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Best in slot gear for Holy Priest at level 30 (PvP)
The best item for each slot for a level 30 Holy Priest in PvP, with the next two picks, where each comes from and how easy it is. Change the level (1 to 60) and switch PvE or PvP on the page; filters leave out dungeon drops, crafted items, world drops or PvP rewards, or keep only items players have seen in Forever.
Every slot
- Head: Holy Shroud, score 38.5: +33 healing, +11 spell damage, +6 Spirit. Inside Iron Lockbox (Classic data). Some effort: open the container. Next best: Filigreed Pristine Circlet, Sorrow's Shroud.
- Neck: Scorn's Icy Choker, score 16.2: +7 spell power, +5 Stamina, +6 Intellect. Drops from Scorn, 33.3% (Classic data). Some effort: farm the creature. Next best: Souvenir Sea Shell, Seal of the Expedition.
- Shoulder: Fairywing Mantle, score 15.4: +9 Intellect, +6 spell power, +2 Stamina. Quest reward: A Fine Mess (a choice), level 30 (Classic data). Easy: a quest reward. Next best: Moonlit Amice, Death Speaker Mantle.
- Back: Caretaker's Cape (Horde: Battle Healer's Cloak), score 21.9: +13 healing, +6 Stamina, +4 Spirit. Sold by Illiyana Moonblaze in Ashenvale (61.5, 83.9) for 1g 7s 72c (Classic data). Easy: buy it. Next best: Caretaker's Cape, Prelacy Cape.
- Chest: Pristine Gown, score 35.1: +20 healing, +6 Stamina, +7 Intellect. Crafted: Tailoring (Forever client). Learn it at skill 1. Easy: craft it or buy it from a crafter. Next best: Death Speaker Robes, Robes of Arugal.
- Wrist: Knife-Polishing Rag, score 10.9: +5 spell power, +4 Intellect, +7 Spirit. Where it comes from isn't known yet: the Companion and Helper addons record it when players get one. Not known: where it comes from isn't known yet. Next best: Bridgebreaker Bindings, Mindthrust Bracers.
- Hands: Tattered Mittens, score 21.8: +10 healing, +8 Stamina, +6 Spirit. Where it comes from isn't known yet: the Companion and Helper addons record it when players get one. Not known: where it comes from isn't known yet. Next best: Truefaith Gloves, Pristine Gloves.
- Waist: Pristine Sash, score 20.3: +11 healing, +5 Stamina, +4 Intellect. Crafted: Tailoring (Forever client). Learn it at skill 1. Easy: craft it or buy it from a crafter. Next best: Highlander's Cloth Girdle, Ghamoo-ra's Bind.
- Legs: Pristine Leggings, score 38.3: +22 healing, +7 Stamina, +7 Intellect. Crafted: Tailoring (Forever client). Learn it at skill 1. Easy: craft it or buy it from a crafter. Next best: Filigreed Pristine Leggings, Ogre Loincloth.
- Feet: Gilded Slippers, score 34.8: +20 healing, +6 Stamina, +7 Intellect. Crafted: Tailoring (Forever client). Learn it at skill 1. Easy: craft it or buy it from a crafter. Next best: Rotmender's Treads, Nimbus Boots.
- Finger: Sea Giant's Toe Ring, score 19.2: +18 healing, +6 spell damage. Needs Friendly with Booty Bay (Forever client: who sells it isn't known yet). Some effort: Friendly with Booty Bay. Next best: Lorekeeper's Ring, Darkspear Signet.
- Finger: Philanthropist's Ring, score 13.5: +10 spell power, +5 Intellect. Where it comes from isn't known yet: the Companion and Helper addons record it when players get one. Not known: where it comes from isn't known yet.
- Trinket: Talisman of Arathor (Horde: Defiler's Talisman), score 6: +6 Stamina. Sold by Samuel Hawke in Arathi Highlands (46, 45.2) for 72s 30c (Classic data). Easy: buy it. Next best: Rune of Duty, Worgenbane Talisman.
- Trinket: Rune of Perfection, score 4: +4 Stamina. Sold by Illiyana Moonblaze in Ashenvale (61.5, 83.9) for 2g (Classic data). Easy: buy it.
- Main hand: Death Speaker Scepter, score 68: +68 healing. Drops from Death Speaker Jargba in Razorfen Kraul, 20% (Classic data). Some effort: about 5 runs. Next best: Clever Expeditionary's Spellblade, Swinetusk Shank.
- Off hand: Orb of Souls, score 15.9: +13 healing, +6 Spirit, +4 spell damage. Crafted: Enchanting (Forever client). Learn it at skill 1. Easy: craft it or buy it from a crafter. Next best: Eye of Paleth, Skum's Bucket.
- Ranged or relic: Thunderwood, score 6: +6 spell power. World drop (Classic data). Hard: random luck. Next best: Wand of Eventide, Sizzle Stick.
A one-hander and an off-hand beat the best two-hander here.
Stat weights (PvP)
mana per 5 sec 1.2, Stamina 1, healing 1, spell power 1, Intellect 0.7, haste 0.5, crit 0.4, Spirit 0.35, spell damage 0.2, armor 0.03. These are ForeverDB's own PvP weights, not Blizzard's. The Holy Priest PvP guide uses the same weights and names the same gear.
How the PvP weights work
- Blizzard publishes no PvP stat weights, so these are ForeverDB's own. One set per spec picks the gear on the best in slot pages and in the class PvP guides, so the two always agree.
- Each spec's weights are set by hand in its PvP guide, next to the guide's stat priority and why: Feral Druids are weighted for Cat Form and Stamina rather than Defense, Protection Warriors and Paladins put Stamina first and Defense well down, healers weigh healing and Stamina alike with less mana regeneration.
- They follow the same reasoning for every spec: Stamina near the main stat or above it, because players focus you and you have to live through their burst; Hit worth less than against dungeon bosses, because players are your own level, not three above; mana per 5 sec worth less, because PvP fights are short; armour counted for every spec that wears it.
- Where a guide leaves a stat out (Haste and Expertise for Arms and Fury, armour for cloth casters), a rule fills it in: Stamina 90% of the main stat, Hit and Expertise 80% of their PvE value, mana per 5 sec 70%, armor at least 0.02 per point, everything else as in PvE. A spec without a PvP guide yet uses the rule for every stat.
- An item with nothing on it but armour still counts in PvP and for tanks: at low levels, where a plain mail or leather helmet is the only one there is, it is still the pick.
Every item is scored with the spec's stat weights, for what the class can wear at that level (armour and weapon skills come from the Forever client, so Hunters and Shamans get mail at 40 and Warriors and Paladins plate at 40). Untouched Season of Discovery leftovers are left out.
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