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Ruins of Ahn'Qiraj
Ruins of Ahn'Qiraj is a level 60 raid in Silithus in World of Warcraft: Forever, with 6 bosses. Not announced for Forever: Blizzard's raid overview of 20 October names three raids for Forever: Barrow Deeps, Hyjal Summit and Onyxia's Lair. This one is in the game files, but Blizzard hasn't said if or when it comes.
Raid. Levels 60–60 (Forever client: group finder). 20 players (Forever client).
Getting there
- Entrance: Silithus (29.0, 92.8) (Forever client)
- Nearest flight master (Alliance): Cenarion Hold, Silithus
Map
A map of Ruins of Ahn'Qiraj with 1 floor, stitched from the Forever client's own minimap art (Forever client), with the bosses numbered in the order the client gives (their spots are Classic spawn data until players confirm them in Forever).
The map shows 185 packs of 288 mobs and 37 patrol paths, 12 of the packs marked high danger, with what each pack holds, what to watch for and suggested marks (Classic data from CMaNGOS: Forever may have moved them).

How to run it
How Classic's Ruins of Ahn'Qiraj plays, from well-established Classic strategy. Blizzard's raid overview of 20 October names three raids for Forever: Barrow Deeps, Hyjal Summit and Onyxia's Lair. This one is in the game files, but Blizzard hasn't said if or when it comes.
A 20-player raid in Silithus with six bosses. It starts with a tank-and-spank, then a long wave event before General Rajaxx, and ends with Ossirian, who needs the raid to move him around crystals. Nature resistance helps throughout.
Before you go
- Level: Level 60.
- Group: 20 players in Classic: 2 to 3 tanks, 4 to 6 healers and the rest damage dealers.
- Getting in: The outer gate in Silithus has to be opened first. In Classic that came from a server-wide event, and there is no attunement for the raid itself.
- Resistance: Nature resistance helps on Ayamiss and Buru. Others need none.
- Bring: Nature protection potions; Flasks or elixirs and food; Healing and mana potions
- Who you need: Mana users with plenty of mana for Moam; A few ranged damage dealers for Ayamiss; Mages and druids to remove curses on Ossirian; Two or three tanks
Trash
- Pull each pack to a quiet corner and kill it in turn: the Qiraji packs in the ruins hit hard together.
Bosses
6 bosses, in the client's order (Forever client).
1. Kurinnaxx
A big sand worm: a tank-and-spank with a stacking wound on the tank and sand traps on the ground. The tank swaps and the raid watches the floor.
- Tank him facing away from the raid.
- Swap tanks when Mortal Wound stacks high.
- Move out of Sand Trap when it appears.
- At low health he enrages: burn him down.
Tank
- Mortal Wound cuts the healing you receive: swap before it gets too high.
- Wide Slash hits in a cone: keep him facing away.
Healers
- Heal the tank steadily and watch the Mortal Wound stacks.
- Enrage makes his hits much harder near the end: be ready.
Damage dealers
- Stay out of Sand Trap and Wide Slash.
- Burn him once he enrages.
What wipes groups
- A tank left on Mortal Wound too long.
- Standing in sand traps.
Abilities
- Enrage (Classic data): Increases the caster's attack speed by 75% and the Physical damage it deals by 250 for 2 min.
- Mortal Wound (Classic data)
- Sand Trap (Classic data)
- Thrash (Classic data): Gives the caster 2 extra attacks.
- Wide Slash (Classic data): Inflicts normal damage plus 500 to enemies in a cone in front of the caster.
Tank tips (Classic data)
- Enrage: Kurinnaxx hits harder below 30% health; save your defensive cooldowns for it.
- Face Kurinnaxx away from the group: Wide Slash hits a 60° cone in front of it about every 14 sec.
Healer tips (Classic data)
- Expect more damage on the tank during Enrage below 30% health.
Damage tips (Classic data)
- Attack from behind or the side (Wide Slash hits in front).
Loot
- Qiraji Martial Drape (Classic data, 40%)
- Qiraji Regal Drape (Classic data, 40%)
- Qiraji Magisterial Ring (Classic data, 10%)
- Qiraji Ceremonial Ring (Classic data, 10%)
- Tome of Frostbolt XI (Classic data, 3.7%)
- Tome of Fireball XII (Classic data, 3.7%)
- Tome of Arcane Missiles VIII (Classic data, 3.7%)
- Grimoire of Shadow Bolt X (Classic data, 3.7%)
- Grimoire of Immolate VIII (Classic data, 3.7%)
- Grimoire of Corruption VII (Classic data, 3.7%)
- Codex of Greater Heal V (Classic data, 3.7%)
- Codex of Renew X (Classic data, 3.7%)
2. General Rajaxx
Waves of Qiraji soldiers come in before Rajaxx himself. Hold each wave, then kill Rajaxx. He disarms the tank and summons a thunderous slam.
- Fight each wave of Qiraji at the door and keep the raid together.
- Rajaxx arrives after the last wave: tank him away from the raid.
- Burn him: Enrage makes him hit harder at low health.
Tank
- Disarm disarms you: expect a swap.
- Thundercrash hurts everyone near him: be ready to move out.
Healers
- The waves hit the raid hard: stay spread and top everyone up.
- Heal the tank through Disarm.
Damage dealers
- Kill the waves quickly.
- Stay away from Thundercrash.
What wipes groups
- A wave lasting too long while the raid is low on mana.
- A disarmed tank with no replacement.
Abilities
- Disarm (Classic data): Disarms an enemy, forcing it to stop wielding its weapon for 6 sec.
- Thundercrash (Classic data)
- Summon Player (Classic data)
- Enrage (Classic data): Increases the caster's attack speed by 60% and the Physical damage it deals by 118 for 2 min. (Numbers at level 60; they grow with your level.)
Tank tips (Classic data)
- Thundercrash knocks the tank back about every 18 sec: stand with your back to a wall.
- Enrage: General Rajaxx hits harder; save your defensive cooldowns for it.
Healer tips (Classic data)
- Expect more damage on the tank during Enrage.
Loot
- Qiraji Martial Drape (Classic data, 40%)
- Qiraji Regal Drape (Classic data, 40%)
- Qiraji Magisterial Ring (Classic data, 10%)
- Qiraji Ceremonial Ring (Classic data, 10%)
- Tome of Frostbolt XI (Classic data, 7.3%)
- Tome of Fireball XII (Classic data, 7.3%)
- Tome of Arcane Missiles VIII (Classic data, 7.3%)
- Grimoire of Shadow Bolt X (Classic data, 7.3%)
- Grimoire of Immolate VIII (Classic data, 7.3%)
- Grimoire of Corruption VII (Classic data, 7.3%)
- Codex of Greater Heal V (Classic data, 7.3%)
- Codex of Renew X (Classic data, 7.3%)
3. Moam
Moam drains mana from the raid and summons Mana Fiends. When his own mana is full, the raid takes heavy arcane damage. Burn his mana down and kill the Fiends.
- Tank him facing away from the raid.
- Keep his mana low: he gains it from Drain Mana and when it fills, he casts Arcane Eruption.
- Kill the Mana Fiends from Summon Mana Fiends as they arrive.
- Burn him down.
Tank
- Trample hurts nearby players: face him away from the raid.
- Pick up the Mana Fiends and bring them together.
Healers
- Arcane Eruption hits the whole raid: top everyone up before it lands.
- Watch your own mana: Drain Mana takes it.
Damage dealers
- Kill the Mana Fiends quickly.
- Mana users: don't let your mana run dry, since it feeds him.
What wipes groups
- Arcane Eruption hitting a raid with no healing left.
- Mana Fiends left alive.
Abilities
- Arcane Eruption (Classic data)
- Trample (Classic data): Inflicts Physical damage to nearby enemies.
- Double Attack (Classic data): Gives the caster 1 extra attack.
- Drain Mana (Classic data)
- Summon Mana Fiends (Classic data)
- Energize (Classic data)
Healer tips (Classic data)
- Arcane Eruption hits a player who isn't the tank about every 5 sec.
- Trample hits everyone within 10 yards about every 15 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Trample).
Loot
- Qiraji Spiked Hilt (Classic data, 40%)
- Qiraji Ornate Hilt (Classic data, 40%)
- Eye of Moam (Classic data, 16%)
- Ring of Fury (Classic data, 16%)
- Plans: Black Grasp of the Destroyer (Classic data, 15%)
- Qiraji Magisterial Ring (Classic data, 10%)
- Qiraji Ceremonial Ring (Classic data, 10%)
- Tome of Frostbolt XI (Classic data, 7.3%)
- Tome of Fireball XII (Classic data, 7.3%)
- Tome of Arcane Missiles VIII (Classic data, 7.3%)
- Grimoire of Shadow Bolt X (Classic data, 7.3%)
- Grimoire of Immolate VIII (Classic data, 7.3%)
4. Buru the Gorger
Buru chases one player at a time and is weak only when his own eggs explode next to him. Kite him over the eggs and break them as he passes; when his health is low he changes (Buru Transform) and must be burned.
- The player he chases leads him over an egg; ranged players break the egg as he steps on it: the explosion hurts Buru and anyone close.
- Repeat across the eggs in the room; an off-tank picks up the hatchlings.
- When he changes at low health, everyone on him: Creeping Plague hurts the raid from then on.
Tank
- There's no normal tank: whoever he chases keeps moving away from him.
- An off-tank holds the hatchlings that come out of the eggs.
Healers
- Heal the player he chases: Dismember makes them bleed.
- In the last phase Creeping Plague hurts everyone: group heals.
Damage dealers
- Break an egg only when he's on it, and stand clear of it yourself.
- In the last phase, everything on him.
What wipes groups
- The chased player caught and bled to death.
Abilities
- CreatureSpecial (Classic data)
- Dismember (Classic data): Increases the damage of your next melee swing by 100 and causes the target to bleed
- Creeping Plague (Classic data)
- Gathering Speed (Classic data): Increases movement speed
- Full Speed (Classic data): Increase movement speed by 300
- Thorns (Classic data): Thorns sprout from the friendly target causing 192 Nature damage to attackers when hit. Lasts until cancelled. (Numbers at level 60; they grow with your level.)
- Buru Transform (Classic data)
Tank tips (Classic data)
- Pick up 6 Buru Egg that join when the fight starts.
Healer tips (Classic data)
- Dismember hits the tank about every 5 sec.
Damage tips (Classic data)
- 6 Buru Egg join when the fight starts: kill or crowd-control them.
Loot
- Qiraji Spiked Hilt (Classic data, 10%)
- Qiraji Ornate Hilt (Classic data, 10%)
- Fetish of Chitinous Spikes (Classic data, 18%)
- Qiraji Magisterial Ring (Classic data, 10%)
- Qiraji Martial Drape (Classic data, 10%)
- Qiraji Ceremonial Ring (Classic data, 10%)
- Qiraji Regal Drape (Classic data, 10%)
- Tome of Frostbolt XI (Classic data, 7.3%)
- Tome of Fireball XII (Classic data, 7.3%)
- Tome of Arcane Missiles VIII (Classic data, 7.3%)
- Grimoire of Shadow Bolt X (Classic data, 7.3%)
- Grimoire of Immolate VIII (Classic data, 7.3%)
5. Ayamiss the Hunter
Ayamiss flies at the start. Ranged and hunters bring her down while the raid kills Swarmers. She also paralyses a player and sends them to a larva.
- Tanks hold the Swarmers (Summon Hive'Zara Swarmer) while ranged damage hits Ayamiss in the air.
- When she lands, tank her facing away from the raid.
- Kill the larva (Summon Hive'Zara Larva) to free paralysed players.
- At low health she enrages.
Tank
- Pick up the Swarmers and keep them off the healers.
- Lash stuns you and can disarm you.
Healers
- Paralyze paralyses a player: heal them once they are freed.
- Poison Stinger and Stinger Spray hurt several players: stay topped up.
Damage dealers
- Ranged: hit her in the air.
- Kill the larva quickly to free the paralysed player.
What wipes groups
- Swarmers loose on the healers.
- A paralysed player left on a larva.
Abilities
- Enrage (Classic data): Increases the caster's attack speed by 60% and the Physical damage it deals by 118 for 2 min. (Numbers at level 60; they grow with your level.)
- Paralyze (Classic data)
- Stinger Spray (Classic data)
- Poison Stinger (Classic data)
- Summon Hive'Zara Swarmer (Classic data)
- Lash (Classic data): Stuns an enemy for 2 sec. and has a chance to disarm.
- Thrash (Classic data): Gives the caster 2 extra attacks.
- Hive'Zara Swarmer Teleport (Classic data)
- Hive'Zara Swarmer Teleport (Classic data)
- Hive'Zara Swarmer Teleport (Classic data)
- Hive'Zara Swarmer Teleport (Classic data)
- Hive'Zara Swarmer Teleport (Classic data)
- Summon Hive'Zara Larva (Classic data)
- Summon Hive'Zara Larva (Classic data)
Tank tips (Classic data)
- Enrage: Ayamiss the Hunter hits harder below 20% health; save your defensive cooldowns for it.
- Pick up the Hive'Zara Swarmer that joins about every 5 sec.
Healer tips (Classic data)
- Expect more damage on the tank during Enrage below 20% health.
- Paralyze stuns a random player for 10 sec about every 15 sec. It can't be removed: heal through it.
- Stinger Spray damages the whole group about every 18 sec.
- Poison Stinger hits the tank about every 60 sec.
Damage tips (Classic data)
- The Hive'Zara Swarmer joins about every 5 sec: kill or crowd-control it.
Loot
- Qiraji Spiked Hilt (Classic data, 10%)
- Qiraji Ornate Hilt (Classic data, 10%)
- Qiraji Magisterial Ring (Classic data, 30%)
- Qiraji Ceremonial Ring (Classic data, 30%)
- Ring of the Desert Winds (Classic data, 16%)
- Qiraji Martial Drape (Classic data, 10%)
- Qiraji Regal Drape (Classic data, 10%)
- Tome of Frostbolt XI (Classic data, 7.3%)
- Tome of Fireball XII (Classic data, 7.3%)
- Tome of Arcane Missiles VIII (Classic data, 7.3%)
- Grimoire of Shadow Bolt X (Classic data, 7.3%)
- Grimoire of Immolate VIII (Classic data, 7.3%)
6. Ossirian the Unscarred
Ossirian barely takes damage while Strength of Ossirian is up. Pull him next to one of the crystals around the room: using it removes the buff for a while and makes him weak to one school of magic. Keep moving him crystal to crystal.
- The tank drags him to a crystal and someone uses it.
- Damage dealers of the school he's now weak to burn him while it lasts.
- Before it runs out, move him to the next crystal; stay clear of the Sand Storm tornadoes.
Tank
- Move to the next crystal on time: with Strength of Ossirian back he hits very hard.
- War Stomp stuns those near him.
Healers
- Enveloping Winds throws players up: heal them when they land.
- Remove Curse of Tongues from casters.
Damage dealers
- Use the school he's weak to.
- Stay clear of the tornadoes.
What wipes groups
- Missing the next crystal so his strength comes back.
Abilities
- Strength of Ossirian (Classic data)
- Enveloping Winds (Classic data): Surrounds an enemy with a cyclone for up to 10 sec. If the target takes any damage, it will break free of the imprisoning winds.
- War Stomp (Classic data): Knocks nearby enemies back.
- Curse of Tongues (Classic data): Forces nearby enemies to speak in Demonic, reducing their casting speed by 75% for 15 sec. Only one curse per warlock can be active on any one target.
- Double Attack (Classic data): Gives the caster ? extra attacks.
- Summon Ossirian Crystal (Classic data)
- Sand Storm (Classic data)
Tank tips (Classic data)
- Strength of Ossirian: Ossirian the Unscarred hits harder; save your defensive cooldowns for it.
- Pick up the Sand Vortex that joins about every 60 sec.
Healer tips (Classic data)
- Expect more damage on the tank during Strength of Ossirian.
- Enveloping Winds stuns the tank for 10 sec about every 20 sec. It can't be removed: keep the tank topped up.
- War Stomp hits everyone within 20 yards about every 30 sec.
- Curse of Tongues puts a curse debuff on everyone about every 25 sec: remove it if your class can.
Damage tips (Classic data)
- The Sand Vortex joins about every 60 sec: kill or crowd-control it.
Loot
- Head of Ossirian the Unscarred (Classic data, 100%)
- Qiraji Spiked Hilt (Classic data, 40%)
- Qiraji Ornate Hilt (Classic data, 40%)
- Tome of Frostbolt XI (Classic data, 11%)
- Tome of Fireball XII (Classic data, 11%)
- Tome of Arcane Missiles VIII (Classic data, 11%)
- Grimoire of Shadow Bolt X (Classic data, 11%)
- Grimoire of Immolate VIII (Classic data, 11%)
- Grimoire of Corruption VII (Classic data, 11%)
- Codex of Greater Heal V (Classic data, 11%)
- Codex of Renew X (Classic data, 11%)
- Codex of Prayer of Healing V (Classic data, 11%)
Loot from the dungeon
- Fury of the Forgotten Swarm (Classic data)
- Azure Idol (Classic data)
- Lambent Idol (Classic data)
- Amber Idol (Classic data)
- Jasper Idol (Classic data)
- Obsidian Idol (Classic data)
- Vermillion Idol (Classic data)
- Alabaster Idol (Classic data)
Quests
The Fall of Ossirian (level 60)
Deliver the Head of Ossirian the Unscarred to Commander Mar'alith at Cenarion Hold in Silithus.
Get it from: unknown. (Classic data)
Head of Ossirian the Unscarred: this item starts a quest.
Other raids for these levels
- Onyxia's Lair (levels 60)
- Zul'Gurub (levels 60)
- Molten Core (levels 60)
- Blackwing Lair (levels 60)
- Ahn'Qiraj Temple (levels 60)
- Naxxramas (levels 60)
Sources
The WoW Forever client (build 1.60.1.70938), what players' ForeverDB addons saw in Forever, Blizzard's posts, and for Classic instances CMaNGOS classic-db (GPL-3.0), labelled Classic data.
Not known yet
- No boss models yet: the client doesn't say which creature each boss is.
- No drops seen in Forever yet. The ForeverDB addon records them as you play.
- Dungeon map: boss spots are Classic spawns (CMaNGOS); Forever may have moved them.