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Smite: which rank to use
Priest · Holy · 8 ranks, 5 learned by level 30.
At level 30 with 45 spell power, Smite rank 2 gets the most damage per mana; rank 5 does the most damage per second.
Most mana-efficient rank by gear: rank 2 up to 65, rank 1 from 66 spell power.
Every rank at level 30 with 45 spell power
| Rank | Damage per cast | Mana | Cast | Damage per mana | DPS | Mana lasts |
|---|---|---|---|---|---|---|
| Rank 1 (level 1) | 37 (34–39) | 20 | 1.5 s | 1.84 | 24.5 | 1 min 53 s |
| Rank 2 (level 6) | 57 (53–60) | 30 | 2 s | 1.89 | 28.3 | 1 min 40 s |
| Rank 3 (level 14) | 82 (79–86) | 60 | 2.5 s | 1.37 | 32.9 | 1 min 3 s |
| Rank 4 (level 22) | 96 (92–101) | 95 | 2.5 s | 1.01 | 38.5 | 39 s |
| Rank 5 (level 30) | 113 (108–118) | 140 | 2.5 s | 0.81 | 45.3 | 27 s |
DPS counts the global cooldown. Mana lasts: casting only that rank from 1,500 mana.
Forever against Classic Era
- Rank 1: 37 damage for 20 mana in Forever instead of 23 for 20 in Classic Era (spell power share 0.429 instead of 0.123).
- Rank 2: 57 damage for 30 mana in Forever instead of 43 for 30 in Classic Era (spell power share 0.571 instead of 0.271).
- Rank 3: 82 damage for 60 mana in Forever instead of 87 for 60 in Classic Era (spell power share 0.714 instead of 0.554).
- Rank 4: 96 damage for 95 mana in Forever instead of 137 for 95 in Classic Era (spell power share 0.714 instead of 0.714).
- Rank 5: 113 damage for 140 mana in Forever instead of 192 for 140 in Classic Era (spell power share 0.714 instead of 0.714).
How it's worked out
- From the client, for each rank: base damage or healing and its range (SpellEffect base points and variance), the extra per level up to the rank's max level, the spell power share (coefficient), mana cost, cast time, duration, global cooldown and cooldown.
- No downrank penalty in the Forever client. Classic Era's client puts a penalty for spells learned before level 20 inside the coefficient (Shadow Bolt rank 1: 0.14); Forever's client gives the full share (0.486), for 80 low-level ranks across the classes. Anything else would be on Blizzard's servers, so the calculator shows Classic's rules only as Speculation.
- Speculation: crits count only on direct hits, at 150%, as in Classic; the example gear (1.5 spell power per level) is not client data.
Other Priest spells
Lesser Heal, Shadow Word: Pain, Power Word: Shield, Renew, Mind Blast, Starshards, Heal, Chastise, Devouring Plague, Flash Heal, Holy Fire, Holy Nova, Mind Flay, Binding Heal, Prayer of Healing, Greater Heal