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Razorfen Downs
Razorfen Downs is a level 37–46 dungeon in The Barrens in World of Warcraft: Forever, with 6 bosses.
Dungeon. Levels 37–46 (Forever client: group finder). 5 players (Forever client). Enter from level 35.
Getting there
- Entrance: The Barrens (50.9, 92.9) (Forever client)
- Nearest flight master (Horde): Camp Taurajo, The Barrens
Map
A map of Razorfen Downs with 2 floors (Part 1: Mordresh Fire Eye, Ragglesnout ..., Part 2), stitched from the Forever client's own minimap art (Forever client), with the bosses numbered in the order the client gives (their spots are Classic spawn data until players confirm them in Forever).
The map shows 67 packs of 193 mobs and 8 patrol paths, 20 of the packs marked high danger, with what each pack holds, what to watch for and suggested marks (Classic data from CMaNGOS: Forever may have moved them).


Players now have access to Razorfen Downs (25+) and Uldaman (30+), in addition to the following, already available, dungeons:
Worth it for: Glowing Eye of Mordresh (top pick for Arcane Mage and 11 more specs at level 40/50); Abomination Chain (top pick for Feral Combat Druid and 2 more specs at level 40); Deathchill Armor (top pick for Holy Paladin and 1 more spec at level 40).
How to run it
How Classic's Razorfen Downs plays, from well-established Classic strategy. It is not yet checked against Forever's own version of the fights.
An undead-infested quillboar warren in the Barrens, run by five players in their high 30s. The bosses mix curses, diseases and a mind control, and the Lich Amnennar ends the dungeon with frost spectres.
Before you go
- Level: Level 37 to 46 in Classic, with 34 recommended.
- Group: 5 players.
- Getting in: The entrance is in the Barrens.
- Bring: Food and drink; Cures for disease and curses
- Who you need: A tank who can hold several adds; A healer who can remove disease; A priest, mage or druid for dispels and curses; Crowd control and interrupts for casters
- Also: A gong at the start of the dungeon calls Tuten'kash, a spider boss. Ring it only when the group is ready. The notes below are per boss, not in route order.
Trash
- Many undead and quillboar packs: pull in small groups and use crowd control on the casters.
- Rest after each boss.
- Interrupt the quillboar casters when you can.
Bosses
6 bosses, in the client's order (Forever client).
1. Tuten'kash
A giant spider called by the gong. He webs the group in front of him and curses the casters.
- Ring the gong when the group is ready and in position.
- Tank him with his front turned away from the group.
- Remove the curse when it lands.
Tank
- Face him away from the group: Web Spray roots everyone in the cone for ten seconds.
Healers
- Curse of Tuten'kash slows casting and attacks on everyone: remove it if you can.
Damage dealers
- Stay behind or beside him so that Web Spray misses you.
- Casters: expect a slower cast while the curse is on you.
What wipes groups
- The group webbed while the healer is cursed.
2 kills recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); kill time: not enough kills yet (2 so far).
Abilities
- Web Spray (Classic data): Immobilizes enemies in a cone in front of the caster for 10 sec.
- Curse of Tuten'kash (Classic data): Reduces the casting speed of nearby enemies by 15%, and increases the time between their attacks by 18%. Lasts 15 min.
Healer tips (Classic data)
- Curse of Tuten'kash puts a curse debuff on everyone about every 20 sec: remove it if your class can.
Loot
- Arachnid Gloves (seen in WoW Forever)
- Carapace of Tuten'kash (Classic data, 33%)
- Silky Spider Cape (Classic data, 33%)
2. Plaguemaw the Rotting
A rotting creature who spreads a disease on the group. He is a tank-and-spank fight if you can remove the debuff.
- Pull him with the tank ready.
- Remove the disease from casters first.
- Kill him.
Tank
- Hold him in place and use cooldowns if healers can't cleanse.
Healers
- Putrid Stench lowers strength and agility and blocks casting for ten seconds: remove it if you can.
Damage dealers
- Casters: you can't cast while the stench is on you, so melee or wait it out.
What wipes groups
- A caster-heavy group with no cure.
1 kill recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); kill time: not enough kills yet (1 so far).
Abilities
- Putrid Stench (Classic data): Reduces nearby enemies' Strength by 50 and Agility by 50 for 10 sec., as well as preventing them from casting spells.
Healer tips (Classic data)
- Putrid Stench puts a disease debuff on everyone about every 19 sec: remove it if your class can.
Loot
- Swine Fists (Classic data, 60%)
- Plaguerot Sprig (Classic data, 40%)
3. Mordresh Fire Eye
A fire mage. He casts fireballs at the tank and a fire nova around himself.
- Pull him with the tank in front and the group spread out.
- Ranged players stay beyond 10 yards.
- Kill him.
Tank
- Hold him still: Fireball goes at you about every 3 seconds.
Healers
- Fire Nova hits everyone within 10 yards about every 14 seconds.
Damage dealers
- Ranged: stay more than 10 yards away so that Fire Nova misses you.
What wipes groups
- Stacked group taking repeated fire novas.
1 kill recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); kill time: not enough kills yet (1 so far).
Abilities
- Fire Nova (Classic data): Inflicts Fire damage to nearby enemies.
- Fireball (Classic data): Inflicts Fire damage to an enemy.
Healer tips (Classic data)
- Fire Nova hits everyone within 10 yards about every 14 sec.
- Fireball hits the tank about every 3 sec.
Damage tips (Classic data)
- Ranged: stay more than 10 yards away (Fire Nova).
Loot
- Mordresh's Lifeless Skull (seen in WoW Forever)
- Glowing Eye of Mordresh (Classic data, 33%)
- Deathmage Sash (Classic data, 33%)
4. Ragglesnout
A quillboar priest who takes control of a player and casts shadow. Interrupt his heals and crowd-control the controlled player.
- Pull him away from other packs.
- Interrupt his heals.
- Crowd-control a mind-controlled player rather than killing them.
Tank
- Hold him steady: Shadow Bolt hits you about every 3 seconds.
Healers
- Remove Shadow Word: Pain from a random player when you can.
Damage dealers
- Dominate Mind takes a player for ten seconds: sheep or fear them rather than hitting them.
- Interrupt Heal so he doesn't heal himself.
What wipes groups
- A mind-controlled player killing the healer.
1 kill recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); kill time: not enough kills yet (1 so far).
Abilities
- Dominate Mind (Classic data): Takes control of a humanoid enemy up to level 75 for 10 sec., but increases the time between its attacks by 100%. (Numbers at level 60; they grow with your level.)
- Heal (Classic data): Calls upon Holy magic to heal an ally.
- Shadow Word: Pain (Classic data): Utters a word of darkness, inflicting Shadow damage to an enemy every 3 sec. for 18 sec.
- Shadow Bolt (Classic data): Hurls a bolt of dark magic at an enemy, inflicting Shadow damage.
Healer tips (Classic data)
- Shadow Word: Pain puts a magic debuff on a random player about every 22 sec: remove it if your class can.
- Shadow Bolt hits the tank about every 3 sec.
Damage tips (Classic data)
- Dominate Mind takes control of a player for 10 sec: crowd-control them rather than hurting them.
- Interrupt Heal (3 sec cast, a heal on itself).
Loot
- Savage Boar's Guard (Classic data, 40%)
- Boar Champion's Belt (Classic data, 40%)
- X'caliboar (Classic data, 20%)
5. Glutton
A giant abomination who enrages at low health. A simple fight with a damage spike at the end.
- Pull him with the tank ready.
- Kill him.
- Save cooldowns for the enrage near the end.
Tank
- Save a cooldown for Enrage: below 15% health he hits much harder.
Healers
- Expect heavy damage on the tank during the enrage: keep mana for the end.
Damage dealers
- Burn him down quickly: the enrage is the main danger.
- Thrash gives him extra attacks on the tank.
What wipes groups
- A tank dying in the enrage.
1 kill recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); kill time: not enough kills yet (1 so far).
Abilities
- Enrage (Classic data)
- Thrash (Classic data): Adds a chance to do two additional attacks.
Tank tips (Classic data)
- Enrage: Glutton hits harder below 15% health; save your defensive cooldowns for it.
Healer tips (Classic data)
- Expect more damage on the tank during Enrage below 15% health.
Loot
- Glutton's Cleaver (Classic data, 50%)
- Fleshhide Shoulders (Classic data, 50%)
6. Amnennar the Coldbringer
The last boss, a lich who summons frost spectres at two-thirds and one-third health. He freezes the group in place and knocks the tank back.
- Pull him with a wall behind the tank.
- Kill the three spectres that join at 66% and again at 33% health.
- Keep ranged players beyond 10 yards.
Tank
- Pick up the three Frost Spectres at each stage.
- Stand with your back to a wall: Amnennar's Wrath knocks you back.
Healers
- Frost Nova hits everyone within 10 yards about every 15 seconds.
- Frostbolt hits the tank about every 4 seconds.
Damage dealers
- Ranged: stay more than 10 yards away from Frost Nova.
- Kill each wave of Summon Frost Spectres spectres, then return to the boss.
What wipes groups
- Spectres loose on the healer.
1 kill recorded (seen in WoW Forever: players' ForeverDB Helper and Companion addons, each kill once); kill time: not enough kills yet (1 so far).
Abilities
- Summon Frost Spectres (Classic data)
- Frost Nova (Classic data): Inflicts Frost damage to nearby enemies, immobilizing them for up to 8 sec.
- Amnennar's Wrath (Classic data): Knocks an enemy back.
- Frostbolt (Classic data): Inflicts Frost damage to an enemy and reduces its movement speed for 4 sec.
Tank tips (Classic data)
- Pick up 3 Frost Spectre that join at 33% health.
- Pick up 3 Frost Spectre that join at 66% health.
- Amnennar's Wrath knocks the tank back about every 12 sec: stand with your back to a wall.
Healer tips (Classic data)
- Frost Nova hits everyone within 10 yards about every 15 sec.
- Frostbolt hits the tank about every 4 sec.
Damage tips (Classic data)
- 3 Frost Spectre join at 33% health: kill or crowd-control them.
- 3 Frost Spectre join at 66% health: kill or crowd-control them.
- Ranged: stay more than 10 yards away (Frost Nova).
Loot
- Robes of the Lich (seen in WoW Forever)
- Deathchill Armor (seen in WoW Forever)
- Skull of the Coldbringer (seen in WoW Forever)
- Coldbringer Spine (client clue, unconfirmed)
- Coldrage Dagger (Classic data, 20%)
- Icemetal Barbute (Classic data, 20%)
- Bonefingers (Classic data, 20%)
Loot from the dungeon
- Decaying Flesh Bands (client clue, unconfirmed: made with Coldbringer Spine (next to it in the client))
- Abomination Chain (client clue, unconfirmed: made with Coldbringer Spine (next to it in the client))
Quests
A Host of Evil (level 35)
Kill 8 Razorfen Battleguard, 8 Razorfen Thornweavers, and 8 Death's Head Cultists and return to Myriam Moonsinger near the entrance to Razorfen Downs.
Get it from: Myriam Moonsinger, The Barrens (49.0, 94.9). (seen in WoW Forever)
An Unholy Alliance (level 36, Horde)
Bring Ambassador Malcin's Head to Varimathras in the Undercity.
Get it from: Varimathras, Undercity (56.4, 92.3). (seen in WoW Forever)
An Unholy Alliance (level 36, Horde)
Take the Small Scroll to Varimathras in the Undercity.
Get it from: unknown. (seen in WoW Forever)
Extinguishing the Idol (level 37)
Escort Belnistrasz to the Quilboar's idol in Razorfen Downs. Protect Belnistrasz while he performs the ritual to shut down the idol.
Get it from: Belnistrasz. (seen in WoW Forever)
Scourge of the Downs (level 37)
If you agree to aid Belnistrasz, speak with him again and hand the Oathstone he gave you back to him.
Get it from: Belnistrasz. (seen in WoW Forever)
Bring the End (level 42, Horde)
Andrew Brownell wants you to kill Amnennar the Coldbringer and return his skull.
Get it from: Andrew Brownell, Undercity (74.0, 33.3). (seen in WoW Forever)
Bring the Light (level 42, Alliance)
Archbishop Bendictus wants you to slay Amnennar the Coldbringer in Razorfen Downs.
Get it from: Archbishop Benedictus, Stormwind City (50.3, 45.6). (seen in WoW Forever)
Videos
- WoW Forever Lore: The Story Behind Every Dungeon (All 9 New Ones Too) by Azeroth Herald | WoW Forever
- Are Forever Dungeons Worth It? Bring These Quests | Horde 1–30 by Apie
Read more
- WoW Forever Legacy system explained: every perk, challenge and reward
- Leveling in WoW Forever: where to go, from 1 to 60
- Leveling a Warrior to 30
- Leveling a Paladin to 30
- Leveling a Hunter to 30
- Leveling a Rogue to 30
- Leveling a Priest to 30
- Leveling a Shaman to 30
- Leveling a Mage to 30
- Leveling a Warlock to 30
- Leveling a Druid to 30
- Your first dungeon in WoW Forever
- The Legacy System in WoW Forever: how to earn your points and what to spend them on
Other dungeons for these levels
- Razorfen Kraul (levels 29–38)
- Gnomeregan (levels 29–38)
- Scarlet Monastery (levels 30–38)
- Uldaman (levels 41–51)
- Zul'Farrak (levels 44–54)
- Maraudon (levels 46–55)
Sources
The WoW Forever client (build 1.60.1.70938), what players' ForeverDB addons saw in Forever, Blizzard's posts, and for Classic instances CMaNGOS classic-db (GPL-3.0), labelled Classic data.
Not known yet
- No boss models yet: the client doesn't say which creature each boss is.
- Dungeon map: boss spots are Classic spawns (CMaNGOS); Forever may have moved them.