Priest in WoW Forever: what the datamine says is coming

· updated · ForeverDB
The WoW Forever client and Blizzard's posts show 7 new abilities and 50 new class items for Priests. We list them all and give our read on the class.
Speculation. This outlook is built from datamined WoW Forever client data (build 1.60.1.70707) and official Blizzard posts. The beta stopped at level 30; the game launches on 4 November with the whole of 1 to 60, and anything above level 30 is untested and can change.
What Blizzard's notes changed
Kaivax posted these Priest changes in WoW Forever Beta Development Notes – Updated October 15 on 16 October 2026:
- Fixed an issue where high ranks of Renew were preventing other Priests from applying Renew to the target.
- Fixed an issue causing Holy Fire Rank 5 periodic damage to be higher than Rank 6.
- Power Word: Shield will now correctly tell the player they can’t replace a Power Word: Shield on a target if the Power Word: Shield they have is stronger.
- Fixed an issue where casting Power Word: Shield would say SHIELDED twice in your scrolling combat text.
- Devouring Plague cooldown reduced to 24 seconds (was 1 minute).
- Shadow Word: Death cooldown increased to 18 seconds (was 12 seconds).
- Fixed an issue where casting Mind Vision would cause the target to stand up and interrupt drinks.
Discipline
- Inner Focus will now correctly only be used on a single spell, even if you spell queue another spell into Penance’s channel.
- Added to the tooltip for Divine Aegis explicitly that it is activated by Non-Periodic critical heals.
- Added to the tooltip for Divine Aegis what the maximum value for the shield is.
- Power in Light now increases Smite and Penance if the target is afflicted by Holy Fire or Shadow Word Pain.
- Silence Resolve threat reduction now applies to all spells.
- Mental Strength moved to Row 2 from Row 4 and changed to increase your intellect by 2/4/6/8/10%.
- Improved Power Word: Shield moved to Row 3 from Row 2.
- Twin Disciplines now correctly benefits Shadow Word: Death, Mind Flay, Starshards and Penance.
Shadow
- Fixed an issue where Shadow Word: Death was not benefitting from Shadowform’s increase to critical strike damage.
- Fixed an issue where Devouring Contagion was causing the bounced Devouring Plague to cost Mana, perform a cast animation, and put the caster’s Devouring Plague back on full cooldown.
- Changed Vampiric Embrace so that it can’t be resisted.
- Vampiric Embrace cooldown reduced to 30 seconds (was 1 minute).
- Improved Fade removed.
- Shadow Infinity removed.
- Improved Mind Blast moved from Row 3 to Row 2.
- New talent (Row 4): Dark Inspiration – Your Mind Blast and fully channeled Mind Flay causes Dark Inspiration, increasing yours and your party’s Spirit by 3/6/9/12/15% for 10 seconds.
- Improved Mind Flay changes to: Each instance of damage of Mind Flay deals 10/20% more damage than its previous instance of damage.
- Devouring Contagion now spreads to 2 targets.
- Fixed an issue with Shadow Weaving’s Tooltip. It now correctly states that it causes the target to take increased damage from you.
New abilities in the client
These 7 Priest abilities are in the Forever client but not in Classic Era, with what rank 1 does:
- Confounding Flash (level 10). Rank 1: Confuses up to 5 enemies within 8 yds for 3 sec.
- Divine Grace (level 10). Rank 1: Instantly heals a friendly target below 50% Health for 131 to 167 and removes Weakened Soul from that target. It has 7 ranks, the last at level 58.
- Chastise (level 20). Rank 1: Chastise the target, causing 43 to 49 Holy damage and immobilizing them for up to 2 sec. It has 5 ranks, the last at level 60.
- Contingency Plan (level 20). Rank 1: Place a Holy ward on an ally for 30 sec. It has 5 ranks, the last at level 60.
- Dark Sacrifice (level 20). Rank 1: Cannibalize 400 of your own Health over 15 sec to gain 400 (+100% of Spirit) Mana. It has 5 ranks, the last at level 60.
- Binding Heal (level 25, a former Season of Discovery rune that's now a class ability). Rank 1: Heals a friendly target and the caster for 223 to 271. It has 6 ranks, the last at level 56.
- Shadow Word: Death (level 32, above the level 30 cap, a former Season of Discovery rune that's now a class ability). Rank 1: A word of dark binding that inflicts 286 to 304 Shadow damage to the target. It has 4 ranks, the last at level 56.
What levels 31 to 40 bring
The beta stopped at level 30. WoW Forever launches on 4 November with the whole game to level 60, and this is what the client has for the next ten levels, 31 to 40.
- Talent points go from 21 to 31, which opens talent tier 7 of a tree (up from tier 5).
- Abilities first trained between levels 31 and 40: Abolish Disease (32), Shadow Word: Death (32), Levitate (34), Greater Heal (40), Lightwell (40), Lightwell Renew (40).
- 36 higher ranks of existing abilities also become trainable in that range.
- Talents that come into reach include Power Infusion, Early Demise, Spiritual Healing, Darkness, Shadowform, Prayer of Mending, Divine Aegis.
Talent trees
Talents that are new in Forever, by tree:
- Discipline: Power in Light, Twin Disciplines and Holy Precision.
- Holy: Holy Binding and Litany of Light.
- Shadow: Improved Mind Flay, Dark Inspiration, Devouring Contagion and Early Demise.
Tuning signals in the spell data
In the client, 23 Priest spell ranks have a different spell-power coefficient from Classic Era. The biggest changes:
- Lesser Heal Rank 2: 0.229 → 0.571
- Lesser Heal Rank 1: 0.123 → 0.429
- Smite Rank 1: 0.123 → 0.429
- Smite Rank 2: 0.271 → 0.571
- Lesser Heal Rank 3: 0.446 → 0.714
- Desperate Prayer Rank 1: 0.268 → 0.429
Priest-only gear that's new in Forever
All of it is above the level 30 cap:
- Premier Satin Sash, level 55
- Premier Satin Cuffs, level 55
- Premier Voidcloth Cuffs, level 55
- Premier Voidcloth Cord, level 55
- Premier Mooncloth Cuffs, level 55
- Premier Mooncloth Cord, level 55
- Premier Silken Cuffs, level 55
- Premier Silken Sash, level 55
- Champion's Raiment, 6 pieces at level 55: Premier Satin Cowl, Premier Satin Trousers, Premier Satin Vestments, Premier Satin Shoulderpads and more
- Lieutenant Commander's Raiment, 6 pieces at level 55: Premier Voidcloth Boots, Premier Voidcloth Gloves, Premier Voidcloth Diadem, Premier Voidcloth Leggings and more
- Warlord's Raiment, 6 pieces at level 60: Premier Centurion's Satin Boots, Premier Champion's Satin Gloves, Premier General's Satin Mantle, Premier Warlord's Satin Cowl and more
- Field Marshal's Raiment, 6 pieces at level 60: Premier Field Marshal's Voidcloth Headdress, Premier Marshal's Voidcloth Pants, Premier Marshal's Voidcloth Mantle, Premier Field Marshal's Voidcloth Vestments and more
Our read (speculation)
Forever's new race-specific Priest spells come early, at levels 10 and 20, while the spells it takes from Season of Discovery cluster between levels 25 and 40. Binding Heal arrives at 25 as a Holy tier 4 talent and Penance at 30 as the Discipline tier 5 talent. Both are former Season of Discovery runes whose higher ranks the trainer sells. Shadow Word: Death comes from the trainer at 32, and Prayer of Mending is Holy's final talent at 40. Divine Grace is an instant heal for allies below half health that also clears Weakened Soul, and Litany of Light, a Holy tier 5 talent, returns mana when your heal differs from the previous one. Taken together, the design seems to reward mixing heals rather than repeating one.
Blizzard's notes list Contingency Plan and Confounding Flash under Gnome and Dark Sacrifice under Undead, next to Night Elf's Starshards, so these look like race-specific Priest spells, and Gnome Priests are one of Forever's new race and class combinations. Levelling Priests should also feel the 23 spell ranks with new spell-power coefficients. Early Smite and Lesser Heal ranks now scale far better from spell power than in Classic Era, and with the Deep Dive recap promising spell power on caster levelling weapons, cheap low ranks could become a sensible downranking choice.
The client's talent tree now agrees with the Deep Dive recap that Divine Spirit is a trainer spell at 30 rather than a talent, and Lightwell is a trainer spell at 40 as well. Discipline gains Twin Disciplines, Power in Light and Holy Precision, the three new talents listed above, plus Soul Warding, Renewed Hope and Divine Aegis, which reuse Season of Discovery spells. Shadow gains Improved Mind Flay, Devouring Contagion and Early Demise, and Silence and Vampiric Embrace no longer compete for the same tier. The catch for Discipline is that Penance needs 20 points in the tiers above it, so a level 30 Discipline Priest has every point in that section.
The Priest-only items listed above are all level 55 and 60 pieces, mostly PvP-rank pieces in two set lines: Raiment with spell power and Investiture with healing power, which looks like separate damage and healing sets.
Sources
- ForeverDB datamine of build 1.60.1.70707
- Priest abilities and talents (client data)
- WoW Forever Beta Development Notes – Updated October 15
- WoW Forever Beta Development Notes – Updated September 24
- World of Warcraft: Forever Deep Dive Panel Recap
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