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Best in slot gear for Frost Mage at level 30 (PvP)
The best item for each slot for a level 30 Frost Mage in PvP, with the next two picks and how far behind they are, where each comes from, how easy it is, and the best enchant, armor kit or arcanum for it. Change the level (1 to 60) and switch PvE, Leveling or PvP on the page; source filters leave out crafted items, quest rewards, dungeon drops, raid drops, world drops, vendor items or PvP rewards, or keep only items players have seen in Forever.
Every slot
- Head: Filigreed Silky Circlet, score 25.4: +14 Frost Damage Done, +12 Stamina, 38 armor. Crafted: Tailoring 125 (Forever client). Learn it at skill 125. Easy: craft it or buy it from a crafter. Next best: Filigreed Pristine Circlet (−18% vs best), Silky Circlet (−19% vs best). No enchant for this slot adds these stats until level 45.
- Neck: Scorn's Icy Choker, score 15: +7 spell power, +5 Stamina, +6 Intellect. Drops from Scorn, 33% (Classic data). Some effort: farm the creature. Next best: Guardian's Emblem (−7% vs best), Souvenir Sea Shell (−13% vs best). No enchant for this slot adds these stats until level 40.
- Shoulder: Berylline Pads, score 17.8: +7 spell power, +5 Stamina, +10 Intellect. Quest reward: The Crone of the Kraul (a choice), level 34 · Alliance (Classic data). Easy: a quest reward. Next best: Seared Grove Shoulderpads (−11% vs best), Moonlit Amice (−17% vs best). No enchant for this slot adds these stats until level 55.
- Back: Caretaker's Cape (Horde: Battle Healer's Cloak), score 11.3: +6 Stamina, +4 spell damage, +4 Spirit. Sold by Illiyana Moonblaze in Ashenvale (61.5, 83.9) for 1g 7s 72c (Classic data). Easy: buy it. Next best: Sergeant's Cape (−9% vs best), Azure Silk Cloak (−11% vs best). Enchant or enhancement: Enchant Cloak - Greater Defense (Armor +60, +1.2), Enchanting 205, from a trainer (Classic data), or use Forever's scroll Enchant Cloak - Greater Defense (Forever client). A better one comes at level 52.
- Chest: Silky Gown, score 22.9: +13 Frost Damage Done, +6 Stamina, +7 Intellect. Crafted: Tailoring 110 (Forever client). Learn it at skill 110. Easy: craft it or buy it from a crafter. Next best: Mechbuilder's Overalls (−13% vs best), Civinad Robes (−15% vs best). Enchant or enhancement: Enchant Chest - Superior Stamina (Stamina +8, +8), Enchanting 220, from a trainer (Classic data), or use Forever's scroll Enchant Chest - Superior Stamina (Forever client). An item takes only one of these; it beats Thick Armor Kit (+4.6). A better one comes at level 50.
- Wrist: Spidertank Oilrag, score 10.9: +9 spell power, +3 mana per 5 sec, 22 armor. Drops from Electrocutioner 6000 in Gnomeregan, 40% (Classic data). Easy: about 2 runs. Next best: Tabitha's Cuffs (−33% vs best), Knife-Polishing Rag (−34% vs best). Enchant or enhancement: Enchant Bracer - Lesser Healing Power (Healing Spells +16, Damage Spells +6, +6), Enchanting 205, recipe: Formula: Enchant Bracer - Lesser Healing Power, or use Forever's scroll Enchant Bracer - Lesser Healing Power, where to get its recipe isn't known yet (Forever client). Easier to get: Enchant Bracer - Stamina (Stamina +5, +5), Enchanting 170, from a trainer (Classic data), or use Forever's scroll Enchant Bracer - Stamina (Forever client). A better one comes at level 44.
- Hands: Violet Sorcerer's Wraps, score 14.5: +10 hit, +9 Intellect, 31 armor. Drops from Blackfathom Deeps (Clue, unconfirmed). Some effort: a dungeon drop, chance not known yet. Next best: Silky Gloves (−15% vs best), Ephemeral Grips (−23% vs best). Enchant or enhancement: Thick Armor Kit (Stamina +4 and Armor +32, +4.6), Leatherworking 200, from a trainer (Classic data) (Forever client). A better one comes at level 40.
- Waist: Highlander's Cloth Girdle (Horde: Defiler's Cloth Girdle), score 18.3: +11 spell power, +4 Stamina, 88 armor. Sold by Samuel Hawke in Arathi Highlands (46, 45.2) for 72s 7c (Classic data). Easy: buy it. Next best: Ghamoo-ra's Bind (−15% vs best), Warsong Sash (−15% vs best). The Forever client has no enchant, kit or arcanum for this slot.
- Legs: Silky Leggings, score 24.9: +14 Frost Damage Done, +7 Stamina, +7 Intellect. Crafted: Tailoring 125 (Forever client). Learn it at skill 125. Easy: craft it or buy it from a crafter. Next best: Violet Sorcerer's Leggings (−16% vs best), Filigreed Silky Leggings (−22% vs best). Enchant or enhancement: Thick Armor Kit (Stamina +4 and Armor +32, +4.6), Leatherworking 200, from a trainer (Classic data) (Forever client). A better one comes at level 40.
- Feet: Frothing Slippers, score 22.7: +13 Frost Damage Done, +6 Stamina, +7 Intellect. Crafted: Tailoring 140 (Forever client). Learn it at skill 140. Easy: craft it or buy it from a crafter. Next best: Gilded Slippers (−21% vs best), Glinteye Slippers (−21% vs best). Enchant or enhancement: Enchant Boots - Stamina (Stamina +5, +5), Enchanting 215, from a trainer (Classic data), or use Forever's scroll Enchant Boots - Stamina (Forever client). An item takes only one of these; it beats Thick Armor Kit (+4.6). A better one comes at level 40.
- Finger: Philanthropist's Ring, score 12.5: +10 spell power, +5 Intellect. Where it comes from isn't known yet: the Companion and Helper addons record it when players get one. Not known: where it comes from isn't known yet. Next best: Dark Horde Band (−4% vs best), Malignant Root (−12% vs best). The Forever client has no enchant, kit or arcanum for this slot.
- Finger: Lorekeeper's Ring (Horde: Advisor's Ring), score 12: +7 spell power, +4 Stamina, +2 mana per 5 sec. Sold by Illiyana Moonblaze in Ashenvale (61.5, 83.9) for 2g (Classic data). Easy: buy it.
- Trinket: Talisman of Arathor (Horde: Defiler's Talisman), score 6: +6 Stamina. Sold by Samuel Hawke in Arathi Highlands (46, 45.2) for 72s 30c (Classic data). Easy: buy it. Next best: Rune of Duty (−33% vs best), Roogug's Severed Head (−80% vs best). The Forever client has no enchant, kit or arcanum for this slot.
- Trinket: Rune of Perfection, score 4: +4 Stamina. Sold by Illiyana Moonblaze in Ashenvale (61.5, 83.9) for 2g (Classic data). Easy: buy it.
- Main hand: Coldspire Staff, score 28.8: +32 Frost Damage Done. Drops from Rath'mael in Ruins of Lordaeron, 25% (Seen in Forever). Easy: about 4 runs. Next best: Lorekeeper's Staff (−43% vs best), Glimmering Staff (−43% vs best). Enchant or enhancement: Enchant 2H Weapon - Lesser Intellect (Intellect +5, +2.5), Enchanting 100, recipe: Formula: Enchant 2H Weapon - Lesser Intellect (Sold by Kithas in Orgrimmar (53.7, 38) for 5s (Seen in Forever)), or use Forever's scroll Enchant 2H Weapon - Lesser Intellect (Forever client). A better one comes at level 34. Before a fight: Lesser Wizard Oil (Lesser Wizard Oil) (temporary, on top of the enchant).
- Off hand: none, the two-hander wins
- Ranged or relic: Thunderwood, score 6: +6 spell power. World drop (Classic data). Hard: random luck. Next best: Wand of Eventide (−17% vs best), Excavation Rod (−33% vs best).
A two-hander beats a one-hander and an off-hand here.
Stat weights (PvP)
Stamina 1, spell power 1, spell damage 1, Frost Damage Done 0.9, hit 0.9, crit 0.8, haste 0.7, Intellect 0.5, mana per 5 sec 0.5, Spell Penetration 0.4, Spirit 0.2, armor 0.02. These are ForeverDB's own PvP weights, not Blizzard's. The Frost Mage PvP guide uses the same weights and names the same gear.
How the PvP weights work
- Blizzard publishes no PvP stat weights, so these are ForeverDB's own. One set per spec picks the gear on the best in slot pages and in the class PvP guides, so the two always agree.
- Each spec's weights are set by hand in its PvP guide, next to the guide's stat priority and why: Feral Druids are weighted for Cat Form and Stamina rather than Defense, Protection Warriors and Paladins put Stamina first and Defense well down, healers weigh healing and Stamina alike with less mana regeneration.
- They follow the same reasoning for every spec: Stamina near the main stat or above it, because players focus you and you have to live through their burst; Hit worth less than against dungeon bosses, because players are your own level, not three above; mana per 5 sec worth less, because PvP fights are short; armour counted for every spec that wears it.
- Where a guide leaves a stat out (Haste and Expertise for Arms and Fury, armour for cloth casters), a rule fills it in: Stamina 90% of the main stat, Hit and Expertise 80% of their PvE value, mana per 5 sec 70%, armor at least 0.02 per point, everything else as in PvE. A spec without a PvP guide yet uses the rule for every stat.
- An item with nothing on it but armour still counts in PvP and for tanks: at low levels, where a plain mail or leather helmet is the only one there is, it is still the pick.
Every item is scored with the spec's stat weights, for what the class can wear at that level (armour and weapon skills come from the Forever client, so Hunters and Shamans get mail at 40 and Warriors and Paladins plate at 40). Untouched Season of Discovery leftovers are left out.