Hotfix: dungeon kill XP raised by 50% on November 8

· ForeverDB
Blizzard deployed a hotfix on November 8 that increases the experience you get from killing dungeon enemies by 50%, so going back in for another run is worth more.
On November 8 Kaivax posted that Blizzard had increased dungeon enemy XP with a hotfix. The change went out that morning and is already live, so there's no build to download.
At about 11:05 PST today, we deployed a hotfix that increased kill experience in dungeons by 50%, so it feels better to go back in for more runs. Happy dungeon crawling, and good luck with those Deviate Hides! Kaivax, Community Manager
The buff is on the experience you get for killing enemies inside a dungeon. Blizzard's note doesn't mention dungeon quests, so this reads as a change to kill XP only. The Deviate Hides line points at Wailing Caverns, where the deviate creatures drop Deviate Hide; that's a popular dungeon to run more than once.
Wowhead reports that earlier dungeon changes had raised the XP from dungeon quests and lowered the XP from killing mobs, which pushed many players towards doing each dungeon once and not going back. That framing is Wowhead's, not Blizzard's. XP from kills is decided on Blizzard's servers, so the game files can't show the amount either way.
The size and wording of the hotfix come from Blizzard's post. The background about an earlier mob-XP nerf and "one-and-done" dungeon running is Wowhead's description, not a Blizzard statement.
Sources
- Dungeon Enemy XP Increased - November 8 (Kaivax)
- Wowhead: Blizzard Buffs Dungeon Enemy Experience Gains