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Blackwing Lair

Blackwing Lair is a level 60 raid in Burning Steppes in World of Warcraft: Forever, with 8 bosses. Not announced for Forever: Blizzard's raid overview of 20 October names three raids for Forever: Barrow Deeps, Hyjal Summit and Onyxia's Lair. This one is in the game files, but Blizzard hasn't said if or when it comes.

Raid. Levels 60–60 (Forever client: group finder). 40 players (Forever client).

Getting there

Map

A map of Blackwing Lair with 2 floors (Part 1: Razorgore the Untamed, Vaelastrasz the Corrupt ..., Part 2: Broodlord Lashlayer), stitched from the Forever client's own minimap art (Forever client), with the bosses numbered in the order the client gives (their spots are Classic spawn data until players confirm them in Forever).

The map shows 151 packs of 300 mobs and 22 patrol paths, 24 of the packs marked high danger, with what each pack holds, what to watch for and suggested marks (Classic data from CMaNGOS: Forever may have moved them).

Blackwing Lair map: Part 1: Razorgore the Untamed, Vaelastrasz the Corrupt ...Blackwing Lair map: Part 2: Broodlord Lashlayer

Worth it for: Uther's Strength (top pick for Discipline Priest and 4 more specs at level 50/60); Deepfury Bracers (top pick for Beast Mastery Hunter and 2 more specs at level 50); Guttbuster (top pick for Assassination Rogue and 2 more specs at level 50).

How to run it

How Classic's Blackwing Lair plays, from well-established Classic strategy. Blizzard's raid overview of 20 October names three raids for Forever: Barrow Deeps, Hyjal Summit and Onyxia's Lair. This one is in the game files, but Blizzard hasn't said if or when it comes.

Eight bosses at the top of Blackrock Spire, for 40 level 60 players. Razorgore opens the raid, then come the dragons, Chromaggus and Nefarian. Most fights ask for careful tank swaps, hunters with Tranquilizing Shot and fire or shadow resistance on the tanks.

Before you go

Trash

Bosses

8 bosses, in the client's order (Forever client).

1. Razorgore the Untamed

A raider mind-controls Razorgore and uses him to destroy the dragon eggs in the room, while the rest of the raid kills the adds that spawn. When every egg is gone, he is free and the raid kills him.

  1. One player takes control of Razorgore with the Orb of Domination (Possess) and uses him to destroy the eggs.
  2. The rest of the raid holds off the adds that spawn as eggs break.
  3. If control ends, take it again and keep destroying eggs.
  4. When every egg is destroyed, Razorgore breaks free: tank him and kill him.

Tank

Healers

Damage dealers

What wipes groups

Abilities

Tank tips (Classic data)

Healer tips (Classic data)

Damage tips (Classic data)

Loot

2. Vaelastrasz the Corrupt

Vaelastrasz the Corrupt

Vaelastrasz starts at 30% health and gives the raid Essence of the Red: no limit on mana, rage or energy for a short time. It's a race: Burning Adrenaline goes on a random mana user and on the main tank in turn, and kills them, exploding in the raid if they don't run out.

  1. Talk to him to start; while Essence of the Red lasts, use everything you have.
  2. Whoever gets Burning Adrenaline runs out of the raid at once and dies there.
  3. Tank him facing away from the raid (Flame Breath) and stay off his tail (Tail Sweep).

Tank

Healers

Damage dealers

What wipes groups

Abilities

Tank tips (Classic data)

Healer tips (Classic data)

Damage tips (Classic data)

Loot

3. Broodlord Lashlayer

A tank-and-spank with a Mortal Strike that cuts healing in half, so tanks swap. Clear the room around him before you pull.

  1. Pull him where the tank won't be knocked back into other packs.
  2. Tanks swap as Mortal Strike stacks, so one is always at full healing.
  3. Melee stay out of Blast Wave range if you can.

Tank

Healers

Damage dealers

What wipes groups

Abilities

Tank tips (Classic data)

Healer tips (Classic data)

Damage tips (Classic data)

Loot

4. Firemaw

A drake that breathes shadow fire in a cone, buffets with his wings and stacks fire damage on the tank. Tanks swap before the stack gets too high.

  1. Tank him facing away from the raid, with a second tank ready.
  2. Melee and ranged stay behind or beside him, never in front.
  3. Swap tanks when Flame Buffet stacks get high.

Tank

Healers

Damage dealers

What wipes groups

Abilities

Tank tips (Classic data)

Healer tips (Classic data)

Damage tips (Classic data)

Loot

5. Ebonroc

A drake with the same cone and buffets as Firemaw. His tank gets a debuff that heals him whenever he hits them, so tanks swap when it appears.

  1. Tank him facing away from the raid, with a second tank ready.
  2. When the tank gets Shadow of Ebonroc, the other tank takes him.
  3. Stay out of his front.

Tank

Healers

Damage dealers

What wipes groups

Abilities

Tank tips (Classic data)

Damage tips (Classic data)

Loot

6. Flamegor

The last of the three drakes. He has a Frenzy that hunters remove with Tranquilizing Shot, and the same cone and buffets as the others.

  1. Tank him facing away from the raid.
  2. Hunters use Tranquilizing Shot on every Frenzy.
  3. Stay out of his front.

Tank

Healers

Damage dealers

What wipes groups

Abilities

Tank tips (Classic data)

Healer tips (Classic data)

Damage tips (Classic data)

Loot

7. Chromaggus

A two-headed hound with two breaths, picked each raid week from five, and Brood Affliction that stacks five kinds of affliction on the raid. A player with all five turns into a hostile drake, so afflictions must be cured all fight.

  1. Tank him round the corner of the gate so the raid can hide behind the wall when he breathes.
  2. Find out which two breaths he has this week and hide from each.
  3. Cure the afflictions as they land: the bronze one needs Hourglass Sand, the others are cured as magic, disease, poison or curse.
  4. Hunters remove Frenzy with Tranquilizing Shot; near the end he enrages, so burn him.

Tank

Healers

Damage dealers

What wipes groups

Abilities

Tank tips (Classic data)

Healer tips (Classic data)

Loot

8. Nefarian

Nefarian has three phases. First drakonids arrive while he sits on the balcony. Then he lands and fights the tanks. At the end he raises the dead drakonids and gives each class a call.

  1. Phase 1: kill the drakonids as they arrive, tanked and burned down in groups.
  2. Phase 2: Nefarian lands. Tank him away from the raid and use Fear Ward and Tremor Totem for Bellowing Roar.
  3. Phase 3: he raises the dead drakonids with Raise Drakonids and calls on classes. Kill him quickly.

Tank

Healers

Damage dealers

What wipes groups

Abilities

Loot

Loot from the dungeon

Quests

Nefarius's Corruption (level 60)

Slay Nefarian and recover the Red Scepter Shard. Return the Red Scepter Shard to Anachronos at the Caverns of Time in Tanaris. You have 5 hours to complete this task.

Get it from: Vaelastrasz the Corrupt. (Classic data)

Only One May Rise (level 60)

Return the Head of the Broodlord Lashlayer to Baristolth of the Shifting Sands at Cenarion Hold in Silithus.

Get it from: Baristolth of the Shifting Sands, Silithus (49.5, 36.4). (Classic data)

Head of Nefarian: this item starts a quest.

Head of Nefarian: this item starts a quest.

Videos

Other raids for these levels

Sources

The WoW Forever client (build 1.60.1.70938), what players' ForeverDB addons saw in Forever, Blizzard's posts, and for Classic instances CMaNGOS classic-db (GPL-3.0), labelled Classic data.

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