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WoW Forever Paladin buffs and nerfs
Every change Blizzard made to the Paladin's abilities and talents in each WoW Forever beta build, read from the game client. 14 buffs, 11 nerfs and 70 other changes since 2 October 2026.
How buffs and nerfs are worked out
From the numbers, never from the words. A change is a buff when every number that moved moved your way: more damage, healing or effect, a lower cost, cooldown or cast time, a longer duration or range, a higher spell power coefficient, or learned at a lower level or with fewer points in other talents. It is a nerf when every number moved the other way. Anything else is listed as changed: a mix (cheaper but weaker), a tooltip whose words changed, or numbers in other units, such as a cost of 125 Mana that became 8% of base Mana. Read the before and after to judge those. Not listed: Season of Discovery spells left in the client that nobody can learn in Forever, and tooltips whose numbers only grew because the beta's level cap went from 20 to 30 on 2 October.
31 October 2026: beta build 1.60.1.70707
- Buff: Divine Favor. Place in the tree: tier 4, column 3 → tier 3, column 1; Requires level: level 25 → level 20
- Buff: Illumination. Place in the tree: tier 4, column 2 → tier 3, column 2; Requires level: level 25 → level 20; Requires: Reverence at 3/3 → Reverence at 2/2
- Buff: Improved Hammer of Justice. Place in the tree: tier 4, column 3 → tier 3, column 2; Requires level: level 25 → level 20
- Buff: Purifying Power. Place in the tree: tier 3, column 3 → tier 2, column 4; Requires level: level 20 → level 15
- Buff: Redoubt. Rank 1 tooltip: “Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.” → “Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.”
- Buff: Sanctified Judgement. Place in the tree: tier 3, column 2 → tier 2, column 3; Requires level: level 20 → level 15
- Buff: Templar's Bulwark. Place in the tree: tier 5, column 2 → tier 3, column 1; Requires level: level 30 → level 20; Required level: level 30 → none; Duration: null → "Magic"
- Buff: Vengeance. Place in the tree: tier 5, column 2 → tier 5, column 3; Requires: Sanctified Judgement at 3/3 → Seal of Command at 1/1
- Nerf: Anticipation. Place in the tree: tier 2, column 4 → tier 4, column 3; Requires level: level 15 → level 25
- Nerf: Holy Conduit. Tree: Retribution → Holy; Place in the tree: tier 2, column 2 → tier 3, column 3; Requires level: level 15 → level 20
- Nerf: Seal of Fury. Rank 1 tooltip: “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 3 sec.”
- Nerf: Toughness. Place in the tree: tier 1, column 2 → tier 3, column 4; Requires level: level 10 → level 20
- Nerf: Unyielding Faith. Tree: Holy → Retribution; Place in the tree: tier 2, column 4 → tier 3, column 2; Requires level: level 15 → level 20
- New: Boundless Light: Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.
- New: Divine Strength: Increases your Strength by 2%.
- New: Improved Seal of Fury: When Seal of Fury's shield is fully absorbed, restore ? Mana, increased by 15% per level the attacker is above you, up to 45%.
- New: Turn Evil: Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
- New: Voice of Truth: Grants you immunity to Silence and Interrupt effects for 6 sec.
- Removed: Blessing of Light: Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Removed: Greater Blessing of Light: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Removed: Instrument of Law: Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
- Removed: Mass Salvation: Gives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hour.
- Removed: One-Handed Weapon Specialization: Increases the damage you deal with one-handed melee weapons by 3%.
- Removed: Revoke: Remove target party or raid member's Salvation or Mass Salvation.
- Removed: Salvation: Reduces all threat generated by target party member by 30% for 1 hour.
- Changed: Champion of the Light. Rank 1 tooltip: “Increases your spell damage by up to 20% of your Intellect.” → “Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.”; Place in the tree: tier 6, column 2 → tier 6, column 3; Ranks: 3 → 5
- Changed: Consecrated Ground. Place in the tree: tier 5, column 3 → tier 5, column 1
- Changed: Conviction. Rank 1 tooltip: “Improves your chance to get a critical strike with melee attacks by 1%.” → “Improves your chance to get a critical strike with all spells and attacks by 2%.”; Place in the tree: tier 2, column 3 → tier 2, column 2; Ranks: 5 → 3
- Changed: Divine Intellect. Tree: Holy → Protection; Place in the tree: tier 1, column 3 → tier 1, column 2
- Changed: Divine Precision. Rank 1 tooltip: “Improves your chance to hit with Holy spells by 6%.” → “Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.”; Place in the tree: tier 5, column 1 → tier 4, column 1; Requires level: level 30 → level 25; Ranks: 3 → 2
- Changed: Holy Power. Rank 1 tooltip: “Increases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.” → “Increases the critical strike healing bonus of your Holy spells by 10%.”
- Changed: Holy Shield. Tooltip: “Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.” → “Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.”; Place in the tree: tier 7, column 2 → tier 5, column 2; Requires level: level 40 → level 30; Requires: Templar's Bulwark at 1/1 → nothing
- Changed: Holy Shield (Rank 2). Tooltip: “Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.” → “Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.”; Cost: 195 Mana → 150 Mana; Required level: level 50 → level 40
- Changed: Holy Shield (Rank 3). Tooltip: “Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.” → “Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.”; Cost: 240 Mana → 195 Mana; Required level: level 60 → level 50
- Changed: Improved Righteous Fury. Rank 1 tooltip: “While Righteous Fury is active, all damage taken is reduced by 2%.” → “While Righteous Fury is active, all damage taken is reduced by 3%.”; Place in the tree: tier 3, column 2 → tier 4, column 2; Requires level: level 20 → level 25
- Changed: Improved Seals. Rank 1 tooltip: “Increases the damage done by your Seals and Judgements by 5%.” → “Increases the damage done by your Seals and Judgements by 3%.”; Ranks: 3 → 5
- Changed: Infusion of Light. Place in the tree: tier 4, column 1 → tier 4, column 2
- Changed: Iron Creed. Rank 1 tooltip: “Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.” → “Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.”; Ranks: 5 → 3
- Changed: Light's Vigil. Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. You may only have one Light's Vigil active per party.” → “Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 315 to 333. Only one Vigil per Paladin may be active in each party.”; Range: 20 yd → 40 yd
- Changed: Light's Vigil (Rank 2). Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. You may only have one Light's Vigil active per party.” → “Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 473 to 501. Only one Vigil per Paladin may be active in each party.”; Range: 20 yd → 40 yd
- Changed: Light's Vigil (Rank 3). Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.” → “Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 684 to 724. Only one Vigil per Paladin may be active in each party.”; Range: 20 yd → 40 yd
- Changed: Oath of Light. Tooltip: “Grants you immunity to Silence and Interrupt effects for 6 sec.” → “Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to ?, your Flash of Light by up to ?, and your Holy Shock by up to ?. Only one Oath of Light may be sworn by the Paladin at any one time.”; Name: Voice of Truth → Oath of Light; Place in the tree: tier 3, column 1 → tier 4, column 3; Requires level: level 20 → level 25
- Changed: Repentance. Place in the tree: tier 5, column 3 → tier 5, column 2
- Changed: Reverence. Rank 1 tooltip: “Allows 10% of your Mana regeneration to continue while casting.” → “Allows 15% of your Mana regeneration to continue while casting.”; Place in the tree: tier 3, column 2 → tier 2, column 2; Requires level: level 20 → level 15; Ranks: 3 → 2
- Changed: Righteous Fury. Tooltip: “Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.” → “Increases all threat generated by 33%, and all threat generated by your Holy attacks by an additional 90%. Lasts 30 min.”
- Changed: Sacred Arbiter. Place in the tree: tier 4, column 3 → tier 4, column 2
- Changed: Sacred Duty. Rank 1 tooltip: “Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.” → “Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec, and reduces the duration of Forbearance by 5 sec.”; Place in the tree: tier 3, column 4 → tier 2, column 4; Requires level: level 20 → level 15
- Changed: Seal of Righteousness. Rank 8 tooltip: “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21 (+7.65% of Holy spell power) to 71 (+12% of Holy spell power) Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy. ?” → “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21 (+7.65% of Holy spell power) to 71 (+12% of Holy spell power) Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy.”
- Changed: Shield Specialization. Rank 1 tooltip: “Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.” → “Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.”; Ranks: 3 → 2
- Changed: Shieldsworn. Tooltip: “When Seal of Fury's shield is fully absorbed, restore ? Mana, increased by 15% per level the attacker is above you, up to 45%.” → “Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.”; Name: Improved Seal of Fury → Shieldsworn; Place in the tree: tier 3, column 1 → tier 7, column 2; Requires level: level 20 → level 40
- Changed: Spiritual Focus. Rank 1 tooltip: “Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.” → “Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.”; Place in the tree: tier 2, column 2 → tier 1, column 2; Requires level: level 15 → level 10; Ranks: 2 → 5
- Changed: Stoicism. Rank 1 tooltip: “Increases your Strength by 2%.” → “Reduces the duration of Stun and Charm effects on you by 10%.”; Tree: Holy → Protection; Name: Divine Strength → Stoicism; Place in the tree: tier 1, column 2 → tier 5, column 1
- Changed: Swift Judgement. Tooltip: “Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.” → “Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect. Does not share a cooldown with your Judgement ability.”; Requires: Improved Seal of Fury at 1/1 → Templar's Bulwark at 1/1; Range: none → 10 yd; Duration: until cancelled → none
- Changed: Two-Handed Weapon Specialization. Rank 1 tooltip: “Increases the damage you deal with two-handed melee weapons by 2%.” → “Increases the physical damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.”; Place in the tree: tier 5, column 1 → tier 4, column 4; Requires level: level 30 → level 25
- Changed: Unsealed Wrath. Tooltip: “Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.” → “Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.”; Name: Twist of Light → Unsealed Wrath; Requires: nothing → Repentance at 1/1
- Changed: Vindication. Rank 1 tooltip: “Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2, and increase your Attack Power by 1% for 30 sec.” → “Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2 for 30 sec.”
28 October 2026: beta build 1.60.1.70658
- Buff: Righteous Fury. Rank 1 learned at: level 16 → level 10; Required level: level 16 → level 10
24 October 2026: beta build 1.60.1.70532
- Buff: Champion of the Light. Rank 1 tooltip: “Increases your spell damage by up to 10% of your Intellect.” → “Increases your spell damage by up to 20% of your Intellect.”
16 October 2026: beta build 1.60.1.70425
- Buff: Righteous Fury. Tooltip: “Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.” → “Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.”
- Nerf: Champion of the Light. Rank 1 tooltip: “Increases your spell damage by up to 20% of your Intellect.” → “Increases your spell damage by up to 10% of your Intellect.”
- Nerf: Judgement of Fury. Rank 3 spell power coefficient: 0.45 → 0.429
- Nerf: Judgement of Righteousness. Rank 1 spell power coefficient: 0.5 → 0.429
- Nerf: Shield Specialization. Rank 1 tooltip: “Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.” → “Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.”
- New: Mass Salvation: Gives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hour.
- New: Revoke: Remove target party or raid member's Salvation or Mass Salvation.
- New: Salvation: Reduces all threat generated by target party member by 30% for 1 hour.
- Removed: Blessing of Salvation: Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Removed: Greater Blessing of Salvation: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
- Changed: Reckoning. Rank 1 tooltip: “Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.” → “Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. Cannot occur from Blocks more than once every 1.5 sec.”
- Changed: Seal of Fury. Rank 1 tooltip: “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.”; Rank 3 learned at: level 25 → level 26; Rank 3 required level: level 25 → level 26
- Changed: Seal of Righteousness. Rank 1 tooltip: “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1.2 to 4.3 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.” → “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1 (+7.65% of Holy spell power) to 4 (+12% of Holy spell power) Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time.”
- Changed: Seal of Righteousness (Rank 1). Tooltip: “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1.2 to 4.3 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 14 to 16 Holy damage to an enemy.” → “Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1 (+7.65% of Holy spell power) to 4 (+12% of Holy spell power) Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 14 to 16 Holy damage to an enemy.”
- Changed: Sense Undead. Taught by: class quest → not a trainer (runes, books, quests, items or talents); Rank 1 learned at: level 20 → no level; Required level: level 20 → none
8 October 2026: beta build 1.60.1.70291
- Nerf: Retribution Aura. Rank 1 tooltip: “Causes 7 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.” → “Causes 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.”
- Changed: Judgement of Justice. Tooltip: nothing → “Prevents the target from fleeing.”
- Changed: Judgement of Light. Rank 1 tooltip: nothing → “Melee attacks made against you have a chance of causing the attacker to be healed for 25.”
- Changed: Judgement of Wisdom. Rank 1 tooltip: nothing → “Attacks and spells used against the target have a chance of restoring 33 of the attacker's mana.”
- Changed: Judgement of the Crusader. Rank 2 tooltip: nothing → “Increases Holy damage taken by up to 35.”
- Changed: Reckoning. Rank 1 tooltip: “Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.” → “Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.”
8 October 2026: beta build 1.60.1.70245
- Changed: Righteous Fury. Taught by: no trainer (Season of Discovery leftover) → class trainer; Rank 1: new, learned at level 16
2 October 2026: beta build 1.60.1.70170
- Buff: Holy Shield. Tooltip: “Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.” → “Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.”
- Buff: Holy Shield (Rank 2). Tooltip: “Increases chance to block by 20% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.” → “Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.”
- Buff: Holy Shield (Rank 3). Tooltip: “Increases chance to block by 20% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.” → “Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.”
- Nerf: Redoubt. Rank 1 tooltip: “Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.” → “Damaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.”
- Changed: Champion of the Light. Rank 1 tooltip: “Increases your spell damage and healing by up to 33% of your Intellect.” → “Increases your spell damage by up to 20% of your Intellect.”
- Changed: Consecration. Rank 1 tooltip: “Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.” → “Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.”
- Changed: Iron Creed. Rank 1 tooltip: “Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.” → “Increases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.”
- Changed: Light's Vigil. Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. The Paladin may only have one Light's Vigil active per party.” → “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 315 to 333. You may only have one Light's Vigil active per party.”
- Changed: Light's Vigil (Rank 2). Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. The Paladin may only have one Light's Vigil active per party.” → “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 268 to 288 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 473 to 501. You may only have one Light's Vigil active per party.”
- Changed: Light's Vigil (Rank 3). Tooltip: “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. The Paladin may only have one Light's Vigil active per party.” → “Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.”
- Changed: Seal of Fury. Rank 1 tooltip: “Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.” → “Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts22 to 24 Holy damage to an enemy and taunts the target to attack you for 4 sec.”
- Changed: Templar's Bulwark. Tooltip: “When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.” → “When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.”
- Changed: Twist of Light. Tooltip: “Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.” → “Reduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.”
- Changed: Unyielding Faith. Rank 1 tooltip: “Reduces the duration of Fear and Disorient effects on you by 15%.” → “Reduces the duration of Fear and Disorient effects on you by 15%.”
- Changed: Voice of Truth. Tooltip: “Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.” → “Grants you immunity to Silence and Interrupt effects for 6 sec.”
Buffs and nerfs for every class
- Warrior buffs and nerfs
- Hunter buffs and nerfs
- Rogue buffs and nerfs
- Priest buffs and nerfs
- Shaman buffs and nerfs
- Mage buffs and nerfs
- Warlock buffs and nerfs
- Druid buffs and nerfs
Every change is also in the build changelog, with the old and new tooltip text.