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Professions
Every recipe in the WoW Forever client: what it needs, what it makes, where you learn it and what Forever changed. Can't decide? Take the profession quiz: six quick questions about how you play, and the best two professions for you. Or see the best professions for each class and race.
- Alchemy: 195 recipes, 71 new in Forever, 11 changed from Classic. Leveling guide 1-300. 155 consumables. Higher alchemy skill allows you to learn higher level alchemy recipes. Alchemy recipes can be found on trainers around the world as well as from quests and monsters.
- Blacksmithing: 506 recipes, 197 new in Forever, 186 changed from Classic. Leveling guide 1-300. Makes 65 best-in-slot items up to the level cap. 24 consumables. Higher smithing skill allows you to learn higher level smithing plans. Blacksmithing plans can be found on trainers around the world as well as from quests and monsters.
- Enchanting: 262 recipes, 64 new in Forever, 96 changed from Classic. Leveling guide 1-300. Makes 5 best-in-slot items up to the level cap. 13 consumables. Higher enchanting skill allows you to learn more powerful formulae. Formulae can be found on trainers around the world as well as from quests and monsters.
- Engineering: 275 recipes, 77 new in Forever, 30 changed from Classic. Leveling guide 1-300. Makes 3 best-in-slot items up to the level cap. 82 consumables. Higher engineering skill allows you to learn higher level engineering schematics. Schematics can be found on trainers around the world as well as from quests and monsters.
- Leatherworking: 592 recipes, 277 new in Forever, 198 changed from Classic. Leveling guide 1-300. Makes 77 best-in-slot items up to the level cap. 19 consumables. Higher leatherworking skill allows you to learn higher level leatherworking patterns. Leatherworking patterns can be found on trainers around the world as well as from quests and monsters.
- Tailoring: 471 recipes, 180 new in Forever, 209 changed from Classic. Leveling guide 1-300. Makes 80 best-in-slot items up to the level cap. 4 consumables. Higher tailoring skill allows you to learn higher level tailoring patterns. Tailoring patterns can be found on trainers around the world as well as from quests and monsters.
- Herbalism: 3 recipes, 3 new in Forever, 0 changed from Classic. Herbalism map. Higher herbalism skill allows you to harvest more difficult herbs around the world. If you cannot harvest a specific herb, then increase your skill by harvesting easier to gather herbs in lower level areas.
- Mining: 18 recipes, 5 new in Forever, 0 changed from Classic. Mining map. Higher mining skill allows you to harvest more difficult minerals nodes around the world. If you cannot harvest a specific mineral, then increase your skill by mining easier to mine minerals in lower level areas.
- Skinning: 3 recipes, 3 new in Forever, 0 changed from Classic. Where to skin by zone and skill. Higher skinning skill allows you to skin hides from higher level monsters around the world. Once your skill is above 100, you can divide your skill by 5 to determine the highest level of monster you can skin.
- Cooking: 132 recipes, 44 new in Forever, 1 changed from Classic. Leveling guide 1-300. 130 consumables. Higher cooking skill allows you to learn higher level cooking recipes. Recipes can be found on trainers around the world as well as from quests and as drops from monsters.
- First Aid: 32 recipes, 17 new in Forever, 1 changed from Classic. Leveling guide 1-300. 24 consumables. Higher first aid skill allows you to learn higher level first aid abilities. First aid abilities can be found on trainers around the world as well as from quests and as drops from monsters.
- Fishing: 3 recipes, 3 new in Forever, 0 changed from Classic. Where to fish by zone and skill. Higher fishing skill increases your chance of catching fish in bodies of water around the world. If you are having trouble catching fish in a given area, move to a lower level area or purchase a fishing lure and try again.
- Camping: campfires and every profession's camp feature, new in Forever
- Rogue poisons: every poison, the level you learn it, its reagents, trainers and price