80. Lasts 2 hours.” → “Increases critical chance of spells and attacks by 10%, increases Attack Power by 140, and increases spell damage and healing by up to 80 for 2 hours.”
- Changed Rapid Regeneration. Tooltip: “Heals the target for 272 health over 1.5 sec and applies Temporal Beacon for 20 sec. Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 20; they grow with your level.)” → “Heals the target for 474 health over 1.5 sec and applies Temporal Beacon for 20 sec. Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 30; they grow with your level.)”
- Changed Razor Gauntlets. Tooltip: “When struck in combat inflicts 7 Nature damage to the attacker.” → “When struck in combat, inflicts 7 Nature damage to the attacker.”
- Changed Razorsteel. Tooltip: “When struck in combat inflicts 3 Physical damage to the attacker.” → “When struck in combat, inflicts 3 Physical damage to the attacker.”
- Changed Rebuke. Tooltip: “When struck by a harmful spell has a 7% chance of Silencing the caster for 3 sec. Can only occur once every 60 sec.” → “When struck by a harmful spell, has a 7% chance of Silencing the caster for 3 sec. Can only occur once every 60 sec.”
- Changed Rebuke Elemental. Tooltip: “Increase the damage target Elemental takes from your spells by 15%.” → “Increases damage the target Elemental takes from your spells by 15% for 20 sec. Only affects enemies level 50 and below.”
- Changed Recently Embraced. Name: Recently Siphoned the Grave → Recently Embraced; Tooltip: nothing → “Cannot benefit from Embrace of the Viper.”; Buff or debuff text: “Cannot benefit from Siphon the Grave.” → “Cannot benefit from Embrace of the Viper.”; Icon: new icon
- Changed Reeking Miasma. Buff or debuff text: “Movement speed reduced by 30%. 10 nature damage inflicted to self and nearby players every 1 sec. Can be washed off.” → “Movement speed reduced by 30%. 10 Nature damage inflicted to self and nearby players every 1 sec. Can be washed off.”
- Changed Reeking Miasma. Tooltip: “Inflicts 10 nature damage to the player and all players within 100 yards.” → “Inflicts 10 Nature damage to the player and all players within 100 yds.”
- Changed Refinance. Tooltip: “Consolidate an ally's financial obligations to heal them for 88.1 over 15 sec.” → “Consolidate an ally's financial obligations to heal them for 88.1 over 15 sec.”
- Changed Reflection Field. Tooltip: “Reflects 100% of harmful spells from the caster and nearby allies until cancelled.” → “Reflects 100% of harmful spells against nearby allies until cancelled.”
- Changed Reflection Field. Tooltip: “Reflects 100% of harmful spells from the caster and nearby allies until cancelled.” → “Reflects 100% of harmful spells against nearby allies until cancelled.”
- Changed Reforged Spear. Tooltip: “Heals wielder of 182 damage over 14 sec.” → “Heals the wielder for 182 damage over 14 sec.”
- Changed Refreshment. Buff or debuff text: “Restores 5% health and 5% Mana per second.” → “Restores 5% health and 5% Mana per sec.”
- Changed Regeneration. Tooltip: “Gain the Regeneration ability: Heals the target for 152 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 20; they grow with your level.)” → “Gain the Regeneration ability: Heals the target for 265 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 30; they grow with your level.)”
- Changed Regeneration. Tooltip: “Heals the target for 152 health over until cancelled and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 20; they grow with your level.)” → “Heals the target for 265 health over until cancelled and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. (Numbers at level 30; they grow with your level.)”
- Changed Rejuvenation. Tooltip: “Applies an aura that heals for $p1% of maximum health every 1 for 10 sec seconds.” → “Applies an aura that heals for $p1% of maximum health every 1 for 10 sec sec.”; Buff or debuff text: “Healing for 2% of maximum health every 1 second.” → “Healing for 2% of maximum health every 1 sec.”
- Changed Rejuvenation. Tooltip: “Heals an ally every 3 sec. for 18 sec.” → “Heals an ally every 3 sec for 18 sec.”; Buff or debuff text: “Healing 6 to 7 damage every 3 seconds.” → “Healing 6 to 7 damage every 3 sec.”
- Changed Relentless Strikes Effect. Tooltip: “25 Energy restored.” → “Restores 25 Energy.”
- Changed Rend. Tooltip: “Wounds the target causing them to bleed for 140 damage over 14 sec.” → “Wounds the target, causing them to bleed for 140 damage over 14 sec.”
- Changed Renew (Rank 9). Tooltip: “Heals the target of 150 damage over 15 sec.” → “Heals the target for 35 every 3 sec.”; Buff or debuff text: “Healing 30 damage every 3 seconds.” → “Healing 35 damage every 3 sec.”; Required level: level 56 → none; Spell power coefficient: 0.2 → none; ef: [{"e": 6, "a": 8, "v": 30.0, "t": 3000, "tg": 21, "sp": 0.2}] → [{"e": 6, "a": 8, "v": 35.0, "t": 3000, "tg": 21}]
- Changed Renewing Blaze. Tooltip: “Fire damage absorbed Heals the user.” → “Fire damage absorbed heals the user.”; Buff or debuff text: “Fire damage absorbed Heals the user.” → “Fire damage absorbed heals the user.”
- Changed Renewing Flame. Tooltip: “Absorbs 570 Fire damage for 10 sec. Damage absorbed heals you for the same amount.” → “Absorbs 570 Fire damage, healing for all damage absorbed.”; Buff or debuff text: “Absorbs 570 Fire damage and healing for all damage absorbed.” → “Absorbs 570 Fire damage, healing for all damage absorbed.”
- Changed Renewing Fog. Tooltip: “Heals for 10% of maximum health every 1 sec as long as Old Gloomlurker is near.” → “Heals for 10% of maximum health every 1 sec as long as Old Gloomlurker is near.”
- Changed Renewing Fog. Tooltip: “Heals for 10% of maximum health every 1 sec as long as Old Gloomlurker is near.” → “Heals for 10% of maximum health every 1 sec as long as Old Gloomlurker is near.”; Buff or debuff text: “Healing for 10% of maximum health every 1 sec.” → “Healing for 10% of maximum health every 1 sec.”
- Changed Restless Blades. Tooltip: “Your damaging finishing moves reduce the remaining cooldown of your Adrenaline Rush, Blade Flurry, Evasion, Sprint, and Vanish abilities by 2 sec per combo point.” → “Your damaging finishing moves reduce the remaining cooldown on your Adrenaline Rush, Blade Flurry, Evasion, Sprint, and Vanish abilities by 2 sec per combo point.”
- Changed Restorative Bread. Buff or debuff text: “Restores 5% health and 5% Mana per second.” → “Restoring 5% health and 5% Mana per sec.”
- Changed Return to Sender. Tooltip: “Falling below 25% health grants Return to Sender, reflecting the next spell cast on you within 6 sec. Can only occur once every 3 min.” → “Falling below 25% health grants Return to Sender, reflecting the next spell cast on you within 6 sec. Can only occur once every 3 min.”
- Changed Revelation. ef: [{"e": 6, "a": 42, "v": 100.0, "lo": 75.0, "hi": 125.0, "tr": 1248808, "tg": 1}] → [{"e": 6, "a": 42, "tg": 1}]; tr: [[1248808, "triggers"]] → null
- Changed Revelation. Buff or debuff text: “Critical strike chance with all spells and attacks increased by 100%.” → “Critical Strike chance of your next non-periodic spell increased by 100%.”; ef: [{"e": 6, "a": 290, "v": 100.0, "tg": 1, "sp": 1.0}] → [{"e": 6, "a": 107, "v": 100.0, "m": 7, "tg": 1, "sp": 1.0}]; of: [1248805, "triggers"] → null; tb: [[1248806, "triggers"]] → null
- Changed Revitalization. Buff or debuff text: “Restores 250 Mana per second. Restores 25 Energy per second. Generates 5 Rage per second.” → “Restores 250 Mana per sec. Restores 25 Energy per sec. Generates 5 Rage per sec.”
- Changed Revolting Strike. Tooltip: “Inflicts 60 physical damage to the current target and increases their damage physical damage taken by 10% for 45 sec.” → “Inflicts 60 Physical damage to the current target and increases their physical damage taken by 10% for 45 sec.”
- Changed Ricochet. Tooltip: “Strikes an enemy with an arrow that bounces to another nearby enemy. The spell affects up to 20 targets, causing 60 physical damage to each.” → “Strikes an enemy with an arrow that bounces to another nearby enemy. The spell affects up to 20 targets, causing 60 Physical damage to each.”
- Changed Right Tusk of Umbrinoth. tb: [[1309322, "triggers"], [1317039, "triggers"]] → [[1309322, "triggers"]]
- Changed Righteous Indignation. Tooltip: “Fills the target with holy spirit for 30 sec, granting each melee attack additional Holy damage.” → “Fills the target with holy spirit for 30 sec, granting each melee attack additional Holy damage.”
- Changed Rip. Buff or debuff text: “Bleeding for 8 damage every 3 seconds. Movement speed reduced by 15%.” → “Bleeding for 8 damage every 3 sec. Movement speed reduced by 15%.”
- Changed Roar. Tooltip: “Lets out a mighty roar, increasing attack speed by 100% for 8 sec.” → “Lets out a mighty roar, increasing attack speed by 100% for 30 sec.”; Duration: 8 sec → 30 sec
- Changed Roar of the Crowd. Tooltip: “Chance on hit to gain 5% attack speed for 10 sec. Attacks while no allies are within 20 yards are 2 times as likely to activate this effect.” → “Chance on hit to gain 5% attack speed for 10 sec. Attacks while no allies are within 20 yds are 2 times as likely to activate this effect.”
- Changed Rootbinder's Will. Tooltip: “Roots the target in place and causes 150 Nature damage over 10 sec. Damage caused may interrupt the effect.” → “Roots the target in place and inflicts 150 Nature damage over 10 sec. Damage caused may interrupt the effect.”; Buff or debuff text: “Rooted. Causes 30 Nature damage every 2 seconds.” → “Rooted. Inflicts 30 Nature damage every 2 sec.”
- Changed Rootbound Agony. Tooltip: “Inflicts 3 nature damage to all players every 2 sec.” → “Inflicts 3 Nature damage to all players every 2 sec.”; Buff or debuff text: “3 nature damage dealt to all players every 2 sec.” → “3 Nature damage dealt to all players every 2 sec.”
- Changed Rootbound Agony. Tooltip: “Inflicts 3 nature damage to all players every 2 sec.” → “Inflicts 3 Nature damage to all players every 2 sec.”
- Changed Rope. Tooltip: “The Kodo casts on Player to give player condition for Quest Credit” → “The Kodo casts a spell on the Player to give quest credit.”
- Changed Rot. Tooltip: “Disease target for 25 Nature damage every 1 sec for 7 sec. Deals 2 times as much damage to Aquatic enemies.” → “Diseases target for 25 Nature damage every 1 sec for 7 sec. Deals 2 times as much damage to Aquatic enemies.”
- Changed Rotmending. Tooltip: “Heals the target.” → “Restoring 40 every 3 sec for 15 sec.”; Range: 50 yd → 100 yd; dt: "Poison" → null; ef: [{"e": 6, "a": 8, "v": 40.0, "t": 3000, "tg": 6}] → [{"e": 6, "a": 8, "v": 40.0, "t": 3000, "tg": 21}]; mc: "stunned" → null
- Changed Rotmending. Tooltip: “Grant your healing spells a chance to apply Rotmending, restoring 40 Health every 3 sec for 15 sec.” → “Grants your healing spells a chance to heal for an additional 40 Health every 3 sec for 15 sec.”; Required level: none → level 20; Proc chance: 10% → 100%; ef: [{"e": 6, "a": 42, "tr": 1321586, "tg": 1}] → [{"e": 6, "a": 42, "v": 100.0, "tr": 1321586, "tg": 1}]
- Changed Rotting Spit. Tooltip: “Spits a bolt of acid that inflicts 30 nature damage to all players within 50 of where the acid lands.” → “Spits a bolt of acid that inflicts 30 Nature damage to all players within 50 of where the acid lands.”
- Changed Rotting Spit. Tooltip: “Spits a bolt of acid that inflicts 30 nature damage to all players within 50 of where the acid lands.” → “Spits a bolt of acid that inflicts 30 Nature damage to all players within 50 of where the acid lands.”
- Changed Rotting Spit. Tooltip: “Spits a bolt of acid that inflicts 30 nature damage to all players within 50 of where the acid lands.” → “Spits a bolt of acid that inflicts 30 Nature damage to all players within 50 of where the acid lands.”
- Changed Rotting Spit. Tooltip: “Gharalis' acid burns, inflicting 9 to 11 nature damage every 1 sec.” → “Gharalis' acid burns, inflicting 9 to 11 Nature damage every 1 sec.”; Buff or debuff text: “Inflicts 9 to 11 nature damage every 1 sec.” → “Inflicts 9 to 11 Nature damage every 1 sec.”
- Changed Rule of Rage (DND). Name: Dual Wield Specialization → Rule of Rage (DND); Required level: level 10 → none
- Changed Rumination. Buff or debuff text: “The Rumination attempts to correct past and strikes again.” → “Rumination attempts to correct past and strikes again.”
- Changed Rune of Opening. Icon: new icon
- Changed Rune of Perfection. ef: [{"e": 6, "a": 123, "v": 2.0, "m": 126, "tg": 1}] → [{"e": 6, "a": 123, "v": -2.0, "m": 126, "tg": 1}]
- Changed Rune of Perfection. ef: [{"e": 6, "a": 123, "v": 4.0, "m": 126, "tg": 1}] → [{"e": 6, "a": 123, "v": -4.0, "m": 126, "tg": 1}]
- Changed Rune of Perfection. ef: [{"e": 6, "a": 123, "v": 3.0, "m": 126, "tg": 1}] → [{"e": 6, "a": 123, "v": -3.0, "m": 126, "tg": 1}]
- Changed Rune of Perfection. ef: [{"e": 6, "a": 123, "v": 7.0, "m": 126, "tg": 1}] → [{"e": 6, "a": 123, "v": -7.0, "m": 126, "tg": 1}]
- Changed Rupture. Tooltip: “Inflicts Physical damage to an enemy every 2 sec. for 10 sec.” → “Inflicts Physical damage to an enemy every 2 sec for 10 sec.”
- Changed S03 - Item - Naxxramas - Mage - Arcane 2P Bonus. Tooltip: “Allies with your Temporal Beacon heal for 10 (+6.7% of Arcane spell power) health every 1 sec. (Numbers at level 20; they grow with your level.)” → “Allies with your Temporal Beacon heal for 17 (+6.7% of Arcane spell power) health every 1 sec. (Numbers at level 30; they grow with your level.)”
- Changed Sacred Shield. Tooltip: “Gain the Sacred Shield ability: Each time the target takes damage they gain a Sacred Shield, absorbing 44 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. (Numbers at level 20; they grow with your level.)” → “Gain the Sacred Shield ability: Each time the target takes damage they gain a Sacred Shield, absorbing 76 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time. (Numbers at level 30; they grow with your level.)”
- Changed SAF-T Bomb. Tooltip: “Inflicts 149 to 201 Fire damage and stuns targets in a 5 yard radius for 3 sec. Any damage will break the effect.” → “Inflicts 149 to 201 Fire damage and stuns targets in a 5 yd radius for 3 sec. Any damage will break the effect.”; Buff or debuff text: “Stunned. Any damage will break the effect.” → “Stunned. Any damage will break the effect.”
- Changed SAF-T Bronze Bomb. Tooltip: “Inflicts 73 to 97 Fire damage and stuns targets in a 3 yard radius for 2 sec. Any damage will break the effect.” → “Inflicts 73 to 97 Fire damage and stuns targets in a 3 yd radius for 2 sec. Any damage will break the effect.”; Buff or debuff text: “Stunned. Any damage will break the effect.” → “Stunned. Any damage will break the effect.”
- Changed SAF-T Clever Dynamite. Tooltip: “Inflicts 340 to 460 Fire damage in a 5 yard radius.” → “Inflicts 340 to 460 Fire damage in a 5 yd radius.”
- Changed SAF-T Copper Bomb. Tooltip: “Inflicts 22 to 28 Fire damage and stuns targets in a 3 yard radius for 1 sec. Any damage will break the effect.” → “Inflicts 22 to 28 Fire damage and stuns targets in a 3 yd radius for 1 sec. Any damage will break the effect.”
- Changed SAF-T Dynamite. Tooltip: “Inflicts 26 to 34 Fire damage in a 5 yard radius.” → “Inflicts 26 to 34 Fire damage in a 5 yd radius.”
- Changed SAF-T Jumbo Dynamite. Tooltip: “Inflicts 128 to 172 Fire damage in a 5 yard radius.” → “Inflicts 128 to 172 Fire damage in a 5 yd radius.”
- Changed Savage Slam. Tooltip: “Charges to a target, deals 1 physical damage to all targets within 15 yards, stunning them for 0.2 sec.” → “Charges to a target, deals 1 Physical damage to all targets within 15 yds, stunning them for 0.2 sec.”
- Changed Savage Slam. Tooltip: “Deals 40 physical damage to all targets within 15 yards, stunning them for 2 sec.” → “Deals 40 Physical damage to all targets within 15 yds, stunning them for 2 sec.”
- Changed Sayge's Dark Fortune of Agility. Buff or debuff text: “Increases agility by 10%.” → “Agility increased by 10%.”
- Changed Sayge's Dark Fortune of Armor. Buff or debuff text: “Increases armor by 10%.” → “Armor increased by 10%.”
- Changed Sayge's Dark Fortune of Damage. Buff or debuff text: “Increases damage by 10%.” → “Damage increased by 10%.”
- Changed Sayge's Dark Fortune of Intelligence. Buff or debuff text: “Increases intelligence by 10%.” → “Intelligence increased by 10%.”
- Changed Sayge's Dark Fortune of Resistance. Buff or debuff text: “Increases all magical resistances by 25.” → “Resistances increased by 25.”
- Changed Sayge's Dark Fortune of Spirit. Buff or debuff text: “Increases spirit by 10%.” → “Spirit increased by 10%.”
- Changed Sayge's Dark Fortune of Stamina. Buff or debuff text: “Increases stamina by 10%.” → “Stamina increased by 10%.”
- Changed Sayge's Dark Fortune of Strength. Buff or debuff text: “Increases strength by 10%.” → “Strength increased by 10%.”
- Changed Scarlet Guardian. Tooltip: “Taking damage while at or below 20% health grants you a shield, absorbing ? damage for 10 sec. This effect can only trigger once every 4 min.” → “Taking damage while at or below 20% health grants you a shield, absorbing ? damage for 10 sec. This effect can only trigger once every 4 min.”
- Changed Seaforium Blasting Powder. Tooltip: “The blasting powder explodes, inflicting 49 to 51 Fire damage to everyone within 8 yards.” → “The blasting powder explodes, inflicting 49 to 51 Fire damage to everyone within 8 yds.”
- Changed Sear. Tooltip: “Harmful spell casts sear the target for 2 to 4 Fire damage.” → “Harmful spell casts sear the target for 7 Fire damage.”; ef: [{"e": 6, "a": 42, "v": 3.0, "lo": 2.0, "hi": 4.0, "tr": 1291570, "tg": 1}] → [{"e": 6, "a": 42, "tr": 1291570, "tg": 1}]
- Changed Sear. Tooltip: “Damaging spell casts sear the target for 2 to 4 Fire damage.” → “Damaging spell casts sear the target for 7 Fire damage.”; ef: [{"e": 2, "v": 3.0, "lo": 2.0, "hi": 4.0, "tg": 6}] → [{"e": 2, "v": 7.0, "tg": 6}]
- Changed Searing Wound. Cost: 70 Mana → none
- Changed Sense Undead. Tooltip: “Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.” → “Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.”
- Changed Serpent Sting. Tooltip: “Fires a poisoned arrow at a target inflicting 28 to 32 Nature and 14 to 16 Nature damage every 3 sec for 15 sec.” → “Fires a poisoned arrow at a target inflicting 28 to 32 Nature damage and 14 to 16 Nature damage every 3 sec for 15 sec.”; Buff or debuff text: “14 to 16 Nature damage inflicted every 3 seconds.” → “14 to 16 Nature damage inflicted every 3 sec.”
- Changed Serpentbane. Tooltip: “Deal 88 to 112 Fire damage to your current target and an additional 225 damage over 10 sec. Deals 2 times as much damage to Beast and Serpentine targets.” → “Inflict 88 to 112 Fire damage to your current target and an additional 225 damage over 10 sec. Inflicts 2 times as much damage to Beast and Serpentine targets.”; Buff or debuff text: “45 Fire damage every 2 seconds.” → “45 Fire damage every 2 sec.”
- Changed Serpentbloom Snake. Duration: until cancelled → 2 min
- Changed Shadow Bolt. Tooltip: “Hurls a bolt of dark magic at an enemy, inflicting %S1 shadow damage.” → “Hurls a bolt of dark magic at an enemy, inflicting %S1 Shadow damage.”
- Changed Shadow Bolt. Tooltip: “Hurls a bolt of dark magic at an enemy, inflicting %S1 shadow damage.” → “Hurls a bolt of dark magic at an enemy, inflicting 34 to 46 Shadow damage.”
- Changed Shadow Bolt. Tooltip: “Sends a shadowy bolt at the enemy causing 105 to 175 Shadow damage.” → “Sends a shadowy bolt at the enemy, causing 105 to 175 Shadow damage.”
- Changed Shadow Bolt. Tooltip: “Sends a shadowy bolt at the enemy causing 100 Shadow damage.” → “Sends a shadowy bolt at the enemy, causing 100 Shadow damage.”
- Changed Shadow Word: Death. Tooltip: “Gain the Shadow Word: Death ability: A word of dark binding that inflicts 121 to 141 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage attempted against the target. (Numbers at level 20; they grow with your level.)” → “Gain the Shadow Word: Death ability: A word of dark binding that inflicts 204 to 237 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage attempted against the target. (Numbers at level 30; they grow with your level.)”
- Changed Shadow Word: Death. Tooltip: “A word of dark binding that inflicts Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.” → “A word of dark binding that inflicts Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.”
- Changed Shadowflame. Tooltip: “Gain the Shadowflame ability: Burns the enemy for 57 Shadowflame damage and then an additional 105 Shadowflame damage over 15 sec. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges. (Numbers at level 20; they grow with your level.)” → “Gain the Shadowflame ability: Burns the enemy for 96 Shadowflame damage and then an additional 177 Shadowflame damage over 15 sec. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges. (Numbers at level 30; they grow with your level.)”
- Changed Shadowmeld. Tooltip: “Puts the caster in stealth mode until cancelled.” → “Enter stealth mode until cancelled.”
- Changed Shadowmeld. Tooltip: “Slips into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving” → “Slips into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving.”
- Changed Shadowmeld. Tooltip: “Puts the caster in stealth mode for 1 sec.” → “Enter stealth mode for 1 sec.”
- Changed Shadowmeld. Tooltip: “Slips into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving” → “Slips into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or until you move.”
- Changed Shafety Sheep. Tooltip: “Summons an Explosive Sheep which will charge at a nearby enemy and explode for 135 to 165 damage. Lasts for 3 min or until it explodes.” → “Summons an Explosive Sheep which will charge at a nearby enemy and explode for 135 to 165 damage. Lasts for 3 min or until it explodes.”
- Changed Shark Attack. Tooltip: “Bitten by Darkspear Shark! Taking damage equal to 20% of your health every 2 sec.” → “Bitten by Darkspear Shark! Taking damage equal to 20% of your health every 0 sec.”; Buff or debuff text: “Bitten by Darkspear Shark! Taking damage equal to 20% of your health every 2 sec.” → “Bitten by Darkspear Shark! Taking damage equal to 20% of your health every 0 sec.”; Duration: until cancelled → none; ef: [{"e": 6, "a": 89, "v": 20.0, "t": 2000, "tg": 1, "mc": "bleeding"}] → [{"e": 165, "v": 20.0, "tg": 1, "mc": "bleeding"}]; of: null → [1323184, "triggers"]; tb: null → [[1323184, "triggers"]]
- Changed Shark Attack!. Tooltip: “Gilnean Sharks are attacking! Taking damage equal to 10% of your health every 2 sec until cancelled.” → “Gilnean Sharks are attacking! You take damage equal to 10% of your health every 2 sec until cancelled.”
- Changed Sharpening Wheel (Tier 1). Tooltip: “Constructs a sharpening wheel that grants you and others sitting nearby 6 (below level 24), 11 (levels 24–37), 20 (levels 38–51) or 34 (level 52+) increased Strength, exclusive with Strength of Earth Totem. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Constructs a sharpening wheel that grants you and others sitting nearby 6 (below level 24), 11 (levels 24–37), 20 (levels 38–51) or 34 (level 52+) increased Strength, mutually exclusive with Strength of Earth Totem. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Shield Mastery. Tooltip: “Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 100. Lasts 15 sec. (Numbers at level 20; they grow with your level.)” → “Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 150. Lasts 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Shield Mastery. Tooltip: “Gain the Shield Mastery ability: Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 100. Lasts 15 sec. (Numbers at level 20; they grow with your level.)” → “Gain the Shield Mastery ability: Each time you Block, you regenerate mana equal to 8% of your maximum mana and you gain Armor equal to 30% of your shield's armor value, stacking up to 5 times. You also always gain 10% increased chance to Block and 15% increased Block value. In addition, each time you use a Shock ability, you gain 4 Spell Damage for each point of your defense skill beyond 150. Lasts 15 sec. (Numbers at level 30; they grow with your level.)”
- Changed Shield of Righteousness. Tooltip: “Gain the Shield of Righteousness ability: Slam the target with your shield, causing Holy damage based on your block value plus an additional 54. (Numbers at level 20; they grow with your level.)” → “Gain the Shield of Righteousness ability: Slam the target with your shield, causing Holy damage based on your block value plus an additional 84. (Numbers at level 30; they grow with your level.)”
- Changed Shield Specialization. Buff or debuff text: “Restore 6% of maximum Mana.” → “Restoring 6% of maximum Mana.”
- Changed Shifting Power Cooldown Reduction. Name: Tiger's Fury Cooldown Reduction → Shifting Power Cooldown Reduction; Tooltip: “Reduces the cooldown of your Tiger's Fury ability by 3 sec.” → “Reduces the cooldown of your Shifting Power ability by 1 sec.”; ef: [{"e": 6, "a": 107, "v": -3000.0, "m": 11, "tg": 1, "sp": 1.0}] → [{"e": 6, "a": 107, "v": -1000.0, "m": 11, "tg": 1, "sp": 1.0}]
- Changed Shriek. Tooltip: “Deals 25 Shadow damage to enemies within 50000 yards, interrupting any spells being cast for 10 sec.” → “Deals 25 Shadow damage to enemies within 50000 yds, interrupting any spells being cast for 10 sec.”
- Changed Shrouding Bolt. Tooltip: “Directs a bolt of negative energy at the enemy inflicting 66 to 84 Shadow damage and increasing the amount of damage taken by Shrouding Bolt by 100% per stack for 30 sec.” → “Directs a bolt of negative energy at the enemy, inflicting 66 to 84 Shadow damage and increasing the amount of damage taken by Shrouding Bolt by 100% per stack for 30 sec.”
- Changed Silence. Tooltip: “Silences an enemy preventing it from casting spells for 6 sec.” → “Silences an enemy, preventing it from casting spells for 6 sec.”
- Changed Simple Poultice (Rank 1). Tooltip: “Target is cured of diseases up to level 25. Not useable in combat.” → “Target is cured of diseases up to level 25. Not usable in combat.”
- Changed Siphon the Grave. Tooltip: nothing → “Restore 20 Mana every 1 sec.”; Buff or debuff text: “Restores 40 mana every 1 sec.” → “Restoring 20 Mana every 1 sec.”; Duration: 15 sec → 10 sec; ef: [{"e": 6, "a": 24, "v": 40.0, "t": 1000, "tg": 1}] → [{"e": 6, "a": 24, "v": 20.0, "t": 1000, "tg": 1}]
- Changed Siphon the Grave. Tooltip: “When your Mana falls below 15% restore 600 Mana over 15 sec. This effect can only trigger once every 5 min.” → “When your Mana falls below 15%, restore 200 Mana over 10 sec. Restores twice as much Mana in Haunted and Wasteland areas. May only occur once every 5 min.”
- Changed Sit A While.... Name: Sit A While.. → Sit A While...
- Changed Sit A While.... Name: Sit A While.. → Sit A While...
- Changed Sit A While.... Name: Sit A While.. → Sit A While...
- Changed Skum's Bucket. Tooltip: “Restores 835.2 mana over 24 sec. Must remain seated while drinking.” → “Restores 835.2 mana over 24 sec. Must remain seated while drinking.”; Buff or debuff text: “Restores 34 mana per second.” → “Restores 34 mana per sec.”
- Changed Skunk Spray. Tooltip: “Inflicts 85 fire damage to those in the blast radius plus an additional ? nature damage every 2 sec for 10 seconds. Also reduces the movement speed of affected targets by 25% for 10 sec.” → “Inflicts 85 Fire damage to those in the blast radius plus an additional ? Nature damage every 2 sec for 10 sec. Also reduces the movement speed of affected targets by 25% for 10 sec.”
- Changed Skywarden Pedant. Buff or debuff text: “Reduces ranged damage taken by 12.” → “Ranged damage taken reduced by 12.”
- Changed Slaughter. Tooltip: “Deal 109 Physical damage. Trolls and Orcs take 2 times damage and are horrified for 4 sec.” → “Deal 109 Physical damage. Trolls and Orcs take 2 times as much damage and are horrified for 4 sec.”
- Changed Slicing. Tooltip: “Slice open and gather from target Copper, Tin, Silver, or Iron Vein (does not require Mining).” → “Slice open and gather from a target Copper, Tin, Silver, or Iron Vein (does not require Mining).”
- Changed Slimy Pinecone. Tooltip: “Throw the pinecones at the workstation alters to let nature retake what has been lost.” → “Throw the pinecones at the workstation altars to let nature retake what has been lost.”
- Changed Smelt Copper (Test). Tooltip: “Allows the miner to smelt a chunk of copper ore into a copper bar. Smelting copper requires a forge.” → “Allows the miner to smelt a chunk of copper ore into a copper bar. Smelting copper requires a forge.”
- Changed Smoldering Smash. Tooltip: “Deals 70 fire damage to all enemies within 0 yards.” → “Deals 70 Fire damage to all enemies within 0 yds.”
- Changed Solar Burst. Tooltip: “Deals 20 fire damage, then continues to deal minor Solar damage every 1 second.” → “Deals 20 Fire damage, then continues to deal minor Solar damage every 1 sec.”; Buff or debuff text: “Deals 5 fire damage every 1 second.” → “Deals 5 Fire damage every 1 sec.”
- Changed Songflower Serenade. Tooltip: “Increases chance for a melee, ranged, or spell critical by 5% and all attributes by 15 for 1 hour.” → “Increases the chance for a melee, ranged, or spell critical by 5% and all attributes by 15 for 1 hour.”; Buff or debuff text: “Increases chance for a melee, ranged, or spell critical by 5% and all attributes by 15.” → “Increases the chance for a melee, ranged, or spell critical by 5% and all attributes by 15.”
- Changed Sonic Blast (Rank 1). Tooltip: “Emits a piercing shriek, inflicting 15 to 17 Nature amage and Increases the casting time of all spells by 60% for30 sec.” → “Emits a piercing shriek, inflicting 15 to 17 Nature damage and increasing the casting time of all spells by 60% for 30 sec.”
- Changed Sonic Blast (Rank 2). Tooltip: “Emits a piercing shriek, inflicting 33 to 39 Nature amage and Increases the casting time of all spells by 60% for30 sec.” → “Emits a piercing shriek, inflicting 33 to 39 Nature damage and increasing the casting time of all spells by 60% for 30 sec.”
- Changed Sonic Blast (Rank 3). Tooltip: “Emits a piercing shriek, inflicting 44 to 52 Nature amage and Increases the casting time of all spells by 60% for30 sec.” → “Emits a piercing shriek, inflicting 44 to 52 Nature damage and increasing the casting time of all spells by 60% for 30 sec.”
- Changed Sonic Blast (Rank 4). Tooltip: “Emits a piercing shriek, inflicting 62 to 74 Nature amage and Increases the casting time of all spells by 60% for30 sec.” → “Emits a piercing shriek, inflicting 62 to 74 Nature damage and increasing the casting time of all spells by 60% for 30 sec.”
- Changed Sonic Blast (Rank 5). Tooltip: “Emits a piercing shriek, inflicting 77 to 91 Nature amage and Increases the casting time of all spells by 60% for30 sec.” → “Emits a piercing shriek, inflicting 77 to 91 Nature damage and increasing the casting time of all spells by 60% for 30 sec.”
- Changed Sonic Blast (Rank 1). Tooltip: “Emits a piercing shriek, inflicting 15 to 17 Nature damage and Stunning the target for 30 sec.” → “Emits a piercing shriek, inflicting 15 to 17 Nature damage and stunning the target for 30 sec.”
- Changed Sonic Blast (Rank 2). Tooltip: “Emits a piercing shriek, inflicting 33 to 39 Nature damage and Stunning the target for 30 sec.” → “Emits a piercing shriek, inflicting 33 to 39 Nature damage and stunning the target for 30 sec.”
- Changed Sonic Blast (Rank 3). Tooltip: “Emits a piercing shriek, inflicting 44 to 52 Nature damage and Stunning the target for 30 sec.” → “Emits a piercing shriek, inflicting 44 to 52 Nature damage and stunning the target for 30 sec.”
- Changed Sonic Blast (Rank 4). Tooltip: “Emits a piercing shriek, inflicting 62 to 74 Nature damage and Stunning the target for 30 sec.” → “Emits a piercing shriek, inflicting 62 to 74 Nature damage and stunning the target for 30 sec.”
- Changed Sonic Blast (Rank 5). Tooltip: “Emits a piercing shriek, inflicting 77 to 91 Nature damage and Stunning the target for 30 sec.” → “Emits a piercing shriek, inflicting 77 to 91 Nature damage and stunning the target for 30 sec.”
- Changed Soul Harvest. Tooltip: nothing → “Mana regeneration increased by 100% and allows 100% of Mana regeneration to continue while casting.”; Buff or debuff text: “Mana Regeneration increased by 100% and allows 100% of Mana regeneration while casting.” → “Increases Mana regeneration by 100% and allows 100% of Mana regeneration to continue while casting.”; ef: [{"e": 6, "a": 379, "v": 100.0, "m": 4, "tg": 1}, {"e": 6, "a": 134, "v": 100.0, "tg": 1, "sp": 1.0}] → [{"e": 6, "a": 110, "v": 100.0, "tg": 1}, {"e": 6, "a": 134, "v": 100.0, "tg": 1, "sp": 1.0}]
- Changed Soul Rip. Tooltip: “Attempts to sunder the soul of a nearby enemy. When the Phantasm is dispelled it will cause damage to the dispeller and summon a Phantasm at the targets location that travels toward the caster.” → “Attempts to sunder the soul of a nearby enemy. When the Phantasm is dispelled it will cause damage to the dispeller and summon a Phantasm at the target's location that travels toward the caster.”
- Changed Soul Tether. Buff or debuff text: “Calling all Fragmented Souls to Kathris. Souls that reach Kathris cause Malady to players within 100 yds inflicting 20 Shadow damage every 1 sec for 5 sec.” → “Calling all Fragmented Souls to Kathris. Souls that reach Kathris apply Malady to players within 100 yds inflicting 20 Shadow damage every 1 sec for 5 sec.”
- Changed Soulburst. Tooltip: “Unleashing fel magic on death, dealing 20 shadow damage to all enemies within 30 yards.” → “Unleashes fel magic on death, dealing 20 Shadow damage to all enemies within 30 yds.”
- Changed Soulrip. Tooltip: “Deal 82 to 114 Shadow damage to the target and drains 98 Mana. Deals 3 times as much damage to Undead.” → “Deal 82 to 114 Shadow damage to the target and drain 98 Mana. Deals 3 times as much damage to Undead.”
- Changed Spark. Proc chance: 100% → 10%
- Changed Spectral Rend. Tooltip: “Inflicts Shadow damage to an enemy every 3 sec. for 15 sec.” → “Inflicts Shadow damage to an enemy every 3 sec for 15 sec.”
- Changed Speed. Tooltip: “Increases run speed by 50% for 15 sec.” → “Increases movement speed by 50% for 15 sec.”; Buff or debuff text: “Increases run speed by 50%” → “Increases movement speed by 50%”
- Changed Spellfrost Bolt. Tooltip: “Gain the Spellfrost Bolt ability: Launches a bolt of spellfrost at the enemy, causing 97 to 113 Spellfrost damage and slowing movement speed by 40% for 9 sec. This spell will be checked against the lower of the target's Frost and Arcane resists and counts as both Frost and Arcane damage. (Numbers at level 20; they grow with your level.)” → “Gain the Spellfrost Bolt ability: Launches a bolt of spellfrost at the enemy, causing 165 to 192 Spellfrost damage and slowing movement speed by 40% for 9 sec. This spell will be checked against the lower of the target's Frost and Arcane resists and counts as both Frost and Arcane damage. (Numbers at level 30; they grow with your level.)”
- Changed Spiked Shell. Tooltip: “When struck in combat inflicts 2 Nature damage to the attacker.” → “When struck in combat, inflicts 2 Nature damage to the attacker.”
- Changed Spirit Bond. Buff or debuff text: “Regenerate 1% of total health every 10 sec.” → “Regenerating 1% of total health every 10 sec.”
- Changed Spiritcaller Boots. Name: Spiritcaller Treads → Spiritcaller Boots
- Changed Spiritcaller Treads. Name: Spiritcaller Boots → Spiritcaller Treads
- Changed Split. Tooltip: “Split the target in two, causing 70 Shadow damage over 5 sec. Deals 3 times as much damage if applied while in front of the target.” → “Split the target in two, inflicting 70 Shadow damage over 5 sec. Deals 3 times as much damage if applied while in front of the target.”; Buff or debuff text: “Taking for 14 Shadow damage every 1 sec.” → “Inflicting 14 Shadow damage every 1 sec.”
- Changed Spore Cloud. Tooltip: “Choking spores fill the air, inflicting 10 nature damage every 1 sec.” → “Choking spores fill the air, inflicting 10 Nature damage every 1 sec.”; Buff or debuff text: “Inflicts 10 nature damage every 1 sec.” → “Inflicts 10 Nature damage every 1 sec.”
- Changed Spore Cloud. Tooltip: “Choking spores fill the air, inflicting 10 nature damage every 1 sec.” → “Choking spores fill the air, inflicting 10 Nature damage every 1 sec.”; Buff or debuff text: “Inflicts 10 nature damage every 1 sec.” → “Inflicts 10 Nature damage every 1 sec.”
- Changed Sporebloom. Buff or debuff text: “In a Swamp area, restoring 30 Health every 5 seconds.” → “In a Swamp area, restoring 30 Health every 5 sec.”
- Changed Staff of Westfall. Tooltip: “Movement speed Increased by 2% in Elwynn Forest, Westfall, Redridge Mountains, and the Deadmines.” → “Movement speed increased by 2% in Elwynn Forest, Westfall, Redridge Mountains, and the Deadmines.”
- Changed Starfall. Tooltip: “Gain the Starfall ability: You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 15 to 18 Arcane damage to its target and 3 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire. (Numbers at level 20; they grow with your level.)” → “Gain the Starfall ability: You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 25 to 29 Arcane damage to its target and 4 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire. (Numbers at level 30; they grow with your level.)”
- Changed Starfall. Tooltip: “Anara calls down stars at random player's locations every 1 sec for 5 sec. Each star inflicts 35 Arcane damage to all players within 3 yards of the impact.” → “Anara calls down stars at random players' locations every 1 sec for 5 sec. Each star inflicts 35 Arcane damage to all players within 3 yds of the impact.”
- Changed Starfall. ef: [{"e": 2, "v": 18.0, "lo": 17.1, "hi": 18.9, "tg": 22}] → [{"e": 2, "v": 35.0, "lo": 33.2, "hi": 36.8, "tg": 22}]
- Changed Starsurge. Tooltip: “Gain the Starsurge ability: Launch surging stellar energies that cause 82 to 100 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 sec. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire. (Numbers at level 20; they grow with your level.)” → “Gain the Starsurge ability: Launch surging stellar energies that cause 132 to 162 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 sec. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire. (Numbers at level 30; they grow with your level.)”
- Changed Staves. Tooltip: “You have <your weapon skill>/100 skill in Staves. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Staves. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Steadfast. Buff or debuff text: “Increases Block Value by 30%.” → “Black Value increased by 30%.”
- Changed Stealth. Tooltip: “Puts the caster in stealth mode until cancelled.” → “Enter stealth mode until cancelled.”
- Changed Stealth (Rank 1). Tooltip: “Allows the rogue to sneak around, but reduces your speed by ?%. Lasts until cancelled.” → “Allows the rogue to sneak around, but reduces your speed by ?%. Lasts until cancelled.”; Buff or debuff text: “Stealthed. Movement slowed by ?%.” → “Stealthed. Movement slowed by ?%.”
- Changed Stealth. Tooltip: “Stealth to sneak around, but reduce your movement speed by 50%. Can only be used when out of combat. Lasts 20 sec.” → “Stealth to sneak around, but reduce your movement speed by 50%. Can only be used when out of combat.”; Buff or debuff text: “Stealthed. Movement slowed by 50%.” → “Stealthed. Movement slowed by 50%.”
- Changed Stock Ore. Tooltip: “Crate 5 ore of your choosing.” → “Create 5 ore of your choosing.”
- Changed Stomp. Tooltip: “Deals 20 physical damage to all players within 0, stunning them for 2 sec.” → “Deals 20 Physical damage to all players within 0, stunning them for 2 sec.”
- Changed Stoneform Shoulders. Tooltip: “After entering combat, reduce the next instance of physical damage taken within 20 sec by 60.” → “After entering combat, reduce the next instance of Physical damage taken within 20 sec by 60.”
- Changed Stoneform Shoulders. Tooltip: “After entering combat, reduce the next instance of physical damage taken within 20 sec by 60.” → “After entering combat, reduce the next instance of Physical damage taken within 20 sec by 60.”
- Changed Strength of the Moon. Tooltip: “The Huntress is empowered by the might of Elune, granting nearby allies increased Attack speed and Damage.” → “The Huntress is empowered by the might of Elune, granting nearby allies increased attack speed and damage.”
- Changed Strength of the Moon. Buff or debuff text: “Increases Physical and Arcane damage done by 15%.” → “Physical and Arcane damage increased by 15%.”
- Changed Summon Arcane Companion. Tooltip: “Summons forth a Conjured Arcane Elemental to assist the caster.” → nothing
- Changed Summon Arctic Hare. ti: [[280797, "Rabbit Crate (Artic)", 1, 132762]] → [[280797, "Rabbit Crate (Arctic)", 1, 132762]]
- Changed Summon Eagle Companion. Tooltip: “Summons an eagle companion to accompany the caster until dismissed.” → “Summons an eagle companion to accompany you until dismissed.”
- Changed Summon Fiery Assistant. Tooltip: “Summons forth a Fiery Assistant to assist the caster for 30 sec.” → “Summons forth a Fiery Assistant to assist you for 30 sec.”
- Changed Summon Fire Elemental. Tooltip: “Summons a Fire Elemental to aid the caster in battle until cancelled.” → “Summons a Fire Elemental to aid you in battle until cancelled.”
- Changed Summon Imp. Tooltip: “Summons an Imp to accompany the caster until dismissed.” → “Summons an Imp to accompany you until dismissed.”
- Changed Summon Minfernal. Tooltip: “Right Click to summon and dismiss your baby crocolisk.” → “Right Click to summon and dismiss your Minfernal.”
- Changed Summon Pachimari. Tooltip: “Right Click to summon and dismiss your [PH] Pachimara.” → “Right Click to summon and dismiss your Pachimara.”
- Changed Summon Poison Cloud. Tooltip: “Inflicts ? Nature damage to nearby enemies every 0 sec. for 1 min.” → “Inflicts ? Nature damage to nearby enemies every 0 sec for 1 min.”
- Changed Summon Skeletal Servant. Tooltip: “Summons 1 Skeletal Servant to accompany the caster until dismissed.” → “Summons 1 Skeletal Servant to accompany you until dismissed.”
- Changed Summon Snowy Wolf Pup. Tooltip: “Right Click to summon and dismiss your chicken.” → “Right Click to summon and dismiss your snowy wolf pup.”
- Changed Summon Wimdy. Tooltip: “Right Click to summon and dismiss Diablo.” → “Right Click to summon and dismiss Wimdy.”
- Changed Sunfire. Tooltip: “Gain the Sunfire ability and while in Bear Form, Cat Form, or Dire Bear Form your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire. Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. Burns the enemy for 43 to 50 Nature damage and then an additional 86 Nature damage over 12 sec. Awards 1 combo point. (Numbers at level 20; they grow with your level.)” → “Gain the Sunfire ability and while in Bear Form, Cat Form, or Dire Bear Form your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire. Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. Burns the enemy for 69 to 81 Nature damage and then an additional 139 Nature damage over 12 sec. Awards 1 combo point. (Numbers at level 30; they grow with your level.)”
- Changed Superior Discolored Healing Potion. Tooltip: “Restores 1500 to 1700 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.” → “Restores 1500 to 1700 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.”
- Changed Superior Poultice (Rank 3). Tooltip: “Target is cured of diseases up to level 45. Not useable in combat.” → “Target is cured of diseases up to level 45. Not usable in combat.”
- Changed Surgical Tourniquet (Rank 3). Tooltip: “Target is cured of bleeds up to level 65. Not useable in combat.” → “Target is cured of bleeds up to level 65. Not usable in combat.”
- Changed Swamp Speed. Tooltip: “Movement speed increased by 3% in Dustwallow Marsh and Swamp of Sorrows.” → “Increases movement speed by 3% in Dustwallow Marsh and Swamp of Sorrows.”; Buff or debuff text: “Movement speed Increased by 3%.” → “Movement speed increased by 3%.”
- Changed Swiftmend Cooldown Reduction. Tooltip: “Each of your heal over time effects on the target reduces Swiftmend's cooldown by 1 sec when you cast it.” → “Each of your heal over time effects on the target reduces the remaining cooldown on Swiftmend by 1 sec when you cast it.”
- Changed Swiftmend Cooldown Reduction. Tooltip: “Reduces the cooldown on your Swiftmend spell by 3 sec.” → “Reduces the cooldown of your Swiftmend spell by 3 sec.”
- Changed Tame Vuldren. Tooltip: “Begins taming a Vuldren Alpha to be your companion for 10 minutes. If you lose the beast's attention for any reason, the taming process will fail.” → “Begins taming a Vuldren Alpha to be your companion for 10 min. If you lose the beast's attention for any reason, the taming process will fail.”; Buff or debuff text: “Taming Vuldren” → “Taming Vuldren.”
- Changed Teleport: Dalaran. Tooltip: “Teleports the caster to Dalaran.” → “Teleports you to Dalaran.”
- Changed Temporal Anomaly. Tooltip: “Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing 32 damage for 15 sec. This shield accumulates additional value if party members remain near the orb. (Numbers at level 20; they grow with your level.)” → “Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing 54 damage for 15 sec. This shield accumulates additional value if party members remain near the orb. (Numbers at level 30; they grow with your level.)”
- Changed Temporal Anomaly. Tooltip: “Gain the Temporal Anomaly ability: Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing 32 damage for 15 sec. This shield accumulates additional value if party members remain near the orb. (Numbers at level 20; they grow with your level.)” → “Gain the Temporal Anomaly ability: Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing 54 damage for 15 sec. This shield accumulates additional value if party members remain near the orb. (Numbers at level 30; they grow with your level.)”
- Changed Tendon Rip (Rank 1). Buff or debuff text: “Movement slowed by 50%. 4 Bleed damage every 3 sec.” → “Movement slowed by 50%. 4 Bleed damage every 3 sec.”
- Changed Tendon Rip (Rank 2). Buff or debuff text: “Movement slowed by 50%. 7 Bleed damage every 3 sec.” → “Movement slowed by 50%. 7 Bleed damage every 3 sec.”
- Changed Tendon Rip (Rank 3). Buff or debuff text: “Movement slowed by 50%. 9 Bleed damage every 3 sec.” → “Movement slowed by 50%. 9 Bleed damage every 3 sec.”
- Changed Tendon Rip (Rank 4). Buff or debuff text: “Movement slowed by 50%. 15 Bleed damage every 3 sec.” → “Movement slowed by 50%. 15 Bleed damage every 3 sec.”
- Changed Tendon Rip (Rank 5). Buff or debuff text: “Movement slowed by 50%. 20 Bleed damage every 3 sec.” → “Movement slowed by 50%. 20 Bleed damage every 3 sec.”
- Changed Terenas' Wisdom. Tooltip: “Spirit increased by 7.” → “Increases spirit by 7.”; Buff or debuff text: “Spirit increased by 7. Restores 18 mana every 5 seconds.” → “Spirit increased by 7. Restores 18 mana every 5 sec.”
- Changed Test Profession. Tooltip: “Allows a test professioner to make items of various types.” → “Allows a test professional to make items of various types.”
- Changed Test Profession (Apprentice). Tooltip: “Allows a test professioner to make basic contraptions up to a maximum potential skill of 75. Requires ingredients, materials, and sometimes even reagents! [DNT]” → “Allows a test professional to make basic contraptions up to a maximum potential skill of 75. Requires ingredients, materials, and sometimes even reagents! [DNT]”
- Changed Test Profession (Journeyman). Tooltip: “Allows a test professioner to make basic contraptions up to a maximum potential skill of 150. Requires ingredients, materials, and sometimes even reagents! [DNT]” → “Allows a test professional to make basic contraptions up to a maximum potential skill of 150. Requires ingredients, materials, and sometimes even reagents! [DNT]”
- Changed Test Profession (Expert). Tooltip: “Allows a test professioner to make basic contraptions up to a maximum potential skill of 225. Requires ingredients, materials, and sometimes even reagents! [DNT]” → “Allows a test professional to make basic contraptions up to a maximum potential skill of 225. Requires ingredients, materials, and sometimes even reagents! [DNT]”
- Changed Test Profession (Artisan). Tooltip: “Allows a test professioner to make basic contraptions up to a maximum potential skill of 300. Requires ingredients, materials, and sometimes even reagents! [DNT]” → “Allows a test professional to make basic contraptions up to a maximum potential skill of 300. Requires ingredients, materials, and sometimes even reagents! [DNT]”
- Changed Theka's Last Breath. Tooltip: “Transform all enemies within 10 yards into scarabs, slowing movement speed by 45% for 10 sec. Qiraji and Silithid targets are stunned for 5 sec.” → “Transform all enemies within 10 yds into scarabs, slowing movement speed by 45% for 10 sec. Qiraji and Silithid targets are stunned for 5 sec.”
- Changed Thorns. Tooltip: “When struck in combat inflicts 2 Fire damage to the attacker.” → “When struck in combat, inflicts 2 Fire damage to the attacker.”
- Changed Thornspike. Tooltip: “Hurl spikes at the target, dealing 45 Physical damage and jumping to 1 additional nearby enemy. Each jump reduces the damage by 50%.” → “Hurl spikes at the target, dealing 45 Physical damage and jumping to 1 additional nearby enemy. Each jump reduces the damage by 50%.”
- Changed Thornwhip. Tooltip: “Deal 6 Physical damage and embeds thorns in the target which cause melee attacks received to deal an additional 5 Physical damage.” → “Deals 6 Physical damage and embeds thorns in the target which cause melee attacks received to deal an additional 5 Physical damage.”
- Changed Thrash (Bear). Tooltip: “Strikes all nearby enemies, dealing 15 (+9.2% of attack power) Bleed damage and an additional 20 (+12.5% of attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times. (Numbers at level 20; they grow with your level.)” → “Strikes all nearby enemies, dealing 24 (+9.2% of attack power) Bleed damage and an additional 32 (+12.5% of attack power) Bleed damage over 15 sec. When applied from Bear Form, this effect can stack up to 3 times. (Numbers at level 30; they grow with your level.)”
- Changed Thrash (Cat). Tooltip: “Strikes all nearby enemies, dealing 20 (+10.4% of attack power) Bleed damage and an additional 66 (+33.05% of attack power) Bleed damage over 15 sec. Awards 1 combo point. (Numbers at level 20; they grow with your level.)” → “Strikes all nearby enemies, dealing 32 (+10.4% of attack power) Bleed damage and an additional 107 (+33.05% of attack power) Bleed damage over 15 sec. Awards 1 combo point. (Numbers at level 30; they grow with your level.)”
- Changed Thrill of Adventure. Buff or debuff text: “Regenerating 1 Health and 1 Mana every 2 seconds.” → “Regenerating 1 Health and 1 Mana every 2 sec.”
- Changed Thrown. Tooltip: “You have <your weapon skill>/100 skill in Thrown. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Thrown. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Thunderstomp (Rank 4). Tooltip: “Shakes the ground with thundering force, doing 122 to 142 Nature damage to all enemies within 8 yards.” → “Shakes the ground with thundering force, doing 122 to 142 Nature damage to all enemies within 8 yds.”
- Changed Torture. Tooltip: “Deal 1 Fire damage and increase the target's damage taken from this effect by 1. Stacks up to ? times.” → “Deal 1 Fire damage and increase the target's damage taken from this effect by 1. Stacks up to ? times.”
- Changed Tortured. Buff or debuff text: “Damage taken from Torture increased by 1 .” → “Damage taken from Torture increased by 1.”
- Changed Totem of The Undergrove. Tooltip: “Shock casts against Undead reduce the remaining cooldown of Stormstrike by 0.5 sec.” → “Shock casts against Undead reduce the remaining cooldown on Stormstrike by 0.5 sec.”
- Changed Totemic Wrath. Tooltip: “Causes your Fire totems to increase the spell power of party and raid members within 100 yards by ?%.” → “Causes your Fire totems to increase the spell power of party and raid members within 100 yds by ?%.”
- Changed Totemic Wrath. Tooltip: “Causes your Fire totems to increase the spell power of party and raid members within 100 yards by ?% .” → “Causes your Fire totems to increase the spell power of party and raid members within 100 yds by ?%.”
- Changed Touch of the Grave. Tooltip: “Steals life from target enemy equal to 5% of the caster's maximum Health.” → “Steals life from target enemy equal to 5% of your maximum Health.”
- Changed Tough Love. Tooltip: “Discipline the target, dealing 91 Physical damage. Canines and Hyena are Stunned and sit for 3 sec.” → “Discipline the target, dealing 91 Physical damage. Canines and Hyenas are Stunned and sit for 3 sec.”
- Changed Toxic Sporidium. Tooltip: “When struck in combat inflicts 1 Nature damage to the attacker.” → “When struck in combat, inflicts 1 Nature damage to the attacker.”; ef: [{"e": 6, "a": 15, "v": 1.0, "tg": 1}] → [{"e": 6, "a": 15, "v": 1.0, "tg": 1}, {"e": 6, "a": 4, "v": 1.0}]
- Changed Toxin Study (Tier 2). Tooltip: “Places a Toxin Study that contains healing potions, anti-venom, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.” → “Places a Toxin Study that contains healing potions and anti-venom, and provides all of the benefits of a First Aid Kit. Requires a Campfire nearby. May be placed over a First Aid Kit to replace it. All camping features share a cooldown of 1 hour.”
- Changed Training Lesson. Tooltip: “Teaches Beast Training, Feed Pet and Revive Pet.” → “Teaches Beast Training, Feed Pet, and Revive Pet.”
- Changed Training Lesson. Tooltip: “Teaches Beast Training, Feed Pet and Revive Pet.” → “Teaches Beast Training, Feed Pet, and Revive Pet.”
- Changed Tranquility. Tooltip: “Regenerates all nearby group members for 254 to 296 every 3 seconds for 15 sec. Druid must channel to maintain the spell.” → “Regenerates all nearby group members for 254 to 296 every 3 sec for 15 sec. The Druid must channel to maintain the spell.”; Buff or debuff text: “Heals nearby party members for 254 to 296 every 3 seconds.” → “Heals nearby party members for 254 to 296 every 3 sec.”
- Changed Transmute: Earth to Water. Tooltip: “Transmutes Essence of Earth into Essence Water.” → “Transmutes Essence of Earth into Essence of Water.”
- Changed Trapper's Workbench (Tier 3). Tooltip: “Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.” → “Places a Trapper's Workbench containing 1 trap, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.”
- Changed Travel Form (Passive) (Passive). Duration: until cancelled → none; ef: [{"e": 6, "a": 31, "v": 40.0, "tg": 1}] → [{"e": 6, "a": 31, "v": 40.0, "tg": 1}, {"e": 6, "a": 77, "m": 3, "tg": 1}]
- Changed Tremor Totem. Tooltip: “Summons a Tremor Totem with ? health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.” → “Summons a Tremor Totem with ? health at your feet that shakes the ground around it, removing Fear, Charm, and Sleep effects from party members within 30 yds.”
- Changed Trickster's Dance (Rank 1). Tooltip: “Increases your pet's chance to Dodge by 50% and decreases the time between your pet's attacks by 30%. Lasts 12 sec.” → “Increases your pet's chance to Dodge by 50% and decreases the time between your pet's attacks by 30% for 12 sec.”
- Changed Troll's Blood Elixir. Name: Regeneration → Troll's Blood Elixir; Cooldown: 1 min → none
- Changed Tru-Trigger Frag Bomb. Tooltip: “Inflicts 149 to 201 Fire damage and stuns targets in a 8 yard radius for 2 sec. Any damage will break the effect.” → “Inflicts 149 to 201 Fire damage and stuns targets in an 8 yd radius for 2 sec. Any damage will break the effect.”
- Changed Twilight Empowerment. Name: Twilight Ritual → Twilight Empowerment; Tooltip: nothing → “Melee attacks have a chance to inflict 7.8 additional Shadow damage”; Buff or debuff text: “Overflowing with Twilight magic.” → “Melee attacks have a chance to inflict additional Shadow damage.”; Proc chance: none → 25%; School: Physical → Shadow; ef: [{"e": 6, "a": 4, "pl": 1.0, "tg": 1}] → [{"e": 6, "a": 42, "tr": 1322318, "tg": 1}]; tr: null → [[1322318, "triggers"]]
- Changed Two-Handed Axes. Tooltip: “You have <your weapon skill>/100 skill in Two-Handed Axes. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Two-Handed Axes. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Two-Handed Maces. Tooltip: “You have <your weapon skill>/100 skill in Two-Handed Maces. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Two-Handed Maces. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Two-Handed Swords. Tooltip: “You have <your weapon skill>/100 skill in Two-Handed Swords. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Two-Handed Swords. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Tyler Test Imbue (Rank 3). Tooltip: “Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 100 charges.” → “Coats a weapon with poison that lasts for 30 min. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 100 charges.”
- Changed Umbral Bulwark. Tooltip: “Absorbs ? damage, draining mana instead. Drains 0 mana per damage absorbed. Lasts 1 min.” → “Absorbs ? damage, draining mana instead. Drains 0 mana per damage absorbed.”
- Changed Umbral Collapse. Tooltip: “Anara Chillwind channels the grace of Elune infusing random enemies with the might of a star inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.” → “Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.”
- Changed Umbral Collapse. Tooltip: “Anara Chillwind channels the grace of Elune infusing random enemies with the might of a star inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.” → “Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.”
- Changed Umbral Fire. Tooltip: “Inflicts 49 to 51 Shadowdamage to an enemy, then an additional 25 Shadow damage every 0 sec. Upon expiration, inflicts 3412 to 3587 Shadow damage to players within 20 yards.” → “Inflicts 49 to 51 Shadow damage to an enemy, then an additional 25 Shadow damage every 0 sec. Upon expiration, inflicts 3412 to 3587 Shadow damage to players within 20 yds.”
- Changed Umbral Mark. Buff or debuff text: “14.6 Shadow damage inflicted every 2 sec. Upon removal an Umbral Void forms. Enemies within 20 yards suffer 14 to 16 Shadow damage 2 sec, have their movement speed reduced by 15% and are slowly pulled toward the void. Any player that touches the Void is instantly killed.” → “14.6 Shadow damage inflicted every 2 sec. Upon removal, an Umbral Void forms. Enemies within 20 yds suffer 14 to 16 Shadow damage every 2 sec, have their movement speed reduced by 15% and are slowly pulled toward the void. Any player that touches the Void is instantly killed.”
- Changed Umbral Mark. Tooltip: “Anara Chillwind channels the grace of Elune infusing random enemies with the might of a star inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.” → “Anara Chillwind channels the grace of Elune, infusing random enemies with the might of a star and inflicting 9.8 Arcane damage every 2 sec until cancelled. Upon removal, a collapsing star is formed. Enemies within the star suffer 14 to 16 Arcane damage every 2 sec and have their movement speed reduced by 35%.”
- Changed Umbral Suffusion. Tooltip: “The light of the Elune periodically empowers anyone residing within the moonwell.” → “The light of Elune periodically empowers anyone residing within the moonwell.”
- Changed Umbral Venting. Tooltip: “25 Shadow damage inflicted to players within 20 yards.” → “25 Shadow damage inflicted to players within 20 yds.”
- Changed Unarmed. Tooltip: “You have <your weapon skill>/100 skill in Unarmed. Level 20 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Unarmed. Level 30 target: Hit, Dodge, and Parry: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> Glancing Blow Penalty: <varies with your weapon skill> Glancing Blow Chance: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Unholy Frenzy. Tooltip: “Increases an ally's attack speed by 75% for 20 sec., but also inflicts 2 Nature damage to that ally every 2 sec.” → “Increases an ally's attack speed by 75% for 20 sec, but also inflicts 2 Nature damage to that ally every 2 sec.”
- Changed Unicorn's Feast. Tooltip: “Unfolds into a Field Repair Bot that can repair damaged items and purchase unwanted goods. After 10 minutes its internal motor fails.” → nothing
- Changed Unstable Affliction (Rank 2). Buff or debuff text: “123 Shadow damage every 3 sec. If dispelled, will cause 246 damage to the dispeller and silence them for 5 sec.” → “123 Shadow damage every 3 sec. If dispelled, will cause 246 damage to the dispeller and silence them for 5 sec.”
- Changed Unstable Affliction (Rank 3). Buff or debuff text: “174 Shadow damage every 3 sec. If dispelled, will cause 348 damage to the dispeller and silence them for 5 sec.” → “174 Shadow damage every 3 sec. If dispelled, will cause 348 damage to the dispeller and silence them for 5 sec.”
- Changed Unstable Dream. Tooltip: “The power of the Emerald Dream seeps out of Nythus, increasing mana regeneration for all players by 1000% but increasing all the damage they take and receive by 15%. Haste is also increased by 15%.” → “The power of the Emerald Dream seeps out of Nythus, increasing mana regeneration for all players by 1000% but increasing all the damage they receive by 15%. Haste is also increased by 15%.”; Buff or debuff text: “Mana regeneration increased by 1000%. All damage taken and received and increased by 15%. Haste increased by 15%.” → “Mana regeneration increased by 1000%. All damage received is increased by 15%. Haste increased by 15%.”
- Changed Vampiric Touch. Tooltip: “Gain the Vampiric Touch ability: Applies your Vampiric Embrace talent to your target, causes 123 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. (Numbers at level 20; they grow with your level.)” → “Gain the Vampiric Touch ability: Applies your Vampiric Embrace talent to your target, causes 207 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. (Numbers at level 30; they grow with your level.)”
- Changed Venom Spit. Tooltip: “Spits poison at an enemy, inflicting Nature damage, then additional damage every 5 sec. for 10 sec.” → “Spits poison at an enemy, inflicting Nature damage, then additional damage every 5 sec for 10 sec.”
- Changed Venomclasp Cleansing. Tooltip: “Removes 1 poison effect.” → “Remove 1 poison effect.”
- Changed Venomous Blood. Buff or debuff text: “Whenever you suffer Bleed damage, one dose is splashed to a nearby enemy within 8 yds. When this effect expires, you will suffer 325 Nature damage.” → “Whenever you suffer Bleed damage, one dose is splashed onto a nearby enemy within 8 yds. When this effect expires, you will suffer 325 Nature damage.”
- Changed Vicious Maul. Tooltip: “Causes the target to bleed, inflicting 30 physical damage every 1 sec for 10 sec.” → “Causes the target to bleed, inflicting 30 Physical damage every 1 sec for 10 sec.”; Buff or debuff text: “Inflicts 30 physical damage every 1 sec for 10 sec.” → “Inflicts 30 Physical damage every 1 sec for 10 sec.”
- Changed Visitor. Buff or debuff text: “This player is visiting from another rule set, some interactions are limited.” → “This player is visiting from another rule set; some interactions are limited.”
- Changed Void Plague. Tooltip: “Gain the Void Plague ability: Afflicts the target with a disease that causes 292 Shadow damage over 18 sec. (Numbers at level 20; they grow with your level.)” → “Gain the Void Plague ability: Afflicts the target with a disease that causes 493 Shadow damage over 18 sec. (Numbers at level 30; they grow with your level.)”
- Changed Void Zone. Tooltip: “Summons a void zone in the target area that deals 19 Shadow damage to enemies that stand within it every second for 10 sec. (Numbers at level 20; they grow with your level.)” → “Summons a void zone in the target area that deals 32 Shadow damage to enemies that stand within it every second for 10 sec. (Numbers at level 30; they grow with your level.)”; Buff or debuff text: “Dealing 19 Shadow damage to enemies within the void zone every second. (Numbers at level 20; they grow with your level.)” → “Dealing 32 Shadow damage to enemies within the void zone every second. (Numbers at level 30; they grow with your level.)”
- Changed Void Zone. Tooltip: “Gain the Void Zone ability: Summons a void zone in the target area that deals 19 Shadow damage to enemies that stand within it every second for 10 sec. (Numbers at level 20; they grow with your level.)” → “Gain the Void Zone ability: Summons a void zone in the target area that deals 32 Shadow damage to enemies that stand within it every second for 10 sec. (Numbers at level 30; they grow with your level.)”
- Changed Wands. Tooltip: “You have <your weapon skill>/100 skill in Wands. Level 20 target: Hit: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> (Numbers at level 20; they grow with your level.)” → “You have <your weapon skill>/150 skill in Wands. Level 30 target: Hit: <varies with your weapon skill> Critical Hit: <varies with your weapon skill> (Numbers at level 30; they grow with your level.)”
- Changed Warchief's Blessing. Tooltip: “Increases hitpoints by 300. 15% haste to melee attacks. 10 mana regen every 5 seconds.” → “Increases hitpoints by 300. 15% haste to melee attacks. 10 mana regen every 5 sec.”; Buff or debuff text: “Increases hitpoints by 300. 15% haste to melee attacks. 10 mana regen every 5 seconds.” → “Increases hitpoints by 300. 15% melee haste. 10 mana regen every 5 sec.”
- Changed Warplate of Burden. Tooltip: “Strength increased by 7 while carrying a full inventory.” → “Increases Strength by 7 while carrying a full inventory.”
- Changed Water Breathing. Tooltip: “Underwater breath lasts 100% longer than normal.” → “Water breathing lasts 100% longer than normal.”; Buff or debuff text: “Waterbreathing.” → “Water breathing.”
- Changed Water Walking. Tooltip: “Lets you walk on water until cancelled.” → “Walk on water until cancelled.”
- Changed Waterbolt. Tooltip: “Launches a bolt of frost at the enemy, causing 66 to 85 Frost damage. (Numbers at level 20; they grow with your level.)” → “Launches a bolt of frost at the enemy, causing 113 to 145 Frost damage. (Numbers at level 30; they grow with your level.)”
- Changed Waterbolt. Tooltip: “Launches a bolt of frost at the enemy, causing 42 to 54 Frost damage. (Numbers at level 20; they grow with your level.)” → “Launches a bolt of frost at the enemy, causing 71 to 91 Frost damage. (Numbers at level 30; they grow with your level.)”
- Changed Wave Fox Fur Tuft. Tooltip: “Use the fox fur to temporaily transform a demon in Dae'gun.” → “Use the fox fur to temporarily transform a demon in Dae'gun.”
- Changed Waxing Moon. Tooltip: “Deals 189 Arcane damage.” → “Inflicts 189 Arcane damage.”; Buff or debuff text: “Deals 189 Arcane damage.” → “Inflicts 189 Arcane damage.”
- Changed Well Fed. Tooltip: “A nutritious meal has made you Well Fed, increasing your Armor..” → “A nutritious meal has made you Well Fed, increasing your Armor.”
- Changed Whirlwind. Tooltip: “Deals 100 physical damage to all players within until cancelled yards. Also inflicts an aura that slows movement speed by 50 for 10 sec.” → “Deals 100 Physical damage to all players within until cancelled yds. Also inflicts an aura that slows movement speed by 50 for 10 sec.”
- Changed Wild Heart. Tooltip: “When struck in combat has a 5% chance to increase your movement speed by 10% for 8 sec. Can only occur once every 60 sec.” → “When struck in combat, has a 5% chance to increase your movement speed by 10% for 8 sec. Can only occur once every 60 sec.”
- Changed Wild Leather Armor Kit. Tooltip: “Permanently increase the Defense Skill by 4 and the Stamina value by 10 of an item worn on the chest, legs, hands or feet. Only usable on items level 45 and above.” → “Permanently increase the Defense Skill by 4 and the Stamina value by 10 of an item worn on the chest, legs, hands, or feet. Only usable on items level 45 and above.”
- Changed Wind Cleave. Tooltip: “Creates a blade of air to slice the target, dealing nature damage.” → “Creates a blade of air to slice the target, dealing Nature damage.”
- Changed Wind Spike. Tooltip: “Summons a spike of corrupted wind, inflicting nature damage.” → “Summons a spike of corrupted wind, inflicting Nature damage.”
- Changed Wind Spike. Tooltip: “Summons a spike of corrupted wind, inflicting nature damage.” → “Summons a spike of corrupted wind, inflicting Nature damage.”
- Changed Windfury Totem. Tooltip: “Summons a Windfury Totem with ? health at the feet of the caster. The totem provides 8516% melee haste to all party and raid members within 30 yards. Lasts 5 min.” → “Summons a Windfury Totem with ? health at the feet of the caster. The totem provides 8516% melee haste to all party and raid members within 30 yds. Lasts 5 min.”
- Changed Wither. Buff or debuff text: “Movement slowed by 30%. Your Mana, Rage, and Energy generation is reduced.” → “Movement slowed by 30%. Your Mana, Rage, and Energy generation is reduced.”
- Changed Wolfshead Helm. Tooltip: “You gain an additional 5 Rage from activating Enrage and an additional 20 Energy from activating Tiger's Fury.” → “You gain an additional 5 Rage from activating Enrage and an additional 20 Energy from activating Shifting Power.”
- Changed Woolen Tourniquet (Rank 1). Tooltip: “Target is cured of bleeds up to level 30. Not useable in combat.” → “Target is cured of bleeds up to level 30. Not usable in combat.”
- Changed Writhing Agony. Tooltip: “Conjures the power of mist, dealing 5 nature damage every 1 sec.” → “Conjures the power of mist, dealing 5 Nature damage every 1 sec.”
- Changed Writhing Agony. Tooltip: “Conjures the power of mist, dealing 5 nature damage every 1 sec.” → “Conjures the power of mist, dealing 5 Nature damage every 1 sec.”
- Changed Writhing Agony. Tooltip: “Conjures the power of mist, dealing 5 nature damage every 1 sec.” → “Conjures the power of mist, dealing 5 Nature damage every 1 sec.”
Items
- Added Ambassador's Boots
- Added Construct Cloak
- Added Darkshire Mail Leggings
- Added Dendweller's Hammer
- Added Hardened Root Staff
- Added Lucine Longsword
- Added Tender Strider Meat
- Added Town Clerk's Mittens
- Added Truskis' Cheesecake Slice
- Added Unstable Power Core
- Added Ursine Hammer
- Changed Abominable Head. Required level: none → level 16
- Changed Abomination Bones. Stats: +9 Strength, +4 Intellect, +2 Stamina → +8 Strength, +5 Shadow Resistance
- Changed Aetherstill Spirits. Effects: “Use: Drink me. I'm delicious!” → “Use: Drink me. I'm delicious!”
- Changed Aetherwisp Bracers. Armor: 15 → 45; Bonus armor: 0 → 30; Stats: +3 Spell Power, +3 Stamina → +3 Spell Power
- Changed Agamaggan's Clutch. Effects: “Equip: Movement speed Increased by 3% in The Barrens, Thousand Needles, Razorfen Kraul, and Razorfen Downs.” → “Equip: Increases movement speed by 3% in The Barrens, Thousand Needles, Razorfen Kraul, and Razorfen Downs.”
- Changed Al'Aketh Armguards. Name: Al'aketh Armguards → Al'Aketh Armguards
- Changed Al'Aketh Belt. Name: Al'aketh Belt → Al'Aketh Belt
- Changed Al'Aketh Boots. Name: Al'aketh Boots → Al'Aketh Boots
- Changed Al'Aketh Bracers. Name: Al'aketh Bracers → Al'Aketh Bracers
- Changed Al'Aketh Chain. Name: Al'aketh Chain → Al'Aketh Chain
- Changed Al'Aketh Chainmail. Name: Al'aketh Chainmail → Al'Aketh Chainmail
- Changed Al'Aketh Cord. Name: Al'aketh Cord → Al'Aketh Cord
- Changed Al'Aketh Cuffs. Name: Al'aketh Cuffs → Al'Aketh Cuffs
- Changed Al'Aketh Footwraps. Name: Al'aketh Footwraps → Al'Aketh Footwraps
- Changed Al'Aketh Gauntlets. Name: Al'aketh Gauntlets → Al'Aketh Gauntlets
- Changed Al'Aketh Gloves. Name: Al'aketh Gloves → Al'Aketh Gloves
- Changed Al'Aketh Greaves. Name: Al'aketh Greaves → Al'Aketh Greaves
- Changed Al'Aketh Handwraps. Name: Al'aketh Handwraps → Al'Aketh Handwraps
- Changed Al'Aketh Harness. Name: Al'aketh Harness → Al'Aketh Harness
- Changed Al'Aketh Jerkin. Name: Al'aketh Jerkin → Al'Aketh Jerkin
- Changed Al'Aketh Leggings. Name: Al'aketh Leggings → Al'Aketh Leggings
- Changed Al'Aketh Legguards. Name: Al'aketh Legguards → Al'Aketh Legguards
- Changed Al'Aketh Mitts. Name: Al'aketh Mitts → Al'Aketh Mitts
- Changed Al'Aketh Pants. Name: Al'aketh Pants → Al'Aketh Pants
- Changed Al'Aketh Shoes. Name: Al'aketh Shoes → Al'Aketh Shoes
- Changed Al'Aketh Strap. Name: Al'aketh Strap → Al'Aketh Strap
- Changed Al'Aketh Trousers. Name: Al'aketh Trousers → Al'Aketh Trousers
- Changed Al'Aketh Vestments. Name: Al'aketh Vestments → Al'Aketh Vestments
- Changed Al'Aketh Wristguards. Name: Al'aketh Wristguards → Al'Aketh Wristguards
- Changed Al'Alketh Cultist's Ear. Description: “You can't help but wonder what the Nightclaw plan to do with all these ears?” → “You can't help but wonder what the Nightclaw plan to do with all these ears.”
- Changed Alchemist's Stone. Name: Alchemists' Stone → Alchemist's Stone
- Changed Alchemy Ward - Fel Ash Experimentation Notes. Name: Alchemey Ward - Fel Ash Experimentation Notes → Alchemy Ward - Fel Ash Experimentation Notes; Description: “Both runes and script dance across the surface of the page like spiders. Something about the this book feels sinister and unnatural.” → “Both runes and script dance across the surface of the page like spiders. Something about this book feels sinister and unnatural.”
- Changed Alleria's Silver Coin. Description: “May my sisters realize their full potential, the name Windrunner known as result of their deeds.” → “May my sisters realize their full potential, the name Windrunner known as a result of their deeds.”
- Changed Ambassador's Bloodrobes. Name: Ambassdor's Bloodrobes → Ambassador's Bloodrobes
- Changed Anodyne Epiphany. Effects: “Use: Engrave your cloak with the Vampiric Touch rune: Applies your Vampiric Embrace talent to your target, causes 123 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. (Numbers at level 20; they grow with your level.)” → “Use: Engrave your cloak with the Vampiric Touch rune: Applies your Vampiric Embrace talent to your target, causes 207 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. (Numbers at level 30; they grow with your level.)”
- Changed Antique Bulwark. Stats: +16 Stamina, +10 Defense → +13 Stamina, +8 Defense
- Changed Arthas' Gold Coin. Description: “Already, I've a kingdom in my prospects, a land to rule. What to ask for? Perhaps a frozen scone...” → “Already, I've a kingdom in my prospects, a land to rule. What to ask for? Perhaps a frozen scone...”
- Changed Artifact Seeker's Pendant. Stats: +10 Stamina, +10 Strength, +10 Agility → +14 Stamina, +9 Strength, +8 Agility
- Changed Ashen Infused Crystal. Description: “As you hold this crystal, it almost feels as if somthing is writhing within it.” → “As you hold this crystal, it almost feels as if something is writhing within it.”
- Changed Atrophic Girdle. Stats: +5 Strength, +5 Stamina → +3 Strength, +7 Stamina
- Changed Attumen's Copper Coin. Description: “Can I have a more comfortable saddle? My hindquarters ache.” → “Can I have a more comfortable saddle? My hindquarters ache.”
- Changed Axe of Orgrimmar. Stats: +5 Stamina, +5 Strength → +6 Stamina, +6 Spirit
- Changed Baked Salmon. Effects: “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 28 Spell Damage for 15 min.” → “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 28 Spell Damage for 15 min.”
- Changed Barbaric Iron Breastplate. Binding: no binding → Binds when equipped
- Changed Barbecued Buzzard Wing. Effects: “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Intellect for 15 min.” → “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Intellect for 15 min.”
- Changed Baron's Scepter. Effects: “Equip: Cause party members within 30 yards to regenerate 4 health every 5 sec.” → “Equip: Cause party members within 30 yds to regenerate 4 health every 5 sec.”
- Changed Bat Hachee. Effects: “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Intellect for 15 min.” → “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Intellect for 15 min.”
- Changed Bear Brisket. Effects: “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Strength for 15 min.” → “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Strength for 15 min.”
- Changed Bear Bruscitti. Effects: “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Strength for 15 min.” → “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Strength for 15 min.”
- Changed Beer Basted Boar Ribs. Effects: “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Strength for 15 min.” → “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Strength for 15 min.”
- Changed Big Bear Steak. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Strength for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Strength for 15 min.”
- Changed Blackrock Supplies. Name: Stolen Supplies → Blackrock Supplies; Icon: new icon
- Changed Blight Gloves. Quality: Rare → Uncommon; Armor: 26 → 24; Stats: +5 Spirit, +7 Intellect, +3 Nature Resistance → +5 Spell Power, +4 Nature Resistance
- Changed Blood Sausage. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Strength for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Strength for 15 min.”
- Changed Bloodied Chestwraps. Stats: +9 Agility, +4 Intellect, +4 Stamina → +7 Agility, +9 Spirit
- Changed Bloodied Insignia. Required level: none → level 16; Unique: no → yes; c: 15 → 12; sc: 4 → 0
- Changed Bloodtalon Matriarch Eggs. Name: Bloodtalon Martriarch Eggs → Bloodtalon Matriarch Eggs
- Changed Bloody Heirloom. Description: “Drenched in the blood of those who were once were promised a brighter future.” → “Drenched in the blood of those who were once promised a brighter future.”
- Changed Bloody Parchment. Description: “The letter makes mention of 'The Pact' and a 'Wild King'... what could this mean?” → “The letter makes mention of 'The Pact' and a 'Wild King'... what could this mean?”
- Changed Blueprint: Iron Oven. Name: Blueprint: Baker's Oven → Blueprint: Iron Oven; Description: “Teaches you how to place a Baker's Oven at a campsite.” → “Teaches you how to place a Iron Oven at a campsite.”
- Changed Bone Fragments. Description: “To small to identify, yet sharp enough to leave a nasty cut.” → “Too small to identify, yet sharp enough to leave a nasty cut.”
- Changed Bonerust Leggings. Stats: +7 Strength, +6 Agility, +3 Spirit → +4 Strength, +9 Agility
- Changed Bramblebark Barrier. Effects: “Equip: When struck in combat inflicts 3 Nature damage to the attacker.” → “Equip: When struck in combat, inflicts 3 Nature damage to the attacker.”
- Changed Bravo's Armbands. Quality: Rare → Uncommon; Armor: 39 → 35; Stats: +4 Agility, +2 Strength, +4 Spirit → +3 Agility, +3 Strength
- Changed Breakfast Omelette. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.”
- Changed Brilliant Smallfish. Effects: “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 2 Attack Power for 15 min.” → “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 2 Attack Power for 15 min.”
- Changed Briny Seafood Stew. Effects: “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 14 Spell Damage for 15 min.” → “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 14 Spell Damage for 15 min.”
- Changed Bristle Whisker Catfish. Effects: “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 8 Fishing Skill for 15 min.” → “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 8 Fishing Skill for 15 min.”
- Changed Bristlecone Cloak. Effects: “Equip: When struck in combat inflicts 3 Nature damage to the attacker.” → “Equip: When struck in combat, inflicts 3 Nature damage to the attacker.”
- Changed Bronze Battle Axe. Binding: no binding → Binds when equipped
- Changed Bronze Greatsword. Binding: no binding → Binds when equipped
- Changed Bronze Shortsword. Binding: no binding → Binds when equipped
- Changed Bronze Warhammer. Binding: no binding → Binds when equipped
- Changed Calcified Smoothie. Effects: “Use: Restores 1294.8 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 seconds eating you will become well fed and gain 10 Spirit for 15 min.” → “Use: Restores 1294.8 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec eating, you will become well fed and gain 10 Spirit for 15 min.”
- Changed Camp Chair. Effects: “Use: Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Use: Assembles a camp chair that allows you and others sitting nearby to gain 2% increased critical strike chance with all spells and attacks, mutually exclusive with Moonkin Aura. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Carrion Surprise. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.”
- Changed Catacomb Cloak. Quality: Rare → Uncommon; Armor: 17 → 15; Stats: +3 Stamina, +4 Attack Power Vs Humanoid, +6 Attack Power → +2 Stamina, +4 Attack Power Vs Humanoid, +3 Attack Power
- Changed Cavedweller Bracers. Stats: +2 Strength, +3 Stamina → +2 Strength, +3 Spirit
- Changed Ceremonial Mastic. Effects: “Use: Increase your reputation permanently with furbolg of Barkskin Burrow.” → “Use: Increase your reputation permanently with the furbolg of Barkskin Burrow.”
- Changed Chanting Blade. Stats: +2 Agility, +2 Stamina → +2 Agility, +3 Stamina
- Changed Charged Crystal. Description: “A gem that hums gently and seems to emit a static charge. On it's own it emits a tiny amount of light and small flashes can be seen right under the surface, as if a tiny storm was trapped within.” → “A gem that hums gently and seems to emit a static charge. On its own it emits a tiny amount of light and small flashes can be seen right under the surface, as if a tiny storm was trapped within.”
- Changed Chasm Walkers. Stats: +5 Spirit, +7 Attack Power → +5 Spirit, +4 Attack Power
- Changed Chef's Knife. Sell price: 16c → 60c; Icon: new icon
- Changed Clever Poultice. Effects: “Use: Target is cured of diseases up to level 35. Not useable in combat.” → “Use: Target is cured of diseases up to level 35. Not usable in combat.”
- Changed Coldspire Staff. Stats: +13 Spirit → +13 Frost Resistance, +32 Frost Damage Done
- Changed Cooked Crab Claw. Effects: “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Intellect for 15 min.” → “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Intellect for 15 min.”
- Changed Cooked Glossy Mightfish. Effects: “Use: Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 30 Attack Power for 15 min.” → “Use: Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 30 Attack Power for 15 min.”
- Changed Cookie's Stirring Rod. Stats: +3 Fire Resistance, +3 Spell Power → none; Effects: nothing → “Equip: Increases your Cooking speed by 25%.”
- Changed Cookie's Tenderizer. Stats: +4 Strength → +4 Spirit
- Changed Corpse Chopper. Stats: +11 Strength → none; Effects: nothing → “Use: Chop nearby Humanoid or Undead corpse in two, restoring 150 Health, 150 Mana, and 15 Rage.”; Icon: new icon
- Changed Corrupted Cat Figurine. Description: “This once beautiful figurine has been stained by the felbood. It looks like it belonged to a set.” → “This once beautiful figurine has been stained by the felblood. It looks like it belonged to a set.”
- Changed Corrupted Grovewalker Sap. Description: “Thick and almost gellationous in consistancy, this sap seems to be as acrid as it is thick.” → “Thick and almost gelatinous in consistency, this sap seems to be as acrid as it is thick.”
- Changed Coyote Steak. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Agility for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Agility for 15 min.”
- Changed Crab Cake. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Intellect for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Intellect for 15 min.”
- Changed Crate of Exotic Parts. Description: “A bill-of-lading is attached that clearly marks the shipment as hazardous and requiring gentle transport. Notes on the contents indicate that they will soon expire if not secured properly by the recipient.” → “A bill of lading is attached that clearly marks the shipment as hazardous and requiring gentle transport. Notes on the contents indicate that they will soon expire if not secured properly by the recipient.”
- Changed Crate of Radioactive Refuse. Effects: “Use: Discard of hazardous materials a safe distance away from Gadgetzan and other garbage.” → “Use: Discard hazardous materials a safe distance away from Gadgetzan and other garbage.”
- Changed Crest of Elucidation. Item level: 50 → 45; Armor: 1739 → 1580; Stats: +13 Spirit, +6 Intellect → +12 Spirit, +11 Healing Power, +4 Spell Damage
- Changed Crispy Bat Wing. Effects: “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Intellect for 15 min.” → “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Intellect for 15 min.”
- Changed Crispy Lizard Tail. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.”
- Changed Crocolisk Gumbo. Effects: “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Agility for 15 min.” → “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Agility for 15 min.”
- Changed Crocolisk Steak. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Agility for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Agility for 15 min.”
- Changed Cryptwalker Bracers. Quality: Rare → Uncommon; Armor: 76 → 69; Stats: +4 Strength, +3 Stamina → +2 Strength, +2 Spirit
- Changed Crystalline Cuffs. Stats: +3 Spirit, +2 Intellect → +3 Spirit, +2 Stamina
- Changed Crystallized Shard. Name: Crystalized Shard → Crystallized Shard
- Changed Curiously Tasty Omelet. Effects: “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Stamina for 15 min.” → “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Stamina for 15 min.”
- Changed Dark Skeletal Horse. Effects: “Use: Summons and dismisses a rideable green kodo. This is a very fast mount.” → “Use: Summons and dismisses a rideable dark skeletal horse. This is a very fast mount.”
- Changed Darkspear Islands Enriched Ration. Effects: “Use: Restores 2148 health and 4410 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.” → “Use: Restores 2148 health and 4410 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.”
- Changed Darkspear Islands Field Ration. Effects: “Use: Restores 1074 health and 2202 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.” → “Use: Restores 1074 health and 2202 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.”
- Changed Darkspear Islands Iron Ration. Effects: “Use: Restores 1608 health and 3306 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.” → “Use: Restores 1608 health and 3306 mana over 30 sec. Must remain seated while eating. Usable only inside Darkspear Islands.”
- Changed Darkspear Islands Runecloth Bandage. Effects: “Use: Heals 2000 damage over 8 sec. Usable only inside Darkspear Islands.” → “Use: Heals 2000 damage over 8 sec. Usable only inside Darkspear Islands.”
- Changed Darkspear Islands Silk Bandage. Effects: “Use: Heals 640 damage over 8 sec. Usable only inside Darkspear Islands.” → “Use: Heals 640 damage over 8 sec. Usable only inside Darkspear Islands.”
- Changed Darkspear Skirmisher's Bludgeon. Icon: new icon
- Changed Darkspear Skirmisher's Bludgeon. Icon: new icon
- Changed Darkspear Skirmisher's Bludgeon. Icon: new icon
- Changed Darkspear Skirmisher's Bludgeon. Icon: new icon
- Changed Darkspear Voodoo Seal. Item level: 33 → 38; Required level: level 28 → level 33; Stats: +6 Stamina → +7 Stamina
- Changed Dathrohan's Correspondence. Name: Dathrohan's Correspondance → Dathrohan's Correspondence; Description: “Saidan Dathrohan's correspondance before and during the third war” → “Saidan Dathrohan's correspondence before and during the third war”
- Changed Deepdive Helmet. Effects: “Equip: Underwater breath lasts 100% longer than normal.” → “Equip: Water breathing lasts 100% longer than normal.”
- Changed Deepgrave Trousers. Quality: Rare → Uncommon; Armor: 70 → 64; Stats: +7 Strength, +3 Agility, +3 Spirit → +3 Agility, +3 Spirit
- Changed Depleted Eye of Influence. Effects: “Equip: Chance on harmful spell cast to reduce target enemy's attack power by 60 for 30 sec.” → “Equip: Chance on harmful spell cast to reduce target's attack power by 60 for 30 sec.”
- Changed Discolored Healing Potion. Effects: “Use: Restores 600 to 680 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.” → “Use: Restores 600 to 680 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.”
- Changed Disease Ward - Fel Ash Experimentation Notes. Description: “Both runes and script dance across the surface of the page like spiders. Something about the this book feels sinister and unnatural.” → “Both runes and script dance across the surface of the page like spiders. Something about this book feels sinister and unnatural.”
- Changed Drained Crystal Fragment. Description: “A gem that is cool to the touch and hums gently. Strangely no light seems to filter through it.” → “A gem that is cool to the touch and hums gently. Strangely, no light seems to filter through it.”
- Changed Dreambough Wand. Sell price: 52s 63c → 1c
- Changed Dreamer's Leggings. Quality: Rare → Uncommon; Armor: 78 → 71; Stats: +11 Intellect, +4 Spell Power → +6 Intellect, +2 Spell Power
- Changed Dredgemire Leggings. Quality: Rare → Uncommon; Armor: 72 → 65; Stats: +4 Stamina, +4 Spirit, +4 Agility → +3 Stamina, +3 Spirit
- Changed Dry Pork Ribs. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Strength for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Strength for 15 min.”
- Changed Dull Sawblade. Stats: +2 Agility, +9 Attack Power Vs Humanoid → +6 Attack Power, +2 Stamina
- Changed Durgen's Crescent Axe. Stats: +2 Strength, +1 Agility, +1 Spirit → +4 Strength
- Changed Dusty Belt. Quality: Rare → Uncommon; Armor: 45 → 41; Stats: +5 Agility, +4 Spirit → +2 Agility, +2 Spirit
- Changed Duty Bound Leggings. Quality: Rare → Uncommon; Armor: 81 → 73; Stats: +9 Stamina, +6 Agility, +6 Intellect → +6 Agility, +4 Intellect
- Changed Dwarven Tome. Quality: Rare → Uncommon; Stats: +5 Spell Power, +2 Spirit → +3 Spell Power, +1 Spirit
- Changed Edward's Knife. Quality: Rare → Uncommon; Damage: 17 - 33 → 13 - 26; Stats: +4 Stamina, +4 Agility → +2 Stamina, +2 Agility
- Changed Elaadrin Evengale's Silver Coin. Description: “How do I prove they copied us with this fountain.” → “How do I prove they copied us with this fountain?”
- Changed Elixir of Cunning. Effects: “Use: Drink to gain 25 Agility and Intellect for 30 min. Lasts for 30 min.” → “Use: Drink to gain 25 Agility and Intellect. Lasts for 30 min.”
- Changed Elixir of the Phalanx. Effects: “Use: Drink to gain 400 maximum health and 500 armor for 30 min. Lasts for 30 min.” → “Use: Drink to gain 400 Maximum Health and 500 Armor. Lasts for 30 min.”
- Changed Elling Trias' Copper Coin. Description: “Being a rogue is hard work. Someday I hope to pursue my life's one true passion...” → “Being a rogue is hard work. Someday I hope to pursue my life's one true passion...”
- Changed Emberstone Staff. Stats: +5 Spirit, +5 Stamina, +8 Fire Resistance → +8 Stamina, +8 Fire Resistance
- Changed Enchant Gloves - Natural Power. Effects: “Use: Permanently enchant gloves to increase nature damage by up to 20.” → “Use: Permanently enchant gloves to increase Nature damage by up to 20.”
- Changed Enchant Weapon - Revelation. Effects: “Use: Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.” → “Use: Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.”
- Changed Enchanted Lute. Effects: “Use: Summons an enchanted lute that allows you and others sitting nearby to gain 114 increase to Armor and 4 increase to all stats, exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of 1 hour. (Numbers at level 20; they grow with your level.)” → “Use: Summons an enchanted lute that allows you and others sitting nearby to gain 163 Armor, 7 increase to all stats, and 6 increase to all resistances, mutually exclusive with Mark of the Wild. Requires a Campfire nearby. All camping features share a cooldown of 1 hour. (Numbers at level 30; they grow with your level.)”
- Changed Enriched Seal. Item level: 33 → 38; Required level: level 28 → level 33; Stats: +6 Stamina → +7 Stamina
- Changed Ephemeral Choker. Stats: +4 Stamina, +2 Spirit → +5 Spirit
- Changed Erudite's Amulet. Quality: Rare → Uncommon; Item level: 25 → 23; Stats: +6 Stamina, +4 Agility → +3 Stamina, +2 Agility
- Changed Expiring Crab Cake. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.”
- Changed Expiring Crocolisk Steak. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Stamina for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Stamina for 15 min.”
- Changed Explorers' League Cartographer's Kit. Description: “A standard issue kit with all the tools necessary for exploring and categorizing newly explored areas.” → “A standard-issue kit with all the tools necessary for exploring and categorizing newly explored areas.”
- Changed EZ-Thro Bronze Mortar. Effects: “Use: Inflicts 85 to 115 Fire damage and stuns targets in a 5 yard radius for 2 sec. Any damage will break the effect.” → “Use: Inflicts 85 to 115 Fire damage and stuns targets in a 5 yd radius for 2 sec. Any damage will break the effect.”
- Changed EZ-Thro Copper Bomb XL. Effects: “Use: Inflicts 43 to 57 Fire damage and stuns targets in a 5 yard radius for 1 sec. Any damage will break the effect.” → “Use: Inflicts 43 to 57 Fire damage and stuns targets in a 5 yd radius for 1 sec. Any damage will break the effect.”
- Changed EZ-Thro Dark Bomb. Effects: “Use: Inflicts 225 to 675 Fire damage and stuns targets in a 5 yard radius for 4 sec. Any damage will break the effect.” → “Use: Inflicts 225 to 675 Fire damage and stuns targets in a 5 yd radius for 4 sec. Any damage will break the effect.”
- Changed EZ-Thro Grenade. Effects: “Use: Inflicts 213 to 287 Fire damage in a 5 yard radius.” → “Use: Inflicts 213 to 287 Fire damage in a 5 yd radius.”
- Changed EZ-Thro Mana Bomb. Effects: “Use: Burns 675 to 1125 mana from those in the blast radius and does 50% of the mana drained in damage to the target. Also Silences targets in the blast for 5 sec.” → “Use: Burns 675 to 1125 mana from those in the blast radius and deals 50% of the mana drained in damage to the target. Also Silences targets in the blast for 5 sec.”
- Changed EZ-Thro Thorium Grenade. Effects: “Use: Inflicts 300 to 500 Fire damage and stuns targets for 3 sec in a 3 yard radius. Any damage will break the effect.” → “Use: Inflicts 300 to 500 Fire damage and stuns targets for 3 sec in a 3 yd radius. Any damage will break the effect.”
- Changed Faction Banner. Effects: “Use: Unrolls a banner that allows you and others members of the Horde sitting nearby to gain 14 (below level 40), 19 (levels 40–49), 27 (levels 50–59) or 32 (level 60+) increased Spirit, exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Use: Unrolls a banner that allows you and other members of the Horde sitting nearby to gain 14 (below level 40), 19 (levels 40–49), 27 (levels 50–59) or 32 (level 60+) increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Faction Banner. Effects: “Use: Unrolls a banner that allows you and others members of the Alliance sitting nearby to gain 14 (below level 40), 19 (levels 40–49), 27 (levels 50–59) or 32 (level 60+) increased Spirit, exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Use: Unrolls a banner that allows you and other members of the Alliance sitting nearby to gain 14 (below level 40), 19 (levels 40–49), 27 (levels 50–59) or 32 (level 60+) increased Spirit, mutually exclusive with Divine Spirit. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Featherbead Bracers. Quality: Rare → Uncommon; Armor: 15 → 14; Stats: +5 Intellect → +3 Intellect
- Changed Fel Ash Experimentation Notes. Description: “Both runes and script dance across the surface of the page like spiders. Something about the this note feels sinister and unnatural.” → “Both runes and script dance across the surface of the page like spiders. Something about this note feels sinister and unnatural.”
- Changed Fel Ash Sample. Description: “The acrid smell of brimestone wafts off the pile, causing a burning sensation in the nose and throat if accidently inhaled. It is warm to the touch and glows softly with latent Fel energy.” → “The acrid smell of brimstone wafts off the pile, causing a burning sensation in the nose and throat if accidentally inhaled. It is warm to the touch and glows softly with latent Fel energy.”
- Changed Fel Tainted Journal. Name: Fel Tained Journal → Fel Tainted Journal
- Changed Field Guide. Effects: “Use: Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.” → “Use: Places a Field Guide that allows players to read it and gain Track Beasts, and provides all the benefits of a Camp Chair. Requires a Campfire nearby. May be placed over a Camp Chair to replace it. All camping features share a cooldown of 1 hour.”
- Changed Field Researcher's Loop. Item level: 40 → 35; Stats: +7 Stamina, +7 Agility, +7 Strength → +7 Stamina, +7 Agility; Classes: Rogue → any class
- Changed Filet of Redgill. Effects: “Use: Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 18 Fishing Skill for 15 min.” → “Use: Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 18 Fishing Skill for 15 min.”
- Changed Fillet of Frenzy. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Fishing Skill for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Fishing Skill for 15 min.”
- Changed Firestarter Fir. Description: “A twisted handful of viable kindling” → “A twisted handful of viable kindling.”
- Changed First Aid Kit. Effects: “Use: Unpacks a first aid kit that allows you and others sitting nearby to gain 3 (below level 12), 8 (levels 12–23), 21 (levels 24–35), 34 (levels 36–47), 45 (levels 48–59) or 56 (level 60+) increased Stamina, exclusive with Power Word: Fortitude. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Use: Unpacks a first aid kit that allows you and others sitting nearby to gain 3 (below level 12), 8 (levels 12–23), 21 (levels 24–35), 34 (levels 36–47), 45 (levels 48–59) or 56 (level 60+) increased Stamina, mutually exclusive with Power Word: Fortitude. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed First Mate Band. Stats: +2 Stamina, +6 Strength → +5 Stamina, +4 Strength
- Changed Fish Bowl. Effects: “Use: Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, exclusive with Blessing of Kings. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Use: Places a small fish bowl that allows you and others sitting nearby to gain 8% increased stats, mutually exclusive with Blessing of Kings. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Fishing Hut. Effects: “Use: Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.” → “Use: Places a Fishing Hut that grants the ability to catch rare fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.”
- Changed Fishing Rack. Effects: “Use: Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.” → “Use: Places a Fishing Rack that grants the ability to catch uncommon fish for 1 hour, provides Fishing Skill lures, and provides all of the benefits of a Fish Bowl. Requires a Campfire nearby. May be placed over a Fish Bowl to replace it. All camping features share a cooldown of 1 hour.”
- Changed Flame Seared Signet. Effects: “Equip: When struck in combat inflicts 2 Fire damage to the attacker.” → “Equip: When struck in combat, inflicts 2 Fire damage to the attacker.”
- Changed Flamefist Grips. Stats: +4 Agility, +2 Strength, +4 Spirit → +5 Agility, +5 Spirit
- Changed Flank au Poivre. Effects: “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 20 Agility for 15 min.” → “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 20 Agility for 15 min.”
- Changed Forceful Heavy Armor Kit. Effects: “Use: Permanently increase the Attack Power value by 6 and armor value by 24 of an item worn on the chest, legs, hands or feet. Only usable on items level 15 and above.” → “Use: Permanently increase the Attack Power value by 6 and armor value by 24 of an item worn on the chest, legs, hands, or feet. Only usable on items level 15 and above.”
- Changed Forceful Medium Armor Kit. Effects: “Use: Permanently increase the Attack Power value by 4 and the armor value by 16 of an item worn on the chest, legs, hands or feet.” → “Use: Permanently increase the Attack Power value by 4 and the armor value by 16 of an item worn on the chest, legs, hands, or feet.”
- Changed Forceful Rugged Armor Kit. Effects: “Use: Permanently increase the Attack Power value by 10 and armor value by 40 of an item worn on the chest, legs, hands or feet. Only usable on items level 35 and above.” → “Use: Permanently increase the Attack Power value by 10 and armor value by 40 of an item worn on the chest, legs, hands, or feet. Only usable on items level 35 and above.”
- Changed Forceful Thick Armor Kit. Effects: “Use: Permanently increase the Attack Power value by 8 and armor value by 32 of an item worn on the chest, legs, hands or feet. Only usable on items level 25 and above.” → “Use: Permanently increase the Attack Power value by 8 and armor value by 32 of an item worn on the chest, legs, hands, or feet. Only usable on items level 25 and above.”
- Changed Forgotten Ashes. Description: “All that remains of a terrible thing” → “All that remains of a terrible thing.”
- Changed Formula: Enchant Bracer - Superior Deflection. Description: “Teaches you how to permanently enchant bracers to give +9 Defense Skill.” → “Teaches you how to permanently enchant bracers to give +6 Defense Skill.”
- Changed Formula: Enchant Gloves - Natural Power. Effects: “Use: Permanently enchant gloves to increase nature damage by up to 20.” → “Use: Permanently enchant gloves to increase Nature damage by up to 20.”
- Changed Formula: Enchant Weapon - Revelation. Effects: “Use: Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.” → “Use: Permanently enchant a Melee Weapon to have a chance to trigger Revelation when a non-periodic spell fails to critically strike. Revelation grants 100% increased critical strike chance to the next non-periodic spell cast. Revelation's chance to trigger is diminished as your critical strike chance increases.”
- Changed Formula: Libram of Invocation. Description: “Teaches you how to craft Libram of Invocation.” → “Teaches you how to craft a Libram of Invocation.”
- Changed Formula: Tenets of the Silver Hand. Description: “Teaches you how to craft Tenants of the Silver Hand.” → “Teaches you how to craft Tenets of the Silver Hand.”
- Changed Formula: Totem of Ancestral Protection. Description: “Teaches you how to craft an Totem of Ancestral Protection.” → “Teaches you how to craft a Totem of Ancestral Protection.”
- Changed Forsaken Greataxe. Effects: “Equip: Movement speed increased by 2% in Silverpine Forest and Hillsbrad Foothills.” → “Equip: Increases movement speed by 2% in Silverpine Forest and Hillsbrad Foothills.”
- Changed Furbolg Loincloth. Name: Furblog Loincloth → Furbolg Loincloth
- Changed Gargoyle Leggings. Quality: Rare → Uncommon; Armor: 155 → 141; Stats: +4 Strength, +5 Stamina, +3 Spirit → +3 Strength, +3 Spirit
- Changed Garrison Cuffs. Quality: Rare → Uncommon; Armor: 78 → 71; Stats: +4 Spirit, +4 Healing Power, +1 Spell Damage → +2 Spirit, +2 Healing Power, +1 Spell Damage
- Changed Ghastly Trousers. Quality: Rare → Uncommon; Armor: 31 → 28; Stats: +4 Stamina, +5 Intellect, +2 Mana per 5 sec → +3 Stamina, +3 Intellect
- Changed Ghoulfang. Effects: “Chance on hit: Sends a shadowy bolt at the enemy causing 100 Shadow damage.” → “Chance on hit: Sends a shadowy bolt at the enemy, causing 100 Shadow damage.”
- Changed Giant Clam Scorcho. Effects: “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Stamina for 15 min.” → “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Stamina for 15 min.”
- Changed Giant Scrambled Eggs. Effects: “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Stamina for 15 min.” → “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Stamina for 15 min.”
- Changed Gift of Galloping. Effects: “Use: Increases mounted movement speed by 10%, stacking with all other mounted movement speed bonuses. Lasts 15 days real time.” → “Use: Increases mounted movement speed by 10% for 15 days, stacking with all other mounted movement speed bonuses. This expires while offline.”
- Changed Gnarled Necromancer's Staff. Stats: +10 Intellect → +10 Spirit; Effects: “Equip: Movement speed increased by 2% in Silverpine Forest and Hillsbrad Foothills.” → “Equip: Increases movement speed by 2% in Silverpine Forest and Hillsbrad Foothills.”
- Changed Gold-plated Buckler. Effects: “Equip: After entering combat, reduce the next instance of physical damage taken within 20 sec by 15.” → “Equip: After entering combat, reduce the next instance of Physical damage taken within 20 sec by 15.”
- Changed Golden Scale Bracers. Binding: no binding → Binds when equipped
- Changed Goldthorn Tea. Effects: “Use: Restores 1294.8 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 seconds drinking you will become well fed and gain ? Herbalism skill for 15 min.” → “Use: Restores 1294.8 mana over 27 sec. Must remain seated while drinking. If you spend at least 10 sec drinking, you will become well fed and gain ? Herbalism skill for 15 min.”
- Changed Golemguard Chest. Armor: 178 → 238; Bonus armor: 0 → 60; Stats: +6 Stamina, +4 Strength, +4 Spirit → +6 Stamina
- Changed Golemheart Stave. Stats: +6 Intellect, +5 Spirit, +3 Stamina → +9 Fire Resistance
- Changed Gooey Spider Cake. Effects: “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Stamina for 15 min.” → “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Stamina for 15 min.”
- Changed Goretusk Liver Pie. Effects: “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Strength for 15 min.” → “Use: Restores 232 health over 21 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Strength for 15 min.”
- Changed Grave Shroud. Quality: Rare → Uncommon; Armor: 20 → 18; Stats: +5 Stamina, +3 Strength, +2 Agility → +3 Stamina, +3 Strength
- Changed Graverobber's Shovel. Effects: “Equip: +12 Attack Power, doubled against Undead targets. Use: Dig up a grave. Usable at Raven Hill Cemetery and Scarlet Monastery Graveyard.” → “Equip: +12 Attack Power, doubled against Undead targets. Use: Dig up a grave. Usable at Raven Hill Cemetery and Scarlet Monastery Graveyard.”
- Changed Greater Discolored Healing Potion. Effects: “Use: Restores 975 to 1105 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.” → “Use: Restores 975 to 1105 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.”
- Changed Greater Eternal Wand. Sell price: 52s 63c → 1c
- Changed Greater Mageblood Elixir. Effects: “Use: Drink to regenerate 20 mana every 5 seconds. Lasts for 30 min.” → “Use: Drink to regenerate 20 mana every 5 sec. Lasts for 30 min.”
- Changed Greater Magic Wand. Sell price: 15s 35c → 1c
- Changed Greater Mystic Wand. Sell price: 52s 63c → 1c
- Changed Green Leather Armor. Binding: Binds when picked up → Binds when equipped
- Changed Green Skeletal Horse. Effects: “Use: Summons and dismisses a rideable green kodo. This is a very fast mount.” → “Use: Summons and dismisses a rideable green skeletal horse. This is a very fast mount.”
- Changed Greenhammer. lim: ["Greenhammer", 1, 1] → null
- Changed Grilled Squid. Effects: “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1% Critical Strike chance for 15 min.” → “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1% Critical Strike chance for 15 min.”
- Changed Grip of Fear. Stats: +5 Strength, +4 Agility, +5 Stamina → +6 Strength, +6 Intellect
- Changed Guard Captain's Barrier. Name: Guard Captains Barrier → Guard Captain's Barrier
- Changed Guardians of Hyjal Tabard. Icon: new icon
- Changed Guerrilla's Jagged Mace. Name: Guerilla's Jagged Mace → Guerrilla's Jagged Mace
- Changed Guerrilla's Jagged Mace. Name: Guerilla's Jagged Mace → Guerrilla's Jagged Mace
- Changed Guerrilla's Jagged Mace. Name: Guerilla's Jagged Mace → Guerrilla's Jagged Mace
- Changed Guerrilla's Jagged Mace. Name: Guerilla's Jagged Mace → Guerrilla's Jagged Mace
- Changed Hammer of Orgrimmar. Stats: +2 Strength, +2 Stamina → +3 Strength, +3 Spirit
- Changed Heavy Crocolisk Stew. Effects: “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Agility for 15 min.” → “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Agility for 15 min.”
- Changed Heavy Kodo Stew. Effects: “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Stamina for 15 min.” → “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Stamina for 15 min.”
- Changed Herb Baked Egg. Effects: “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Stamina for 15 min.” → “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Stamina for 15 min.”
- Changed Holy Hand Grenade of Alterac. Effects: “Use: Inflicts 300 to 500 Holy damage to targets in a 3 yard radius. May occasionally backfire and imbue targets with the power of the Light.” → “Use: Inflicts 300 to 500 Holy damage to targets in a 3 yds radius. May occasionally backfire and imbue targets with the power of the Light.”
- Changed Hot Lion Chops. Effects: “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Agility for 15 min.” → “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Agility for 15 min.”
- Changed Hot Smoked Bass. Effects: “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1% Critical Strike chance for 15 min.” → “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1% Critical Strike chance for 15 min.”
- Changed Hot Wolf Ribs. Effects: “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Agility for 15 min.” → “Use: Restores 842.4 health over 27 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Agility for 15 min.”
- Changed Howling Hide. Effects: “Chance on hit: Reduces target enemy's attack power by 60 for 30 sec.” → “Chance on hit: Reduces the target enemy's attack power by 60 for 30 sec.”
- Changed Howling Idol. Effects: “Equip: Reduces the cooldown of your Tiger's Fury ability by 3 sec.” → “Equip: Reduces the cooldown of your Shifting Power ability by 1 sec.”
- Changed Huge Feather. Description: “Only the procurer could tell whether it was pulled from a harpy or a hippogryph” → “Only the procurer could tell whether it was pulled from a harpy or a hippogryph.”
- Changed Idol of Swiftness. Effects: “Equip: Reduces the cooldown on your Swiftmend spell by 3 sec.” → “Equip: Reduces the cooldown of your Swiftmend spell by 3 sec.”
- Changed Idol of Synthesis. Effects: “Equip: Each of your heal over time effects on the target reduces Swiftmend's cooldown by 1 sec when you cast it.” → “Equip: Each of your heal over time effects on the target reduces the remaining cooldown on Swiftmend by 1 sec when you cast it.”
- Changed Incense Candle. Effects: “Use: Ignites an incense candle that allows you and others sitting nearby to gain 2 (below level 14), 6 (levels 14–27), 12 (levels 28–41), 18 (levels 42–55) or 25 (level 56+) increased Intellect, exclusive with Arcane Intellect. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Use: Ignites an incense candle that allows you and others sitting nearby to gain 2 (below level 14), 6 (levels 14–27), 12 (levels 28–41), 18 (levels 42–55) or 25 (level 56+) increased Intellect, mutually exclusive with Arcane Intellect. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Ironforge Greathammer. Stats: +7 Stamina, +4 Strength → none; Effects: nothing → “Chance on hit: Blasts a target for 42 Fire damage.”
- Changed Jungle Stew. Effects: “Use: Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 15 Agility for 15 min.” → “Use: Restores 1392 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 15 Agility for 15 min.”
- Changed Kaldorei Spider Kabob. Effects: “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 1 Stamina for 15 min.” → “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 1 Stamina for 15 min.”
- Changed Kindlegem Girdle. Stats: +4 Strength, +4 Stamina → +7 Stamina
- Changed Kris of Orgrimmar. Stats: +2 Stamina, +2 Spirit → +4 Stamina
- Changed Lean Venison. Effects: “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Strength for 15 min.” → “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Strength for 15 min.”
- Changed Lean Wolf Steak. Effects: “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 5 Agility for 15 min.” → “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 5 Agility for 15 min.”
- Changed Leather Tourniquet. Effects: “Use: Target is cured of bleeds up to level 45. Not useable in combat.” → “Use: Target is cured of bleeds up to level 45. Not usable in combat.”
- Changed Leather-bound Flask. Description: “The pure hyjal springwater shimmers with pinecone resin.” → “The pure Hyjal springwater shimmers with pinecone resin.”
- Changed Leftover Abomination Skin. Stats: +8 Spell Power, +7 Spirit → +7 Shadow Damage Done, +9 Spirit
- Changed Lesser Discolored Healing Potion. Effects: “Use: Restores 300 to 340 health instantly, however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.” → “Use: Restores 300 to 340 health instantly; however you also suffer 75% of that amount over time. The symptoms of this effect can manifest as either a 6 sec poison or a 12 sec disease.”
- Changed Lesser Eternal Wand. Sell price: 52s 63c → 1c
- Changed Lesser Mageblood Elixir. Effects: “Use: Drink to regenerate 6 mana every 5 seconds. Lasts for 30 min.” → “Use: Drink to regenerate 6 mana every 5 sec. Lasts for 30 min.”
- Changed Lesser Magic Wand. Sell price: 5s 8c → 1c
- Changed Lesser Mystic Wand. Sell price: 35s 81c → 1c
- Changed Lesser Troll's Blood Elixir. sc: 1 → 2
- Changed Libram of Law. Effects: “Equip: Increases the damage of your Judgement ability by 4%.” → “Equip: Increases the damage of your Judgement ability by 4%.”
- Changed Lightning in a Bottle. Effects: “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 6 Stamina and Spirit for 15 min.” → “Use: Restores 552 health over 24 sec. Must remain seated while eating.”
- Changed Lobster Stew. Effects: “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 28 Spell Damage for 15 min.” → “Use: Restores 2148 health over 30 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 28 Spell Damage for 15 min.”
- Changed Loch Frenzy Delight. Effects: “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 3 Fishing Skill for 15 min.” → “Use: Restores 61.2 health over 18 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 3 Fishing Skill for 15 min.”
- Changed Lodestone. Effects: “Use: Erects a lodestone that allows you and others sitting nearby to gain 12 (below level 12), 20 (levels 12–21), 32 (levels 22–31), 49 (levels 32–41), 67 (levels 42–51) or 90 (level 52+) increased melee Attack Power, exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Use: Erects a lodestone that allows you and others sitting nearby to gain 12 (below level 12), 20 (levels 12–21), 32 (levels 22–31), 49 (levels 32–41), 67 (levels 42–51) or 90 (level 52+) increased melee Attack Power, mutually exclusive with Blessing of Might. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Longjaw Mud Snapper. Effects: “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 seconds eating you will become well fed and gain 10 Attack Power for 15 min.” → “Use: Restores 552 health over 24 sec. Must remain seated while eating. If you spend at least 10 sec eating, you will become well fed and gain 10 Attack Power for 15 min.”
- Changed Loose Clearcutter Blade. Effects: “Use: Launches a sawblade at the target, dealing 40 damage and causing them to bleed for 72 damage over 18 sec.” → “Use: Launches a sawblade at the target, inflicting 40 damage and causing them to bleed for 72 damage over 18 sec.”
- Changed Lucky Lure. Description: “Covered in the guts of countless swamp fish” → “Covered in the guts of countless swamp fish.”
- Changed Mageblood Elixir. sc: 1 → 2
- Changed Major Troll's Blood Elixir. sc: 1 → 2
- Changed Mana Well. Effects: “Use: Constructs a mana well that allows you and others sitting nearby to regenerate 10 (below level 24), 15 (levels 24–33), 20 (levels 34–43), 24 (levels 44–53) or 29 (level 54+) Mana every 5 sec, exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.” → “Use: Constructs a mana well that allows you and others sitting nearby to regenerate 10 (below level 24), 15 (levels 24–33), 20 (levels 34–43), 24 (levels 44–53) or 29 (level 54+) Mana every 5 sec, muutally exclusive with Blessing of Wisdom. Requires a Campfire nearby. All camping features share a cooldown of 1 hour.”
- Changed Mark of the Red Flight. Effects: “Use: Absorbs 570 Fire damage for 10 sec. Damage absorbed heals you for the same amount.” → “Use: Absorbs 570 Fire damage, healing for all damage absorbed.”
- Changed Martyr's Chain. Effects: “Equip: Dying inflicts 420 Holy damage to all enemies within 15 yards.” → “Equip: Dying inflicts 420 Holy damage to all enemies within 15 yds.”
- Changed Meathook Slicer. Stats: +4 Agility, +3 Stamina → +5 Stamina