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Stratholme
Stratholme is a level 58–60 dungeon in Eastern Plaguelands in World of Warcraft: Forever, with 19 bosses.
Dungeon. Levels 58–60 (Forever client: group finder). 5 players (Forever client). Enter from level 37.
Getting there
- Entrance: Eastern Plaguelands (26.1, 10.4) (Forever client)
- Nearest flight master (Alliance): Light's Hope Chapel, Eastern Plaguelands
Map
A map of Stratholme with 2 floors (Part 1: Hearthsinger Forresten, Malor the Zealous ..., Part 2: Baroness Anastari, Nerub'enkan ...), stitched from the Forever client's own minimap art (Forever client), with the bosses numbered in the order the client gives (their spots are Classic spawn data until players confirm them in Forever).
The map shows 190 packs of 357 mobs and 16 patrol paths, 15 of the packs marked high danger, with what each pack holds, what to watch for and suggested marks (Classic data from CMaNGOS: Forever may have moved them).


Stratholme
Fixed an issue that allowed players to mount inside Stratholme.
Worth it for: Nacreous Shell Necklace (top pick for Affliction Warlock and 8 more specs at level 60); Behemoth Bones (top pick for Arms Warrior and 7 more specs at level 60); Mask of the Unforgiven (top pick for Assassination Rogue and 6 more specs at level 60).
How to run it
How the Classic dungeon plays, from well-established Classic strategy. Forever turned this dungeon into a 5-player run, and no Forever combat logs show its fights yet, so numbers and tactics may differ.
A burning city in the Eastern Plaguelands with two entrances: the Main Gate and the Service Gate. Each has its own bosses and its own last fight, Balnazzar and Baron Rivendare. A group usually runs one or the other.
Before you go
- Level: Level 58 to 60. Recommended level around 55. Players in blues and dungeon epics do well.
- Group: 5 players: a tank, a healer and three damage dealers. Holy and fire damage helps in this undead dungeon.
- Getting in: The entrance is in the Eastern Plaguelands. There are two routes: the Main Gate (the Crimson side: Forresten, Timmy, Malor, Willey, Galford and Balnazzar) and the Service Gate (the undead: the Unforgiven, Anastari, Nerub'enkan, Maleki, Barthilas, Ramstein and Baron Rivendare). Most groups run the Service Gate for Rivendare and his mount drop, or the Main Gate for Balnazzar.
- Keys: The Key to the City opens a locked gate inside the dungeon. A rogue can pick locks instead.
- Who you need: A tank who can hold several undead packs; A healer with spare mana; A priest or paladin: holy damage and undead control help on packs; Someone to remove curses and magic debuffs
- Also: The rare bosses (Black Guard Swordsmith, Crimson Hammersmith, Ezra Grimm, Postmaster Malown, Skul and Stonespine) are optional and show up on side paths. Quests inside are worth taking before you go in.
Trash
- Undead packs have casters and healers: crowd-control them and kill them first.
- Ghouls and abominations hit hard: tank them against a wall.
- Turning undead and fear help on large packs.
- Pull back to the tank so the casters come to you.
Bosses
19 bosses, in the client's order (Forever client).
1. Hearthsinger Forresten
A bard-type boss with a lullaby that puts a debuff on the group and a multi-shot in front of him.
- Tank him facing away from the group and kill him.
Tank
- Face him away from the group: Multi-Shot hits in front of him.
Healers
- Remove Enchanting Lullaby from players when you can.
- Shoot hits the tank about every 3 seconds.
Damage dealers
- Attack from behind or the side.
Abilities
- Incorporeal Defense (Classic data)
- Enchanting Lullaby (Classic data): Lulls an enemy to sleep for up to 10 sec. Any damage caused will awaken the target. Only one target can be asleep at a time.
- Demoralizing Shout (Classic data): Reduces the melee attack power of nearby enemies by 240 for 30 sec. (Numbers at level 60; they grow with your level.)
- Multi-Shot (Classic data): Fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets for normal damage plus 150. (Numbers at level 60; they grow with your level.)
- Shoot (Classic data): Shoots at an enemy, inflicting Physical damage.
Tank tips (Classic data)
- Face Hearthsinger Forresten away from the group: Multi-Shot hits a 90° cone in front of it about every 12 sec.
Healer tips (Classic data)
- Enchanting Lullaby puts a magic debuff on a player who isn't the tank about every 22 sec: remove it if your class can.
- Shoot hits the tank about every 3 sec.
Damage tips (Classic data)
- Attack from behind or the side (Multi-Shot hits in front).
Loot
- Songbird Blouse (Classic data, 20%)
- Piccolo of the Flaming Fire (Classic data, 20%)
- Woollies of the Prancing Minstrel (Classic data, 20%)
- Rainbow Girdle (Classic data, 20%)
- Magister's Boots (Classic data, 20%)
2. Timmy the Cruel
A butcher who hits hard and enrages at low health.
- Kill him and keep cooldowns for the end.
Tank
- Save defensive cooldowns for Enrage below 20% health.
Healers
- Expect more damage on the tank below 20% health.
Damage dealers
- Burst him down before the enrage grows.
Abilities
- Thrash (Classic data): Adds a chance to do two additional attacks.
- Ravenous Claw (Classic data): Drains 925 to 1075 health from an enemy, transferring it to the caster.
- Enrage (Classic data)
Tank tips (Classic data)
- Enrage: Timmy the Cruel hits harder below 20% health; save your defensive cooldowns for it.
Healer tips (Classic data)
- Expect more damage on the tank during Enrage below 20% health.
Loot
- Vambraces of the Sadist (Classic data, 20%)
- The Cruel Hand of Timmy (Classic data, 20%)
- Timmy's Galoshes (Classic data, 20%)
- Grimgore Noose (Classic data, 20%)
- Lightforge Gauntlets (Classic data, 20%)
3. Malor the Zealous
A paladin-type boss who smashes the ground and heals himself.
- Kill him and interrupt his heal.
Tank
- Hold him still so the group can stay out of Ground Smash.
Healers
- Ground Smash hits everyone within 10 yards about every 12 seconds.
Damage dealers
- Interrupt Holy Light.
- Ranged: stay more than 10 yards away.
Abilities
- Ground Smash (Classic data): Inflicts Physical damage to nearby enemies, stunning them for 3 sec.
- Head Crack (Classic data): Reduces an enemy's Stamina by 60 for 20 sec. (Numbers at level 60; they grow with your level.)
- Lay on Hands (Classic data): Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
- Holy Light (Classic data): Calls upon Holy magic to heal an ally.
Healer tips (Classic data)
- Ground Smash hits everyone within 10 yards about every 12 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Ground Smash).
- Interrupt Holy Light (2.5 sec cast, a heal on itself).
Loot
- Hand of the Zealous (client clue, unconfirmed)
4. Cannon Master Willey
A gunner with Crimson Riflemen who arrive about every 30 seconds.
- Kill the Riflemen as they join, then Willey.
- Fight him near a wall.
Tank
- Knock Away knocks you back about every 14 seconds: stand with a wall behind you.
- Pick up the three Crimson Riflemen about every half minute.
Healers
- Pummel hits the tank about every 12 seconds; Shoot hits a player who isn't the tank about every 4 seconds.
Damage dealers
- Kill the Riflemen quickly before you return to Willey.
What wipes groups
- Letting several sets of Riflemen stack up.
Abilities
- Pummel (Classic data): Pummels an enemy for 45 damage and interrupts the spell being cast for 5 sec.
- Knock Away (Classic data): Inflicts normal damage plus 30 to an enemy and knocks it back.
- Shoot (Classic data): Shoots at an enemy, inflicting Physical damage.
- Summon Crimson Rifleman (Classic data)
Tank tips (Classic data)
- Knock Away knocks the tank back about every 14 sec: stand with your back to a wall.
- Pick up 3 Crimson Rifleman that join about every 30 sec.
Healer tips (Classic data)
- Pummel hits the tank about every 12 sec.
- Shoot hits a player who isn't the tank about every 4 sec.
Damage tips (Classic data)
- 3 Crimson Rifleman join about every 30 sec: kill or crowd-control them.
Loot
- Miniature Cannon Balls (Classic data, 100%)
- Willey's Portable Howitzer (Classic data, 20%)
- Master Cannoneer Boots (Classic data, 20%)
- Cannonball Runner (Classic data, 20%)
- Shadowcraft Spaulders (Classic data, 20%)
- Barrage Girdle (Classic data, 20%)
- Nacreous Shell Necklace (Classic data, 20%)
- Willey's Back Scratcher (Classic data, 20%)
- Mantle of the Scarlet Crusade (Classic data, 20%)
- Redemption (Classic data, 20%)
- Helm of the New Moon (Classic data, 20%)
- Plans: Heartseeker (Classic data, 6%)
5. Archivist Galford
A fire mage who novas the group and casts a slow pyroblast.
- Kill him and interrupt Pyroblast.
Tank
- Hold him away from the group so the nova hits few players.
Healers
- Fire Nova hits everyone within 10 yards about every 12 seconds.
- Remove Burning Winds when you can.
Damage dealers
- Interrupt Pyroblast.
- Ranged: stay more than 10 yards away from the nova.
Abilities
- Fire Nova (Classic data): Inflicts Fire damage to nearby enemies.
- Pyroblast (Classic data): Inflicts Fire damage to an enemy, then additional damage every 3 sec. for 12 sec.
- Burning Winds (Classic data): Stuns an enemy and inflicts 1600 Fire damage over 8 sec.
Healer tips (Classic data)
- Fire Nova hits everyone within 10 yards about every 12 sec.
- Burning Winds puts a magic debuff on a random player about every 18 sec: remove it if your class can.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Fire Nova).
- Interrupt Pyroblast (6 sec cast, Fire damage on one player).
Loot
- Archivist Cape (Classic data, 22%)
- Foresight Girdle (Classic data, 22%)
- Devout Gloves (Classic data, 22%)
- Ash Covered Boots (Classic data, 22%)
- Tome of Conjure Food VII (Classic data, 14%)
- Tome of Knowledge (Classic data, 12%)
- Bouquet of Red Roses (Classic data, 100%)
- Righteous Orb (Classic data, 18%)
6. Balnazzar
The Main Gate's last boss: a dreadlord who is first met in disguise and changes form during the fight.
- Kill him and watch for the change of form partway through.
Tank
- Hold him and keep your cooldowns ready for the change of form.
Healers
- Keep the tank healed through the whole fight.
Damage dealers
- Focus him down.
Abilities
- Balnazzar Transform (likely, by name only)
Loot
- Pattern: Truefaith Vestments (Classic data, 6%)
- Book of the Dead (Classic data, 1%)
- Star of Mystaria (Classic data, 20%)
- Crown of Tyranny (Classic data, 20%)
- Fire Striders (Classic data, 20%)
- Hammer of the Grand Crusader (Classic data, 20%)
- Shroud of the Nathrezim (Classic data, 20%)
- Demonshear (Classic data, 20%)
- Wyrmtongue Shoulders (Classic data, 20%)
- Gift of the Elven Magi (Classic data, 20%)
- Lightforge Boots (Classic data, 20%)
- Grand Crusader's Helm (Classic data, 20%)
7. The Unforgiven

The first boss of the Service Gate. A ghost who frost novas and brings four Vengeful Phantoms.
- Kill the Phantoms first, then the Unforgiven.
Tank
- Pick up the four Phantoms when the fight starts.
Healers
- Frost Nova hits everyone within 10 yards about every 13 seconds.
Damage dealers
- Ranged: stay more than 10 yards away.
- Kill the Phantoms.
Abilities
- Frost Nova (Classic data): Inflicts Frost damage to nearby enemies, immobilizing them for up to 8 sec.
Tank tips (Classic data)
- Pick up 4 Vengeful Phantom that join when the fight starts.
Healer tips (Classic data)
- Frost Nova hits everyone within 10 yards about every 13 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Frost Nova).
- 4 Vengeful Phantom join when the fight starts: kill or crowd-control them.
Loot
- Mask of the Unforgiven (Classic data, 20%)
- Wailing Nightbane Pauldrons (Classic data, 20%)
- Soul Breaker (Classic data, 20%)
- Tearfall Bracers (Classic data, 20%)
- Wildheart Gloves (Classic data, 20%)
- Plagued Flesh Sample (Classic data, 80%)
8. Baroness Anastari
A banshee who silences the group, possesses a player and wails.
- Crowd-control anyone she possesses; kill her quickly.
Tank
- Hold her in place and use cooldowns during the silence.
Healers
- Remove Silence from players when you can.
Damage dealers
- Interrupt Banshee Wail.
- Crowd-control the player under Possess: never damage them.
What wipes groups
- Killing the possessed player.
Abilities
- Banshee Wail (Classic data): Wails with anguish, inflicting Shadow damage to an enemy.
- Banshee Curse (Classic data): Reduces nearby enemies' chance to hit with attacks by 40% for 12 sec. (Numbers at level 60; they grow with your level.)
- Silence (Classic data): Silences nearby enemies, preventing them from casting spells for 10 sec.
- Possess (Classic data): Takes control of a humanoid enemy up to level 100 for 2 min. and increases its maximum health by 2000%.
- Possess (Classic data)
- Possessed (Classic data)
Healer tips (Classic data)
- Silence puts a magic debuff on everyone about every 25 sec: remove it if your class can.
Damage tips (Classic data)
- Interrupt Banshee Wail (1.5 sec cast, Shadow damage on one player).
- Possess takes control of a player for 120 sec: crowd-control them rather than hurting them.
Loot
- Banshee Finger (Classic data, 20%)
- Coldtouch Phantom Wraps (Classic data, 20%)
- Chillhide Bracers (Classic data, 20%)
- Windshrieker Pauldrons (Classic data, 20%)
- Banshee's Touch (Classic data, 20%)
- Dreadmist Sandals (Classic data, 20%)
- Anastari Heirloom (Classic data, 20%)
- Screeching Bow (Classic data, 20%)
- Shadowy Laced Handwraps (Classic data, 20%)
- Wail of the Banshee (Classic data, 20%)
- Plagued Flesh Sample (Classic data, 80%)
9. Nerub'enkan
A crypt spider who brings scarabs constantly. The fight is an add fight.
- Kill the scarabs as they appear, then Nerub'enkan.
Tank
- Pick up the Crypt Scarabs and the Undead Scarab.
Healers
- The tank takes damage from the scarabs: keep them up.
Damage dealers
- Kill the scarabs with area damage, then the boss.
What wipes groups
- Scarabs stacking up.
Abilities
- Encasing Webs (Classic data): Immobilizes an enemy and increases the time between its attacks by 100% for 6 sec.
- Pierce Armor (Classic data): Reduces an enemy's armor by 50% for 20 sec.
- Crypt Scarabs (Classic data): Summons 6 Crypt Scarabs to aid the caster in battle for 10 sec.
- Raise Undead Scarab (Classic data)
Tank tips (Classic data)
- Pick up 6 Crypt Scarab that join about every 4 sec.
- Pick up the Undead Scarab that joins about every 18 sec.
Damage tips (Classic data)
- 6 Crypt Scarab join about every 4 sec: kill or crowd-control them.
- The Undead Scarab joins about every 18 sec: kill or crowd-control it.
Loot
- Husk of Nerub'enkan (Classic data, 20%)
- Fangdrip Runners (Classic data, 20%)
- Crypt Stalker Leggings (Classic data, 20%)
- Darkspinner Claws (Classic data, 20%)
- Acid-etched Pauldrons (Classic data, 20%)
- Beaststalker's Boots (Classic data, 20%)
- Carapace Spine Crossbow (Classic data, 20%)
- Chitinous Plate Legguards (Classic data, 20%)
- Thuzadin Sash (Classic data, 20%)
- Eye of Arachnida (Classic data, 20%)
- Plagued Flesh Sample (Classic data, 80%)
10. Maleki the Pallid
A frost mage who tombs a player and drains life and mana.
- Kill him and interrupt his frostbolt.
Tank
- Hold him still.
Healers
- Ice Tomb stuns a random player for 10 seconds and can't be removed.
- Remove Drain Life when you can.
Damage dealers
- Interrupt Frostbolt.
Abilities
- Frostbolt (Classic data): Inflicts Frost damage to an enemy and reduces its movement speed for 4 sec.
- Ice Tomb (Classic data): Stuns an enemy, rendering it unable to move or attack for 10 sec.
- Drain Life (Classic data): Drains 2400 health from an enemy over 5 sec., transferring it to the caster. (Numbers at level 60; they grow with your level.)
- Drain Mana (Classic data): Drains up to 2274 mana from an enemy over 5 sec. and transfers it to the caster. (Numbers at level 60; they grow with your level.)
- Frost Armor (Classic data)
Healer tips (Classic data)
- Ice Tomb stuns a random player for 10 sec about every 18 sec. It can't be removed: heal through it.
- Drain Life puts a magic debuff on a random player about every 18 sec: remove it if your class can.
Damage tips (Classic data)
- Interrupt Frostbolt (2 sec cast, Frost damage on one player).
Loot
- Skull of Burning Shadows (Classic data, 20%)
- Darkbind Fingers (Classic data, 20%)
- Flamescarred Girdle (Classic data, 20%)
- Lavawalker Greaves (Classic data, 20%)
- Twilight Void Bracers (Classic data, 20%)
- Devout Sandals (Classic data, 20%)
- Pale Moon Cloak (Classic data, 20%)
- Maleki's Footwraps (Classic data, 20%)
- Bone Slicing Hatchet (Classic data, 20%)
- Plans: Hammer of the Titans (Classic data, 6%)
- Clutch of Foresight (Classic data, 20%)
11. Magistrate Barthilas
A hard-hitting guard with a knockback and an area stun.
- Kill him and keep melee ready for the knockback.
Tank
- Mighty Blow knocks you back about every 20 seconds: stand with a wall behind you.
Healers
- Crowd Pummel hits everyone within 10 yards about every 15 seconds.
Damage dealers
- Ranged: stay more than 10 yards away.
Abilities
- Furious Anger (Classic data)
- Draining Blow (Classic data): Drains 250 health from an enemy, transferring it to the caster.
- Crowd Pummel (Classic data): Pummels nearby enemies for normal damage plus 10 and interrupts any spell being cast 75% of the time for 5 sec.
- Mighty Blow (Classic data): Inflicts normal damage plus 105 to an enemy, knocking it back. (Numbers at level 60; they grow with your level.)
Tank tips (Classic data)
- Mighty Blow knocks the tank back about every 20 sec: stand with your back to a wall.
Healer tips (Classic data)
- Crowd Pummel hits everyone within 10 yards about every 15 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Crowd Pummel).
Loot
- Royal Tribunal Cloak (Classic data, 17%)
- Death Grips (Classic data, 17%)
- Peacemaker (Classic data, 17%)
- Magistrate's Cuffs (Classic data, 17%)
- Crimson Felt Hat (Classic data, 17%)
- Idol of Brutality (Classic data, 17%)
- Key to the City (Classic data, 100%)
- Plagued Flesh Sample (Classic data, 80%)
12. Ramstein the Gorger
A giant who tramples the group and knocks the tank out.
- Kill him and keep the group clear of his feet.
Tank
- Knockout knocks you back about every 10 seconds: stand with a wall behind you.
Healers
- Trample hits everyone within 10 yards about every 8 seconds.
Damage dealers
- Ranged: stay more than 10 yards away.
Abilities
- Trample (Classic data): Inflicts normal damage plus 60 to nearby enemies. (Numbers at level 60; they grow with your level.)
- Knockout (Classic data): Inflicts normal damage plus 300 to an enemy, knocking it back and stunning it for 6 sec.
Tank tips (Classic data)
- Knockout knocks the tank back about every 10 sec: stand with your back to a wall.
Healer tips (Classic data)
- Trample hits everyone within 10 yards about every 8 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Trample).
Loot
- Slavedriver's Cane (Classic data, 15%)
- Band of Flesh (Classic data, 15%)
- Soulstealer Mantle (Classic data, 15%)
- Crest of Retribution (Classic data, 15%)
- Ramstein's Lightning Bolts (Classic data, 15%)
- Animated Chain Necklace (Classic data, 15%)
- Gauntlets of Valor (Classic data, 12%)
- Frayed Abomination Stitching (Classic data, 100%)
- Head of Ramstein the Gorger (Classic data, 100%)
- Plagued Flesh Sample (Classic data, 80%)
13. Baron Rivendare
The last boss of the Service Gate: a death knight with a cleave, a mortal strike and a shadow bolt.
- Tank him facing away from the group and kill him.
- Interrupt his shadow bolt.
Tank
- Face him away from the group: Cleave hits in front of him.
Healers
- Mortal Strike hits the tank about every 18 seconds.
Damage dealers
- Interrupt Shadow Bolt.
- Attack from behind or the side.
- Kill the dead he raises if they appear.
Abilities
- Mortal Strike (Classic data): Inflicts 300% weapon damage and leaves the target wounded, reducing the effectiveness of any healing by 50% for 5 sec.
- Cleave (Classic data): Inflicts weapon damage plus 60 to an enemy and its nearest allies, affecting up to 3 targets. (Numbers at level 60; they grow with your level.)
- Shadow Bolt (Classic data): Hurls a bolt of dark magic at an enemy, inflicting Shadow damage.
- Raise Dead (Classic data): Attempts to raise an undead servant back to life to aid the caster in battle. After 12 sec., if the servant still lives, it will sacrifice itself to heal the caster.
Tank tips (Classic data)
- Face Baron Rivendare away from the group: Cleave hits a 90° cone in front of it about every 12 sec.
Healer tips (Classic data)
- Mortal Strike hits the tank about every 18 sec.
Damage tips (Classic data)
- Attack from behind or the side (Cleave hits in front).
- Interrupt Shadow Bolt (2 sec cast, Shadow damage on one player).
Loot
- Runeblade of Baron Rivendare (Classic data, 1%)
- Ritssyn's Wand of Bad Mojo (Classic data, 20%)
- Tunic of the Crescent Moon (Classic data, 20%)
- Gauntlets of Deftness (Classic data, 20%)
- Helm of the Executioner (Classic data, 20%)
- Thuzadin Mantle (Classic data, 20%)
- Cape of the Black Baron (Classic data, 14%)
- Dracorian Gauntlets (Classic data, 14%)
- Seal of Rivendare (Classic data, 14%)
- Robes of the Exalted (Classic data, 14%)
- Scepter of the Unholy (Classic data, 14%)
- Skullforge Reaver (Classic data, 14%)
14. Black Guard Swordsmith
A rare undead smith who curses the group.
- Kill him when you pass him.
Tank
- Hold him still.
Healers
- Remove Banshee Curse when you can.
Damage dealers
- Kill him quickly.
Abilities
- Banshee Curse (Classic data): Reduces nearby enemies' chance to hit with attacks by 40% for 12 sec. (Numbers at level 60; they grow with your level.)
Loot
- Swordsmith Mitts (client clue, unconfirmed)
- Bottom Half of Advanced Armorsmithing: Volume III (Classic data, 40%)
- Insignia of the Black Guard (Classic data, 100%)
15. Crimson Hammersmith
A rare boss who smelts a bone onto players.
- Kill him when you pass him.
Tank
- Hold him still.
Healers
- Bone Smelt hits a player who isn't the tank about every 135 seconds.
Damage dealers
- Kill him quickly.
Abilities
- Bone Smelt (Classic data): Inflicts 1050 to 1350 Fire damage to an enemy and reduces its armor by 50% for 20 sec.
Healer tips (Classic data)
- Bone Smelt hits a player who isn't the tank about every 135 sec.
Loot
- Bottom Half of Advanced Armorsmithing: Volume II (Classic data, 40%)
- Righteous Orb (Classic data, 4%)
- Crimson Hammersmith's Apron (Classic data, 100%)
16. Ezra Grimm
A rare boss. The dungeon's data lists no mechanics for him.
- Pull him with the group together and kill him.
Tank
- Hold him in place.
Healers
- Heal as usual.
Damage dealers
- Damage him.
Loot
- Grimm's Packing Gloves (client clue, unconfirmed)
- Ezra's Seal of Authenticity (client clue, unconfirmed)
17. Postmaster Malown
The Postmaster: he backhands the tank, curses casters and fears.
- Kill him and keep the healer protected.
Tank
- Backhand stuns you for 2 seconds about every 6 seconds: keep the heals up.
Healers
- Remove Curse of Tongues from casters when you can.
- Fear fears a random player for 4 seconds.
Damage dealers
- Kill him quickly.
Abilities
- Backhand (Classic data): Backhands an enemy, stunning it for 2 sec.
- Fear (Classic data): Strikes fear in an enemy, causing it to flee in terror for 4 sec. Only 1 target can be feared at a time.
- Curse of Weakness (Classic data): Reduces the Physical damage dealt by nearby enemies by 45 for 2 min. Only one curse per warlock can be active on any one target. (Numbers at level 60; they grow with your level.)
- Curse of Tongues (Classic data): Forces an enemy to speak in Demonic, reducing its casting speed by 50% for 15 sec. Only one curse per warlock can be active on any one target.
Healer tips (Classic data)
- Backhand stuns the tank for 2 sec about every 6 sec. It can't be removed: keep the tank topped up.
- Fear fears random for 4 sec about every 16 sec.
- Curse of Tongues puts a curse debuff on a mana user about every 22 sec: remove it if your class can.
Loot
- The Postmaster's Tunic (Classic data, 19%)
- The Postmaster's Trousers (Classic data, 19%)
- The Postmaster's Treads (Classic data, 19%)
- The Postmaster's Seal (Classic data, 19%)
- Malown's Slam (Classic data, 19%)
- The Postmaster's Band (Classic data, 3%)
18. Skul
A rare skeleton who casts frost shocks and arcane bolts.
- Kill him when you pass.
Tank
- Hold him still.
Healers
- Frost Shock hits a player who isn't the tank about every 14 seconds.
- Frostbolt and Arcane Bolt hit the tank about every 6 seconds.
Damage dealers
- Kill him quickly.
Abilities
- Frost Shock (Classic data): Inflicts Frost damage to an enemy and reduces its movement speed for 8 sec.
- Frostbolt (Classic data): Inflicts Frost damage to an enemy and reduces its movement speed for 4 sec.
- Arcane Bolt (Classic data): Hurls a magical bolt at an enemy, inflicting Arcane damage.
Healer tips (Classic data)
- Frost Shock hits a player who isn't the tank about every 14 sec.
- Frostbolt hits the tank about every 6 sec.
- Arcane Bolt hits the tank about every 6 sec.
Loot
- Skul's Cold Embrace (Classic data, 33%)
- Skul's Fingerbone Claws (Classic data, 33%)
- Skul's Ghastly Touch (Classic data, 33%)
- Corruptor's Scourgestone (Classic data, 100%)
19. Stonespine

A rare creature that rends random players over time.
- Kill him when you pass.
Tank
- Hold him still.
Healers
- Vicious Rend damages a random player over time and can't be removed: heal through it.
Damage dealers
- Kill him quickly.
Abilities
- Vicious Rend (Classic data): Inflicts Physical damage to an enemy every 3 sec. for 15 sec.
Healer tips (Classic data)
- Vicious Rend damages a random player over time for 15 sec about every 10 sec. It can't be removed: heal through it.
Loot
- Stoneskin Gargoyle Cape (Classic data, 33%)
- Gargoyle Shredder Talons (Classic data, 33%)
- Verdant Footpads (Classic data, 33%)
Loot from the dungeon
- Scarlet Malice (client clue, unconfirmed: made with Hand of the Zealous (next to it in the client))
- Plate of the Scarlet Bastion (client clue, unconfirmed: made with Hand of the Zealous (next to it in the client))
- Scarlet Bonebreaker (client clue, unconfirmed: made with Hand of the Zealous (next to it in the client))
- Masterwork Crimson Hammer (client clue, unconfirmed: made with Hand of the Zealous (next to it in the client))
- Plague Defiled Buckler (client clue, unconfirmed: made with Swordsmith Mitts (next to it in the client))
- Lucky Shovelnose Tuft (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Spike Crested Bracers (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Cloak of the Fleshborer (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Bloodfur Bulwark (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Withering Grips (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Behemoth Bones (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Trousers of the Ebon Giant (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Blackmaw Chain Belt (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Bloody Claws of Attack (client clue, unconfirmed: its item effect was added to the client with Seal of the Dawn and Rune of the Dawn, which are from Stratholme)
- Shamanic Wristguards (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Veilpiercer Girdle (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Flamebreak Talisman (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Cowl of Dark Ambition (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Burnished Pridescales (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Scalding Flamehoof (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Bleak Eye Shoulderplates (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Horns of Varrox (client clue, unconfirmed: made with Bloody Claws of Attack (next to it in the client))
- Chains of the Lich (Classic data)
- Shadowcraft Bracers (Classic data)
Quests
Above and Beyond (level 60)
Venture to Stratholme and destroy Baron Rivendare. Take his head and return to Duke Nicholas Zverenhoff.
Get it from: Duke Nicholas Zverenhoff, Eastern Plaguelands (71.6, 50.1). (Classic data)
Aurius' Reckoning (level 60)
Get it from: Aurius. (Classic data)
Breastplate of the Chromatic Flight (level 60)
To forge the Breastplate of the Chromatic Flight, you will be required to bring the following items to Jeziba the 'Sculptor': 1 Chromatic Carapace. 10 Brilliant Chromatic Scales. 10 Blood of Heroes. 10 Frayed Abomination Stitchings.
Get it from: unknown. (Classic data)
Dead Man's Plea (level 60)
Go into Stratholme and rescue Ysida Harmon from Baron Rivendare.
Get it from: Anthion Harmon, Eastern Plaguelands (26.1, 11.3). (Classic data)
Houses of the Holy (level 60)
Travel to Stratholme, in the north. Search the supply crates that litter the city and recover 5 Stratholme Holy Water. Return to Leonid Barthalomew the Revered when you have collected enough of the blessed fluid.
Get it from: Leonid Barthalomew the Revered, Eastern Plaguelands (71.9, 48.3). (Classic data)
Menethil's Gift (level 60)
Travel to Stratholme and find Menethil's Gift. Place the Keepsake of Remembrance upon the unholy ground.
Get it from: Leonid Barthalomew the Revered, Eastern Plaguelands (71.9, 48.3). (Classic data)
Of Love and Family (level 60)
Travel to Stratholme, in the northern part of the Plaguelands. It is in the Scarlet Bastion that you will find the painting 'Of Love and Family,' hidden behind another painting depicting the twin moons of our world. Return the painting to Tirion Fordring.
Get it from: Artist Renfray, Western Plaguelands (65.8, 75.4). (Classic data)
Ramstein (level 60, Horde)
Travel to Stratholme and slay Ramstein the Gorger. Take his head as a souvenir for Nathanos.
Get it from: Nathanos Blightcaller, Eastern Plaguelands (22.2, 63.5). (Classic data)
The Active Agent (level 60)
Travel to Stratholme and search the ziggurats. Find and return new Scourge Data to Betina Bigglezink.
Get it from: Betina Bigglezink, Eastern Plaguelands (71.7, 49.9). (Classic data)
The Archivist (level 60)
Travel to Stratholme and find Archivist Galford of the Scarlet Crusade. Destroy him and burn down the Scarlet Archive.
Get it from: Duke Nicholas Zverenhoff, Eastern Plaguelands (71.6, 50.1). (Classic data)
The Flesh Does Not Lie (level 60)
Recover 10 Plagued Flesh Samples from Stratholme and return them to Betina Bigglezink. You suspect that any creature in Stratholme would have said flesh sample.
Get it from: Betina Bigglezink, Eastern Plaguelands (71.7, 49.9). (Classic data)
The Great Fras Siabi (level 60)
Find Fras Siabi's smoke shop in Stratholme and recover a box of Siabi's Premium Tobacco. Return to Smokey LaRue when the job is done.
Get it from: Smokey LaRue, Eastern Plaguelands (70.9, 48.4). (Classic data)
The Left Piece of Lord Valthalak's Amulet (level 60)
Use the Brazier of Beckoning to summon forth Jarien and Sothos and slay them. Return to Bodley inside Blackrock Mountain with the Left Piece of Lord Valthalak's Amulet and the Brazier of Beckoning.
Get it from: Bodley, Burning Steppes (32.3, 25.8). (Classic data)
The Restless Souls (level 60)
Use Egan's Blaster on the ghostly and spectral citizens of Stratholme. When the restless souls break free from their ghostly shells, use the blaster again - freedom will be theirs! Free 15 Restless Souls and return to Egan.
Get it from: Egan, Eastern Plaguelands (11.4, 26.6). (Classic data)
The Right Piece of Lord Valthalak's Amulet (level 60)
Use the Brazier of Beckoning to summon forth Jarien and Sothos and slay them. Return to Bodley inside Blackrock Mountain with the recombined Lord Valthalak's Amulet and the Brazier of Beckoning.
Get it from: Bodley, Burning Steppes (32.3, 25.8). (Classic data)
The Truth Comes Crashing Down (level 60)
Take the Head of Balnazzar to Duke Nicholas Zverenhoff in the Eastern Plaguelands.
Get it from: unknown. (Classic data)
Head of Balnazzar: this item starts a quest.
Videos
- The Azeroth You Inherit in WoW Forever (Story So Far) by The Karazhan Library
- The most KINO moment in Warcraft: The Culling of Stratholme by The Noticer
- Can Frost Mage STILL Solo Farm Dungeons in WoW Forever? by AzerBorn
- I Used Eagle Eye to See What Blizzard Is Hiding Behind Stratholme (WoW Forever) by BlizzardPapi
- Uh.. Why Has Nobody Talked About This In WoW Forever?! by Ebonhardt
- I Clipped Into the Caverns of Time in WoW Forever (Then Blizzard Kicked Me Out) by BlizzardPapi
- WoW Forever Lore: The Story Behind Every Dungeon (All 9 New Ones Too) by Azeroth Herald | WoW Forever
- WoW Forever Paladin: What Changed Since WoW Classic | Back to Class by Chris Baldwin
- WoW Forever Lore: The Warcraft 3 Story Explained by Forever Crossroads
- The Warcraft III Story That Leads to WoW Forever by WoW Forever Tavern
Read more
- WoW Forever Legacy system explained: every perk, challenge and reward
- The Legacy System in WoW Forever: how to earn your points and what to spend them on
Other dungeons for these levels
- Maraudon (levels 46–55)
- Sunken Temple (levels 50–60)
- Blackrock Depths (levels 52–60)
- Dire Maul (levels 54–60)
- Blackrock Spire (levels 55–60)
- Scholomance (levels 58–60)
Sources
The WoW Forever client (build 1.60.1.70938), what players' ForeverDB addons saw in Forever, Blizzard's posts, and for Classic instances CMaNGOS classic-db (GPL-3.0), labelled Classic data.
Not known yet
- No drops seen in Forever yet. The ForeverDB addon records them as you play.
- Dungeon map: boss spots are Classic spawns (CMaNGOS); Forever may have moved them.