Эта страница пока не переведена. Английская версия
Best in slot gear for Enhancement Shaman at level 30 (PvP)
The best item for each slot for a level 30 Enhancement Shaman in PvP, with the next two picks and how far behind they are, where each comes from, how easy it is, and the best enchant, armor kit or arcanum for it. Change the level (1 to 60) and switch PvE, Leveling or PvP on the page; source filters leave out crafted items, quest rewards, dungeon drops, raid drops, world drops, vendor items or PvP rewards, or keep only items players have seen in Forever.
Every slot
- Head: Defender's Leather Helm, score 25.8: +13 Stamina, +12 Strength, 84 armor. Crafted: Leatherworking 130 (Forever client). Learn it at skill 130. Easy: craft it or buy it from a crafter. Next best: Brawler's Leather Helm (−19% vs best), Cloudy Gustwoven Hood (−27% vs best). No enchant for this slot adds these stats until level 45.
- Neck: Ghostshard Talisman, score 16: +9 Stamina, +14 attack power. Drops from Azshir the Sleepless, 33% (Classic data). Some effort: farm the creature. Next best: Souvenir Sea Shell (−19% vs best), River Pride Choker (−19% vs best). No enchant for this slot adds these stats until level 40.
- Shoulder: Seared Grove Shoulderpads, score 16.2: +8 Stamina, +7 crit, +3 Intellect. Where it comes from isn't known yet: the Companion and Helper addons record it when players get one. Not known: where it comes from isn't known yet. Next best: Barbaric Shoulders (−6% vs best), Watchman Pauldrons (−9% vs best). No enchant for this slot adds these stats until level 55.
- Back: Crocolisk Skin Gaiter, score 13: +5 Stamina, +5 Strength, +4 Agility. Where it comes from isn't known yet: the Companion and Helper addons record it when players get one. Not known: where it comes from isn't known yet. Next best: Tigerstrike Mantle (−2% vs best), Sergeant Major's Cape (−6% vs best). Enchant or enhancement: Enchant Cloak - Minor Agility (Agility +3, +2.1), Enchanting 110, recipe: Formula: Enchant Cloak - Minor Agility (Sold by Kulwia in Stonetalon Mountains (45.4, 59.4) for 8s (Seen in Forever)), or use Forever's scroll Enchant Cloak - Minor Agility (Forever client). A better one comes at level 50.
- Chest: Spirewind Fetter, score 22.7: +11 Stamina, +7 Strength, +12 Intellect. Drops from Shadowforge Relic Hunter in Uldaman, 0.01% (Classic data). Hard: about 10000 runs. Next best: Defender's Leather Tunic (−13% vs best), Brawler's Leather Tunic (−18% vs best). Enchant or enhancement: Enchant Chest - Superior Stamina (Stamina +8, +8), Enchanting 220, from a trainer (Classic data), or use Forever's scroll Enchant Chest - Superior Stamina (Forever client). An item takes only one of these; it beats Thick Armor Kit (+4.3). A better one comes at level 40.
- Wrist: Thicket Bindings, score 14: +8 Stamina, +5 hit, 46 armor. Drops from Blackfathom Deeps (Clue, unconfirmed). Some effort: a dungeon drop, chance not known yet. Next best: Barbaric Bracers (−5% vs best), Cultist's Armguards (−11% vs best). Enchant or enhancement: Enchant Bracer - Stamina (Stamina +5, +5), Enchanting 170, from a trainer (Classic data), or use Forever's scroll Enchant Bracer - Stamina (Forever client). A better one comes at level 40.
- Hands: Ebon Vise, score 16.9: +8 Stamina, +6 Agility, +4 Strength. Drops from Fallen Champion, 33% (Classic data). Some effort: farm the creature. Next best: Wolfclaw Gloves (−7% vs best), Brawler Gloves (−8% vs best). Enchant or enhancement: Enchant Gloves - Agility (Agility +7, +4.9), Enchanting 210, from a trainer (Classic data), or use Forever's scroll Enchant Gloves - Agility (Forever client). An item takes only one of these; it beats Thick Armor Kit (+4.3). A better one comes at level 35.
- Waist: Prowler's Leather Belt, score 21: +9 Strength, +6 Stamina, +6 Agility. Crafted: Leatherworking 150 (Forever client). Learn it at skill 150. Easy: craft it or buy it from a crafter. Next best: Warden's Leather Belt (−4% vs best), Skulker's Leather Belt (−10% vs best). The Forever client has no enchant, kit or arcanum for this slot.
- Legs: Triprunner Dungarees, score 22.6: +18 Agility, +6 Stamina, +3 Strength. Quest reward: Rig Wars (a choice), level 35 · Horde (Seen in Forever). Easy: a quest reward. Next best: Defender's Leather Kilt (−1% vs best), Brawler's Leather Legguards (−6% vs best). Enchant or enhancement: Thick Armor Kit (Stamina +4 and Armor +32, +4.3), Leatherworking 200, from a trainer (Classic data) (Forever client). A better one comes at level 40.
- Feet: Highlander's Chain Greaves (Horde: Defiler's Chain Greaves), score 14.3: +8 Stamina, +8 Agility, 74 armor. Sold by Samuel Hawke in Arathi Highlands (46, 45.2) for 1g 32s 17c (Classic data). Easy: buy it. Next best: Highlander's Mail Greaves (as good as the best), Shapeshifting Sentinel's Strides (as good as the best). Enchant or enhancement: Enchant Boots - Stamina (Stamina +5, +5), Enchanting 215, from a trainer (Classic data), or use Forever's scroll Enchant Boots - Stamina (Forever client). An item takes only one of these; it beats Thick Armor Kit (+4.3). A better one comes at level 40.
- Finger: Wyvern Heart Band, score 16: +15 attack power, +5 Stamina, +5 Agility. Where it comes from isn't known yet: the Companion and Helper addons record it when players get one. Not known: where it comes from isn't known yet. Next best: Theramore Signet (−22% vs best), Field Researcher's Loop (−26% vs best). The Forever client has no enchant, kit or arcanum for this slot.
- Finger: Protector's Band (Horde: Legionnaire's Band), score 14.2: +6 Strength, +6 Agility, +4 Stamina. Sold by Illiyana Moonblaze in Ashenvale (61.5, 83.9) for 2g (Classic data). Easy: buy it.
- Trinket: Talisman of Arathor (Horde: Defiler's Talisman), score 6: +6 Stamina. Sold by Samuel Hawke in Arathi Highlands (46, 45.2) for 72s 30c (Classic data). Easy: buy it. Next best: Rune of Duty (−33% vs best). The Forever client has no enchant, kit or arcanum for this slot.
- Trinket: Rune of Perfection, score 4: +4 Stamina. Sold by Illiyana Moonblaze in Ashenvale (61.5, 83.9) for 2g (Classic data). Easy: buy it.
- Main hand: Viscous Hammer, score 267.4: 30.2 weapon DPS, +34 attack power, +6 Stamina. Inside Iron Lockbox (Classic data). Some effort: open the container. Next best: Corpsemaker (−5% vs best), Manual Crowd Pummeler (−6% vs best). Enchant or enhancement: Iron Counterweight (Counterweight +3% Attack Speed, +24), Blacksmithing 140, recipe: Plans: Iron Counterweight (Drops from Kam Deepfury in Stormwind Stockade, 0.02% (Classic data)), its recipe is a rare drop (Forever client). Easier to get: Enchant 2H Weapon - Impact (Weapon Damage +6, +14.1), Enchanting 200, from a trainer (Classic data), or use Forever's scroll Enchant 2H Weapon - Impact (Forever client). A better one comes at level 55. Before a fight: Solid Weightstone (Weighted +6) (temporary, on top of the enchant).
- Off hand: none, the two-hander wins
- Ranged or relic: nothing with these stats at level 30
A two-hander beats a one-hander and an off-hand here.
Stat weights (PvP)
weapon DPS 8, hit 1.1, Strength 1, Stamina 1, crit 1, haste 0.8, Agility 0.7, attack power 0.5, Attack Power Vs Humanoid 0.3, Intellect 0.3, spell power 0.1, armor 0.01. These are ForeverDB's own PvP weights, not Blizzard's. The Enhancement Shaman PvP guide uses the same weights and names the same gear.
How the PvP weights work
- Blizzard publishes no PvP stat weights, so these are ForeverDB's own. One set per spec picks the gear on the best in slot pages and in the class PvP guides, so the two always agree.
- Each spec's weights are set by hand in its PvP guide, next to the guide's stat priority and why: Feral Druids are weighted for Cat Form and Stamina rather than Defense, Protection Warriors and Paladins put Stamina first and Defense well down, healers weigh healing and Stamina alike with less mana regeneration.
- They follow the same reasoning for every spec: Stamina near the main stat or above it, because players focus you and you have to live through their burst; Hit worth less than against dungeon bosses, because players are your own level, not three above; mana per 5 sec worth less, because PvP fights are short; armour counted for every spec that wears it.
- Where a guide leaves a stat out (Haste and Expertise for Arms and Fury, armour for cloth casters), a rule fills it in: Stamina 90% of the main stat, Hit and Expertise 80% of their PvE value, mana per 5 sec 70%, armor at least 0.02 per point, everything else as in PvE. A spec without a PvP guide yet uses the rule for every stat.
- An item with nothing on it but armour still counts in PvP and for tanks: at low levels, where a plain mail or leather helmet is the only one there is, it is still the pick.
Every item is scored with the spec's stat weights, for what the class can wear at that level (armour and weapon skills come from the Forever client, so Hunters and Shamans get mail at 40 and Warriors and Paladins plate at 40). Untouched Season of Discovery leftovers are left out.
Enhancement Shaman best in slot for PvE · Shaman guide · Gear planner