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Bellular Warcraft's WoW Forever settings guide, checked against the client

The tauren crest: a painting from the WoW Forever client's credits

· ForeverDB

Bellular Warcraft went through the Forever options menu and picked the settings they'd change, from the interact key to party frames and the cooldown manager. Nearly every setting they name is a real option in the client, build 1.60.1.70938, and the two class abilities they bring up check out. A few claims are behaviour or server rules the client doesn't carry, so we've flagged what we can't test.

This is a community video by Bellular Warcraft, not a Blizzard post, so everything in it is the creator's own advice. We checked the settings and numbers against the WoW Forever client, build 1.60.1.70938.

Bellular Warcraft calls the options menu "a complete rat's nest" and walks through the settings they'd change for actual gameplay. Most of it is interface advice. We matched each setting they name against the client's own option text, and checked the two class abilities they mention against the client's numbers.

Every Setting You Should Change in WoW Forever, a video by Bellular Warcraft
Every Setting You Should Change in WoW Forever (Bellular Warcraft on YouTube)

The short version

  • Nearly every setting the video names is a real option in build 1.60.1.70938: we matched Camera Following Style, Max Camera Distance, Status Text, Party Frames, Display Power Bars, Target of Target, Self Cast, Ping System, Click Casting, Cooldown Manager, Swing Timer, Aggro Display, Sound in Background and Error Speech against the client's own option text.
  • Party frames: switch to the raid style in Edit Mode, then Display Power Bars shows your allies' mana. On the default frames the video says it "does nothing".
  • The two class abilities the video brings up check out: Execute Execute (usable at 20% or less health, learned at level 24) for the Status Text percentage, and Holy Strike Holy Strike (new in Forever, level 6, 10-second cooldown) for the cooldown manager.
  • A few claims are behaviour or server rules the client doesn't carry: the interact-key loot race, the camera console command's cap, and the Languages and Social layering, which the video says "guides where you are layered" and was "set to French by default" for EU players.

Claim by claim

ClaimBellular Warcraft saysThe client saysVerdict
Interact key / autolootBind the interact key, then spam it at a quest object to loot it before another player beats you to the punch.The client has the interact/pick-up prompt. Whether spamming the key wins a loot race is decided by the server.Can't check yet
Camera Following StyleSet it to never adjust so the camera stops swinging back while you look around.The client has the Camera Following Style option.Agrees
Max Camera DistanceSet it to maximum; paste /console cameraDistanceMaxZoomFactor 4 for more.The client has the Max Camera Distance option. The cap that console command sets isn't in the client data.Can't check yet
Mouse SensitivityUse a slightly lower look speed for more control.The client has the Mouse Sensitivity option.Agrees
Execute ExecuteSet Status Text to both; the percentage is useful for a warrior's execute.The client has the Status Text option. Execute is usable on enemies at "20% or less health" and warriors learn it at level 24.Adds detail
Show Low-Level QuestsTurn it on; some chains start low but end high, so you'd miss them.The client has the Show Low-Level Quests filter. Whether a chain works that way is quest design, not in these options.Agrees
Display Power BarsDoes nothing on default party frames; switch to the raid style in Edit Mode and it shows allies' mana.The client has the Display Power Bars, Party Frames and Edit Mode options.Agrees
Target of TargetTurn it on; it lets you know who each mob is targeting.The client has the Target of Target option.Agrees
Show Silhouette when ObscuredA nice effect, oddly off by default; turn it on.The client has the Show Silhouette when Obscured option; our data doesn't record its default state.Agrees
Self CastSet it to auto so Escape drops your target first.The client has the Self Cast option.Agrees
Ping SystemBind a key for ping; great in dungeons and world PvP.The client has the Ping System.Agrees
Click CastingAdvanced healer tech that binds clicks to your frames; recommends against it for most people.The client has the Click Casting option.Agrees
Holy Strike Holy StrikeThe cooldown manager can show a paladin's holy strike and judgment cooldowns.The client has the Cooldown Manager. Holy Strike is new in Forever (not a Classic Era ability), learned at level 6, with a 10-second cooldown.Adds detail
Swing TimerShrink it in Edit Mode, remove the text, set it to show only in combat; hunters, rogues and warriors may do the same for main-hand, off-hand and range timers.The client has the Swing Timer, Main Hand and In Combat options.Agrees
Aggro Display (nameplates)Off by default; flash and health bar color tell you when a mob switches to you.The client has the Aggro Display and Health Bar Color options.Agrees
Sound in BackgroundTurn it on so you can alt-tab and still hear the boat bell or an enemy attack.The client has the Sound in Background option.Agrees
Error SpeechTurn it off; it's a nuisance if you spam buttons.The client has the Error Speech option.Agrees
Languages and SocialIt guides where you are layered; was set to French by default for EU players.The client has the Languages and Social option. Whether it sets your layer, and the French default, are server behaviour.Can't check yet

Every setting name above matches the client's own option text in build 1.60.1.70938.

Camera and controls

The video turns on autoloot and the interact key, then binds the key so you can press it instead of clicking NPCs, mailboxes and nodes. The client has the pick-up/interact prompt. Bellular says spamming that key as you run up to a quest object can loot it before another player can "beat you to the punch". That's a race the server decides, so we can't test it from the client.

  • Camera Following Style: the video sets it to "never adjust" so the camera stops swinging back while you run. The client has the Camera Following Style option.
  • Max Camera Distance: set it to maximum to see more threats around you. The client has the Max Camera Distance option. For more than the slider gives, the video pastes a console command, /console cameraDistanceMaxZoomFactor 4; we can't check what cap that sets from the client data.
  • Mouse Sensitivity: the video suggests a slightly lower look speed for more control. The client has the Mouse Sensitivity option.

Frames and quests

  • Status Text: set it to "both" to see enemy health as a number and a percentage. The video ties the percentage to "a warrior's execute". In the client, Execute Execute is usable on enemies at "20% or less health" and warriors learn it at level 24, so the percentage shows you when a target drops into range.
  • Show Low-Level Quests: turn it on. The video warns that some chains "start low but end high", so skipping the early quests loses the chain. The client has the Show Low-Level Quests filter; whether a given chain works that way is quest design, not in these options.
  • Party Frames: the video switches party frames to the raid style in Edit Mode, which it prefers. The client has both the Party Frames and Edit Mode options.
  • Display Power Bars: "With default party frames, display power bars does nothing." It only works once you use the raid style, and then it shows how much mana your allies have. The client has the Display Power Bars option, and Display Health Text for health numbers on the frames.
  • Target of Target: turn it on. The video calls it "vital for doing any group content" because it shows who each mob is targeting. The client has the Target of Target option.
  • Map Coordinates and Show Silhouette when Obscured are both client options; the video turns coordinates off and the silhouette on.

Casting and cooldowns

  • Mouseover casting: the video recommends it for healing or dotting without an extra click, by moving your cursor over a mob, an ally or their unit frame. Our client extract doesn't include that option's text, so we can't confirm its exact name, but the behaviour it describes is standard.
  • Self Cast: the video sets it to auto. The client has the Self Cast option.
  • Press and hold: the video calls it "a relatively new bit of functionality" that lets you hold a key down to keep casting. That option isn't in our extract, so we can't confirm its name.
  • Click Casting: advanced tech that binds mouse clicks to your frames. The client has the Click Casting option. The video recommends against it for most people and favours mouseover casting on the action bars.
  • Cooldown Manager: shows your key cooldowns, buffs and dots; the video names a paladin seeing "holy strike, judgment". The client has the Cooldown Manager. In the client Holy Strike Holy Strike is new in Forever, not a Classic Era ability, learned at level 6, with a 10-second cooldown, so it's exactly the kind of cooldown that panel tracks.

Nameplates, swing timers, audio and language

  • Aggro Display (nameplates): off by default, per the video; "flash" and "health bar color" tell you when a mob switches from the tank to you. The client has the Aggro Display and Health Bar Color options.
  • Swing Timer: the video shrinks it in Edit Mode, removes the text, and sets it to show only "In Combat"; hunters, rogues and warriors may do the same for the main-hand, off-hand and range timers. The client has the Swing Timer, Main Hand and In Combat options.
  • Sound in Background: turn it on so you can alt-tab and still hear the boat bell or an enemy attack. The client has the Sound in Background option.
  • Error Speech: the video turns it off. The client has the Error Speech option.
  • Languages and Social: the video says it "guides where you are layered" and was "set to French by default" for EU players. The client has the Languages and Social option; whether it decides your layer, and the French default, are server behaviour we can't test from the client.

What we can't check yet

  • The interact-key loot race against other players.
  • The cap set by /console cameraDistanceMaxZoomFactor 4.
  • That Languages and Social sets your layer, and the French default for EU.
  • Default on/off states the video gives (Aggro Display and Show Silhouette "off by default"): the client lists the options, but our data doesn't record their default values.

What we have, and what we don't

The client extract gives us the option names, so we can confirm a setting exists and what it's called, and it backs the two abilities the video brings up with their levels and numbers. It doesn't give us the default values, the layering rules, or how the server resolves a loot race, so those parts of the video are down to in-game testing.

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Sources

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