Эта страница пока не переведена. Английская версия
Best in slot gear for Fury Warrior at level 30 (PvP)
The best item for each slot for a level 30 Fury Warrior in PvP, with the next two picks and how far behind they are, where each comes from, how easy it is, and the best enchant, armor kit or arcanum for it. Change the level (1 to 60) and switch PvE, Leveling or PvP on the page; source filters leave out crafted items, quest rewards, dungeon drops, raid drops, world drops, vendor items or PvP rewards, or keep only items players have seen in Forever.
Every slot
- Head: Veteran's Chain Helm, score 25.4: +12 Strength, +11 Stamina, 177 armor. Crafted: Blacksmithing 130 (Forever client). Learn it at skill 130. Easy: craft it or buy it from a crafter. Next best: Defender's Leather Helm (as good as the best), Guard's Chain Helm (−14% vs best). No enchant for this slot adds these stats until level 45.
- Neck: Ghostshard Talisman, score 15.1: +9 Stamina, +14 attack power. Drops from Azshir the Sleepless, 33% (Classic data). Some effort: farm the creature. Next best: River Pride Choker (−20% vs best), Souvenir Sea Shell (−23% vs best). No enchant for this slot adds these stats until level 40.
- Shoulder: Reliquary Mantle, score 19: +12 Stamina, +4 hit, 171 armor. Drops from Shadowfang Keep (Clue, unconfirmed). Some effort: a dungeon drop, chance not known yet. Next best: Wrangling Spaulders (−5% vs best), Golden Scale Shoulders (−18% vs best). No enchant for this slot adds these stats until level 55.
- Back: Crocolisk Skin Gaiter, score 12.8: +5 Strength, +5 Stamina, +4 Agility. Where it comes from isn't known yet: the Companion and Helper addons record it when players get one. Not known: where it comes from isn't known yet. Next best: Tigerstrike Mantle (−3% vs best), Sergeant Major's Cape (−15% vs best). Enchant or enhancement: Enchant Cloak - Minor Agility (Agility +3, +2.1), Enchanting 110, recipe: Formula: Enchant Cloak - Minor Agility (Sold by Kulwia in Stonetalon Mountains (45.4, 59.4) for 8s (Seen in Forever)), or use Forever's scroll Enchant Cloak - Minor Agility (Forever client). A better one comes at level 50.
- Chest: Ironspine's Ribcage, score 28.1: +17 Stamina, +6 Strength, 235 armor. Drops from Ironspine, 33% (Seen in Forever). Some effort: farm the creature. Next best: Avenger's Armor (−12% vs best), Veteran's Silvered Chain Shirt (−12% vs best). Enchant or enhancement: Enchant Chest - Superior Stamina (Stamina +8, +7.2), Enchanting 220, from a trainer (Classic data), or use Forever's scroll Enchant Chest - Superior Stamina (Forever client). An item takes only one of these; it beats Thick Armor Kit (+4.2). A better one comes at level 40.
- Wrist: Thicket Bindings, score 14.1: +8 Stamina, +5 hit, 46 armor. Drops from Blackfathom Deeps (Clue, unconfirmed). Some effort: a dungeon drop, chance not known yet. Next best: Barbaric Bracers (−7% vs best), Pugilist Bracers (−11% vs best). Enchant or enhancement: Enchant Bracer - Strength (Strength +5, +5), Enchanting 180, from a trainer (Classic data), or use Forever's scroll Enchant Bracer - Strength (Forever client). A better one comes at level 40.
- Hands: Construct's Grips, score 18.4: +12 Strength, +4 Stamina, 142 armor. Drops from Blackfathom Deeps (Clue, unconfirmed). Some effort: a dungeon drop, chance not known yet. Next best: Ebon Vise (−9% vs best), Enduring Gauntlets (−11% vs best). Enchant or enhancement: Enchant Gloves - Agility (Agility +7, +4.9), Enchanting 210, from a trainer (Classic data), or use Forever's scroll Enchant Gloves - Agility (Forever client). An item takes only one of these; it beats Thick Armor Kit (+4.2). A better one comes at level 35.
- Waist: Officer's Belt, score 23.1: +10 Strength, +7 Stamina, +6 Agility. Crafted: Blacksmithing 150 (Forever client). Learn it at skill 150. Easy: craft it or buy it from a crafter. Next best: Warden's Leather Belt (−12% vs best), Prowler's Leather Belt (−14% vs best). The Forever client has no enchant, kit or arcanum for this slot.
- Legs: Veteran's Silvered Chain Leggings, score 26.9: +11 Strength, +8 Stamina, +7 Agility. Crafted: Blacksmithing 125 (Forever client). Learn it at skill 125. Easy: craft it or buy it from a crafter. Next best: Triprunner Dungarees (−14% vs best), Defender's Leather Kilt (−14% vs best). Enchant or enhancement: Thick Armor Kit (Stamina +4 and Armor +32, +4.2), Leatherworking 200, from a trainer (Classic data) (Forever client). A better one comes at level 40.
- Feet: Highlander's Plate Greaves (Horde: Defiler's Plate Greaves), score 18.7: +6 Strength, +6 Stamina, +6 Agility. Sold by Samuel Hawke in Arathi Highlands (46, 45.2) for 1g 56s 88c (Classic data). Easy: buy it. Next best: Scarlet Boots (−6% vs best), Manascale Treads (−9% vs best). Enchant or enhancement: Enchant Boots - Stamina (Stamina +5, +4.5), Enchanting 215, from a trainer (Classic data), or use Forever's scroll Enchant Boots - Stamina (Forever client). An item takes only one of these; it beats Thick Armor Kit (+4.2). A better one comes at level 40.
- Finger: Wyvern Heart Band, score 15.5: +15 attack power, +5 Stamina, +5 Agility. Where it comes from isn't known yet: the Companion and Helper addons record it when players get one. Not known: where it comes from isn't known yet. Next best: Theramore Signet (−25% vs best), Field Researcher's Loop (−28% vs best). The Forever client has no enchant, kit or arcanum for this slot.
- Finger: Protector's Band (Horde: Legionnaire's Band), score 13.8: +6 Strength, +6 Agility, +4 Stamina. Sold by Illiyana Moonblaze in Ashenvale (61.5, 83.9) for 2g (Classic data). Easy: buy it.
- Trinket: Talisman of Arathor (Horde: Defiler's Talisman), score 5.4: +6 Stamina. Sold by Samuel Hawke in Arathi Highlands (46, 45.2) for 72s 30c (Classic data). Easy: buy it. Next best: Rune of Duty (−33% vs best). The Forever client has no enchant, kit or arcanum for this slot.
- Trinket: Rune of Perfection, score 3.6: +4 Stamina. Sold by Illiyana Moonblaze in Ashenvale (61.5, 83.9) for 2g (Classic data). Easy: buy it.
- Main hand: Ironspine's Fist, score 167.4: 22.9 weapon DPS, +7 Strength. Drops from Ironspine, 33% (Classic data). Some effort: farm the creature. Next best: Swinetusk Shank (−1% vs best), Pronged Reaver (−1% vs best). Enchant or enhancement: Enchant Weapon - Striking (Weapon Damage +3, +8.1), Enchanting 195, from a trainer (Classic data), or use Forever's scroll Enchant Weapon - Striking (Forever client). A better one comes at level 40. Before a fight: Solid Weightstone (Weighted +6) (temporary, on top of the enchant).
- Off hand: Pronged Reaver, score 165.4: 22.9 weapon DPS, +5 Strength. Drops from Charlga Razorflank in Razorfen Kraul, 20% (Classic data). Some effort: about 5 runs. Next best: City Guard's Tarnished Blade (−2% vs best), Bloody Brass Knuckles (−4% vs best). Enchant or enhancement: Enchant Weapon - Striking (Weapon Damage +3, +8.1), Enchanting 195, from a trainer (Classic data), or use Forever's scroll Enchant Weapon - Striking (Forever client). A better one comes at level 40. Before a fight: Solid Sharpening Stone (Sharpened +6) (temporary, on top of the enchant).
- Ranged or relic: Booty Bay Bruiser's Buckshot, score 7.2: +9 attack power, +3 Stamina. Needs Honored with Booty Bay (Forever client: who sells it isn't known yet). Some effort: Honored with Booty Bay. Next best: Glass Shooter (−17% vs best), Chesterfall Musket (−25% vs best). No enchant for this slot adds these stats.
A one-hander and an off-hand beat the best two-hander here.
Stat weights (PvP)
weapon DPS 7, hit 1.2, Strength 1, crit 1, Stamina 0.9, haste 0.9, expertise 0.88, Agility 0.7, attack power 0.5, armor 0.02. These are ForeverDB's own PvP weights, not Blizzard's. The Fury Warrior PvP guide uses the same weights and names the same gear.
How the PvP weights work
- Blizzard publishes no PvP stat weights, so these are ForeverDB's own. One set per spec picks the gear on the best in slot pages and in the class PvP guides, so the two always agree.
- Each spec's weights are set by hand in its PvP guide, next to the guide's stat priority and why: Feral Druids are weighted for Cat Form and Stamina rather than Defense, Protection Warriors and Paladins put Stamina first and Defense well down, healers weigh healing and Stamina alike with less mana regeneration.
- They follow the same reasoning for every spec: Stamina near the main stat or above it, because players focus you and you have to live through their burst; Hit worth less than against dungeon bosses, because players are your own level, not three above; mana per 5 sec worth less, because PvP fights are short; armour counted for every spec that wears it.
- Where a guide leaves a stat out (Haste and Expertise for Arms and Fury, armour for cloth casters), a rule fills it in: Stamina 90% of the main stat, Hit and Expertise 80% of their PvE value, mana per 5 sec 70%, armor at least 0.02 per point, everything else as in PvE. A spec without a PvP guide yet uses the rule for every stat.
- An item with nothing on it but armour still counts in PvP and for tanks: at low levels, where a plain mail or leather helmet is the only one there is, it is still the pick.
Every item is scored with the spec's stat weights, for what the class can wear at that level (armour and weapon skills come from the Forever client, so Hunters and Shamans get mail at 40 and Warriors and Paladins plate at 40). Untouched Season of Discovery leftovers are left out.
Fury Warrior best in slot for PvE · Warrior guide · Gear planner